SPSTEAMPULSELIVE ANALYTICS
ITTA

ITTA Steam metadata

Glass Revolver | Apr 22, 2020 | game

Released

0players observed · 4 October 2026 - 10:23:17 UTC

ActionAdventureIndieBullet HellPixel GraphicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)12,900
  • Revenue (VGI)$122,000
  • Review score90% positive

ITTA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)12,900
  • Revenue (VGI)$122,000
  • Review score90% positive
  • Total reviews420
  • Release dateApr 22, 2020
  • DeveloperGlass Revolver
  • PublisherArmor Games Studios

Genres: Action, Adventure, Indie

Company pages: Developer: Glass RevolverPublisher: Armor Games Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

ITTA Steam metadata

ITTA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/775580/metadata
Steam Storehttps://store.steampowered.com/app/775580/
Steam Communityhttps://steamcommunity.com/app/775580
PCGamingWiki search
IGDB searchSearch IGDB for ITTA

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 376 positive, 44 negative

Price and discount

$2.24 (85% off from $14.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Family Sharing

Achievements

16

Platform releases
  • Steam 22 April 2020

Latest Steam announcements

  • Trading Cards! - 3 June 2020

    Hey everyone! I'm happy to share with you today that Trading Cards are finally available in ITTA! You should start seeing them as drops on your Steam account, along with the badges and backgrounds of course. I hope you enjoy them! I also wanted to let you know that I'm hard at work patching out some lingering pesky issues with ITTA. While I have made the decision not to expand the game with additional content, I will of course continue to address any bugs I can that are reported. It means a great deal to me that people would like to continue to play more ITTA, but as a single developer, I hope you can understand my desire to take what I've learned from this game and apply it forward. ITTA was always intended to be a comparatively small, very personal project - especially since it's my first game! - with a finite end to it. I've learned a lot from it that I plan to take forward into my n…

  • VER 1.59 Update - 18 May 2020

    VER 1.59 is now live! - This update fixes a textbox crash. Now when players speed through the smithy's dialogue and have a physical weapon, the game will not crash. - Visual glitch that allowed multiple rolling Itta's has been fixed. - Moving while petting sheep/koki has been fixed.

  • ITTA Patch! Ver 1.579 - 4 May 2020

    Hey everyone! Today's ITTA patch fixes a lot of issues with the game. Read the full patch notes below for details. Thank you to everyone who sent me a bug report and helped me track these down. Please keep reporting any issues you find, along with steps to reproduce! On my end, I'm making some final tweaks to the Trading Cards and other materials, so hopefully I'll be able to share those with you soon! ITTA's release has been a whirlwind, and I'm still focused on polishing up any last bugs or other issues that might arise. I also really appreciate everyone who's taken the time to review the game! Learning what people responded to, as well as what they didn't, have been a great learning experience for me. Thank you once again to everyone for all your support. Please stay safe and well! PATCH NOTES: - Various small bug fixes - Text box crash fix - FPS drop fix (due to lighting cycle) - FP…

  • ITTA's First Week and Updates! - 29 April 2020

    Hey everyone! As of today, ITTA has officially been out for one week. One very wild, overwhelming week! First, let me take the time to thank everyone who played and reviewed ITTA. I've read all of it, the good and the bad, and all of it is incredibly useful. To see people not only enjoying the game, but to also take the time to send feedback about it, means a lot. It's a really weird feeling to see people reviewing something you spent so long on, but a really good one, too. Second, I've been thinking a lot about things people have been asking about, like additional modes for replayability, or increase the difficulty, other items. I had always intended ITTA to be an accessible bullet hell, and a self-contained experience, so I want to take some time to think on all the suggestions I'm seeing, and think on what small changes might be feasible. I'm sure you can understand that for a solo g…

  • King Boss Crash Fixed. Ver 1.5 - 24 April 2020

    Crash fixed. Some players had the King boss crash when it both died and teleported at the same time resulting in : ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object obj_boss4_teleport: Unable to find any instance for object index '424' name 'obj_king_parent' at gml_Object_obj_boss4_teleport_Step_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_boss4_teleport_Step_0 (line -1) Sorry for the inconvenience!

  • Post-Launch Hotfix - 23 April 2020

    Hey everyone! Thank you so much to everyone who has checked out and supported the game. It's been an intense, exciting time. I've been reading all your comments and reviews, and watching all your videos. It's been really rewarding, and enlightening, to get so much feedback for my first game, and I can't thank you enough. I wanted to push a small hotfix today that addresses the difficulties players were encountering with a specific boss, the King. - The King will now telegraph his teleport attack properly, giving you a chance to react and dodge quickly - The camera movement that occurs when the giant sword comes into the arena has been removed. (This impacts all encounters that use this specific attack.) A larger patch will come once we've sifted through all of the bug reports so far, but I wanted to take time to address this quickly to (hopefully!) make the experience a little smoother.…

  • ITTA is NOW AVAILABLE! - 22 April 2020

    Hey everyone! It’s the big day! ITTA is finally available to play worldwide on Steam and Nintendo Switch! It’s still weird to me that something I’ve worked on for so long is finally finished. Over ITTA’s development, the game has changed a lot, in ways both big and small. For my first major game to be available in so many languages, to so many people, well, it’s kind of mind-blowing to me. If you pick up ITTA and try it out, thank you SO much! It means the world to me, and I hope you’ll consider leaving a review so I can learn from your experience and see what you thought. I’m always looking for feedback of all types to see how I can grow for the future. If you encounter any bugs, please let me know in the forums with details (how to reproduce, your system specs, any screenshots, etc) and I will do my best to try and address it ASAP. While ITTA is not a story-centric game, I’ve talked b…

  • Itta is out today, the bullet hell boss rush game about grief and hope - 22 April 2020

    If you’ve not heard of Itta , that’s alright. It’s got plenty of familiar touchstones to help you along your way. It’s a stew with chunks of big bass boss rushing, action-y bullet dodging, and grim indie game sadness. It’s out today, so you can skip off to try it if any of those hooks entice you. (more…)

  • Localization Announcement! - 27 March 2020

    Hey everyone! Thank you so much for all your support for the launch announcement. I have another piece of news I'd like to share, and that's about ITTA's localization. I'm happy to announce that on launch, ITTA will be available in: French Simplified Chinese German Portuguese BR Russian Spanish Japanese Leading up to launch, I'm still polishing up last-minute bugs and other tidbits. If you haven't already, please wishlist ITTA here on Steam! Not only will you be notified when the game is released, it'll also help the game itself. Thank you!

  • Itta - Boss-Rush-Adventure im Pixelart-Style erscheint Ende April für PC und Switch - 23 March 2020

    Armor Games Studios und Solo-Entwickler Jacob Williams (Glass Revolver) haben heute den Releasetermin zu Itta bestätigt. Das Boss-Rush-Adventure im Pixelart-Stil erscheint demnach am 22. April für PC und die Nintendo Switch. Es ist ein Abenteuer über Verlust, Trauer und Hoffnung. "Die Spieler übernehmen die Kontrolle » Komplette News auf pressakey.com lesen

  • ITTA launches April 22nd! - 23 March 2020

    I am incredibly proud, happy, and excited to announce that ITTA will be released on April 22nd for PC and Nintendo Switch! Thank you to everyone for all your support so far. We're so close!

  • ITTA Development Update #6 - 4 February 2020

    Hey folks! Happy February! ITTA is still going through some bug-fixing and QA, so I thought I would share a look at ITTA’s main gameplay feature… mainly, those bosses! So, if you’re going to make a boss-rush game, you need bosses that are exciting and interesting to fight, not just something that soaks/throws out a lot of damage. I’ve always been proud of the way ITTA’s bosses look and feel, and how they relate to the setting, but midway through last year I decided to spend some time really digging into making the way they play feel distinct as well. Revamping 18 bosses was no small feat, but thanks to some guidance and feedback from my publisher, I’m really happy with the result! One of the best ways to illustrate this is with the first boss in the game. This golem is supposed to essentially act as a tutorial. They’re less difficult than the other bosses, since the goal for you is to g…

  • New Trailer, and New Year! - 7 January 2020

    Hey everyone! Happy new year! As I've mentioned before, ITTA is releasing later this year, and I thought; what better way to celebrate than with a brand new trailer? It features all-new footage, and some original animation by Adam deGrandis. What do you think? It also nicely pairs with the announcement that ITTA is coming to Nintendo Switch as well! At this stage of ITTA, it's all about bug fixing. What that means is working with the QA team to find more ways to break the game so it doesn't break on you, and a lot of time mucking about in the game's proverbial guts. So, while I don't have a release date for you at this time, I hope to have some news to share with you soon! In the meantime, I wanted to thank you all for all your support. Whether you've wishlisted the game, shared it online, or just liked something I've tweeted, it means a great deal to me. I've been working on ITTA for y…

  • Sads will shoot bads in boss rush bullet hell Itta - 7 January 2020

    Sometimes a description of a game appears in my inbox that makes me think “why would you send me this”. It is a mean impulse and I’m glad when it’s challenged by a prospect like Itta . Itta is a top-down bullet hell shooter about a vengeful young girl fighting a series of cosmic monsters with a revolver, and a ghost cat. It’s due out later this year, and below is a taste of its rather expressive style. (more…)

  • ITTA Development Update #5 - 20 November 2019

    Hey everyone! I've been hard at work on ITTA, polishing and balancing the game for its 2020 release date. At this stage of development, you take a step back from your game and look at areas that can use some additional enhacement, and so today I want to talk to you a bit about ITTA's new character portrait art. Previously, ITTA's dialogue was handled via simple text boxes. While ITTA isn't a story-centric game, I still felt that the dialogue being presented this way made the player feel more removed from the experience, so I started thinking of small ways to change that. Enter artist André Rodrigues! For the past few months, André has not only been revamping the cutscene art for ITTA, but also giving each and every character you meet, including Itta herself, a portrait that displays during dialogue. It's a way to pull the NPCs into the experience a little more... plus, and admittedly I'…

  • ITTA Development Update #4 - 13 September 2019

    Hey everyone! Today I wanted to talk a bit about the place that inspired a lot of the visuals and tone in ITTA; Italy's Gardens of Bomarzo, also known as The Park of the Monsters, or Sarco Bosco... "Sacred Grove". "The Sacred Wood" is located in Northern Italy, realised in 1552 by Vicino Orsini. His purpose for the garden was "only to relieve his soul" after the death of his wife. Wikipedia says the park was created, "Not to please, but to astonish", and with all the unusual and non-idyllic, otherworldly sculptures among the greenery, I can promise you that it does exactly that. It's a very eerie but beautiful place, and when I started work on ITTA, I pulled a lot of inspiration from photos I'd seen of it online. I was fortunate enough that when I told my publisher this, they decided to send me there to see it in person. I think, seeing these photos, you can probably understand a bit of…

  • ITTA Development Update #3 - 4 September 2019

    Hey folks! It's been a while since we updated here. We've been hard at work adding a lot of extra love and polish to ITTA. Some of this is cosmetic, but some of it represents a lot of different tweaks and enhancements to how the game plays. Here are a few of them. Lore and Legends - Seek out mysterious tomes to get clues about the history of this strange new world, and learn more about Itta's ghostly kitty companion, Koki, as well. Secrets - Hunt down hidden areas and blow up certain walls for secret rooms. New Faces - The dialogue system has been upgraded with portrait art to represent whoever you're speaking with. So long, plain ol' text boxes! The Cartographer - A big part of ITTA is wandering around the world and exploring. To make sure you don't get lost, the cartographer will fix up any old, decayed maps you find of new areas, so you can easily see where you've been. Temporary Hea…

  • "The Old Garden" Progression! - 22 February 2019

    Hi everyone! As ITTA nears its final form, I thought it would be neat to see the progression of its aesthetic over a few gifs! For this post I'm focusing on the opening area, "The Old Garden". https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32153491%2F018d6e4a023a90a1c2e44e7ef70a2827f654657b.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32153491%2F92fc78ce7d31867815e76422160d4350f78c041d.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32153491%2F63320c4999a5d88b3d51d29774ab3b8f232994ac.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32153491%2F46a1a8eb7a09073c8b9702e18ae285dc9c18c788.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32153491%2Fac12a555f26e3416dfe832f7e961fd012b39a5a9.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32153491%2Fa4369f80d81ea4a59b8de9b2b%25E2%2580%25A6

  • 2019 ITTA UPDATE! - 7 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32153491%2F9ced5bda9a276f3dc52f560ec4fa581daa387c60.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32153491%2F52810fce6024f23ae86897155d52fa8727742bbd.gif Hey everyone! ITTA's development has been chugging along smoothly and with the start of the new year I'd like to share some of my favorite gifs from ITTA's development so far! If you're interested in following the game more closely (or just want to see more gifs) please follow the links below! TWITTER: www.twitter.com/ittas_gun (I post frequent updates + gifs and try to answer every question I can) TWITCH: www.twitch.tv/ittas_gun (Development stream Mon-Thurs starting at 10:30a.m. EST) WEBSITE: www.ittagame.com (Be sure to subscribe to get any important info directly.) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32153491%2Fdaba1%25E2%2580%25A6

Patch notes and updates

S.noRelease datePatch nameGID number
118 May 2020VER 1.59 Update4742798964251060594
24 May 2020ITTA Patch! Ver 1.5793127131079140087739
324 April 2020King Boss Crash Fixed. Ver 1.53112493747270736783
423 April 2020Post-Launch Hotfix3112493747267732946

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID775580
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$2.24 (85% off from $14.99)
Free to playNo
Discount85%
Original price USD$14.99
Current price USD$2.24
Release dateApr 22, 2020
DeveloperGlass Revolver
PublisherArmor Games Studios
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent90%
Positive reviews376
Negative reviews44
Total reviews420
Steam recommendations388
Achievements16
Average playtime forever362 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/775580/

Short description

Test your limits in ITTA, a bullet-hell, boss-rush style adventure. Armed with her father’s revolver and guided by a strange ghostly cat, a displaced girl must battle her way through impossible trials in search of answers… and peace.

About this game

ITTA is a bullet-hell adventure set in a world filled with monstrous bosses. When Itta wakes up and finds herself surrounded by her dead family, her only guide is a strange spirit that takes the form of the family cat who gifts her a glowing revolver for protection. As Itta, players must seek out the powerful beings locked away beneath this seemingly peaceful world and go toe-to-toe against them in harrowing battles. From hulking ancient golems to toothy horrors, Itta’s journey will push both you and her past their limits. Luckily, you can change up your combat style by finding weapons with unique attack styles, and if the going gets too tough, toggle on invincibility or player damage multipliers at any time. ITTA is a game inspired by themes of personal struggle. If there is light, there must be darkness. The important thing is to keep going… no matter what you endure along the way. Features Topple 18 deadly bosses in tight, twin-stick, bullet-hell combat Wield an arsenal of power spirit weapons to fight in new ways Unlock the mystery of a bizarre, crumbling world and its cryptic inhabitants Explore a beautiful, pixel-art world backed by a haunting and eclectic musical score. Never hit a wall; freely toggle damage multipliers or invincibility Glass Revolver is the studio of developer, Jacob Williams. Inspired by everything from manga to Italian gardens, His aim is to deliver eclectic games that are uncompromising in their bizarre vision. Kyle Lisenby is a self taught multi-instrumentalist and composer who cut his teeth in post-rock bands Red Cloud at Sundown and Siren. He has been releasing compositions under the name Invisible Monsters since 2007 and feels most at home in uncharted waters.

Supported languages

English, Japanese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema
steam germany18Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $2.24
  • Highest observed: $2.24

ITTA's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.24, the highest is $2.24, and the first visible tracked price is $2.24. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -85%
  • Latest sale window: Oct 4, 2026 to Oct 4, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -85%, with a lowest recorded final price of $2.24 during rows named Steam sale. The latest recorded window starts Oct 4, 2026 and ends Oct 4, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.24, from Oct 4, 2026 through Oct 4, 2026. The latest run records $2.24 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.24
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records ITTA at $2.24 in USD, with a listed base price of $14.99 and a -85% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.24$14.9985%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.24.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.24$2.24No change85% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.24.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$2.24$14.9985% (Steam sale)Steam Store - Steam sale

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WARDOGS206,8754 October 2026 - 13:30:16 UTC399,748Not availableBULKHEAD
Bongo Cat180,6294 October 2026 - 13:52:07 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim171,2494 October 2026 - 13:32:27 UTC498,478533,888Iron Gate AB
Rust142,9094 October 2026 - 13:11:28 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine111,4504 October 2026 - 13:54:03 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials90,6464 October 2026 - 13:30:53 UTC90,646101,323Red Barrels
Stardew Valley90,4064 October 2026 - 13:06:31 UTC236,6141,016,067ConcernedApe
Slay the Spire 288,7344 October 2026 - 13:48:08 UTC574,638199,438Mega Crit
How to Fish79,6204 October 2026 - 13:50:35 UTC373,97130,342Dazed Games
TBH: Task Bar Hero77,7764 October 2026 - 13:28:15 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld77,2884 October 2026 - 13:51:42 UTC2,101,535451,088Pocketpair
Project Zomboid65,3954 October 2026 - 12:20:15 UTC122,811467,999The Indie Stone

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,258,0484 October 2026 - 14:01:14 UTC1,818,3689,896,033Valve
Dota 2874,5274 October 2026 - 14:00:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS634,5894 October 2026 - 14:00:06 UTC3,236,0272,744,193PUBG Corporation
WARDOGS206,8754 October 2026 - 13:30:16 UTC399,748Not availableBULKHEAD
Valheim171,2494 October 2026 - 13:32:27 UTC498,478533,888Iron Gate AB
Rust142,9094 October 2026 - 13:11:28 UTC259,6461,403,838Facepunch Studios
Delta Force127,6174 October 2026 - 13:31:03 UTC246,418192,933Team Jade
Apex Legends™123,1884 October 2026 - 10:53:46 UTC624,4731,047,228Respawn
War Thunder91,0994 October 2026 - 13:53:32 UTC125,317781,076Gaijin Entertainment
The Outlast Trials90,6464 October 2026 - 13:30:53 UTC90,646101,323Red Barrels
Team Fortress 281,1264 October 2026 - 13:03:55 UTC253,2251,230,475Valve
Total War: WARHAMMER III80,1064 October 2026 - 13:52:00 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS634,5894 October 2026 - 14:00:06 UTC3,236,0272,744,193PUBG Corporation
Valheim171,2494 October 2026 - 13:32:27 UTC498,478533,888Iron Gate AB
Rust142,9094 October 2026 - 13:11:28 UTC259,6461,403,838Facepunch Studios
Delta Force127,6174 October 2026 - 13:31:03 UTC246,418192,933Team Jade
Apex Legends™123,1884 October 2026 - 10:53:46 UTC624,4731,047,228Respawn
The Outlast Trials90,6464 October 2026 - 13:30:53 UTC90,646101,323Red Barrels
Palworld77,2884 October 2026 - 13:51:42 UTC2,101,535451,088Pocketpair
Aniimo76,5314 October 2026 - 08:56:16 UTC140,219Not availablePawprint Studio
Grand Theft Auto V Legacy69,5044 October 2026 - 12:41:16 UTC360,7612,058,145Rockstar North
Grand Theft Auto V Enhanced60,3994 October 2026 - 10:59:09 UTC161,805217,159Rockstar North
Baldur's Gate 357,8434 October 2026 - 13:07:04 UTC875,343836,282Larian Studios
VRChat56,1814 October 2026 - 13:55:07 UTC74,217269,026VRChat Inc.

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