SPSTEAMPULSELIVE ANALYTICS
Deadstick - Bush Pilot Simulator

Deadstick - Bush Pilot Simulator Steam metadata

Spiral House, REMEX Software | To be announced | game

Coming Soon

GameSteam Store content

IndieSimulation

  • Steam app typegame
  • Steam App ID771800
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSpiral House, REMEX Software

Deadstick - Bush Pilot Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID771800
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSpiral House, REMEX Software
  • PublisherMythwright
  • Parent gameNot available

Genres: Indie, Simulation

Company pages: Developer: Spiral House, REMEX SoftwarePublisher: Mythwright

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Deadstick - Bush Pilot Simulator Steam metadata

Deadstick - Bush Pilot Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/771800/metadata
Steam Communityhttps://steamcommunity.com/app/771800
PCGamingWiki search
IGDB searchSearch IGDB for Deadstick - Bush Pilot Simulator

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Custom Volume Controls, Playable without Timed Input, Stereo Sound, Partial Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Dev Update | Introducing Region 3 & Demo Progress - 27 August 2026

    Hey folks,Thanks so much for your patience while we ran a bunch of playtests and have been prepping for a Demo launch. Our plan is to launch the Demo soon, we still need to do a bit more testing and as soon as it's ready we'll make sure we shout about it everywhere. For those of you who did jump into our playtests, we wanted to say a big thank you, your feedback has been critical to us continue to shape Deadstick. We will be we FsimUK on October 10 & 11 where attendees will be able to get hands on with Deadstick set-up with a Flight Sim rig. Next up we'd like to introduce you to Region 3 - we have our previous looks at Region 1 (Waking) and Region 2 (Redshore), so let us talk about Riverine. Riverine occupies the heart of the Island’s southern half, nestled in a basin between some of the island’s tallest mountain ranges. Surrounded by Redshore to the south and east and Waking to the wes…

  • Dev Update | 100k Wishlists, Playtest Reopen & New Heights Trailer! - 2 June 2026

    Hey bush flyers, Lots of exciting updates today, we hit 100k wishlists over the weekend for Deadstick! As a big thank you we have decided to reopen the playtest for 1 week! June 2nd 5pm BST - June 9th 5pm BSTThis is the same playtest we ran in May (22-26th), no changes or updates have been made to the build.Playtest FAQCan I stream or post video content from the playtest?Yes! Feel free to share links to these in our Discord too :) I played the previous closed playtest and there is less content, is this right? Yes, the idea of this playtest is it gives us an opportunity to essentially test what would be coming in a future Demo of Deadstick. Where can I leave feedback and/or bug reports? Please make sure you’re sharing as much feedback as possible via our feedback form or our bug reporting form.Form 1 - Report a Bug: A very short form to submit information on a specific issueForm 2 - Play…

  • Dev Update | Open Playtest & Name Change! - 21 May 2026

    Hey bush flyers, We have the first official Deadstick OPEN Playtest happening this weekend 🥳 This means everyone who has signed up will get access from Friday 22nd May \ to Tuesday 26th May \. For this playtest we will be using Steam playtest functionality so everyone who has signed up here will get access. If you have not taken part in a playtest before you will receive a notification email to let you know the playtest is live - you will then be able to download, jump in and play the playtest build. If you have played in any of our previous closed playtests you won't receive a notification but the game will be available to download in your Steam Library. Playtest FAQ Can I stream or post video content from the playtest?Yes! Feel free to share links to these in our Discord too :) I played the previous closed playtest and there is less content, is this right? Yes, the idea of this playt…

  • Dev Update | Playtest THIS WEEKEND & Region 2 - Redshore - 1 May 2026

    Hey folks, We wanted to take some time today to update you on where we are with playtesting! If you've been part of our Discord you'll know we've been hosting some very limited playtests to test things like various HOTAS configurations, flight controls & general feedback. Now we've completed these smaller tests we are now hosting a more open playtest to help gather more feedback. For this playtest we will be using Steam playtest functionality to select 3,500 who have signed up at random. The playtest is now live until 11am BST, May 5th 2026. If you have not taken part in a playtest before you will receive a notification email to let you know the playtest is live - you will then be able to download jump in and play the playtest build. If you have played in our March playtest you won't receive a notification but the game will be available to download in your Steam Library. We have a gener…

  • Dev Update | Region 1 - Waking - 23 February 2026

    We wanted to take some time today to talk about Region 1 in Deadstick, the full game will have 6 regions, which we'll talk about in the coming months.Introducing Region 1, officially named 'Waking' Waking is the warmer southern gateway occupying the island’s southwestern peninsula. This is where early explorers, like Ellis Moore, first built settlements on the island. Somewhat sheltered from harsher northern climates, this early region enjoys milder weather and some of the most vibrant landscapes found anywhere on the island.Dense forests fill the terrain, covering much of the landmass. Waking is best known for its striking autumn woodlands. Sweeping groves of golden-brown leaves provide enduring colour and visual diversity, setting Waking apart from the colder evergreen regions found further north.At the heart of Waking, a cascading waterfall feeds into the tranquil waters of Greyhound…

  • Dev Update | Airport Upgrades & Flight Planning - 10 December 2025

    Hey bush flyers, It's been over a year since we started the re-development for Deadstick, and if you've been following along you'll have seen a bunch of progress we've made to the game, and thank you all for your ongoing support 🙌 Our aim throughout this re-development process is to keep you all as informed as we can, sharing gameplay, screenshots and a bunch of folks have already been helping us out with some playtesting 👀 As mentioned in a previous post open playtesting is coming in 2026 and we can't wait for you all to get hands on. For those of you who haven't already signed up, now is the time 👇Let's recap what we've been working on and what shared throughout November. As usual, please note that all of this is work in progress in-game footage/images.If you'll remember back in May we shared some screenshots of a selection of airports & airstrips, and since then we've done a bunch…

  • Dev Update | Audio - 31 October 2025

    Hey bush flyers! It's our October wrap-up and this month we have focused mainly on adding audio into Deadstick, and it's made a huge difference when we've been jumping into builds. In our latest Development Milestone we've began implementing HOTAS support, redesigned job cards, improved Cargo interactions with the UI, added an in-game radio and began the initial framework for a public playtest next year! As usual, please note that all of this is work in progress in-game footage/images. We have been able to share a few videos which feature some of the new audio added to the game! When implementing the audio into Deadstick we wanted to be as authentic as possible, so we rented a plane (Piper PA-18-150 Super Cub) with Chris Cheetham and the crew over at Sound Cuts. We wanted to share some Behind the Scenes pics! We've had an amazing reaction from the community so far, so please let us know…

  • Dev Update | Cockpit Overview - 2 October 2025

    Hey bush flyers! It's our September wrap-up and we've been sharing a bit more around the cockpit in the game as it's been requested by a bunch of you. In our latest Development Milestone we've taken the game through an initial UI / UX review, as well as continued implementation of audio into the game (hopefully we'll have more to share on this soon), and of course working hard on the playtest build. For those asking this will likely be coming in early 2026, if this changes we'll keep you all updated. Don't forget you can sign-up on the store page.As usual, please note that all of this is work in progress in-game footage/images. This is how the instruments in the cockpit are currently looking, some of the key instruments you can see are: AOA IndicatorAirspeed IndicatorArtificial HorizonAltimeterOil Pressure GaugeOil Temperature GaugeCHT GaugeTachometerEngine HoursVSI Heading IndicatorCDI…

  • Dev Update | Peaks & Valleys - 1 September 2025

    Hey bush flyers! It's our August wrap-up and we've been doing a lot of sight seeing! In our latest Development Milestone we've done some work on the weather parameters (balancing based on the specific biome), added navigation aids and associated cockpit instrument upgrades, we've added more varied jobs and began implementing Aircraft audio.Playtest sign-ups are still open for folks who may have missed these in previous updates, you can sign-up over on the store page. We are hoping to have news about the date of a playtest soon. As usual, please note that all of this is work in progress in-game footage/images. In August we've shared a look at some of the peak and valley work we've been doing. Valley tourCamping Here are a few recent short form videos we'll think you'll enjoy: Deadstick then & nowTerrainCrash land viewsJobs in DeadstickExploring the worldWhich airport are you landing atSn…

  • Dev Update | Fog & Hand Cranking - 30 June 2025

    Hey bush flyers! It's our June wrap-up and we've got some pretty cool things to share. In our latest Development Milestone we've implemented rewards based on cargo type deliveries and riskiness of the weather, plane components have their own individual damage parameters and durability, and we've structured passive missions around world landmarks. If you read last months update you will know we've opened up playtest sign-ups for future public playtests, we are now at 3.500+ people who have signed-up to join these and provide valuable feedback ahead of launch! 🥳 Our goal is to open this up to everyone when the public playtest is available, so if you haven't already click 'request access' on the Deadstick store page. As usual, please note that all of this is work in progress in-game footage/images. We shared a snippet of what flying with heavy fog is like. Sometimes incidents happen and y…

  • Dev Update | Airports & Playtest Sign-ups - 30 May 2025

    Hey bush flyers, It's our end of month wrap up and we've got a bunch to share with you. In our latest development Milestone we've started working on procedural weather changes (very excited to share this with the community), tweaks to the reputation system, updated the map UI and began concepting side missions. Let's get straight to the thing you've seen in the title and clicked in for, playtest news. Now, we don't have a playtest date yet. However while we continue our work on the development of a first playable later this year for Deadstick we wanted to open up sign-ups, this is so we have an idea of who wants to get hands-on ahead of launch to provide us very valuable feedback! You can sign-up for the playtest by heading over to the Deadstick store page and hitting the 'request access' button. Don't worry you won't miss out when the playtest does become available, we will post about…

  • Dev Update | Parts & Visuals - 30 April 2025

    Hey bush flyers, We've been sharing even more progress of Deadstick! In our latest milestone we've started to populate the entire environment with airports (which we can hopefully show you in the coming months🤞), and expanded the job system factoring in pilot reputation, cargo weight, item amount, load fragility and urgency as a precursor to planning out career progression. Here is a recap of what we shared in April with our community. We gave a first look at damage to the plane by throwing cargo at it...the cargo launcher may be a fun addition in developer mode, but maybe not in the final game 😅 We shared a very early look at customisation of the plane and some of the things you'll be able to do to your vehicle. Yes, a bright neon plane is totally acceptable. And we gave a first look at the ongoing work to upgrade the detail and rendering of environments. And finally, we have be work…

  • Dev Update | A World of Wonder - 1 April 2025

    Hey bush pilots, There has been steady progress in our development and recent milestones have brought us progress on things like; Pilot Reputation, Job Complexity, Improved Landscape, Weather systems and Runway surfaces, Remote bush airstrips and so much more. We'll remind you that all of our screenshots and video footage shared is work in progress and should change over time. Which we are sure you'll begin to notice as we share more and more. We spent some time stress testing the foliage amount, is 3 million trees enough? Turns out it's not and we expect we'll need 30+ million trees over the full map. Weather from inside the cockpit. If it rains, snows or is super foggy, someone needs to complete those cargo deliveries, right? When bush flying you expect to see some incredible views, and the Aurora Borealis is just one of them. 🌌 We'll see you next month for another developer update!…

  • Dev Update | Day/Night Cycle - 18 February 2025

    Hey bush flyers, It’s now 2025 and we are at full throttle with development of Deadstick, our goal is to make Deadstick a believable world of wonder with interesting points to discover as you progress through the game. So in our first community update of 2025 we are focusing on day/night cycle and want to share some sneak peeks at the work we’ve been doing around the scale of the game. So let’s start with the size and scale of the map. We have been planning out where mountains, lakes, valleys, and rivers are located ahead of our next step, populating the world! Things like trees, foliage, rocks, and rivers etc, will be added and we’ll be sharing snippets within our dev logs and social media channels soon. So, yes, if you think the world looks a little sparse, you are right and we’ll have updates for you in the future around this…🌲 The screenshots we have to share today show another cru…

  • Flight Log #6: Hangar Then v Now - 21 November 2024

    Hey bush flyers, Last month we shared some images of how our work in progress hangar was looking, and today we are here to share a further update on this. We want to show the difference that upgrading the game to Unity 6's HDRP has made and explain how we got here. Then Now Utilizing Unity's HDRP physically based materials (PBR) we are able to really improve the overall visual quality of the scene. Using this pipeline the lighting is affected by different surface materials giving us a more realistic experience. Compared to traditional materials, all PBR channels support textures which gives the material more information about how to interact with light. It breaks down each of the materials physical properties and simulates how each would interact with light in the real world. For example, a wood material would have a high diffuse and low reflectivity. PBR materials also use a shading mo…

  • Flight Log #5: Unity & HDRP - 30 September 2024

    Happy Monday everyone ✈️ We are reviving the Flight Log series today, and planning on bringing them to you more frequently! In today’s development update we wanted to talk a little bit about Unity and why we chose to stick with this engine as this seemed to be a common question with our announcement. We’ll also have a few images to share of some retextured High Definition Render Pipeline (HDRP) plane renders. Why did we choose this engine / version for Deadstick? We chose to stay with Unity so we could build on the work already done by Chris and his team and it gave us a good head start on development. We upgraded to the latest version of Unity to take advantage of HDRP. This offers many visual improvements over URP (Universal Render Pipeline) or the previously used render pipeline. Unity released this spotlight video to showcase the capabilities of HDRP. Disclaimer: This video is used…

  • Deadstick - Bush Flight Simulator - Developer Update - 16 September 2024

    Hi pilots, It’s been a long time since a news post has gone live, today that changes. We have a major development update for you on the status of Deadstick, and who else to bring you this information but Chris Cheetham himself. To highlight some of the main topics of this video: New Deadstick publisher, Mythwright. New Deadstick developer, Spiral House. Deadstick development updates - incoming and more transparency with the community. The reason we have decided to work on Deadstick is because we believe in it, and want to make sure it becomes a reality. Our aim is to share as much with you, our community as possible between now and launch. This will be a range of information from developer diaries, short videos/gifs, to screenshots of the game being developed - not all news will be a major update but we want to make sure you are along for the journey, you can also join us on our Discord…

  • Update about Deadstick & The Irregular Corporation - 29 April 2021

    Hey everyone, After working closely together on Deadstick since 2017, both REMEX and The Irregular Corporation have made the difficult decision to end our publishing relationship, with all game distribution and publishing rights returning to REMEX. A message from The Irregular Corporation - “We have enjoyed working on Deadstick over the past few years, especially getting to know the community – it’s been our privilege to witness your passion and love for the project. So thank you for your support, and also our heartfelt thanks to the entire REMEX team for giving us the opportunity to work on the game. We wish you all the best for the future!” The REMEX & Irregular Corporation Teams

  • Flight Log #4: 2020 Retrospective - 15 December 2020

    Hey everyone! We have opted for a slightly different format for our latest Flight Log to give you a bit more insight behind-the-scenes in to just what obstacles we have overcome and the progress that has been made on Deadstick this year 🛩️ Please find the video below! We hope you enjoy this retrospective and are as excited as we are for what's to come! We wish you lovely holidays & will see you in 2021 ✨

  • Flight Log #3: Maintenance & Customisation - 16 October 2020

    Challenging but Exciting Times Most of you will, I’m sure, have been hit in one way or another by the current pandemic that is sweeping the globe. I am pleased to report that the Deadstick team is all safe and well! However, it has certainly presented its fair share of logistical challenges! As a studio, we have always embraced working from home and so, in many respects, the day to day running of has remained much the same as it was. It has always been our goal however, to ramp up production on the sim and bring in more experienced hands at the right time, to add the finishing touches to Deadstick. Finding the right talent in this new world, which doesn’t include face to face meetings, has certainly forced us to adapt. Whilst we may all work from home, we have tried to keep the team reasonably nearby as there’s nothing quite like a face to face get together to solve a particular problem…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID771800
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperSpiral House, REMEX Software
PublisherMythwright
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Become a true stick-and-rudder pilot and master the backcountry in Deadstick - Bush Flight Simulator. With limited aids and instruments in your agile aircraft, this is flying at its most turbulent. Embark on a death-defying career and take to the skies as the ultimate bush pilot.

About this game

Join our Community About the Game Deadstick: Bush Pilot Simulator is a career-focused bush flying sim where skill, judgement and knowing the land get you home. Fly into unforgiving wilderness, deliver vital cargo, and help keep these rural communities alive - inspired by real bush pilots who do exactly that. It's more considered and tactile than other flight sims. From white-knuckle landings, last-second decisions, and flights that went south, stories emerge naturally here Because the best stories aren't about flawless flights. They're about surviving the bad ones. Most days you're picking your way through mountain passes, watching weather roll in from the north, and delivering cargo to communities that depend on you. It's methodical, absorbing work and the smarter your preparation, the smoother your operation runs. But the wilderness doesn't forgive poor judgment. When things go sideways, there's no reset button. Just you, your aircraft, and wherever you can find to put it down. MISSIONS Carve out your career as a bush pilot, taking on cargo deliveries, recon missions and dynamic jobs from a cast of colourful locals. PILOT FOR HIRE There's no head office and no boss - just you, a logbook, a fuel bill, and the next job. Choose what's worth your time, and reinvest your earnings in the gear and routes that pay off. INVEST Spend your earnings on upgrades, hangars, modifications and repairs. Invest in rural airports to improve their runways and add fuel pumps, cell towers and other facilities.Transform the island through the work you choose. REPUTATION Earn a local reputation one flight at a time. Each airport tracks your safety, reliability, care and skill, unlocking more jobs. Just don't crash and burn at a major airport. Word gets around fast. PILOT’S CORNER Personalize your Pilot's Corner with memorabilia, trophies, and photos you've captured on your adventures. Deadstick: Bush Pilot Simulator models the full reality of bush flying - from the aircraft systems you depend on to the terrain and weather that'll test every decision you make. FLIGHT MODEL From battery drain and weight distribution to stall behaviour and crosswind correction, every system be…

Supported languages

English, Simplified Chinese, French, German, Spanish - Spain, Japanese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
74Playable without Timed Input
69Stereo Sound
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Deadstick - Bush Pilot Simulator's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Deadstick - Bush Pilot Simulator's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Deadstick - Bush Pilot Simulator at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.