Last Rose news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews14
- Release dateAug 30, 2019
- Developerphil
- Publisherphil
Company pages: Developer: philPublisher: phil
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Last Rose Steam news
Last Rose news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Release date and big news! - 7 October 2022
Hello! Release Date! December 2022! (With a bit of luck, maybe even earlier!) My dear friends, we are almost there! I have some important news, so please be sure to read the following as it will explains the current situation and future. New Engine! Some of you already know that the Last Rose was made in the Unity Engine. I have been using Unity for a long time now, and while it is a decent engine, there are a lot of workflow problems when it comes to 2D games. In summer 2021 I have decided to port the updated game to a new engine, that is more suited for developing 2D games like Last Rose. Last month I have finished the last lines of code and remade the whole game in the Godot Engine. It is an amazing engine that is great for 2D games, and has workflow improvements that helped me speed up game development by a lot. Since the game is remade in a new engine, I have decided to release the…
- The Final Lap - 3 August 2022
Hello! This August marks the 3rd anniversary since Last Rose has been released. The past three years have been a race to finish the update as soon as possible. I'm happy to say that I'm finally closing in on the last lap. I can confidently say that I'm no longer counting in years, but rather months to release. Not only development of the game itself, but interesting plans are brewing behind the curtains regarding marketing/branding that I'm really excited to share with you as soon as possible. This is the last update that will feature static content like pictures. Later this year I will show the game in it's full glory through videos and soon after finally a solid release date. Until then, here are a two highlights of recent developments: Content Almost 90% of content has been completed with the most recent being a lot of new story cinematics. The amount is now almost doubled to 16 cine…
- Spooky News - 13 April 2022
Hello! It's been a while since the last progress update, time sure flies, but rest assured that I'm working as fast as possible to bring you a very special experience. Today I'm excited to share a glimpse of the remaining work until the finish line. As some of you already know, the Last Rose you played has a bunch of dark elements, both gameplay and storywise. So I turned that spooky dial to 11. Without further ado, let's proceed with the highlights. Here's the overhauled combat screen that hints at a bunch of new and unique mechanics. https://i.imgur.com/AZnr7hN.jpg Darker atmosphere will be integrated in every fiber of the game. The world, characters, combat, music, you name it. For example in this scene, the new dynamic lighting and fireflies particles set the mood of a mysterious forest. https://i.imgur.com/zrMoAUy.jpg Here are redesigned menus. With all the new mechanics and gamepl…
- Content Update - 2021 and Beyond! - 15 November 2021
Hello! The initial goal was to release the update by the end of the year, however after play-testing the current build, I don't want to repeat the same mistake which lead me to make a content update in the first place. In short, to answer a couple of questions I get often: I'm still working on the game. I'm determined to finish it, so no worries. It's taking a long time since I'm doing everything myself (art, music, coding etc.) and I'm working on it in my free time Learning from my past mistakes, sadly I can't give a release date. Just know that it won't be in the far future, but it won't be in the near future either. I will post a lot in the weeks before the release. This project was a big learning journey. I'm at the point where I can finally create content that I originally wanted, but didn't have the skills yet. When the update releases, it will be the "Definitive Edition" of what…
- Content Update 2021 and Release Date - 9 January 2021
Overview Hello everyone! In the past year I've been working around the clock to finish the update as fast as possible. Apologies for the release delay, but I think it will be worth it in the end. Now with more confidence I can say that the update will definitely release in Autumn 2021. More than half of the new content is completed and the following few pictures and paragraphs will showcase some of them. https://i.imgur.com/kn27UIi.gif Roadmap Spring 2021 - Finish all the remaining content Summer 2021 - Polish, new trailer and exact release date Autumn 2021 - Content update release! Scale To give you a better idea of the scale of the update, the following is a world map of the updated game. The outline indicates the maps that are currently in the base game, everything else is part of the content update. Note that each distinct zone will have their own new bosses, enemies, music, side qu…
- Patch Update - Phase 1 - 27 September 2019
Patch notes Fixed a couple of typos in character dialogues and the UI Lower specification PCs should notice a performance boost due to internal code changes The load system now automatically points the selection cursor to the latest save file Just a quick reminder that this is the first phase of the upcoming content patch announced earlier this week. The next step is Steam Achievements and some game/UI mechanics reworks. You can find more info on that here: Last Rose - Content Update Roadmap Currently I'm working on the other phases and development has been going great so far! The second phase should be live by late October or early November. After that the huge content update with new areas, characters, bosses, secrets and multiple endings. Thank you for your time and have a nice day! Best regards, Phil
- Content Update Roadmap - 23 September 2019
GAMEPLAY I’m working on a huge free update for Last Rose that will add a lot more content, replay value and remedy the game's current shortcomings. Thank you to everyone for the reviews and feedback. With that said, the following is a overview of all the aspects I will improve upon in the upcoming update: New battle systemThe current combat system at the moment is pretty straightforward, however the update will add a couple of new battle mechanics that will pave the way for a more dynamic system. Characters and enemies will also have new attack/defend animations instead of only static idle poses. All party members will have 2 new spells they can learn. New world map systemAll areas of the game are now fragmented and can be traveled back and forth at any time, instead of being locked to chapters. New story branching systemCurrently, Last Rose has one default ending. With the new branchin…
- Last Rose OST is out now! - 20 September 2019
The Last Rose Sountrack DLC is out now, you can download it for free! Contains 16 tracks featuring all the songs and ambient music in 192 kbps mp3 format! Last Rose Sweethearts Heart Attack Monochrome Freak Broken Floral Clash Spelunk Mint Tea Prowl Sacrifice Forest Mist Cool Cave Forest Walk Purification Marble Woman Regret Songs will be placed in your Last Rose folder in the Steam Directory: /Steam/steamapps/common/Last Rose/Soundtrack
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 September 2019 | Patch Update - Phase 1 | 2422298078087626742 |
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