- A Narrative Strategy Game That Confronts the Nature of Power - 11 November 2018
A wonderful review by Cameron Kunzelman on Waypoint about Dust and Salt
- New! Dust and Salt: The Battle for Murk is here! - 13 July 2018
Extremely proud to present to you the next adventure from the Sin Lands! https://store.steampowered.com/app/835640/Dust_and_Salt_The_Battle_for_Murk/ To celebrate its launch it's 15% discounted. It adds another layer to the revenge story from the first and I am very curious to find out what you think of it.
- New Dust and Salt story coming in July! - 14 June 2018
The next story from the world of the Sin Lands is right around the corner! Add it to your wishlist here: https://store.steampowered.com/app/835640/Dust_and_Salt_The_Battle_for_Murk In the first game you've battled numerous foes to build up an army and seek vengeance on the city of Murk. This time around you'll take the role of a corporal from the city watch of Murk itself! You'll experience the conflict from the enemy's point of view! Is the soul of the city as black as it seems? Is the path of vengeance at its end? All will be revealed in the final BATTLE FOR MURK!
- Updated to v.1.2.2 - 4 June 2018
Fixed a bug with disappearing story text after clicking 'Center player' button followed by a click on a map location flag. Anyone who notices any unusual behavior let me know, please, and I'll fix it asap. Thank you all for your support!
- Updated to v.1.2.0 - 21 April 2018
Major UPDATE! I've tested as much as I could to make sure that the old version won't break but, please, let me know if you encounter any kind of new issues! Added Steam Cloud integration! Share your story state and progression between your computers. Added additional checkpoints. Reworked checkpoints system! All checkpoints are now stored in the checkpoints vault which you can access from the chest icon at the top. Jump back and forth if you want to play all the possibilities without restarting the game. Added transition between story and map. Added functionality to Center Player button (flag icon at the top) that will bring you to the map while in story mode. Clicking back on the player figure will open up the story. Added new hints and tips. Added explanation when selecting your troops that the amount of squads in a unit don't result in damage increase but rather in "HP" increase. Fix…
- Updated to v.1.1.4 - 30 March 2018
Fixed Paragon achievement max glory cap for perfect glory game. Reduced from 24 to 23.
- Updated to v.1.1.4 - 30 March 2018
Fixed Paragon achievement max glory cap for perfect glory game. Reduced from 24 to 23.
- Updated to v.1.1.2 - 15 February 2018
Added 'Damage according to unit types' panel accessible via click on the unit information UI. Added shortcut to Adventure Sheet accessible via click on the player icon. Fixed Wayward's name not displaying on player information UI. Fixed typos. Updated credits page.
- Updated to v.1.1.2 - 15 February 2018
Added 'Damage according to unit types' panel accessible via click on the unit information UI. Added shortcut to Adventure Sheet accessible via click on the player icon. Fixed Wayward's name not displaying on player information UI. Fixed typos. Updated credits page.
- Updated to v.1.1.0 - 3 February 2018
Balance update on Coalhorn riflemen. Range set to 3 from 4. Movement set to 1 from 2. Added few UI improvements for Mac Retina Display. Fixed a critical bug where troops were reduced to 0 but the player could keep playing. Fixed a critical bug where troops reduced to 0 didn't trigger the defeat condition in hex based battles. Fixed various typos. Fixed UI of assemble squads dialogue showing incorrect number of total squads when it's initially loaded.
- Updated to v.1.1.0 - 3 February 2018
Balance update on Coalhorn riflemen. Range set to 3 from 4. Movement set to 1 from 2. Added few UI improvements for Mac Retina Display. Fixed a critical bug where troops were reduced to 0 but the player could keep playing. Fixed a critical bug where troops reduced to 0 didn't trigger the defeat condition in hex based battles. Fixed various typos. Fixed UI of assemble squads dialogue showing incorrect number of total squads when it's initially loaded.
- [Fixed] Critical Bug Found, Working on a Fix ASAP - 3 February 2018
Update: The fix is live in version 1.1.0. Thank you all for your patience! I will continue to monitor this behavior just to make sure all is OK. Hey, all! I want to warn you that a critical bug is found when your troops are diminished before entering battle but the hex battle doesn't result in defeat. I am actively working on a fix, expect it by the end of today for both PC and Mac! I apologize for any inconvenience that this might cause! Until a fix is presented, you may use your checkpoints in case you stumble upon the issue and try to keep your troops alive till the end :)
- [Fixed] Critical Bug Found, Working on a Fix ASAP - 3 February 2018
Update: The fix is live in version 1.1.0. Thank you all for your patience! I will continue to monitor this behavior just to make sure all is OK. Hey, all! I want to warn you that a critical bug is found when your troops are diminished before entering battle but the hex battle doesn't result in defeat. I am actively working on a fix, expect it by the end of today for both PC and Mac! I apologize for any inconvenience that this might cause! Until a fix is presented, you may use your checkpoints in case you stumble upon the issue and try to keep your troops alive till the end :)
- Unknown Pleasures: This week s pick of new Steam releases - 2 February 2018
Winter has finally arrived in force in London, bringing with it some questions. Whose idea was it to live on the surface? Why would anyone wear a fleece without arms? What kind of monster thinks it’s okay to make a coat with fake pockets, and why didn’t everyone immediately kill him with spears? Alas, these are not questions that Unknown Pleasures can answer. But if your local mountaintop hermit has no idea what the best new Steam releases are, you’re in luck. Lining our inexplicably porous gloves this week: liminal AIs, invisible mines, and gender critical spies. (more…)
- Updated to v.1.0.10 - 2 February 2018
Added checkpoint earlier in the game. Reverted "Center Player" button to its old behavior. Fixed a critical bug on Mac OS X with Steam Achievements integration. Fixed various typos. Fixed a bug where you can use troops without having them. Fixed tool-tips titles when assembling squads not showing the correct squad name. Fixed training grounds battlefield having its hex cells to appear a bit off. Minor UI improvements.
- Updated to v.1.0.10 - 2 February 2018
Added checkpoint earlier in the game. Reverted "Center Player" button to its old behavior. Fixed a critical bug on Mac OS X with Steam Achievements integration. Fixed various typos. Fixed a bug where you can use troops without having them. Fixed tool-tips titles when assembling squads not showing the correct squad name. Fixed training grounds battlefield having its hex cells to appear a bit off. Minor UI improvements.
- [Fixed] Critical Bug on Mac OS X - 29 January 2018
Update: Fix is live in update 1.0.9. Thank you all who helped sort out the issue! Dear all, A critical bug has been found and reproduced successfully by me on Mac OS X. Anyone who hits an area where there is an achievement is affected by the bug. The game "freezes" and you cannot progress any further. Neither 'Load Checkpoint', nor 'New Game'/'Resume Game' will fix it. I apologize for the inconvenience! Working on a fix and I hope to upload one by the end of today.
- [Fixed] Critical Bug on Mac OS X - 29 January 2018
Update: Fix is live in update 1.0.9. Thank you all who helped sort out the issue! Dear all, A critical bug has been found and reproduced successfully by me on Mac OS X. Anyone who hits an area where there is an achievement is affected by the bug. The game "freezes" and you cannot progress any further. Neither 'Load Checkpoint', nor 'New Game'/'Resume Game' will fix it. I apologize for the inconvenience! Working on a fix and I hope to upload one by the end of today.