SPSTEAMPULSELIVE ANALYTICS
Super Steampunk Pinball 2D

Super Steampunk Pinball 2D Steam metadata

NCC Moore, Steve McRae | Jan 19, 2018 | game

Released

0players observed · 4 October 2026 - 09:28:59 UTC

ActionCasualPinballIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)7,576
  • Revenue (VGI)$10,054
  • Review score65% positive

Super Steampunk Pinball 2D metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)7,576
  • Revenue (VGI)$10,054
  • Review score65% positive
  • Total reviews81
  • Release dateJan 19, 2018
  • DeveloperNCC Moore, Steve McRae
  • PublisherDevonian Interactive

Genres: Action, Casual

Company pages: Developer: NCC Moore, Steve McRaePublisher: Devonian Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Super Steampunk Pinball 2D Steam metadata

Super Steampunk Pinball 2D metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/775490/metadata
Steam Storehttps://store.steampowered.com/app/775490/
Steam Communityhttps://steamcommunity.com/app/775490
PCGamingWiki search
IGDB searchSearch IGDB for Super Steampunk Pinball 2D

Reviews, pricing, and metadata

Review summary

Mixed

65% positive, 53 positive, 28 negative

Price and discount

$1.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Steam Achievements

Achievements

10

Platform releases
  • Steam 19 January 2018

Latest Steam announcements

  • HexiHashi Now Available! - 20 January 2021

    Hey everyone, I just wanted to drop a line that my brand spanking new game, HexiHashi is out now! Check it out! https://store.steampowered.com/app/1219070/HexiHashi/ I know a few of you were kind of hoping this would be another pinball game. Maybe some day... but for now, I'm having fun trying out different genres ^_^ Happy trails! NCC Moore

  • A New Game Appears... HexiHashi! - 1 January 2021

    Hello pinball fans! Over the past year or so, Steve and I have been working on an entirely new game that has nothing to do with pinball! It's called HexiHashi, and it's an abstract puzzle game about connecting nodes with bridges. Steve wrote the most amazing piano score for it, check out the trailer below for a sample. We even did that thing the new Mario game did, where the sound effects harmonize to the background music. Overall, I personally think it's a much better game than SSP2D, due in no small part to all the lessons learned. I'd also like to express some appreciation for all the people who have enjoyed SSP2D. This was my first commercially released project, and I've learned a heck of a lot from you guys over this journey (like how next time I make a game using keyboard controls I should do it in such a way that I can easily integrate keyboard remapping...) You guys rock. Here's…

  • December Contest Results! - 4 January 2019

    Hi Everyone, here are the results of the December contest! Major_Melon - 98,730,973 Gormandizer - 20,371,832 SVW1899 - 16,188,718 Zotmeister - 14,463,886 Sakurazaki - 7,340,691 I will be running down the list and trying to friend people to be able to chat with them, so if you are on the list, please accept any friend request from me you may receive if you want your prize! Thanks again to all who participated! NCC Moore

  • Surprise Christmas Contest Begins Today! - 20 December 2018

    Merry Christmas Everyone! The December contest begins today!! The contest begins Dec 20th! The contest ends at Midnight on Boxing Day (EST). Whichever player manages to get the Highest Score during this period of time will receive a FABULOUS PRIZE with NO CASH VALUE!!! There will be a new and independent leaderboard set up specifically for this contest, so that everyone can keep track of their progress! After the contest is over, I will attempt to reach the winner through Steam, but if I can't get in contact with the winner within a few days, I will go for the next runner up, etc. People who have already received a contest prize are not eligible to receive further prizes! They are still welcome to participate, but I'm going to select the best player who hasn't already won. This keeps it more interesting for everyone! The winner will get a custom ball skin designed for them by me that wi…

  • Update 2 - 21 November 2018

    Hi all! Long time no see! This update is a quick one, because something really cool has happened! Steve has been inspired to continue writing music for the game, so we have a new track! In addition to adding it to the OST, the new track has been set to the background music for the main board while playing with the stopwatch ball. I think he's really outdone himself with this one, so please have a listen! Further to that, some really interesting things have been happening behind the scenes, and while I can't talk about it just yet, I will say that I'll be starting contests back up again some time in December! In addition, this update represent several updates to the Unity engine, so fingers crossed that this might solve some of the ongoing Linux issues! Please leave me comments here or on the forum if this fixed it. And no, I haven't forgotten about the stuff for the next patch! NCC Moore

  • State of the Game Address - 17 July 2018

    Greetings Pinball Maniacs! It's been a while! I'd like to share some news about how the game is doing, things that have been going with me, and various other items of note. So, we did pretty well on the summer sale (relative to how things have been going so far). We sold about 50 units, which is a nice little bump to our numbers, but something far more interesting happened as a result of that bump. SSP2D managed to accumulate enough user reviews to go from an "unreviewed" game to a reviewed game! This is actually a major turning point! The result of getting our thumbs-up icon is that SSP2D appears on the first page of results when steam users search "pinball," and we even show up reasonably close to the top! I really expected sales to dry up completely after the summer sale (they usually do after a big sale, right?), but they haven't been holding this steady since the launch window! The…

  • May Contest Results! - 15 May 2018

    Hello everyone! So here are the results of the May contest! Major_Melon -- 11 sroger -- 5 AnthonyCZ95 -- 4 kbean -- 3 vinny21 -- 2 WearyAmoeba -- 2 The highest scoring player that hasn't yet won the contest is kbean! Congratulations! I've been trying to get in contact with the winner for a little while, and I fear they may be unresponsive. If that's the case, I will award the prize to whichever of the people who tied for 5th & 6th place I can get ahold of first (possibly both of them, we'll see...) Thanks to everybody who participated! NCC Moore

  • May Contest Begins Today! - 4 May 2018

    Felicitations Malfactors! The May contest begins today!! The contest begins at 5pm Today! (EST). The contest ends at Midnight this Sunday (EST). Whichever player manages to get the MOST TURBO LOOP SPINS during this period of time will receive a FABULOUS PRIZE with NO CASH VALUE!!! There will be a new and independent leaderboard set up specifically for this contest, so that everyone can keep track of their progress! After the contest is over, I will attempt to reach the winner through Steam, but if I can't get in contact with the winner within a week or so, I will go for the next runner up, etc. People who have already received a contest prize are not eligible to receive further prizes! They are still welcome to participate, but I'm going to select the best player who hasn't already won. This keeps it more interesting for everyone! The winner will get a custom ball skin designed for them…

  • Patch 8 + April Contest Results! - 6 April 2018

    Hi all! Another Friday, another Patch! But first! Contest Results! Our top 5 for the contest were as follows: Major_Melon --- 149,812,121 sroger --- 9,713,803 ==> AnthonyCZ95 --- 883,638

  • Patch 8 + April Contest Results! - 6 April 2018

    Hi all! Another Friday, another Patch! But first! Contest Results! Our top 5 for the contest were as follows: Major_Melon --- 149,812,121 sroger --- 9,713,803 ==> AnthonyCZ95 --- 883,638

  • The April Contest Starts Today!!! - 30 March 2018

    Greetings vertebrates! The April contest begins THIS VERY EVENING! The contest begins at 5pm Today! (EST). The contest ends at Midnight this Sunday (EST). Whichever player manages to get the HIGHEST SCORE IN ONE GAME during this period of time will receive a FABULOUS PRIZE with NO CASH VALUE!!! There will be a new and independent leaderboard set up specifically for this contest, so that everyone can keep track of their progress! After the contest is over, I will attempt to reach the winner through Steam, but if I can't get in contact with the winner within a week or so, I will go for the next runner up, etc. People who have already received a contest prize are not eligible to receive further prizes! They are still welcome to participate, but I'm going to select the best player who hasn't already won. This keeps it more interesting for everyone! The winner will get a custom ball skin des…

  • The April Contest Starts Today!!! - 30 March 2018

    Greetings vertebrates! The April contest begins THIS VERY EVENING! The contest begins at 5pm Today! (EST). The contest ends at Midnight this Sunday (EST). Whichever player manages to get the HIGHEST SCORE IN ONE GAME during this period of time will receive a FABULOUS PRIZE with NO CASH VALUE!!! There will be a new and independent leaderboard set up specifically for this contest, so that everyone can keep track of their progress! After the contest is over, I will attempt to reach the winner through Steam, but if I can't get in contact with the winner within a week or so, I will go for the next runner up, etc. People who have already received a contest prize are not eligible to receive further prizes! They are still welcome to participate, but I'm going to select the best player who hasn't already won. This keeps it more interesting for everyone! The winner will get a custom ball skin des…

  • The Great and Glorious UPDATE 1 - 28 March 2018

    Bonjour pinball fanatics! SSP2D has been updated with an honest to goodness content update! Roughly, I've added a bit more variety of to the game by adding a ball roster, where different balls have different effects on the gameplay! Furthermore, a certain amount of progression has been introduced, as the balls are initially locked off until you meet certain conditions. UPDATE NOTES A ball selection screen has been added! Now, you may pick from your available roster of pinballs prior to starting a game! In 2 player mode, both p1 and p2 select their own ball separately, so it's kiiiiind of like a character select screen I suppose. A bomb ball has been added to the roster! You must reach the bonus round to unlock it! This ball has actual field effects, but I won't spoil the secret

  • The Great and Glorious UPDATE 1 - 28 March 2018

    Bonjour pinball fanatics! SSP2D has been updated with an honest to goodness content update! Roughly, I've added a bit more variety of to the game by adding a ball roster, where different balls have different effects on the gameplay! Furthermore, a certain amount of progression has been introduced, as the balls are initially locked off until you meet certain conditions. UPDATE NOTES A ball selection screen has been added! Now, you may pick from your available roster of pinballs prior to starting a game! In 2 player mode, both p1 and p2 select their own ball separately, so it's kiiiiind of like a character select screen I suppose. A bomb ball has been added to the roster! You must reach the bonus round to unlock it! This ball has actual field effects, but I won't spoil the secret

  • Patch 7... - 23 March 2018

    Hi guys! Another Friday, another patch! PATCH NOTES! So! Turns out I introduced a game-breaking bug when I added sound effect pausing in the last patch! Oops! This is the one related to the bonus round not ending correctly. I'll spare you the details, but it's fixed now! My long-suffering and stalwart Linux users have had various, difficult to nail down problems for some time now. I've swallowed my pride and re-enabled Unity's default resolution and quality dialog for the Linux build. HOPEFULLY this fixes the problem... but frankly at this rate I'm not holding my breath. These problems (especially ones related to input gathering) are things Unity is SUPPOSED to do by itself. I know it's a poor craftsman who blames his tools, but I'm getting tired of chasing after 10 year old bugs... Fixed a few visual glitches related to the appearance and layering of multiplier sparkles. Fixed the colo…

  • Patch 7... - 23 March 2018

    Hi guys! Another Friday, another patch! PATCH NOTES! So! Turns out I introduced a game-breaking bug when I added sound effect pausing in the last patch! Oops! This is the one related to the bonus round not ending correctly. I'll spare you the details, but it's fixed now! My long-suffering and stalwart Linux users have had various, difficult to nail down problems for some time now. I've swallowed my pride and re-enabled Unity's default resolution and quality dialog for the Linux build. HOPEFULLY this fixes the problem... but frankly at this rate I'm not holding my breath. These problems (especially ones related to input gathering) are things Unity is SUPPOSED to do by itself. I know it's a poor craftsman who blames his tools, but I'm getting tired of chasing after 10 year old bugs... Fixed a few visual glitches related to the appearance and layering of multiplier sparkles. Fixed the colo…

  • Patch 6! - 18 March 2018

    Hello all you beautiful people! Today's update has quite a lot to it (once again, kudos to Major_Melon for his extensive bug reporting)! PATCH NOTES Adjusted spawn depth of multiplier ball sparkles so that they are at the same draw depth as the ball. Corrected earlier inattentativeness. Sound effects now pause while the game is paused, and unpause when the game is unpaused. All sfx are tagged, and called up by the pause/unpause subroutine. In the bonus round field with the sideways playing field, the top bumper now produces sound correctly. That was a typo. Also in the bonus round, For the field with the triangle bumpers, the round bumper in the middle now scales its score correctly. That was a missed checkbox. Cumulative points leader boards - So this one is kind of interesting. Major_Melon's cumulative score exceeded the size of a 32bit signed integer, the integer data type used by Va…

  • Patch 6! - 18 March 2018

    Hello all you beautiful people! Today's update has quite a lot to it (once again, kudos to Major_Melon for his extensive bug reporting)! PATCH NOTES Adjusted spawn depth of multiplier ball sparkles so that they are at the same draw depth as the ball. Corrected earlier inattentativeness. Sound effects now pause while the game is paused, and unpause when the game is unpaused. All sfx are tagged, and called up by the pause/unpause subroutine. In the bonus round field with the sideways playing field, the top bumper now produces sound correctly. That was a typo. Also in the bonus round, For the field with the triangle bumpers, the round bumper in the middle now scales its score correctly. That was a missed checkbox. Cumulative points leader boards - So this one is kind of interesting. Major_Melon's cumulative score exceeded the size of a 32bit signed integer, the integer data type used by Va…

  • Patch 5 - 9 March 2018

    Hi everyone! This is a bug fixing patch, rather than a content patch. Thanks again to Major Melon for bringing these issues to my attention! PATCH NOTES Apparently it was possible to bounce the ball out of the cannon during the bonus stage attainment animation. I've put a collider in there that will spawn in once the ball enters the canon, so there should be no way to bounce it out now, short of breaking the physics system. It was possible to reset the amount of steam power the player would have on re-entry to the bonus round by getting more steam power during the launch animation. I think this is mostly a problem when you bounce the ball out of the cannon, but it could be a problem with bombs too, so added some code that sets it to the right number during the bonus round results scene. Adjusted layer depth of the bomb explosion visual effect. It should no longer be occluded by other ga…

  • Patch 5 - 9 March 2018

    Hi everyone! This is a bug fixing patch, rather than a content patch. Thanks again to Major Melon for bringing these issues to my attention! PATCH NOTES Apparently it was possible to bounce the ball out of the cannon during the bonus stage attainment animation. I've put a collider in there that will spawn in once the ball enters the canon, so there should be no way to bounce it out now, short of breaking the physics system. It was possible to reset the amount of steam power the player would have on re-entry to the bonus round by getting more steam power during the launch animation. I think this is mostly a problem when you bounce the ball out of the cannon, but it could be a problem with bombs too, so added some code that sets it to the right number during the bonus round results scene. Adjusted layer depth of the bomb explosion visual effect. It should no longer be occluded by other ga…

Patch notes and updates

S.noRelease datePatch nameGID number
121 November 2018Update 22415514774166001451
26 April 2018Patch 8 + April Contest Results!4249665521688354849
328 March 2018The Great and Glorious UPDATE 14249665521688355138
423 March 2018Patch 7...4249665521688355277
518 March 2018Patch 6!4249665521688355394
69 March 2018Patch 54249665521688355518
77 March 2018Patch 44249665521688355658
823 February 2018Contest Next Weekend! Joy! (Also Patch 3.1)4249665521688355914
917 February 2018Patch 3!4249665521688356050
102 February 2018Patch 2!4249665521688356289
1124 January 2018Patch 1 Now Live!4249665521688356536

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID775490
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateJan 19, 2018
DeveloperNCC Moore, Steve McRae
PublisherDevonian Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent65%
Positive reviews53
Negative reviews28
Total reviews81
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/775490/

Short description

Super Steampunk Pinball 2D is an action-arcade game with a hi-bit steampunk aesthetic. Build up your steam power and go for the bonus stage!

About this game

Witness one ball's quest to defy gravity in this action-packed metaphor for the inevitable entropic decay of the universe. Hit targets and score points, as your predictive faculties are stressed to the limit by elementary chaos theory. Play skilfully, and earn the right to attempt the Infinite Tower of Peril bonus round. Fight your way up an ascending hierarchy you can't possibly complete for the vague promise of materialistic reward. Hi-bit sprite graphics. Thumpin' chiptune soundtrack featuring the inimitable talents of Steve McRae. over 100 unique bonus round mini-stages 20 stickers to collect and admire Easy, Normal and Hard difficulties Pass 'n Play local multiplayer Local Highscore table, because pinball. Theoretically infinite vertically ascending procedurally generated bonus stage Adorable Steampunk aesthetic with correctly meshing gears. Ball destruction physics Support for Keyboard and Controller >30 targets 2 flippers 1 ball ∞ fun

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
22Steam Achievements
28Full controller support
15Stats
25Steam Leaderboards
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

Super Steampunk Pinball 2D's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Super Steampunk Pinball 2D's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Super Steampunk Pinball 2D at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$1.99$1.99No discountSteam Store

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Dressmaker37,9463 October 2026 - 20:20:13 UTC37,946Not availableelyaradine, raithza, oomsarel
Transport Fever 335,3454 October 2026 - 11:08:47 UTC38,722Not availableUrban Games
The Sims™ 424,3784 October 2026 - 10:57:29 UTC96,185193,399Maxis
Diablo® IV23,2744 October 2026 - 03:21:31 UTC64,51869,242Blizzard Entertainment, Inc.
Garry's Mod23,1644 October 2026 - 09:43:03 UTC73,7501,258,308Facepunch Studios
Russian Fishing 420,1814 October 2026 - 10:53:48 UTC27,90689,773FishSoft LLC
Factorio18,5424 October 2026 - 10:58:30 UTC118,166235,340Wube Software LTD.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat177,6104 October 2026 - 10:55:12 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS153,2774 October 2026 - 10:53:29 UTC399,748Not availableBULKHEAD
Rust113,9134 October 2026 - 09:41:50 UTC259,6461,403,838Facepunch Studios
Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
Wallpaper Engine94,9664 October 2026 - 10:38:01 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero74,8994 October 2026 - 11:24:06 UTC546,13043,714Nugem Studio, Tesseract Studio
Stardew Valley69,4844 October 2026 - 11:26:00 UTC236,6141,016,067ConcernedApe
Palworld61,4994 October 2026 - 11:18:48 UTC2,101,535451,088Pocketpair
Slay the Spire 260,6004 October 2026 - 10:32:14 UTC574,638199,438Mega Crit
Project Zomboid53,3994 October 2026 - 10:13:49 UTC122,811467,999The Indie Stone
The Outlast Trials49,5954 October 2026 - 11:23:46 UTC71,315101,323Red Barrels
How to Fish42,9384 October 2026 - 10:44:56 UTC373,97130,342Dazed Games

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