Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 750270 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $0.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $0.99 |
| Current price USD | $0.99 |
| Release date | Apr 30, 2018 |
| Developer | Modesto Rabena |
| Publisher | Divergent Game Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | 3 user reviews |
| Positive review percent | 33% |
| Positive reviews | 1 |
| Negative reviews | 2 |
| Total reviews | 3 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/750270/ |
Short description
Hover X Souls is a refresh of the infinite runner genre. You are X-17 a hover shield combat class robot. You have been tasked with going through training on this planet to become stronger, while helping develop outposts. Master the Hover Shield Combat system, and use it to travel the dark highway while providing protection to Outposts.
About this game
Welcome to Planet Downpour, a planet with a circumference of 12,990m. Step into the metal of X-17 and live his existence of traversing the dark highway to get around the planet. Shooting enemies attacking outpost in the distance, all the while increasing his multiplier to increase souls yield through various methods. While the game provides enough information for the basics, some self discovery is required as the game is meant for players who like the discovery of mechanics on their own. This game isn't for everybody. There are those who will stumble using the hover shield system, and then there are those who make it look easy. Which one will you be? Features: -Not another infinite runner where distance is only a score. Each m on the planet coincides to a location. Zones transition from one to another, and when you finish the last zone you're back at the first zone. Yet things are harder.. -Simple yet hard to master hover shield combat system -Crazy multitasking in motion. Trade, block, shoot forwards, shoot into the background, all while doing acrobatics with your shield. -persistent rain where finding the pockets of no rain has benefits -Outposts that you can level up to help you on your journey. Careful not to let them be destroyed. -Master blocking as it increases your multiplier -Figure out how to manage your time going out to collect souls, repairing/upgrading at base, and then protecting outposts
Supported languages
English
