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Aimtastic

Aimtastic Steam news

Pixel Pointer Studios | Jan 28, 2018 | game

Released

1players observed · 25 September 2026 - 06:34:47 UTC

ActionIndieFree To PlayFree to PlayFPSSteam Store

  • Latest observed players1 · 25 September 2026 - 06:34:47 UTC
  • SteamPulse tracked peak14
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Aimtastic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 25 September 2026 - 06:34:47 UTC
  • SteamPulse tracked peak14
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews2,653
  • Release dateJan 28, 2018
  • DeveloperPixel Pointer Studios
  • PublisherEternity Studios

Genres: Action, Indie, Free To Play

Company pages: Developer: Pixel Pointer StudiosPublisher: Eternity Studios

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Aimtastic Steam news

Aimtastic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • No More Updates - 30 December 2024

    Hey everyone, I want to share an important update about Aimtastic. There will no longer be updates for the game, but it will remain playable in its current state for anyone who enjoys it. Aimtastic helped me through a time where I was deep in depression, where I could hardly even work an hour a day. Which was also the reason this game fell behind the other aim trainers. Aimtastic has served as a helpful tool for so many players. While other aim trainers now dominate the market, I’m happy with the game, and glad it could help many people improve their aim. (and hopefully not giving you carpal tunnel :D) If you’re looking for another aim trainer, I recommend checking out KovaaK’s. Aimtastic will remain available for anyone who enjoys what it offers. I want to extend my deepest gratitude to everyone who supported Aimtastic, whether you helped out with development, shared feedback, or simpl…

  • The Esports Combine - Virtual Convention This Weekend - 15 October 2020

    Aimtastic has been selected as the Official Training Tool of The Esports Combine, a Virtual Convention happening this weekend which is helping players get esports scholarships and semi-pro team invites. While it is short notice, it is completely free to join, so if you have time this weekend - check it out. We hope to do more with them in future events! https://gyo.gg/combine/indy/register/

  • Modding Support Part 1: Calling all Modders - 22 July 2020

    This is the most advanced modding support of any aim trainer. You can basically do anything. The updates will be gradually pushed in four parts. In the current state, the implementation is primarily for modders, at least until it's polished up a bit more. Part 1: Gamemode and general modding Part 2: Player movement modding Part 3: Weapon modding Part 4: Map editor Go here to get started: https://github.com/MollerVictor/Aimtastic-Modding/wiki/Getting-Started I will also be hanging out in discord to help with any problems you might get. https://discord.gg/j6qhUUH This is the start of the next generation of aim training, would love to you to be a part of it.

  • Build 145: Two new gamemodes - 11 May 2020

    Full Patch Notes (DLC) Two new gamemodes Limited FPS in menu to 30FPS Added crit sound Fixed particles effect on targets Fixed bug where it still spawned particle effects when you have turned it off in settings Fixed bug where older workshop items didn't work Fixed a points exploit Fixed where you couldn't set hit sound

  • Build 144: Stats Charts - 9 February 2020

    Hi, One thing I been hearing a lot of people want, is a way of being able to track their progress, and now you can. This patch adds stats charts that tracks your score over time. So for example you can see how much you have improved since last year. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31727798%2F1c6043a3c1a3ac5830af0dff911a880d9d9fe812.png Full Patch Notes (DLC) Added stats charts Fixed bug where your leaderboard failed to update sometimes Fixed relative zoom sens not updating Fixed bug where changing horizontal FOV, didn't do anything Fixed bug where changing crosshair color didn't' work Fixed bug where older workshop items didn't work Added support for .ogg files for shot/hit sounds Fixed bug where the player was looking the wrong direction when changing/restarting game modes Fixed bug where player keep his speed when changing/restarting game modes Fixed b…

  • Build 143: Third Person Mode - 31 January 2020

    Hey All, We finally have a third person mode, it works on all gamemodes just go to settings and turn it on. It's still on alpha and gonna be continued to be work and improved on. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31727798%2F39ffb0435d8f8d0b67426f01e2cc8f23246f1776.png Full Patch Notes Added third person mode (Alpha) Improved preset settings UI Fixed bug where your score didn't save to the global leaderboard. Fixed bug where sometimes the game sensitivitys didn't save or update your in game sensitivity Added light dark, wall texture Lowered difficulty on sphere tracking grads Made the white wall texture a bit less bright More Bug fixes /shurg Visit us on Discord. https://discord.gg/j6qhUUH Or Twitter https://twitter.com/aimtasticgame

  • Build 142: Huge Performances Fixes, Grades, Friends Leaderboard - 24 January 2020

    Heyo In the last patch I introduced huge graphics improvements. But it turned out they lowered peoples FPS way to much. Also people with older GPUs couldn't play the game anymore. So I decided to revert and redo the graphics. So the graphics gets downgraded a bit, but you avg around double the fps now. Also if the game didn't work for you in the last patch, it will work now. Update: The game is not working for dx9 users yet, but I working on it, to get it out as fast as possible. Added grades on the different game modes. You will get a grade (E, D, C, B, A, S), depending on how much score you got. Can you manage to get S on all maps? Grades SS and SSS will be introduced at a later date. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31727798%2F070490e4e46762169b981b7a28c2b2ae5ba27ac7.png Added friends leaderboard. Now you can compete against your friends for the number…

  • Aimtastic Build 141: Biggest Update To Date + DLC Launch - 16 January 2020

    Hello everyone! This is the largest update for the game so far, doubling the amount of playable game modes from 11 to 22, I won’t go into detail on every mode here, but you can get a brief overview in this trailer. And to celebrate the DLC is on sale now, so get it while it's cheap. This update also contains a full graphics rework, and visual customization is in the works, allowing you greater freedom in how your game looks. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31727798%2F86228560a39267b3f436b4d91497b83716dc274c.png When selecting a mode, you can now hover your mouse over the game mode in question to see a small preview, the update will also allow you to filter out game modes, allowing you to easily find the one you want. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31727798%2Fbf70f01130e87d5bc85f46ba4d025d82337f87d3.png The update also ad…

  • Alpha Build 140b - 27 July 2019

    Fixed lightning on Sphere Targets Fixed Sphere targets spawning under ground. Made Sphere targets easier to see. (This is just a quick band aid fix, a better texture is coming in a later patch.)

  • Alpha Build 140: Visual Upgrades - 26 July 2019

    https://i.imgur.com/OPHE3T2.png Reworked lightning. New Textures. Improved the looks of all maps. Made targets easier to see I wanted to improve the look of the game, and make the targets easier to see. Also wanted to get more consistent brightness across the maps, to avoid hurting peoples eyes. Lowered the muzzle flare and flash when shooting. Added so you can change X and Y sensitivity. Fixed bug where you couldn't write "." in sensitivity. Fixed bug where skeetshooting could spawn 1 more or less targets depending if you got lucky or not. Fixed bug where you could lower contrast to 0. Removed advanced video options https://i.imgur.com/5nihQT2.png https://i.imgur.com/j33o8iy.png

  • Alpha Build 139d: UI stuff is so boring... - 17 November 2018

    Added Fornite and Overwatch sensitivity. Added horizontal FOV to options. Allow zoom FOV to be lowered down to 10. Fixed so use relative zoom sensitivity updates the UI, and only show the right setting. Fixed so you can change Brightness, Saturation, and Constrast in intervals of 0.1. Fixed bug where Inverted Vertical wasn't applied on startup. Added "Reset" keybinding to options. Fixed bug where "quake hit" had 54ms of silence before it played the sound. Fixed so player is centered correctly in 360 tracking room. Fixed reaction room leaderboard was sorted in the wrong order.

  • Alpha Build 139c: Bug Fixes Episode 2 - 4 November 2018

    Added back accuracy % to the leaderboards. Your rank now updates directly after playing. Made the menu background darker. Fixed bug where your score didn't update if you got a lower score then your old one, in a gamemode where lower score is better. Fixed bug where your rank was ordered in the wrong order. Fixed bug where you couldn't start tracking room after playing it once.

  • Alpha Build 139b: Bug fixes - 2 November 2018

    Quick update to fix some game breaking bugs. Fixed bugs affecting Left To Right gamemode Fixed bug where Popup Targets gamemode didn't work. Gun model is no longer on by default. Fixed grey screen bug.

  • Alpha Build 139: New UI - 1 November 2018

    Most people would probably have wanted something bigger from this patch, but sadly I can't give it to you. I been focusing on getting the UI to a good state, so I can start focusing more on game play related things. Completely new UI, more streamlined and easier to use. Moddable UI. If you know html/css then feel free to edit the UI to however you want it to look like. The files for the UI is located at "GameDir/BrowserAssets" Rewrote the global leaderboard completely. This sadly means all scores got wiped, but is gonna allow better features in the future. Steams leaderboard didn't give me enough control of the leaderboards that I wanted, so had to rewrite to my own system. So I can ban cheaters and get better information out of the leaderboards. Added 27 new gun sounds. The gun sounds was lacking a bit in variety, so added a bunch more. Added a gun model. (Disable by default, you can e…

  • Build 138: Changeable Movement + a lot of other goodies - 28 May 2018

    Changeable Movement This was a requested feature from many. You can now edit all the movement values, and save them as presets. So you can quickly swap between movement from different games. Map changes I have made everything look a bit better, and added different heights you can shot from. UI Rework Whole new UI design, to make everything look better, and smoother. Big thanks to JOÃOZIN45 for making the UI. Patchnotes You can now delete room settings presets. Added two new gun sounds. Added background music. Added seprate volume controls for music, ui, gameplay, ambient. Added Fortnite sensisity. Added 200 new static crosshairs. Added 28 new hitmarkers. Fixed error when pressing backspace on input fields. Fixer error where crosshair settings didn't save correctly. Fixed error where crosshair color didn't save when using type 1 crosshair. Fixed input fields so the text stay inside their…

  • Build 137: PUBG Wizard - 17 March 2018

    Patch notes Added French translation. (Thanks Wosh.) Added Russian translation. (Thanks Waldemar.) Added a small amount of Traditional Chinese translation. (Thanks Vilyui.) Improved jumping. Fixed so the target have the same chance of going to the right side as left side. (Thanks Sasshiburi) Fixed so Invert X/Y actually inverted the right axes. Added a PUBG Wizard. No longer play a sound when you open settings. Fixed bug where relative zoom sensistity got reset to 10 every time you opened settings. Improved scrolling on drop down. Fixed ui scroll bar position. Rainbow 6 Siege wizard is broken and have been disabled.

  • Build 137: PUBG Wizard - 17 March 2018

    Patch notes Added French translation. (Thanks Wosh.) Added Russian translation. (Thanks Waldemar.) Added a small amount of Traditional Chinese translation. (Thanks Vilyui.) Improved jumping. Fixed so the target have the same chance of going to the right side as left side. (Thanks Sasshiburi) Fixed so Invert X/Y actually inverted the right axes. Added a PUBG Wizard. No longer play a sound when you open settings. Fixed bug where relative zoom sensistity got reset to 10 every time you opened settings. Improved scrolling on drop down. Fixed ui scroll bar position. Rainbow 6 Siege wizard is broken and have been disabled.

  • Build 136: Toggle zoom + more fixes. - 4 March 2018

    Patch notes Fixed a lot of resolution problems. Added toggle zoom keybinding. You can now press escape to unbind a keybinding. Minor UI changes. Fixed spelling issues. (Thanks MiR) If there are no room settings in the room you jump to, then it skips the room info menu, and goes straight into the game.

  • Build 136: Toggle zoom + more fixes. - 4 March 2018

    Patch notes Fixed a lot of resolution problems. Added toggle zoom keybinding. You can now press escape to unbind a keybinding. Minor UI changes. Fixed spelling issues. (Thanks MiR) If there are no room settings in the room you jump to, then it skips the room info menu, and goes straight into the game.

  • Build 135: Exclusive Fullscreen and better keybindings. - 26 February 2018

    Patch notes Fixed default presets so it doesn't spawn hundreds of spheres. Added option for different fullscreen options in game. (Removing the exclusive fullscreen launch option, since you can now set it in game.) Fixed bug where you couldn't change keybindings. You can now bind two keys for each action. You can now bind mouse wheel up and down.

Patch notes and updates

S.noRelease datePatch nameGID number
127 July 2019Alpha Build 140b3364670677186536771
226 July 2019Alpha Build 140: Visual Upgrades3364670677182673162
317 November 2018Alpha Build 139d: UI stuff is so boring...3316234163922033819
417 March 2018Build 137: PUBG Wizard4249665521688270643
54 March 2018Build 136: Toggle zoom + more fixes.4249665521688270762
626 February 2018Build 135: Exclusive Fullscreen and better keybindings.4249665521688270891
724 February 2018Build 134: Small fixes4249665521688271025
823 February 2018Build 133: Workshop, Wizards, Presets + a lot more4249665521688271162
930 January 2018Build 132: Jitter fix and other fixes.4249665521688271289
1030 January 2018Build 1314249665521688271426
1128 January 2018Build 130: Introducing Assault Course4249665521688271563
1213 January 2018Build 128: Introducing Skeet Shooting: Corridor4249665521688271816
1311 January 2018Aimtastic Build 1274249665521688272089

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