Dragon Cliff news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players298 · 5 October 2026 - 15:32:44 UTC
- SteamPulse tracked peak2,000
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score89% positive
- Total reviews8,105
- Release dateMay 11, 2018
- DeveloperMeta Interaction
- PublisherMeta Interaction
Genres: Adventure, Casual, Indie, RPG, Simulation
Company pages: Developer: Meta InteractionPublisher: Meta Interaction
Dragon Cliff Steam news
Dragon Cliff news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 2月9日更新补丁-黑暗小径无法进入修复 - 9 February 2021
本次更新修复如下问题: 黑暗小径无法进入(学院无法升级)的问题
- Daily Deal - Dragon Cliff, 50% Off - 16 May 2019
Today's Deal: Save 50% on Dragon Cliff !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends May 20 at 10AM Pacific Time
- Content Update 14/02 - 14 February 2019
Star Adventurers 1. Star Adventurers can be acquired after Difficult Mode is unlocked; 2. Star Adventurers have a chance of spawn whenever an ancient Adventurer is generated: a. Summon has 10% chance; b. Adventurer pack has 20% chance; c. Completing difficult dungeons has 30% chance; d. Completing Mystic Dimension dungeons has 50% chance; e. Inn routine refresh has 50% chance; f. Town events have 60% chance. 3. Star Adventurers have significantly higher growth potential, with maximum rating of 404; 4. Each Star Adventurer has unique Star Effect. Item Update 1. 5 new scrolls and 2 new star effects are added, and star effects have a chance to be generated from items of level 8 and higher. Asset Update 1. We have updated all battle maps😊 Other changes 1. Increased damage cap to 500 million; 2. Increased output capacity cap to 50 million; 3. Adjusted recipe display in armour and weapon sho…
- Mac Support Added - 10 September 2018
Mac Support has just been released :) Enjoy!
- September Update - 5 September 2018
New Equipment Type: Device Devices are dropped from high level dungeons in Normal Mode, and all dungeon levels in Hard Mode; Devices can automatically collect and release energies, provide significant battle advantages; Devices can be re-forged and enchanted. Furnace Enhanced: Gems Combine Every 3 gems of the same type and level can be combined, to create a higher-level version gem of the same type. Gem level cap is now 25. Other Changes All consumables are no longer counted as ‘item’: they will not occupy inventory space and cannot be sold; Players can now sort items by effects in inventory filter; Auto-tactic policy now unlocks at town title level 5; Effect Immunity bug fix: effects that cannot be immuned are now properly honored; Fixed a bug that caused auto-tactic does not process ‘free cast’ tactics while in Cooling Down state; Added team number display in adventurer panel; Optimiz…
- Daily Deal - Dragon Cliff, 25% Off - 20 July 2018
Today's Deal: Save 25% on Dragon Cliff !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Friday July 27th at 10AM Pacific Time
- Update 15/06 - 15 June 2018
New Equipment: Amulet Mystic Dimension bosses have a chance of dropping Amulets when defeated; Amulets can grant set bonus for adventure team. Team bonus is activated when party members equip required set of pieces. Amulets can be upgraded up to 100 levels: each level-up increases main attribute and has 50% chance of rolling an additional attribute. In addition, every 10 level-ups creates an additional special effect. Adventure Energy Points Adventure Energy Points replaces Adventure Time Restriction in previous version; 1 Energy Point is consumed for every adventurer turn action, and 2 Energy Points are consumed for every tactic cast; Healers can increase 15% total Energy Points per unit, and support units can increase 10% total Energy Points per unit; When Energy Points reach 0, adventure fails. High Level Mystic Dimension Mystic Dimension levels are now endless; Monsters in higher le…
- Update 24/05 - 24 May 2018
Scroll of Tactics: removed 100% rage cost. Now each tactic cast increases rage cost by 30%, up to 90%. This effect gets reset (back to 0%) at start of each battle. Fixed a bug that caused rage cost value displayed incorrectly in Adventurer Panel. Scroll of Bun: trigger condition has been adjusted to ‘whenever friendly unit kills an enemy unit’. Scroll of Summoner: instead of resisting negative effects and having spirits consumed, now each spirit increases 10% Effect Resistance Rating. Scroll of Arcane: in addition to existing effect, Drunk Reader’s damage dealt now ignores targets’ Resilience by 50%; Scroll of Blade: trigger condition has been adjusted to ‘whenever Red Horn kills an enemy unit’. Added new scroll: Scroll of Ghost (Young Warlock exclusive) Added new Night Blade exclusive star effect: Demon of the Night, has a chance to be generated from level 8 and above melee armors and…
- Update - 7 April 2018
Talent Tier 3 1. Every adventurer has 5 additional tier 3 talents to choose from; 2. Players can spend up to 3 talent points on tier 3 talents; 3. Talent points are reset for all adventurers. Scroll Changes 1. Added 6 new class-exclusive scrolls; 2. Now all scrolls have 1 All Color Socket; 3. Increased drop rate for Star scrolls. Other Changes 1. Added 3 new star effects, possible on all lv.8+ equipment. 2. Added battle log for unit kills: it is possible to view damage logs on unit kills. 3. Added damage meter: it is possible to view adventurers total damage done during adventures. 4. Minor UI optimizations and bug fixes. 5. Fire Seed: now fire seed damage is restricted to 1500% of caster’s output capacity from equipment, changed from 1000% of caster’s output capacity. 6. Element Master effect in Mystic Dimension: now changed to ‘1 shield that immune to all elemental damages’, from ‘7 S…
- Update - 30 March 2018
Added Town Event System 1. Players can run town events, and each event grants exclusive benefits for the town. 2. Running events uses policy points and consumes money/practice points every day. 3. Running events increases residents’ happiness. When happiness reaches 100 the resident will contribute extra effects for the town. 4. Residents may lose interests for certain events if they have recently participated in them. 5. Added new consumables produced by town events. Other Changes 1. Added Adventurer Rating, and it is easier to spot growth potential differences for adventurers of the same class and quality. 2. Optimized town stats display. 3. Added ancient adventurers auto-hire. 4. Added auto-exploration. 5. Optimized Adventurer Panel. 6. It is no longer possible to have gems with both intelligence and strength. 7. ‘Commandment of Spell’ effect enhanced: At the start of each battle, ac…
- Update - 23 March 2018
Talent System 1. Talent system is added, and players can now spend talent points to further customize adventurers 2. There are 4 talent tiers, and tier 3 and tier 4 will be released in future versions. Gem Adjustments 1. Gem attribute value generation is now more stabilized. 2. Gems with 3 and 4 attributes now have higher attribute values. 3. Adjusted attribute pool for gem generations, removed individual resistances and added all resistances. 4. Added new gem: Commandment of Spell, and it is droppable from Mystic Dimension and the last 30 levels of all maps in Hard Mode. Itemization Adjustments 1. Removed individual resistances from all recipes; 2. Now attribute ‘All Resistance’ will replace all individual resistances for new items generated; 3. Star effect ‘Confident Healer’ now is restricted to staff and robe only. 4. ‘Suffer-less’ will now appear as star effect on items of lv.12 and…
- Update - 16 March 2018
Gem Adjustments 1. ‘Spirit of the Dead General’ set bonus (4) has been changed to: increase all resistances by 20% whenever kills an enemy, up to 100%. This effect cannot be dispelled and lasts per adventure. 2. ‘Bone of Rapture’ set bonus (4) has been changed to: increase 50% vitality. 3. ‘God’s Moral’ set bonus (4) has been changed to: If not attacked for 3 seconds, agility is increased by 80%. 4. ‘Flying Feather’ set bonus (4) has been changed to: reduces all damage taken by 60% when carrying Heal over Time effects. 5. Added new gems: Eye of Precision, and Stone of Exorcism (Drop from Mystic Dimension or the last 30 levels of all maps in Hard Mode). Upgrade Card Adjustments 1. Removed Resistance Boost and Taunt Boost upgrade cards; 2. Added Vitality and Stun upgrade card; 3. Changed ‘Revenge’ to ‘Absorption’: this card no longer provides Damage Reflection boost as it conflicts with D…
- UI Optimization and Adjustments - 10 March 2018
1. Now inventory capacity is capped at 20000 items, including gems, equipment and gem patches. 2. When inventory is full, it is not possible to craft items, conduct explorations or adventures. 3. Enhanced inventory panel. 4. Optimized School and Furnace UI. 5. Warrior’s tactic Sunder adjustment: reduce all target’s resistances by 25% of caster’s output capacity. 6. Missionary’s tactic Spell of Holiness adjustment: remove 2/5/8 negative effects from target(s), and passive trigger chance is increased to 20/60/100%. 7. Snow Maiden’s tactic Seduction adjustment: in addition to stun enemy, now also removes all positive effects from target(s). 8. Fire Charger’s tactic Curse of Blood adjustment: in addition to buff effects, now also removes all negative effects from caster. 9. Soul Thief’s tactic Ghostly Smoke adjustment: reduces all enemy units’ agility by 20/30/40%, and there is 70% confusin…
- Update - 2 March 2018
New Content 1. Added new quest line ‘Thugs’ and 'Nameless Rebels', triggered upon completion of any overseas exploration. 2. Added new map ‘Northern Territory’ 3. Added new equipment type: Scrolls (unlocks after completing new quest). Scrolls can be created in the School. Scrolls have quality of either Ancient or Star-Ancient. Star-Ancient scrolls have unique star effects, and 1 additional socket. Moreover, all scrolls can have additional effects transferred from other equipment (this can be done in Furnace). 4. Added ‘Decomposition’ feature for Furnace (unlocks after completing new quest): lv.8+ ancient equipment can be decomposed into Fragments of Demon, and lv.7+ gems can be decomposed into Infused Powder. 5. Added ‘Transfer’ feature for Furnace (unlocks after completing new quest 'Nameless Rebels'): players can transfer item effects from any lv.8 weapons/armors to a scroll. 6. Added…
- Update 24/02 - 23 February 2018
New Difficulty Setting Feature 1. Added new difficulty setting, now when player has completed quest ‘demon dragon’ in normal mode, hard mode is enabled, and switching difficulty setting can be done in ‘profile selector’. 2. Each difficulty level has its own progress record; 3. Normal mode levels may drop up to level 8 gears, and level 7 gems; 4. Hard mode levels may drop up to level 10 gears, and level 9 gems; 5. Drop rate of star items and newly added ‘fragment of demon’ is 2000% in hard mode levels than in normal mode levels; 6. Exploration, production and furnace combine are not impacted by difficulty setting; 7. Newly added ‘Remnants’ quest bosses are guaranteed to drop 1 star-quality accessory in hard mode; Itemization Update 1. Added unique star effects for Fame, Lightning Runner, Dragon Seal, Warm Jade, Clear Water, Phoenix, Soul Seal, and Insolence; 2. Star accessories can only…
- Major Update 17/02 - 16 February 2018
New contents 1. Added new quest chain: Princess of Lu. Quest can be triggered if main quest ‘Bone Demon’ has been completed. 2. Added new quest: Evil Books. Quest can be triggered if you have completed ‘Demon Dragon 2’. 3. Added new quest: Exploration. Quest can be triggered when town title is at or above ‘Salvation of Heaven’. 4. Added new ‘Exploration’ feature, you can send out adventurers and residents for exploration, collecting resources and gears. 5. Added 5 new town titles. 6. Adventurers’ level cap is increased to 90; 7. Added ‘Summon’ feature for inn: spend practice points to instantly summon a new adventurer; 8. Added new accessory ‘Warm Jade’, available in all levels; 9. Added level 8+ version of all existing accessories; Adjustments 1. All tank adventurers now benefit 25% more from vitality attribute. (Increased from 1 vitality to 4 maximum health points, to 1 vitality to 5…
- Town Expansion Preview - 14 February 2018
Hi guys, we are still under intense development of the upcoming town expansion patch. Here are some screenshots of this new feature :) We are also planning to push through several major class and itemization adjustments/updates with this patch. Stay tuned, and happy Spring Festival to all!
- 10/02 Update - 10 February 2018
1. Fixed auto-sell lag issue; 2. Increased production boost cap to 5000%, and magic find cap to 3000%; 3. Fixed lag issues caused by certain skills/items/special effects, and we are still working on rolling out more optimizations in future updates; 4. Significantly boosted gem patch drop rate again, now in Hellish Path, the drop rate is 10%+, and in all 2-star levels is 20%+, it is also possible to have multiple drops from a single boss kill. 5. Significantly boosted Tactician’s invitation drop rate from level 31 and above in Imperial Mausoleum; 6. Increased materials drop rate and quantity in all 2-star levels; 7. Now weapon and armor default craft volume is increased to 999; 8. Users can now right click on recipe to auto-craft the highest possible volume of selected gear, without the need to click ‘craft’ again. 9. Start Adventure Panel’s adventurer list is now sorted by levels. 10. A…
- Update 09/02 - 9 February 2018
1. Added low level material drops for 2 star dungeons; 2. Removed money cost for craft items; 3. Increased drop rate for gem batch on 2 star levels; 4. Minor bug fixes We are currently working on town system expansion, and once the update goes live, there will be more ways to collect game money:) Thanks!
- Update 09/02 - 8 February 2018
1. Adjusted difficulty settings in Imperial Mausoleum: reduced monsters’ resistances and resilience, and slightly decreased monster’s output capacity; 2. Significantly increased attribute potentials for all lv.8+ items; 3. Due to item attribute potential boost, all ‘first kill bonus’ for Imperial Mausoleum has been reset, and player may claim this bonus (again if you have already claimed before) by completing level 10/20/30/40 of Imperial Mausoleum. 4. Increased drop rate of rare and above chests in high difficulty setting; 5. Increase drop rate of rare and above lv.8+ items; 6. Decreased money cost for lv. 8+ item craft; 7. Unlocked Wooden Forest up to level 150, Mist Forest up to level 140, Snow Mountain up to level 130, Buried Temple up to level 110 and Hellish path up to level 95, these include high difficulty version of each map. New materials and items (lv.8+) may also drop in the…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 February 2021 | 2月9日更新补丁-黑暗小径无法进入修复 | 4051520458187186828 |
| 2 | 14 February 2019 | Content Update 14/02 | 3702426087237168642 |
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