- UPCOMING UPDATE - 10 July 2020
Hello everyone, after many setbacks (both technical and personal), the new update is just around the corner, with its release hopefully this month! There are quite a few changes, here's a list of most of them: - New level - Main menu redesign - Improvement in performance - New graphic and performance settings in the pause menu - Small improvements to AI - New enemies - New weapon - Removed static from in-game sections There are few more changes here and there but these are the main, unfortunately there are some changes that won't make it to the upcoming update due to technical issues but they will be in the following update. Among these changes are: - Saving system. - Key binding Now, here are a few pictures!
- NEW UPDATE THIS MONTH - 18 April 2018
Hello there! Well, as you may already know, It's been a little over a month since my last update which was mostly bug fixes and addition of new features to the already existing content. Well, I'm proud to say that I've been working on the next update which will hopefully arrive this month. It will feature a new level: Footage #2! This new level is a follow up from the previous level, however, new content will appear as well as new features... among few other things :-) It will also include fixes and polishing of already existing stuff. I won't share too many details just yet, that's something I will first discuss with my kickstarter backers, which are the reason this game is here in the first place (I hope you did open the credits, the top right button on the main menu, dew it!), once I get their feedback I will give you details regarding the campaign and the upcoming update. Oh, and I'…
- Update #1 just released - Changelog - 5 March 2018
Hey guys, I just released the first update a few minutes ago, here's the list of changes: - Added settings to the pause menu, now you can change volume, change quality and toggle the static and noise if you find it distracting - Fixed lag when you approach the tunnel - Fixed the level's ending - Added the settings to the main menu - Added the credits section mentioning the kickstarter backers - Kinda fixed sounds from enemies, some of them work now but I just realized some files are corrupted so I still have to fix some audio files More content is on its way, I will add more features to the settings are well as to the existing content, not to mention I'm gonna add a new level. So yeah, that's it for now, I hope you like those small changes, expect more updates. NOTE: The updates will be kinda slow, I have a full time job (I need the money) so it's really difficult to find free time to w…
- Update #1 just released - Changelog - 5 March 2018
Hey guys, I just released the first update a few minutes ago, here's the list of changes: - Added settings to the pause menu, now you can change volume, change quality and toggle the static and noise if you find it distracting - Fixed lag when you approach the tunnel - Fixed the level's ending - Added the settings to the main menu - Added the credits section mentioning the kickstarter backers - Kinda fixed sounds from enemies, some of them work now but I just realized some files are corrupted so I still have to fix some audio files More content is on its way, I will add more features to the settings are well as to the existing content, not to mention I'm gonna add a new level. So yeah, that's it for now, I hope you like those small changes, expect more updates. NOTE: The updates will be kinda slow, I have a full time job (I need the money) so it's really difficult to find free time to w…
- [READ ME] GAME IN EARLY ACCESS, GAME ON PRE-ALPHA STAGE - 19 January 2018
Why Early Access? “This game is still in Pre-Alpha stage, the current build is just to show off some story elements and basic mechanics the game is going to have but everything still needs polishing. The game will improve in every aspect but for now I want to show my story and make people aware of it” Approximately how long will this game be in Early Access? “The game will be in Early Access for at least one more year.” How is the full version planned to differ from the Early Access version? “The finished product will be much longer, with many more levels, each being longer than the demo itself. The story will be longer, more detailed and engaging.” What is the current state of the Early Access version? “The game is currently in Pre-Alpha stage, where the game only shows one level telling in a very short way the story. It only consists of a Main Menu and 1 long level, this level feature…
- [READ ME] GAME IN EARLY ACCESS, GAME ON PRE-ALPHA STAGE - 19 January 2018
Why Early Access? “This game is still in Pre-Alpha stage, the current build is just to show off some story elements and basic mechanics the game is going to have but everything still needs polishing. The game will improve in every aspect but for now I want to show my story and make people aware of it” Approximately how long will this game be in Early Access? “The game will be in Early Access for at least one more year.” How is the full version planned to differ from the Early Access version? “The finished product will be much longer, with many more levels, each being longer than the demo itself. The story will be longer, more detailed and engaging.” What is the current state of the Early Access version? “The game is currently in Pre-Alpha stage, where the game only shows one level telling in a very short way the story. It only consists of a Main Menu and 1 long level, this level feature…
- GAME IS OUT - 17 January 2018
That’s right folks, the game is officially out! Just give it a moment for the game to be available for download! Thanks for having patience! Enjoy! And please give me your valuable feedback once you play it!
- GAME IS OUT - 17 January 2018
That’s right folks, the game is officially out! Just give it a moment for the game to be available for download! Thanks for having patience! Enjoy! And please give me your valuable feedback once you play it!
- Release delay... Thanks Steam!! - 16 January 2018
The pic says it all, a completely intentional thing in the game's build made Steam choose to reject the build just hours before release... Stay tuned for release... I won't change the release date anymore, I made the changes on the store page and requested a second review, the game should be available this week. Sorry guys.
- Release delay... Thanks Steam!! - 16 January 2018
The pic says it all, a completely intentional thing in the game's build made Steam choose to reject the build just hours before release... Stay tuned for release... I won't change the release date anymore, I made the changes on the store page and requested a second review, the game should be available this week. Sorry guys.
- 30% of the revenue from sales will go to a charity every 2 months - 16 November 2017
In the last couple years many things happened in my life, my dad had a heart attack which he survived, and my mom had two surgeries, one of which was for cancer, thankfully she overcame it. We overcame all of that together but all of that changed me and made me more thankful with life. SO, MAKING THINGS SHORT, every two months I'm gonna donate 30% of the game's revenue to charity for cancer research, you can also vote and choose for another charity where I can donate. That's all, thank you.
- 30% of the revenue from sales will go to a charity every 2 months - 16 November 2017
In the last couple years many things happened in my life, my dad had a heart attack which he survived, and my mom had two surgeries, one of which was for cancer, thankfully she overcame it. We overcame all of that together but all of that changed me and made me more thankful with life. SO, MAKING THINGS SHORT, every two months I'm gonna donate 30% of the game's revenue to charity for cancer research, you can also vote and choose for another charity where I can donate. That's all, thank you.