- Update - Is Yoltrund dead? (Short answer, no) - 7 February 2019
We know what is on everyone's mind. "Yoltrund was to be in early access for a year or less. The game came out in 2017 though and it's still not finished! What happened?" This post will explain in detail what has been happening over the past year. But to answer the question beforehand; Yoltrund was essentially put on hold for a brief amount of time, but weeks turned into months and into a year due to a lot of issues. So, let's go down a list to explain what happened The Hohenheim & Diaghaltas update was to be a big update; adding a new mechanic to the game (like how Hekehldahr did) and setting up a huge plot point. The problem was that this update was actually too large and caused more harm than good. We had to redo the update several times since the game was not designed for this scope of work from the start. This started from my bad production skills and not realising just how bad for…
- Community Poll - Concepts: help us prioritise our future! - 3 July 2018
So, here at Templarius Studios, we spend the month of July brainstorming our plan what we should do and where we are headed. This process helps us figure out our plans and ensure we remain on track with development and we have plans for the future. Now on top of finishing Yoltrund and releasing a new unique game, we have some more stuff for our development team; 2 new concepts that we think will be amazing and we want your input on what we should prioritise! To be clear, you're not voting on what game we should make over the other; both concepts will become games to be released. You are simply prioritising our efforts, making sure we prioritise the game you guys want more. If you don't like either concept, that's fine; there's an option for that. The brief version will take only a couple minutes to complete and asks one question. The detailed version will ask a lot more information if y…
- Update 5/21 - Canto IV: Hekeldahr, the Realm of Pride - 21 May 2018
After plenty more delays and a long time of no updates, we are proud to present the newest and freshest content for Yoltrund in the Canto IV update! Travel Hekehldahr, the Realm of Pride Canto IV: Hekehldahr, the Realm of Pride Leaving the dark Parforiah, my Master shows me the other realms of Yoltrund and I know then that my journey is far from over. I make my way to Hekehldahr, a realm trapped in Yoltrund where the selfish prideful are imprisoned and tortured by acid rain. Along this journey of mine, my Master leaves me, stating that someone is hunting me. Who is this hunter? And should I be afraid should my Master fail? New content! Added the Hekehldahr scene for Canto IV.. Introduction of two new characters; Diaghaltas and Aikhemheil, and Hohenheim. Introduction of a new mechanic of the Acid Rain, degrading health over time. Thank you for providing your feedback and playing! Keep po…
- Yoltrund Progress Report: Canto IV and future plans - 27 March 2018
How's it going, everyone? I hope you all had a very nice month of Yoltrund. Beginning of the month, we have been proud to present the Canto II and III update to Yoltrund, bringing in Kurldehv and Parforiah. And after sorting some issues, we think the update is a nice addition to the game. We will continue to tweak the update behind the scenes to smooth some corners out. So, I believe it is time to fill you all in on the current progress of Yoltrund! What has been developed so far? Sadly, as of now, not much actual development has taken place for Yoltrund. After fixing some major launch issues with the update, we've been playing a game of catch up. Because of this, not much more than planning work has been taking place with Yoltrund. With this, what we are trying to do is cement a solid plan of implementation. Now that all of the base code is added, we can continue to build, but we're al…
- Yoltrund Progress Report: Canto IV and future plans - 27 March 2018
How's it going, everyone? I hope you all had a very nice month of Yoltrund. Beginning of the month, we have been proud to present the Canto II and III update to Yoltrund, bringing in Kurldehv and Parforiah. And after sorting some issues, we think the update is a nice addition to the game. We will continue to tweak the update behind the scenes to smooth some corners out. So, I believe it is time to fill you all in on the current progress of Yoltrund! What has been developed so far? Sadly, as of now, not much actual development has taken place for Yoltrund. After fixing some major launch issues with the update, we've been playing a game of catch up. Because of this, not much more than planning work has been taking place with Yoltrund. With this, what we are trying to do is cement a solid plan of implementation. Now that all of the base code is added, we can continue to build, but we're al…
- Update 3/9 - Canto II: Kurldehv & Canto III: Parforiah - 9 March 2018
Here comes the biggest update to date for Yoltrund; two Cantos in one! Canto II: Kurldehv, the Steps of Judgement and Canto III: The Sea of Incontinence. Canto II: Kurldehv, the Steps of Judgement After sailing from the dark Tunnel, I arrive at the foot of a towering mountain shrouded in mist and wrapped in massive chains with ruins of an ancient temple peppering across the surface of the mountain. Flames and smoke lick the mountain as the shadows of tormented souls move up along the mountain to the peak. In the distance, a booming voice shouts. What new torments await me? Canto III: Parforiah, the Sea of Incontinence After finally scaling the mountain and allowed through to the depths of Yoltrund, I see what look like stars within the gaping maw of the mountain. At the bottom of the mountain, a dark sea sloshes about as souls cry from under it's murky surface. A foul stench rises from…
- Update 3/9 - Canto II: Kurldehv & Canto III: Parforiah - 9 March 2018
Here comes the biggest update to date for Yoltrund; two Cantos in one! Canto II: Kurldehv, the Steps of Judgement and Canto III: The Sea of Incontinence. Canto II: Kurldehv, the Steps of Judgement After sailing from the dark Tunnel, I arrive at the foot of a towering mountain shrouded in mist and wrapped in massive chains with ruins of an ancient temple peppering across the surface of the mountain. Flames and smoke lick the mountain as the shadows of tormented souls move up along the mountain to the peak. In the distance, a booming voice shouts. What new torments await me? Canto III: Parforiah, the Sea of Incontinence After finally scaling the mountain and allowed through to the depths of Yoltrund, I see what look like stars within the gaping maw of the mountain. At the bottom of the mountain, a dark sea sloshes about as souls cry from under it's murky surface. A foul stench rises from…
- Yoltrund progress update: Canto II - 16 February 2018
How's it going, everyone? I hope you all had a lovely Valentine's Day. Go to a fancy dinner? Someplace special? As for most of us, many of us have been working hard on the upcoming Yoltrund update, Canto II: The Steps of Judgement. Over the last few weeks, we'll go through what has been done (as well as summarize some ninja changes that have been made) Ease of use ninja update - already fixed. We recently noticed a minor issue that we sorted out in the last ninja update. When it came to loading scenes, the wrong manager was being used. While minor, the scenes weren't loading as smoothly as they could be since a lot of the data was being saved and loaded at the wrong times. (The scene would load resources first, and then load your sin, which would change the level layout, causing the scene to load again) We sorted this out to make it smoother. We also added a loading icon when loading a…
- Yoltrund progress update: Canto II - 16 February 2018
How's it going, everyone? I hope you all had a lovely Valentine's Day. Go to a fancy dinner? Someplace special? As for most of us, many of us have been working hard on the upcoming Yoltrund update, Canto II: The Steps of Judgement. Over the last few weeks, we'll go through what has been done (as well as summarize some ninja changes that have been made) Ease of use ninja update - already fixed. We recently noticed a minor issue that we sorted out in the last ninja update. When it came to loading scenes, the wrong manager was being used. While minor, the scenes weren't loading as smoothly as they could be since a lot of the data was being saved and loaded at the wrong times. (The scene would load resources first, and then load your sin, which would change the level layout, causing the scene to load again) We sorted this out to make it smoother. We also added a loading icon when loading a…
- Update 2/7 - Canto I: The Keter River - 7 February 2018
The awaited first update to Yoltrund is now here! Introducing the final piece of the first Canto: The Keter River! And don't forget we're still running that content poll on Reddit about dialoge box changes. Canto I: The Keter River The Dark Tunnel of Sorrow continues on into the abyss, but the deeper the tunnel goes, the brighter it becomes. There's salt on the air and the tunnel is not in as much of a dilapidated state. There's a cry of pain on the wind and the sound of water, but still water. And in this dark place, I meet one who is willing to help me. Will my new Master return me to the Light? The Keter River update - content additions Added The Keter River scene and content, wrapping up Canto I. Added idle phrases to the main character, adding more dialogue content. Added a drone sound to all Tunnel scenes, adding just a little more atmosphere. Added the player's ability to die. A…
- Update 2/7 - Canto I: The Keter River - 7 February 2018
The awaited first update to Yoltrund is now here! Introducing the final piece of the first Canto: The Keter River! And don't forget we're still running that content poll on Reddit about dialoge box changes. Canto I: The Keter River The Dark Tunnel of Sorrow continues on into the abyss, but the deeper the tunnel goes, the brighter it becomes. There's salt on the air and the tunnel is not in as much of a dilapidated state. There's a cry of pain on the wind and the sound of water, but still water. And in this dark place, I meet one who is willing to help me. Will my new Master return me to the Light? The Keter River update - content additions Added The Keter River scene and content, wrapping up Canto I. Added idle phrases to the main character, adding more dialogue content. Added a drone sound to all Tunnel scenes, adding just a little more atmosphere. Added the player's ability to die. A…
- Yoltrund Early Access Release - 1 February 2018
How's it going, everyone? I hope all of you had a pleasant first journey into Yoltrund (about as pleasant as Hell could be) and have had no issues so far. On a side note, we did notice a little oops that I (Michael) did with The Tunnel where the scene didn't end properly; it just black screened. That was fixed, although some of you may have experienced the issue. We are very proud to finally release our work so far and we're so excited for The Keter River scene to be added next week. We weren't able to finish all of the added features in time so we kept our February 7th release date for that update. One question we constantly get regarding the update, will I need to pay extra for the update? Our answer; absolutely not. The price you paid for the game is all you pay. The update is added to the game as a normal Steam game update; no extra work required. We will announce scenes or Cantos t…
- Yoltrund Early Access Release - 1 February 2018
How's it going, everyone? I hope all of you had a pleasant first journey into Yoltrund (about as pleasant as Hell could be) and have had no issues so far. On a side note, we did notice a little oops that I (Michael) did with The Tunnel where the scene didn't end properly; it just black screened. That was fixed, although some of you may have experienced the issue. We are very proud to finally release our work so far and we're so excited for The Keter River scene to be added next week. We weren't able to finish all of the added features in time so we kept our February 7th release date for that update. One question we constantly get regarding the update, will I need to pay extra for the update? Our answer; absolutely not. The price you paid for the game is all you pay. The update is added to the game as a normal Steam game update; no extra work required. We will announce scenes or Cantos t…
- Yoltrund will be delayed until January 31st - 24 January 2018
I regret to inform the community that Yoltrund will be delayed until January 31st due to build complications. We had some issues with the build that will not be ready until next week. Instead of releasing an already unfinished game in any worst condition, we're delaying it a week to sort out these issues. We will also be adding more content. We were expecting the final scene "The River Keter" to be released February 7th. However, in payment for this delay, we will take this time to add the scene to the game to fully finish Canto I. This way, we can provide more content to play through on the game's release. We are very sorry for this last minute delay and we will work our hardest to make up for it. Michael Cox Lead designer.
- Yoltrund will be delayed until January 31st - 24 January 2018
I regret to inform the community that Yoltrund will be delayed until January 31st due to build complications. We had some issues with the build that will not be ready until next week. Instead of releasing an already unfinished game in any worst condition, we're delaying it a week to sort out these issues. We will also be adding more content. We were expecting the final scene "The River Keter" to be released February 7th. However, in payment for this delay, we will take this time to add the scene to the game to fully finish Canto I. This way, we can provide more content to play through on the game's release. We are very sorry for this last minute delay and we will work our hardest to make up for it. Michael Cox Lead designer.
- What does Early Access mean for Yoltrund? - 20 January 2018
Howdy, folks! As we approach the Early Access launch for Yoltrund, I just wanted to take some time to clarify what will happen for the game. So, let's go through the roadmap. Scenes and Scene Deployment What is a Scene? To put it simply, a Scene is what we use to describe a sequence of events. A Scene is usually a level, for example, The Void is a Scene itself, but it's kind of tied in The Tunnel and The River Keter, all in the main Canto that is The Tunnel of Sorrow. The original story was divided into "Cantos" which talked about a specific area of Yoltrund. A Scene is a smaller sequence within the Canto. So, in Canto I: The Tunnel of Sorrow, you have The Tunnel, The Void, and The River Keter scenes. What we plan to do is deploy Scenes for review by the community. A Scene will be fully completed upon deployment and we will use that time to test, refine, and adjust the scene. Once all o…
- What does Early Access mean for Yoltrund? - 20 January 2018
Howdy, folks! As we approach the Early Access launch for Yoltrund, I just wanted to take some time to clarify what will happen for the game. So, let's go through the roadmap. Scenes and Scene Deployment What is a Scene? To put it simply, a Scene is what we use to describe a sequence of events. A Scene is usually a level, for example, The Void is a Scene itself, but it's kind of tied in The Tunnel and The River Keter, all in the main Canto that is The Tunnel of Sorrow. The original story was divided into "Cantos" which talked about a specific area of Yoltrund. A Scene is a smaller sequence within the Canto. So, in Canto I: The Tunnel of Sorrow, you have The Tunnel, The Void, and The River Keter scenes. What we plan to do is deploy Scenes for review by the community. A Scene will be fully completed upon deployment and we will use that time to test, refine, and adjust the scene. Once all o…
- Yoltrund enters Early Access January 24th! - 9 January 2018
For you those of you excited to play Yoltrund as we are to present it, we are proud to announce that Yoltrund will start Early Access effective January 24th and will be able to be purchased and played on that date! We will then start our collaboration efforts! Keep posted on Arylos' Twitter or the Templarius Games Studios Twitter for updated information in realtime. You can also go to the Yoltrund Subreddit to keep posted on developments!
- Yoltrund enters Early Access January 24th! - 9 January 2018
For you those of you excited to play Yoltrund as we are to present it, we are proud to announce that Yoltrund will start Early Access effective January 24th and will be able to be purchased and played on that date! We will then start our collaboration efforts! Keep posted on Arylos' Twitter or the Templarius Games Studios Twitter for updated information in realtime. You can also go to the Yoltrund Subreddit to keep posted on developments!