- What's New in Version 1.7.2 - 7 August 2026
This update adds new possibilities for setting up the game with Relics. Now, you can choose a Relic without using the Relics of the Forge deck at all. This comes with some balance changes for playing with such a deck, as well as a balance change for playing with a hybrid Relics deck. It also has a few fixes and improvements: Filling an armor box on Fire Drake no longer causes non-armor boxes to be considered covered. Fixed a problem where potion tokens could incorrectly break the supply limit when using Catastrophe Catalyst. Boost tokens used to fulfil the requirements of X cost magic skills are now returned to the supply. Fixed a problem with Trueshot Quiver in a two hero game. Boost tokens used to fill a Lich boss box are returned along with the dice. Fixed issues in which the game could get stuck when auto healing with the Vigor potion. Boost tokens used to fulfil the requirements of…
- What's New in Version 1.7.1 - 21 July 2026
This update has a few bug fixes and improvements: Fixed a problem where the game could get stuck when descending to the Boss with a Fiend in play. Fixed Flamberge's Heroic Feat counting Crits already in play as Heroic dice. Using Clever Targeting on the Fire Drake no longer crashes the game. Fixed a problem where Hunter could not place Opening Shot dice in some cases.
- Relics of the Forge Now Available - 17 July 2026
Relics of the Forge brings new adventures and strategic depth to your dungeon dives. Choose a powerful relic to take along in your quest, each with unique abilities and mechanics. New challenges await your heroes!This DLC expansion includes 6 fiery new heroes, 5 dangerous new dungeons, 12 mysterious relics, and an entire new 44-card encounter deck that can be played on its own or mixed together with the original encounter deck (or the Forest of Shadows deck). It also includes new potions, basic skills, and gameplay mechanics, and more than doubles the content in the game!Version 1.7 of One Deck Dungeon also includes bug fixes, improvements, and mechanical changes:The "Return" keyword replaces "Discard" when referring to dice.Dungeon and encounter effects that "immediately discarded" dice of a specific value have been changed to return dice only once, after the Gather + Roll step.The Tra…
- Unveiling the Relics of the Forge - 16 June 2026
Today on Handelabra Live, we are showing the first preview of Relics of the Forge! It's the next big expansion for One Deck Dungeon that more than doubles the core game - it's around the size of Forest of Shadows and Abyssal Depths combined.Relics of the Forge will include:5 dungeons6 heroesEncounter deckBrand new Forge mechanic with 12 powerful relics to bring with you into the dungeon3 new progression focuses with new talentsand more!Watch the stream here or on Twitch! It will be posted to our YouTube channel later on.
- What's New in Version 1.6.8 - 7 October 2025
This update has a security fix for a vulnerability in the underlying Unity game engine.
- What's New in Version 1.6.7 - 8 November 2024
The Steam Game Recording feature is officially available in the latest version of the Steam Client. Record your gameplay automatically in the background, view replays, and share clips. One Deck Dungeon generates event markers as relevant game events happen. This update also has various modernizations to the low level game engine. The minimum supported macOS version is now Mojave 10.14+.
- What's New in Version 1.6.6 - 2 October 2023
This update fixes a problem where Difficult mode Fiends could revert to Normal mode.
- What's New in Version 1.6.5 - 27 September 2023
This update has various modernizations to the low level game engine. As a result, the minimum system requirements have changed: Windows 7 SP1+, x64 architecture macOS High Sierra 10.13+, Apple Silicon or x64 architecture Linux: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7, x64 architecture Version 1.6.4 is available on a beta branch for use with older computers that no longer meet the minimum system requirements. We've also made a few bug fixes and small improvements, notably: Added an achievement for winning a game with Mist. Fixed a problem where the game could get stuck loading in certain situations with Dragoon. Improved performance and text legibility on Steam Deck.
- One Deck Dungeon gets 'optimized' for the Steam Deck - 4 March 2022
One Deck Dungeon developer Handelabra Games Inc. announced recently that a new upgrade is available, which should make the experience on Steam Deck much nicer. Read the full article here: https://www.gamingonlinux.com/2022/03/one-deck-dungeon-gets-optimized-for-the-steam-deck
- Optimized for Steam Deck in Version 1.6.4 - 3 March 2022
If you're one of the lucky players who has received their Steam Deck, we have some good news - One Deck Dungeon is now optimized to play even better! On Steam Deck, the game will have larger text areas and fonts, and will show button graphics specifically for that device. In case you're wondering why the game isn't showing as "Steam Deck Compatibility Verified" - there's quite a long queue of games waiting to be reviewed by Valve. Once it's our turn, we're confident we'll get a green checkmark! Until then you can rest assured that the game is 100% compatible with Steam Deck. This update also includes a few bug fixes and small improvements, notably: Fixed a problem where Terrorshell's level 3 ability did not always work properly. Right-stick click will now dismiss the full dungeon card after you bring it up. Start button will now close the menu after you bring it up. On the main menu, th…
- What's New in Version 1.6.3 - 19 November 2021
One Deck Dungeon has a new and improved help & feedback system, powered by Helpshift. Use the Help & Feedback button from the in-game or main menu to access FAQs and report problems to us directly in-game. This update also includes various bug fixes and small improvements, notably: Fixed a problem where undo could cause the game to get stuck in certain situations. Undo will no longer incorrectly skip triggered effects after die rolls. Precision Strike can now be used while the Confront Fiend button is available. Guile now works properly when there are no agility dice left in the supply.
- What's New in Version 1.6.2 - 14 July 2021
This update has a few performance optimizations, bug fixes, and small improvements.
- Version 1.6 with Gamepad Support - 26 May 2021
One Deck Dungeon is now fully playable with gamepad controllers! We officially support Xbox, PlayStation, and Switch Pro gamepads, but most gamepads should work. The game switches seamlessly between gamepad and mouse depending on what you use. If you have feedback about how the gamepad interaction feels, or if you run into any bugs, please reach out to us directly in-game using the Send Feedback button in the in-game or main menu. One Deck Dungeon is coming to Nintendo Switch soon, and we're looking to make the gamepad support the best it can be. This update also features a brand-new tutorial, more interface improvements, and bug fixes. If you're an experienced dungeoneer and want to try the new tutorial, visit the How to Play screen. Other Fixes and Improvements The stairs card now shows time icons instead of hearts. It works the same way as before - whenever 3 icons are on the card, a…
- Gamepad Public Beta Now Available - 2 April 2021
Gamepad controller support is coming to One Deck Dungeon, and we want to make sure it’s the best it can be. Starting today, you can try out a preview version on Steam, as long as you own the game! So far we are primarily supporting Xbox, PlayStation, and Switch Pro gamepads, but most gamepads should work. The game switches seamlessly between gamepad and mouse depending on what you use. We're looking to gather feedback from you about how the gamepad interaction feels, uncover any lurking bugs, and in general make sure the feature is as solid as it can be. Please post general feedback in the special sub-forum, and report bugs directly in-game using the Send Feedback button in the in-game or main menu. The beta version also includes a brand new guided tutorial that replaces the freeform hint system. You can give it a try from the How To Play screen. Let us know what you think! Using Steam…
- What's New in Version 1.5.1 - Bug Fixes - 4 November 2020
This update includes several bug fixes and improvements: The Dragoon's skill has been changed to gain 2s instead of 1s. Fixed a problem where playing with roll dice animations turned off could result in dice not being rolled properly in some situations. The Dehydrated Dice achievement will now be awarded correctly. The Aquamancer's 2P heroic feat is no longer limited to storing 4 heroic dice. The Dragoon can discard dice on her heroic feat to make room for different dice at the end of the encounter. Piercing Blast no longer causes the game to possibly freeze in the Yeti dungeon. Fixed an issue where the game could get stuck on descending if both Sharkwisp and the Warden are in the game. The game no longer gets stuck if Endless Kelp discards the only door left in the deck when you explore. Fixed a problem that could occur when multiple healing effects happen at once. The Immunity skill n…
- Abyssal Depths now available with Version 1.5 - 28 October 2020
Version 1.5 of One Deck Dungeon is now available with support for Abyssal Depths! This DLC expansion adds a new threat to your Dungeon adventures: Fiends who hound you throughout your entire quest to reach the boss. Plus, 2 new aquatic heroes join the fight in the murky waters! https://store.steampowered.com/app/1418480/One_Deck_Dungeon__Abyssal_Depths Find Abyssal Depths with the Choose Fiend button on the New Game screen, or by scrolling to the new heroes. Fiends Abyssal Depths includes 6 different Fiends, each with two levels of difficulty: Endless Kelp Merflection Sharkwisp Spout Elemental Terrorshell Tidal Snake https://cdn.steampulse.org/steam/apps/1418480/extras/Screen_Shot_2020-10-22_at_4.26.47_PM.jpg Fiends have their own challenge boxes that can be filled at any time, even over multiple encounters. By filling all the boxes you can confront the Fiend, reduce its terrible e…
- What's New in Version 1.4.5 - Bug Fixes - 25 February 2020
This update includes the following bug fixes and improvements: Fixed a problem with Blind Luck where one of the selection buttons could be off-screen. If the game crashes or is quit before assigning checkmarks at the end of the game, you are given the opportunity to assign checkmarks the next time the game is launched.
- What's New in Version 1.4.3 - Mist from Aeon's End has arrived! - 12 November 2019
Mist has arrived! This breach mage can usually be found defending the city of Gravehold from the Nameless in Aeon's End, but she has fallen through a breach and awakened in Mynerva. She has decided to join the Dungeoneer's Guild and help defend the land while working to find her way home. Mist is a free playable hero in every copy of One Deck Dungeon. Other changes: • Improved feedback submission process with an in-game form. • We've updated the underlying version of the Unity game engine to the latest available. • On Windows, the minimum OS version is now Windows 7 SP1. • On Mac, the minimum OS version is now macOS 10.12. • On Linux, the minimum OS version is now Ubuntu 16.04. Also, 32-bit x86 support has been dropped. Only 64-bit CPUs are now supported. • Various other small bug fixes and improvements have been made. https://store.steampowered.com/app/1063580/Aeons_End/ 1.4.4 Hotfix U…
- The Spirit Island Campaign Has Arrived! - 11 October 2019
The hit settler-destruction, area-control game is coming to Steam - with your help! Check out the Indiegogo campaign and help repel the colonists! Spirit Island is a deep strategy cooperative game (what can we say, we like the co-op). Players take on the roles of the spirits of the island, and need to work together to build their powers. Protect the land and the native islanders, the Dahan, from the colonizing Invaders spreading blight and destruction! One Deck Dungeon fans will find a lot to like in Spirit Island. Your spirits grow in power over the course of the game, and every turn is a tactical puzzle to solve to keep the invaders from getting out of hand. And those ODD players who "got gud" will recognize that a long term strategy is the key to winning in Spirit Island, just like preparing yourself for the dungeon boss! Click here to help save the island!
- What's New in Version 1.4.2 - Bug Fixes - 4 June 2019
This update includes the following bug fixes and improvements: Fixed a problem interaction when using the Whirlwind or Synergy Aura skills. Encounter cards are once again visible in the Card Library screen.