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Annwn: the Otherworld

Annwn: the Otherworld Steam news

Quantum Soup Studios | Apr 14, 2019 | game

Released

0players observed · 5 October 2026 - 20:55:51 UTC

IndieStrategyRetroStealthSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Annwn: the Otherworld news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews16
  • Release dateApr 14, 2019
  • DeveloperQuantum Soup Studios
  • PublisherPatternwalk Studios

Genres: Indie, Strategy

Company pages: Developer: Quantum Soup StudiosPublisher: Patternwalk Studios

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Annwn: the Otherworld Steam news

Annwn: the Otherworld news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • On sale with new balance improvements! - 22 December 2022

    Annwn is in the Winter Sale with 60% off! To celebrate the dark of the year, we have another patch. Many players have commented that Annwn gets too easy towards the end. Update 1.5 addresses that with some balance tweaks and new challenges. Energy drained faster on more difficult islands Watcher is sometimes accompanied by TWO Hunters instead of one The final Watcher is particularly tricky, reach the end of a campaign to find out why ;) Upgrades repriced to use XP, so you can't grind early levels to upgrade any more Memory stones grant you a point of XP to spend on upgrades Memory stones now non-interactive for 2 seconds, to make accidental draining less likely Another attempt to fix the pesky floating tree, shout if you see it in this build! Existing players will not lose any of their upgrades or achievements, of course. But if you don't like these changes you can still play v1.4 which…

  • Achievements finally working! (v1.4) - 6 December 2022

    Finally fixed the achievements and overhauled all the icons! Unfortunately the issue was that I wasn't saving achievement stats and so you will have to earn most of them from scratch. A fully upgraded skill tree should instantly give you three achievements though, that WAS saved. Other fixes: - Spawn position shown on island preview as a white flame - The floating tree should now be gone (I've not seen it but shout if you do) - Minor cosmetic tweaks Sorry to have left it so long, but I hope you enjoy firing it up again and earning the achievements you so richly deserve. Now that the most egregious bugs are fixed we're looking at adding some new stuff, as a treat...

  • Annwn: The Otherworld is The Sentinel with Celtic ghosts and a demo - 15 April 2019

    While it has technically been floating around Itch for a while, I’ve been sadly ignorant of Annwn: The Otherworld until its Steam release last night. Quantum Soul have produced a spooky Celtic take on intense 1986 stealth-puzzler The Sentinel , a formula that (from my noodling around with its demo) still holds up after thirty-three years. Players control a spirit in the underworld, unable to move, but able to drain energy from trees, then spend it on creating higher vantage points to teleport to, aiming to ultimately destroy the watchful eye scanning the horizon for you. (more…)

  • Annwn released! - 15 April 2019

    Annwn is on sale with a 20% launch discount! Please let me know of any issues at [email protected] - I'll be doing a series of updates to add some peripheral features that I couldn't complete in time for launch, like Steam Achievements, cloud saves and localisation (technically working but haven't had the strings translated yet). I will roll any bugfixes into those updates over the next few weeks. Thanks for your patience, and I hope you enjoy exploring the Otherworld... https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31716140%2F84557486672f1d6e6752b71b389672c87f74006c.png

  • Two weekends, two shows! - 25 April 2018

    It's been a manic fortnight! Annwn was exhibited in the Leftfield Collection at EGX​ Rezzed and then at Wales Comic Con a week later. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31716140%2Fc3f25b27bf8a2fea5e22e0d82335c16bb4d3f030.png What went wrong? ...last minute changes and poor testing left me with an EGX build I had to restart after each play... ...tutorial unclear... ...balanced far too difficult for most players... ...not enough time to play other games... ...failed to contact press ahead of time... ...meetings during show meant I had to leave the game unattended for long periods... ...broke the build AGAIN for ComicCon... What went right? ...lots and lots of useful feedback... ...detailed discussions of game mechanics and narrative theme... ...met many other devs... ...meetings at EGX were good... ...games I did get to play were inspiring... ...fixed the Com…

  • New version of Annwn demo! - 26 March 2018

    We just published a new build! Includes bug fixes, tutorial improvements and an entirely new island. In detail: Teleporting between totems no longer loops indefinitely, as this confused some players. Stacking rocks under a totem now gets more expensive the higher you stack, to prevent success making the campaign too easy. Changed the tutorial island seed to generate a new island, providing the player with more tactical options early on. Tutorial hints slowed down and fixed first hint being skipped. Tutorial and pause screen now include a mouse controls diagram. Minor UI polish.

  • New version of Annwn demo! - 26 March 2018

    We just published a new build! Includes bug fixes, tutorial improvements and an entirely new island. In detail: Teleporting between totems no longer loops indefinitely, as this confused some players. Stacking rocks under a totem now gets more expensive the higher you stack, to prevent success making the campaign too easy. Changed the tutorial island seed to generate a new island, providing the player with more tactical options early on. Tutorial hints slowed down and fixed first hint being skipped. Tutorial and pause screen now include a mouse controls diagram. Minor UI polish.

  • Annwn Demo now available! - 9 March 2018

    You can now download a demo of Annwn: The Otherworld from our store page. It's a small gameplay sample, locked to a single island. The full game includes unlimited procedural islands, but each campaign is a finite archipelago to explore. You are very welcome to stream it, and of course wishlist it if you enjoy! Feedback from the PC Gamer Weekender indicated that the fairly basic tutorial text is insufficient - I'm working on a proper tutorial island for the full game. Thanks for your support! - Chris http://twitter.com/qixotl http://twitter.com/annwn_game http://twitter.com/quantumsoupltd

  • Annwn Demo now available! - 9 March 2018

    You can now download a demo of Annwn: The Otherworld from our store page. It's a small gameplay sample, locked to a single island. The full game includes unlimited procedural islands, but each campaign is a finite archipelago to explore. You are very welcome to stream it, and of course wishlist it if you enjoy! Feedback from the PC Gamer Weekender indicated that the fairly basic tutorial text is insufficient - I'm working on a proper tutorial island for the full game. Thanks for your support! - Chris http://twitter.com/qixotl http://twitter.com/annwn_game http://twitter.com/quantumsoupltd

Patch notes and updates

S.noRelease datePatch nameGID number
122 December 2022On sale with new balance improvements!5000716037443953242
26 December 2022Achievements finally working! (v1.4)4979322040033189458
326 March 2018New version of Annwn demo!4249665521688331425

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