Sealer Assist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateJan 6, 2020
- DeveloperMiro (Dane) Amato, James Sabatier, Chris (Chveer)
- PublisherMiro (Dane) Amato
Genres: Casual, Indie, RPG, Strategy, Early Access
Company pages: Developer: Miro (Dane) Amato, James Sabatier, Chris (Chveer)Publisher: Miro (Dane) Amato
Sealer Assist Steam news
Sealer Assist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.8.0B - 26 June 2022
CHANGELOG: New: -Star Sctyhe equip -Default attack Enhancers will now use your current equip weapon attack animations -New main Menu Fixes and Changes: -Luck now rolls a D100 with a Chance of 15, Luck caps out at 50, making max possible -Bonus chance 65% stacks with Spirit buff -HP now Scales with your level -HP now heals on level -Buffed Enemies To reflect the level 1-15 area, insted of being just level 1. -ONE save. -ONE Music_system -Game will no longer crash if your deck is Bugged, instead it will send you to the Options- -menu to fix your save. -Fixed Enemy Spawning Stutter -Fixed Walk Cycle Choppyness -Experience will now Abreiviate once it hits 1,000,000 Exp to 1M, then 1B, Then 1T and finally 1Q, not that I think anyone will actually get to 1 Quintilion Exp Music: -New Remastered Music from the oringal Score Known Issue: -Invisible Blade/ Combo Blade still have no attack Reasons…
- Quick hotfix - 19 June 2022
- Fixed a Bug in the new Json Save System that Forgot to write Cards Aquired.
- Update 0.8.0 - 19 June 2022
CHANGELOG: New: Forest Dungeon Replaces Random Battles. New Sprites, You can catch them! but they will activally avoid you! New Chests New Item "Spirit" Which gives you 2x exp for one battle Settings Menu Added a button in options to fix corrupted saves from previous versions Json Save Files Fixes and Changes: Z now appears on the Textbox Saving is more optimised Neru has Returned. If the Menu has somehow despawned, it will now respawn itself seemlessly. No more missing menus! The deck menu will no longer let you go with fewer than 5 cards. The deck menu will warn you audiably if you try to leave with fewer than 5 cards. Known Issue: Invisible Blade/ Combo Blade still have no attack
- Dev Stream #1 - 18 January 2022
EST 4PM Thursday the 20th, Miro will be streaming Development of the game, and will be answering any questions one may have about the future of the game and features! Come join then!
- 0.4.9 hotfix - 2 November 2021
Fixed Cards not being able to form royals Fixed Gaitos being Casey Fixed Shop giving you Polearm & Xbow for free when you exit. Minor bugs fixed
- Hot fix 0.4.9 - 31 October 2021
Fixed a Hard Crash With the Tentacle of Gaitos when there should'nt be one.
- 0.4.8 - 31 October 2021
Gaito's Miniboss Added Card Selector background changed to 5,5,5 Xbow added Xbow & Polearm need to be Purchased to use Cards that are not unlocked will show the cardback in the Deck screen Cards will show their index in the Deck Screen aswell New Monster Spawn system Based on Percent instead of randomly choosing a number. New Card Draw System. May cause softlocks if you use an old save.
- 0.4.7 - 23 October 2021
Stat Screen Added Shop now costs money to buy Items/Cards Shop now displays Descriptions you can now Obtain gold Removed the Capability to use the shop with your keyboard. It may comeback later.
- Small Bugfix Patch - 23 October 2021
Fixed a bug where menus Could Overlap Fixed a potentially game breaking bug where cards didn't spawn on new games. Fixed a bug where "Exit Menu" wasn't apart of the store Shop menu Fixed a bug where menu prompts didn't vanish on selection.
- Update notes for 6/9/2021 - 9 June 2021
Complete Rework in progress. patch notes available here: https://docs.google.com/spreadsheets/d/1Od8bGYuoiXvcHzn6ak3yw3BC_cVJPKk0nf4v0T-apAE/edit?usp=sharing
- Don't be in the dark! - 20 May 2021
Theres Hardly been any word on the Steam community page. I am sorry for that but there is just less freedom here. less i can post. Come on over to the Discord, and see Live Updates, Ask questions. Yell at me when there hasn't been a live update for awhile. Im always there and so is other staff members! https://discord.gg/C4G2rSt Things that are on the way: Re-Designed Combat System. Re-Designed World Exploration. Null Zone. More enemies and Cards. Come and check it out!
- Information on the next update - 5 December 2020
Null Zone Update Changes: Main Character Graphics. End of Combat Scroll will be changed from a scroll to a more detailed End Screen. The addition of the Null Zone a Reworked Combat System (you may or may not notice it) more stats to upgrade. its always nice to have more options in combat!
- Tons of New Players. - 8 July 2020
A lot of new people playing the current build The most Interest we have peaked since when I first announced I was making this game. I would love to know what some of you think, what glitches you encountered (because i know they exists) what changes you would like to see most and even what you are excited for and are expecting in the future! We have a discord if you would like to see Sneak peaks at new Updates. And even join the Nightly build. which i plan on updating more frequently, with more buggier and faster update queues. https://discord.gg/C4G2rSt Thank you all for trying the game, and I hope to hear from you all !
- Sealer Assist Interactive Monster Update - 9 June 2020
Full patchnotes You can No longer get soft locked at the first Inn. You can No longer get soft locked at the Act 1 Boss. The Mountain Zone is Locked until entering the Town. Crossbow no longer shows Del Tor's wand Text You can no longer accidently unlock more than is intended The shop used to sell too many cards (including Tier 3 cards in a tier 0 zone) Music NO longer Plays Double in every battle. The Wolfrun Inn no longer spams music. Engulf no longer locks you into forever transforming into engulf. Monsters now have Interactive attacks Music By LonelyLeppy Goblins Damage has been scaled from 25 to 15 Jailed Goblins have been scaled from 35 to 19 The `Buy Potion` and `Stat` button have been implemented Into the shop system. The Wall Climb in the Mines is now a toggle instead of static up and down. Pressing `I` Will Open and close the inventory system Transition Effect added Goblin Gru…
- 0.4.5 Released - 25 January 2020
Full Update patch notes here! https://steamcommunity.com/app/751920/discussions/0/2639606103284600646/
- EARLY ACCESS 0.4.0 RELEASED - 7 January 2020
We are live! Thank you everyone who have been with me developing sealer assist. and welcome everyone who are new!
- Early access soon! - 30 December 2019
As soon as steam gives me the okay, were going live. We're very excited for the early access launch, to get data from the players. We can't wait for you to join us in the journey of the creation, of sealer assist!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 June 2022 | 0.8.0B | 4474904295739389969 |
| 2 | 19 June 2022 | Quick hotfix | 6214419350713890353 |
| 3 | 19 June 2022 | Update 0.8.0 | 6214419350713698657 |
| 4 | 2 November 2021 | 0.4.9 hotfix | 4186652357043611105 |
| 5 | 31 October 2021 | Hot fix 0.4.9 | 4186652357033092570 |
| 6 | 31 October 2021 | 0.4.8 | 4186652357033021528 |
| 7 | 23 October 2021 | 0.4.7 | 4103335143114507856 |
| 8 | 23 October 2021 | Small Bugfix Patch | 4103335143111086430 |
| 9 | 9 June 2021 | Update notes for 6/9/2021 | 4093189984233564866 |
| 10 | 25 January 2020 | 0.4.5 Released | 2597949245053258244 |
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