SPSTEAMPULSELIVE ANALYTICS
Hades' Star

Hades' Star Steam news

Parallel Space Inc | Feb 27, 2019 | game

Released

116players observed · 5 October 2026 - 21:15:00 UTC

Massively MultiplayerStrategyFree To PlayFree to PlaySpaceSteam Store

  • Latest observed players116 · 5 October 2026 - 21:15:00 UTC
  • SteamPulse tracked peak283
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

Hades' Star news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players116 · 5 October 2026 - 21:15:00 UTC
  • SteamPulse tracked peak283
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews2,648
  • Release dateFeb 27, 2019
  • DeveloperParallel Space Inc
  • PublisherParallel Space Inc

Genres: Massively Multiplayer, Strategy, Free To Play

Company pages: Developer: Parallel Space IncPublisher: Parallel Space Inc

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Hades' Star Steam news

Hades' Star news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hades' Star 2025.2 is now available! - 17 October 2025

    This major update focuses on new content and changes requested by the community. To suggest new features and vote on features other players have suggested, join our Discord server: https://discord.gg/hadesstar Detailed changelog: New module: CERBERUS DRONE (Red Star Level 9)New One Time Event: Hades' Star Completist, starts November 27, 2025. Complete a series of special objectives by participating in all of Hades' Star game modes, and collect Crystals. Players who complete all objectives before the event ends will be awarded an exclusive Distinction.Added additional rewards and incentives for old players returning to the game after a long break.Added one additional Yellow Star Platinum skin for Hades' Star Platinum subscribers.White Star scanner comes pre-equipped with White Star-only ships (https://discord.com/channels/255083954036670464/1304407475428130869). White Star-only ships can…

  • Hades' Star 2025.1 is now available! - 7 April 2025

    This major update focuses on changes requested by the community. To vote on future update features, join our Discord server: https://discord.gg/hadesstar Detailed changelog: Named Ship Loadouts allow saving module configurations and quickly refitting other ships, or constructing new identical ships. Access from the Module Installation page. (https://discord.com/channels/255083954036670464/1206751668344197191/threads/1274969769434419201) Leap and Dispatch now show visual indicator for the AOE damage radius at the landing site (https://discord.com/channels/255083954036670464/1206751668344197191/threads/1316265870846201888) A cancelled Dark Red Star search no longer resets the daily rich artifact timer (https://discord.com/channels/255083954036670464/1197268069370835114/threads/1298728480250396732) Flagship modules now persist their cooldowns across jumps, same as all other regular ship mo…

  • Update notes, November 7 - 7 November 2023

    Additional Crystals awarded to all existing accounts, to help with the Dark Nebula transition. Check your Inbox message. Long time players will be awarded more Crystals. We recommend spending the Crystals towards economy upgrades described in the upgrade guide: http://blog.hadesstar.com/2023/10/dark-nebula-upgrade-guide.html Added additional free planet upgrades for certain accounts that were created pre-Dark Nebula Reduce build price for Battleship level 4 and over Shipment drone: Maximum capacity increased Shipment relay: Hydrogen prices decreased for Relay level 6 and lower Starter pack 2 shipment bonus increased slightly Red Star level 11 Hydrogen costs decreased (scan & transport jump) Active modules are disabled after jump to White Star Cargo Repair in White Stars will no longer consume Relics that are still loading. Reduced requirements for Red Hydrogen achievement

  • Hades' Star: DARK NEBULA is now available! - 30 October 2023

    This is the biggest update to the game since it first released, more than 6 years ago. Thank you to everyone in this community for supporting the game over all these years! Changelog: http://blog.hadesstar.com/2023/10/hades-star-dark-nebula-changelog.html Upgrade guide: http://blog.hadesstar.com/2023/10/dark-nebula-upgrade-guide.html

  • Hades' Star: DARK NEBULA is coming soon to Steam and Steam Deck! - 18 October 2023

    Over the past 2 years, we've been hard at work strengthening the foundation of Hades' Star, so that the game can remain popular and viable for many more years in the future. The result of this effort is called Hades' Star: DARK NEBULA, a massive update to the game that is coming soon to Steam. There are multiple posts at blog.hadesstar.com, describing the motivations, design goals and development process that went on during these years to give the update its final shape. You can review those if you want to dig deeper. However, most players will want to see how their daily gameplay will change, and what to do to keep progressing in the game at an optimal rate. For that purpose, we've prepared the following upgrade guide: http://blog.hadesstar.com/2023/10/dark-nebula-upgrade-guide.html Hades' Star: DARK NEBULA on Steam Deck The Steam Deck is a wonderful device that is perfect for games li…

  • HADES' STAR 2021.1 - 7 June 2021

    Hades' Star latest update is live! For a full list of changes, see this post: http://blog.hadesstar.com/2021/06/20211-release-notes.html

  • Hades' Star 2020.3 is now available! - 1 December 2020

    A major update has been deployed to the game. Summary of changes: • Blue Star and White Star changes, and new reworked Blue Star Leaderboards • New module: RELIC DRONE • New Flagship modules: DART TURRET and FLOATING SHIELD • Module balancing • User interface improvements For a detailed list of changes, see the blog post: http://blog.hadesstar.com/2020/10/20203-release-notes.html

  • Hades' Star 2020.2 is now available! - 19 May 2020

    A major update has been deployed to the game. Summary of changes: • Red Star Level 11, comes with a new Cerberus enemy and support module. • Credit Asteroids permanently increase daily Credit income - find them once per day on every Red Star level 2 and higher. • Other bug fixes, improvements and module balancing. For a detailed list of changes, see the blog post: http://blog.hadesstar.com/2020/05/20202-release-notes.html

  • Hades' Star 2020.1 is now live! - 8 January 2020

    A major update has been deployed to the game. Summary of changes: • Build and upgrade your Corporation Flagship, and strategically pick what White Star battles to take it to. • Time Machine improvements. • Ability to instantly re-link all Warp Lane hubs to their previous connections. • Transports can now be ordered to start moving only after all their Artifacts are done loading. • Bug fixes and improvements. For a detailed list of changes, see the blog post: http://blog.hadesstar.com/2019/12/20201-release-notes.html

  • Private Red Star Season 5 - 11 November 2019

    Private Red Stars are a great way to get fellow Corporation members to help you out and maximize your Artifact collection. Now is a great time to start looking for a good Corporation whose members work well together and play Red Stars cooperatively. On November 25, the 5th private Red Star season event begins. During the event, all private Red Stars will award event points to your Corporation, according to the star level, number of artifacts retrieved and Cerberus ships destroyed. The event lasts a week. At the end, the top 200 Corporations (over 5,000 players) will receive Crystal rewards. To see the event countdown timer, and for exact rewards information, open the Leaderboards window in game, select Top Corporations, then press the Red Star button. Having trouble finding the perfect Corporation? Join our discord server (link below). There's a dedicated channel where the best Corporat…

  • Supergiant games brings a new major update to Hades - 7 August 2019

    Supergiant Games' early access roguelike Hades has had its next major update, which includes a final battle at the Gateway to the Underworld. The BIG BAD update went live yesterday, and the patch notes show there's loads of new content to keep fans busy, as well as a bunch of bug fixes, of course. Some of the update's highlights include a brand new biome - the Temple of Styx at the very edge of the Underworld, a Final Battle that may let Zagreus escape at last, and some brand new enemy types to face on your journey. Read more

  • Hades and the texture of the world - 10 May 2019

    Hades is the latest game from Supergiant, a studio that sometimes seems to rival Klei Games in terms of classiness and poise and sheer polish. Hades is all about ancient gods smashing things up in the underworld. It's a Roguelite in which you fight your way through a shifting maze of classical horrors again and again and again. There is so much that's good about it I'm aiming to write something more comprehensive next week. For now, though, I wanted to talk about something I probably don't think about enough in games: the texture of the in-game world. This is mythology, right, so it's all ancient temples and grandeur. What makes Supergiant's spin so memorable, though, is that the art really delivers a sense of what this world is like to touch. And what it's like to touch is slightly surprising. Everything around you in Hades is made of stone, but it's stone that seems to shatter like gl…

  • Hades' Star 2019.2 is now live! - 6 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33944744%2Fd8916b8fb3d1cf600a53b097ca3eb7d8460f0c01.png We just released a major update to the game, with new content, changes to White and Red stars, module tweak and general polish. For the detailed list of changes, see here: http://blog.hadesstar.com/2019/05/20192-release-notes.html

  • Private Red Star event - Season 3 starts March 18! - 1 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33944744%2Fedcc251f7df283786f39f29753aa35e671d55bf9.jpg Private Red Stars are a great way to get fellow Corporation members to help you out and maximize your Artifact collection. Now is a great time to start looking for a good Corporation whose members work well together and play Red Stars cooperatively. On March 18, our 3rd private Red Star season event begins. During the event, all private Red Stars will award event points to your Corporation, according to the star level, number of artifacts retrieved and Cerberus ships destroyed. The event lasts a week. At the end, the top 200 Corporations (up to 5,000 players) will receive Crystal rewards. To see the event countdown timer, and for more information, open the Leaderboards window in game, select Top Corporations, then press the Red Star button. Having trouble finding the…

  • How Hades brings Greek mythology into the modern day - 27 February 2019

    Supergiant's Hades is in many ways a departure from the studio's earlier work. Unlike Bastion, Transistor, or Pyre, it's a roguelike dungeon crawler, and it's also the first of the team's games to be put out in early access. One thing that ties all of Supergiant's work together, though, is a strong narrative. Hades' protagonist is Zagreus, a blurry member of the Greek pantheon who is seen only through fragmentary texts that identify him as the son of Hades, lord of the underworld. (He may have later been merged with the myth of the god of wine, Dionysus, further obscuring his original tales.) The developers took this loose foundation and built up their own character, a rebellious young man who wants to escape his father's underworld, tasking the player with battling through an ever-shifting maze of enemies in an attempt to reach the surface. Creative director Greg Kasavin has worked on…

  • Our Story So Far - 5 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33944744%2F9a3415ab303e52faeec3aa1bd37e16f88fcb65ad.jpg As a young college student, I spent countless hours playing Master of Orion. Now that I'm older, I'm finding I no longer have the continuous time required to play and enjoy it. Hades' Star is my attempt to capture some of the promise of Master of Orion, in a way that's compatible with my current time limitations. In Hades' Star, instead of starting a new game every time, you continue building on your previous progress - regardless if you last played 30 minutes ago or months ago. Instead of requiring hours to enjoy a session, most missions last from 5 to 20 minutes. If something happens and you have to go away from the game, your ships will carry out your orders in the meantime. Depth comes naturally over time as you progress your Empire, not by requiring you to naviga…

Patch notes and updates

S.noRelease datePatch nameGID number
17 November 2023Update notes, November 75288974951224858921
27 June 2021HADES' STAR 2021.14093189347057910342
36 May 2019Hades' Star 2019.2 is now live!2404270358337425484

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