X-Fire VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score46% positive
- Total reviews13
- Release dateFeb 16, 2018
- DeveloperZenz vR
- PublisherZenz VR
Genres: Violent, Action, Indie, Early Access
Company pages: Developer: Zenz vRPublisher: Zenz VR
X-Fire VR Steam news
X-Fire VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- UPDATE #2 is LIVE! - 26 April 2018
So finally we decided to release Update #2 (which should probably be called update #22 considering the amount of new content and changes :-D ). We think it's a massive improvement to the game with so many changes it would probably require a 1000 point listing. :-D So without further ado here are some of the more prominent changes to the game but far from everything is listed: Native Oculus Support Much improved teleporting combined with a change of direction Collect the Lootboxes for some massive rewards! Numerous shops are available on the map currently with 9 items to buy and unlock with enough experience and credits! Enemies now drop loot of various forms Experience or XP is now needed to unlock weapons and items! Credits is now needed to purchase ammo, health pack, allies, drones, weapons and much more! Mission 1 now is much larger and takes about 60+ minutes to complete New improve…
- UPDATE #2 is real close! - 27 March 2018
So the coming update took a bit longer than expected but we are pretty confident that you will find it was worth the wait! The amount of new content coming is mindblowing! The game will require you to move, duck and cover and find the best tactics against a multitude of enemies! Without giving away too much details here is some of the things you can expect: Native Oculus Support Much improved teleporting combined with change of direction Collect the lootboxes for some massive rewards! Numerous shops are available around the map currently with 9 items to buy and unlock with enough experience and credits! Enemies now drop loot of various forms Experience or XP is now needed to unlock weapons and items! Credits is now needed to purchase ammo, healthpack, allies, drones, weapons and much more! Mission 1 now is much larger and takes about 45+ minutes to complete New improved enemy behaviour…
- UPDATE #2 is real close! - 27 March 2018
So the coming update took a bit longer than expected but we are pretty confident that you will find it was worth the wait! The amount of new content coming is mindblowing! The game will require you to move, duck and cover and find the best tactics against a multitude of enemies! Without giving away too much details here is some of the things you can expect: Native Oculus Support Much improved teleporting combined with change of direction Collect the lootboxes for some massive rewards! Numerous shops are available around the map currently with 9 items to buy and unlock with enough experience and credits! Enemies now drop loot of various forms Experience or XP is now needed to unlock weapons and items! Credits is now needed to purchase ammo, healthpack, allies, drones, weapons and much more! Mission 1 now is much larger and takes about 45+ minutes to complete New improved enemy behaviour…
- UPDATE #1 LIVE! - 19 February 2018
After a 24 hour marathon to fix the worst bugs and issues we can happily tell you that the following has been solved so far and much more is to come. Expect rapid releases the coming weeks of bug fixes, optimizations, new weapons, enemies, missions and so on. Gameplay: Drop Magazine in weapons by pressing the bottom of the touchpad Gameplay & Bugfix: Teleport massive improvement, no longer stops working randomly and you can select angle of room space, also slowly builds up range Bugfix:Lightning fixxed in areas which are overly dark or bright Bugfix: Bugged room where bots and ai got stuck is fixed Gameplay:Player is now Informed to pickup weapons Gameplay:Player now starts with 2 weapons which also have detailed info Gameplay:Rifle now shots faster, more precise and more damaging bullet Gameplay:Magazine upped to 100 shots on rifle to avoid changing magazine ever so often Gameplay: Oth…
- UPDATE #1 LIVE! - 19 February 2018
After a 24 hour marathon to fix the worst bugs and issues we can happily tell you that the following has been solved so far and much more is to come. Expect rapid releases the coming weeks of bug fixes, optimizations, new weapons, enemies, missions and so on. Gameplay: Drop Magazine in weapons by pressing the bottom of the touchpad Gameplay & Bugfix: Teleport massive improvement, no longer stops working randomly and you can select angle of room space, also slowly builds up range Bugfix:Lightning fixxed in areas which are overly dark or bright Bugfix: Bugged room where bots and ai got stuck is fixed Gameplay:Player is now Informed to pickup weapons Gameplay:Player now starts with 2 weapons which also have detailed info Gameplay:Rifle now shots faster, more precise and more damaging bullet Gameplay:Magazine upped to 100 shots on rifle to avoid changing magazine ever so often Gameplay: Oth…
- Game is now Live! - 17 February 2018
We are happy to announce that the first Early Access release version is now Live on Steam with a 40% price reduction! ːsteamhappyː These are still very early days in development so we expect to roll out some updates with bug fixes and problems the community finds ASAP in the coming week. What you can expect in this first beta build: AI (enemy and ally) that dodges, take covers, takes peeks, throw grenades and alerts friends 6 different difficulty levels Leaderboard Over 10+ different enemies Over 10+ different modules that make up the procedurally generetad levels 1 Big boss 1 Small boss 4 different weapons Teleporting and Sliding locomotion Mission 1 - Locate reactor on ship and overload it then make a quick escape! Currently in the works: More level modules More missions More End of level bosses More of everything :) As always, enjoy!
- Game is now Live! - 17 February 2018
We are happy to announce that the first Early Access release version is now Live on Steam with a 40% price reduction! ːsteamhappyː These are still very early days in development so we expect to roll out some updates with bug fixes and problems the community finds ASAP in the coming week. What you can expect in this first beta build: AI (enemy and ally) that dodges, take covers, takes peeks, throw grenades and alerts friends 6 different difficulty levels Leaderboard Over 10+ different enemies Over 10+ different modules that make up the procedurally generetad levels 1 Big boss 1 Small boss 4 different weapons Teleporting and Sliding locomotion Mission 1 - Locate reactor on ship and overload it then make a quick escape! Currently in the works: More level modules More missions More End of level bosses More of everything :) As always, enjoy!
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