SPSTEAMPULSELIVE ANALYTICS
Advanced Mechanized Spacecraft

Advanced Mechanized Spacecraft Steam metadata

Chadams Studios | Jan 1, 2018 | game

Released

0players observed · 22 September 2026 - 08:15:28 UTC

ActionIndieRPGSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Advanced Mechanized Spacecraft metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews9
  • Release dateJan 1, 2018
  • DeveloperChadams Studios
  • PublisherChadams Studios

Genres: Action, Indie, RPG, Simulation, Early Access

Company pages: Developer: Chadams StudiosPublisher: Chadams Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Advanced Mechanized Spacecraft Steam metadata

Advanced Mechanized Spacecraft metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/763320/metadata
Steam Storehttps://store.steampowered.com/app/763320/
Steam Communityhttps://steamcommunity.com/app/763320
PCGamingWiki search
IGDB searchSearch IGDB for Advanced Mechanized Spacecraft

Reviews, pricing, and metadata

Review summary

9 user reviews

78% positive, 7 positive, 2 negative

Price and discount

$12.99

Platforms

Windows, Linux

Categories

Single-player, Steam Workshop, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Name change, all new story, random-access bosses, mini bosses, currency, rendering improvements, more! - 19 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31501901%2F1e9496582553c1db395eb6c35f816e1f15a45347.png Name and Story A brand new name, and a brand new story to go with it. I won't go too much into the reason for the name change, however I think it's a good thing for moving forward. As per the story, it's much more compelling now and a little more serious. The dialog at the start of a new game has been replaced with an introduction similar to that in the new trailer, and the boss dialog has been rewritten and the story generators for missions have been reworked as well. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31501901%2F343ea20b47213334fca7d9e86be0cd82f46cafb9.png Bosses and Mini-bosses You can now fight bosses in any order, provided you destroy the shield generator stations protecting the planetary area that the boss guards first. There's 2 to…

  • Projectile Juice, Screen shake (optional), Increased max save game slots to 8 - 5 December 2018

    A small update tonight, added some extra graphical "juice" and increased the maximum number of save game slots. Details: Added extra particle effects to all projectile weapons except for Railguns Added screen shake back, which can be disabled from the graphics settings menu Increased maximum save game slots to 8 from 4 Some gameplay footage of these changes: https://www.youtube.com/watch?v=w97Orhtx1HY&hd=1 https://www.youtube.com/watch?v=DMw9QKUlj3w&hd=1

  • UI Scalabilty, Sandbox Test Mode Update, and info on what's next - 3 December 2018

    BlockShip Wars: Roguelike has been in Early Access for nearly a year now, and I think the game has enough core features to go ahead and starting working on the rest of the content. One episode is complete, two more remain. These are roughly planned out, and most of the work involved is creating new ship components, special abilities and AI ships to fill out these episodes. All of the new components & specials for the second episode are planned out (however there may be additions, removals, and changes), and the plan is to have this 2nd episode in the game by the end of January, and the final episode within a few months of that. In order to get started on this the first task was to redesign parts of the UI to allow for much larger number of ship components and special abilities, which is the majority of this update, as a result many parts of the UI have been redesigned to scroll, and to…

  • November 29th Patch - 29 November 2018

    Some smaller fixes and graphical tweaks relating to the recent update. Changelog: Fixed damage propagation algorithm for pooled HP Creatures now leave Crystal and/or Antimatter and/or Uranium when destroyed Graphical changes to asteroid & shrapnel field hazards UI graphical tweaks and fixes

  • November Update: Blueprint Library, Steam Workshop, Sensors, Space Lifeforms, Pooled HP, UI Overhaul - 26 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31501901%2Fa30d2162f659a529788cb71332a51a25c5fed17a.png This update has been in the works for a couple months, and so there's a lot of new features and changes: Major Updates Blueprint Library & Steam Workshop The main Blueprint Library allows you to collect and make blueprints without loading or starting a game. You can also publish your ship Blueprints directly from this interface to Steam Workshop, and create or load & test blueprints from a special 'Sandbox' mode that you can initiate from the Blueprint Library. In the Sandbox mode you can equip any special, and have access to all types of ship components. Your blueprint library will be seeded with 4 blueprints automatically (3 fighter type blueprints and one late-game destroyer), and any blueprints that you subscribe to on Steam Workshop will automatically be added to…

  • Graphics, Gameplay, Optimization Update - Late September '18 - 23 September 2018

    First of all, big thanks to Megan for providing me with great feedback and ideas, many of which that went into this update. I've added a new trailer to the store page, which is also on YouTube here: https://www.youtube.com/watch?v=V-x4_AzxhK0 Here's the list of updates: Heavy optimizations Particle based explosions More balanced RPG mode gameplay More balanced crafting material drops More metallic/shinier looking ship & asteroid rendering Asteroids now fly through target area and only explode if something collides with them Thruster fire does damage and pushes things away ESC Menu now pauses game Hold shift at (almost) any time to enter quick-pick mode, where edge panning is enabled, left click picks up items, and right click melts them. Number of inventory pages now increases with level, up to 8 pages of inventory to store items in. Long charge weapons no easier to see charge state (Ra…

  • Environment Update, Linux Steam Release - 9 September 2018

    The main focus of this update is new environmental aspects that make you feel more connected to the environment in the game; The two main environmental elements added are hazards that can either hurt you or can be used by you as traps for enemy ships, and a freight ship system, over 200 freight ships that fly back and forth between nearby stations, react to nearby enemies and battles, and as well can be communicated with and traded with. Besides the freight ships there have also been numerous optimizations, tweaks, and improvements across the game, and a Linux build! The Linux build has only been tested on the latest version of Ubuntu so far, however should be compatible with most newer graphical consumer focused 64-bit Linux distros. I would suggest you use vendor graphics drivers If possible on Linux. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31501901%2Fbe5e9587%25E2%2580%25A6

  • PATCH: Updated tutorial, mouse controls help, minor fixes - 18 August 2018

    Just a quick update to help with ease of use (especially for new players), and some minor fixes. Added mouse controls help (can be disabled in new gameplay options menu) The tutorial can now be retaken (via the gameplay options menu) Rotating a piece in build mode is now done with the right mouse button instead of holding ALT Fixes to enemy ships (mainly Goliath) Miscellaneous fixes As well within the next week or two I will be releasing a free Demo version on Steam, so stay tuned for that if you haven't purchased the game but would like to try it out first.

  • MAJOR UPDATE: Secondary Missions/Space Stations, Graphical Improvements, AI Improvements, Optimizations, more - 11 August 2018

    Glad to finally get this update done and released! Many thanks to Jolenar for helping me improve the graphics in general, and for doing some game art as well. Also shout out to GentleCrimson and everyone else who helped test this update while it was in development! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31501901%2F8a390501f40b9f0f07639cbb7d90340711f5af84.png Secondary Missions/Space Stations Now every area has a space station at the center, and each space station has randomly generated missions that you can accept. The original objectives (defeating the Zef clones and travelling to the next system) have become Primary Missions, and are automatically accepted/completed as you defeat the bosses. You can have one active secondary mission at a time, and upon completion of a mission you will rewarded with one of 4 sets of components shown to the right of the mission…

  • Hydraulic Extenders & Sliders, Shipwrecks, 20 new and changed enemy ships - 30 March 2018

    Hydraulic Extenders & Sliders Two new types of articulating components, 3 sizes of each. Hydraulic extenders consist of a long beam with a smaller one inside, that extends and retracts when bound keys are pressed. There are two modes that can be set on any of these; Normal (Two distinct key binds, one for in and one for out). Pump (One key press automatically pumps in & out, useful to construct a stabbing weapon) Sliders consist of a long beam with a small cube in the metal that slides either way along the length of the beam. It has similar modes and controls to Hydraulic Extenders. Useful for both mounting melee weapons and projectile weapons. Some of the new & updated enemies using these components "Pumper" https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31501901%2F9b27634ce9eb1bb96d1a6029052e99703b8994fe.png "Little Spider" https://steamcdn-a.akamaihd.net/steamcommun…

  • Hydraulic Extenders & Sliders, Shipwrecks, 20 new and changed enemy ships - 30 March 2018

    Hydraulic Extenders & Sliders Two new types of articulating components, 3 sizes of each. Hydraulic extenders consist of a long beam with a smaller one inside, that extends and retracts when bound keys are pressed. There are two modes that can be set on any of these; Normal (Two distinct key binds, one for in and one for out). Pump (One key press automatically pumps in & out, useful to construct a stabbing weapon) Sliders consist of a long beam with a small cube in the metal that slides either way along the length of the beam. It has similar modes and controls to Hydraulic Extenders. Useful for both mounting melee weapons and projectile weapons. Some of the new & updated enemies using these components "Pumper" https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31501901%2F9b27634ce9eb1bb96d1a6029052e99703b8994fe.png "Little Spider" https://steamcdn-a.akamaihd.net/steamcommun…

  • MAJOR UPDATE: UI Overhaul, Background setting overhaul/optimization, New music, Dangerous & Elite enemies, more! - 19 March 2018

    This update has been in the works for a while, and I'm excited to finally publish it! List of Updates The UI has been redone to be faster, cleaner and give a more space oriented aesthetic. The background setting has been redone to be in outer space. As pretty as the procedural terrain was, it was not interactive, distracted from the gameplay, and used up too many GPU cycles. This new outer space setting fits incredibly with the new music in this release, as well as with the graphical style of the UI updates, and is considerably faster to render. All new music by Zamaster and DotStarMoney New particle effects and thruster smoke trails "Dangerous" & "Elite" enemies: Stronger versions of the normal enemies colored Blue and Yellow, as well as being higher level they have more speed and a higher special ability charge rate. A great source to farm higher level components, especially in Rogue…

  • MAJOR UPDATE: UI Overhaul, Background setting overhaul/optimization, New music, Dangerous & Elite enemies, more! - 19 March 2018

    This update has been in the works for a while, and I'm excited to finally publish it! List of Updates The UI has been redone to be faster, cleaner and give a more space oriented aesthetic. The background setting has been redone to be in outer space. As pretty as the procedural terrain was, it was not interactive, distracted from the gameplay, and used up too many GPU cycles. This new outer space setting fits incredibly with the new music in this release, as well as with the graphical style of the UI updates, and is considerably faster to render. All new music by Zamaster and DotStarMoney New particle effects and thruster smoke trails "Dangerous" & "Elite" enemies: Stronger versions of the normal enemies colored Blue and Yellow, as well as being higher level they have more speed and a higher special ability charge rate. A great source to farm higher level components, especially in Rogue…

  • Improved explosion graphics, better material pickup graphics - 17 January 2018

    This update was pushed up last night, the changes are: Juicier explosion & destruction graphics Improved crafting material pickup graphics Shields nurfed Shields have also being nurfed a bit, so it'll be easier for you to take down enemies with shields, but a little harder to stay protected with shields. This should balance the late-game gameplay a little better. Miscellaneous Finally to pick up materials in craft mode the button has been changed to right mouse the same as melting.

  • Improved explosion graphics, better material pickup graphics - 17 January 2018

    This update was pushed up last night, the changes are: Juicier explosion & destruction graphics Improved crafting material pickup graphics Shields nurfed Shields have also being nurfed a bit, so it'll be easier for you to take down enemies with shields, but a little harder to stay protected with shields. This should balance the late-game gameplay a little better. Miscellaneous Finally to pick up materials in craft mode the button has been changed to right mouse the same as melting.

  • Weapon modes, more enemy ships, crafting materials, blueprint unlocks, more. - 13 January 2018

    First of all, thanks to everyone who's been playing and reporting bugs and giving feedback, it helps! Here's what's new in today's update: Added new firing modes to the following weapons: Blasters: Burst fire. Machine guns: Spread. Missiles: Splinter. Lasers: Long range. Torpedo launchers: Cluster. EMP launchers Cluster. Railguns: Randomize mode. Saws: Reverse & Grind modes. Fire only (no detach) mode for Detaching launchers. Added size 3 thrusters. Missing ships added, updates to most enemy ships to include new firing modes. Boss fights are now escapable in Rogue mode. Unlock blueprints randomly via destruction (100% chance from boss fights). Crafting materials now drop randomly via destruction instead of just via melting. Melting is now only done via right-click in inventory & craft mode, to prevent accidents. Made enemy placement throughout the world more randomized. Now only pieces…

  • Weapon modes, more enemy ships, crafting materials, blueprint unlocks, more. - 13 January 2018

    First of all, thanks to everyone who's been playing and reporting bugs and giving feedback, it helps! Here's what's new in today's update: Added new firing modes to the following weapons: Blasters: Burst fire. Machine guns: Spread. Missiles: Splinter. Lasers: Long range. Torpedo launchers: Cluster. EMP launchers Cluster. Railguns: Randomize mode. Saws: Reverse & Grind modes. Fire only (no detach) mode for Detaching launchers. Added size 3 thrusters. Missing ships added, updates to most enemy ships to include new firing modes. Boss fights are now escapable in Rogue mode. Unlock blueprints randomly via destruction (100% chance from boss fights). Crafting materials now drop randomly via destruction instead of just via melting. Melting is now only done via right-click in inventory & craft mode, to prevent accidents. Made enemy placement throughout the world more randomized. Now only pieces…

  • Ship configuration system overhaul, automatic thruster keybinding button, more. - 31 December 2017

    All ship configuration items, as well as ship controls display & power usage have been moved into the new "Config Mode". Now you can have AI decide which controls to bind to what thrusters by entering config mode, selecting all the thrusters on your ship, and clicking "Auto-assign Controls". As well modes (i.e. auto tracking & mouse tracking modes to turn powered hinges into turrets) have been moved into the config mode. The original keybinding mode is still available, however it is now only for rebinding shortcut keys for buttons on the HUD. Multiple components in a category can now have keys and modes set at the same time as well. The other major change made is starting each game off with a default ship already built. Good enough to get you passed some of the easier enemies, and with a little work some of the harder ones with more powerful weapons to salvage. This will be especially u…

  • Ship configuration system overhaul, automatic thruster keybinding button, more. - 31 December 2017

    All ship configuration items, as well as ship controls display & power usage have been moved into the new "Config Mode". Now you can have AI decide which controls to bind to what thrusters by entering config mode, selecting all the thrusters on your ship, and clicking "Auto-assign Controls". As well modes (i.e. auto tracking & mouse tracking modes to turn powered hinges into turrets) have been moved into the config mode. The original keybinding mode is still available, however it is now only for rebinding shortcut keys for buttons on the HUD. Multiple components in a category can now have keys and modes set at the same time as well. The other major change made is starting each game off with a default ship already built. Good enough to get you passed some of the easier enemies, and with a little work some of the harder ones with more powerful weapons to salvage. This will be especially u…

Patch notes and updates

S.noRelease datePatch nameGID number
119 December 2018Name change, all new story, random-access bosses, mini bosses, currency, rendering improvements, more!2417769111281457009
25 December 2018Projectile Juice, Screen shake (optional), Increased max save game slots to 82416641943166856092
33 December 2018UI Scalabilty, Sandbox Test Mode Update, and info on what's next2415515408484863254
426 November 2018November Update: Blueprint Library, Steam Workshop, Sensors, Space Lifeforms, Pooled HP, UI Overhaul2415514774184490344
530 March 2018Hydraulic Extenders & Sliders, Shipwrecks, 20 new and changed enemy ships4249665521688302129
619 March 2018MAJOR UPDATE: UI Overhaul, Background setting overhaul/optimization, New music, Dangerous & Elite enemies, more!4249665521688302263
717 January 2018Improved explosion graphics, better material pickup graphics4249665521688302405

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID763320
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateJan 1, 2018
DeveloperChadams Studios
PublisherChadams Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type9 user reviews
Positive review percent78%
Positive reviews7
Negative reviews2
Total reviews9
Steam recommendationsNot available
AchievementsNot available
Average playtime forever119 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/763320/

Short description

Build your own ship, explore huge procedural maps, destroy AI ships, and place what's left of them on yours! Shields, lasers, missiles, railguns, spinning saws, spikes and EMP launchers are just some of the ship components that you can get. Over 50 enemy ships and 7 bosses in this early access game!

About this game

Advanced Mechanized Spacecraft is physics based action rogue-like/RPG with 3D graphics. In this game you build your own ship, explore huge procedural maps, and battle computer controlled enemy ships entirely made out of components that you can salvage and put on your ship. At this time the 1st of 3 planned episodes, "The Golden Pyramid Portals" is released. Ship Building Fully integrated and seamless ship construction, as soon as components are detached from an enemy ship they can be equipped onto yours. Over 80 types of components that can be welded to your ship, including; Shields, Railguns, EMP Launchers, Missile Launchers, Lasers. Multiple configurations for most weapons. Melee weapons, including; Spikes, Pikes, Razor Armour, and Spinning Saws. Articulating pieces like Powered Hinges, Hydraulic Extenders, Sliders, and Chain Links. Modular damage and power system. Sensors that when tripped can activate your weapon & defense systems, cause a set of jaws to close shut, immediately use a special ability, etc. Interactive tutorial to get you started. Game Modes Roguelike mode: Permadeth, no levelling/XP system, specials are randomly dropped by defeating enemies. All enemies are roughly the same level, bosses are a little stronger. Good ship design in this mode is key. RPG mode: Experience system, specials unlocked by levelling up and defeating bosses. Enemy levels and boss levels increase as you make your way through the game. Ship building mode: Freely build and test ships without any restrictions, outside of your active games. 8 enemies of varying sizes and types are also available to test against in this mode, these enemies can also be found in the wild during a normal game. Secondary Missions & Space Stations As well as the primary missions (bosses), there are now secondary missions which can help you level up faster and get higher level and harder to get components as rewards. There are missions available from every space station, and roughly 25 space stations (one in each area) in each game. Missions get replenished as you go through them, and are randomly generated and scaled based on the difficulty of the area you are in. You can either take a…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
30Steam Workshop
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

Advanced Mechanized Spacecraft's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Advanced Mechanized Spacecraft's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Advanced Mechanized Spacecraft at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$12.99$12.99No discountSteam Store

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6Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
7Lost Castle 283822 September 2026 - 03:45:02 UTC28,835
8Yi Xian: The Cultivation Card Game54222 September 2026 - 09:09:32 UTC2,672
9 War of the Three Kingdoms84622 September 2026 - 06:26:18 UTC2,601

Related Steam games by tag and genre

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
War Thunder36,15222 September 2026 - 08:30:50 UTC125,317781,076Gaijin Entertainment
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
Escape from Tarkov18,36822 September 2026 - 08:37:58 UTC46,24962,122Battlestate Games
EA SPORTS FC™ 2617,48722 September 2026 - 06:36:42 UTC159,35063,186EA Canada, EA Romania

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2603,55622 September 2026 - 09:10:10 UTC1,818,3689,826,471Valve
Dota 2469,02522 September 2026 - 09:07:30 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS314,35422 September 2026 - 09:07:34 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth41,94222 September 2026 - 08:54:27 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,50522 September 2026 - 09:08:37 UTC27,916111,695Afterthought LLC
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,03322 September 2026 - 07:24:39 UTC39,10324,686Jagex Ltd
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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