SPSTEAMPULSELIVE ANALYTICS
Hyperbolic Ignition

Hyperbolic Ignition Steam metadata

Kevin Nguyen | Feb 12, 2018 | game

Released

0players observed · 7 October 2026 - 12:29:19 UTC

ActionIndieSimulationSpacePixel GraphicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)300
  • Revenue (VGI)$1,752
  • Review score57% positive

Hyperbolic Ignition metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)300
  • Revenue (VGI)$1,752
  • Review score57% positive
  • Total reviews7
  • Release dateFeb 12, 2018
  • DeveloperKevin Nguyen
  • PublisherKevin Nguyen

Genres: Action, Indie, Simulation

Company pages: Developer: Kevin NguyenPublisher: Kevin Nguyen

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hyperbolic Ignition Steam metadata

Hyperbolic Ignition metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/778120/metadata
Steam Storehttps://store.steampowered.com/app/778120/
Steam Communityhttps://steamcommunity.com/app/778120
PCGamingWiki search
IGDB searchSearch IGDB for Hyperbolic Ignition

Reviews, pricing, and metadata

Review summary

7 user reviews

57% positive, 4 positive, 3 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

7

Platform releases
  • Steam 12 February 2018

Latest Steam announcements

  • Patch 3/20/18 - 20 March 2018

    -Fixed a bug with highscore being uploaded earlier than intended -Enemy bullets stay on the screen longer (more bullets overall) -Enemies give less points than before thus slightly longer duration stages -Hard mode now spawns additional enemies with each loop

  • Patch 3/20/18 - 20 March 2018

    -Fixed a bug with highscore being uploaded earlier than intended -Enemy bullets stay on the screen longer (more bullets overall) -Enemies give less points than before thus slightly longer duration stages -Hard mode now spawns additional enemies with each loop

  • Patch 2/22/18 - 22 February 2018

    This is a continuation from last patch to address frustrating mechanics and controls in the game. At release, bombs could be used more often to help new players who were not good at shooting. I came to realize that this hurt the game by simplifying gameplay and moving focus away from shooting. I want players to improve at the game rather than rely on a mechanic that doesn’t involve shooting. In response, I’ve increased the difficulty of crystal enemies to return them to their original state and have adjusted reflector enemies to no longer require bombs to be destroyed. As before, feel free to point out issues in the game. Patch Notes: WASD and UIOP now function in addition to existing controls Map icon has been improved for clarity Powerups now remain in place after being dropped Absorber is now larger, faster, and deals more damage Reflect enemies in Area 2 are no longer immune to weap…

  • Patch 2/22/18 - 22 February 2018

    This is a continuation from last patch to address frustrating mechanics and controls in the game. At release, bombs could be used more often to help new players who were not good at shooting. I came to realize that this hurt the game by simplifying gameplay and moving focus away from shooting. I want players to improve at the game rather than rely on a mechanic that doesn’t involve shooting. In response, I’ve increased the difficulty of crystal enemies to return them to their original state and have adjusted reflector enemies to no longer require bombs to be destroyed. As before, feel free to point out issues in the game. Patch Notes: WASD and UIOP now function in addition to existing controls Map icon has been improved for clarity Powerups now remain in place after being dropped Absorber is now larger, faster, and deals more damage Reflect enemies in Area 2 are no longer immune to weap…

  • Update 2/20/2018 - 20 February 2018

    I have done some slight balancing to the weapons and spawn rates of enemies that I felt were underwhelming. I believe a game should be a creation driven by both developer and players; thus, I would like to hear your feedback. If you think a weapon is too weak or a stage is not exciting enough, do let me know. I’m currently looking into why the game occasionally freezes on exit/death so if you get an error message or can describe what happened prior to the session, please leave a comment. - Kevin Nguyen ːHangingControllerːPatch Notes: Crystal enemies now spawn more often towards the end of the stage Machine enemies were spawning less than intended Bombs are now capped at 1 and take much longer to regenerate. Bombs were initally implemented to help ease the difficultly but could be abused. Bombs are now limited to get out of dangerous situations and encourage shooting while dodging. Parti…

  • Update 2/20/2018 - 20 February 2018

    I have done some slight balancing to the weapons and spawn rates of enemies that I felt were underwhelming. I believe a game should be a creation driven by both developer and players; thus, I would like to hear your feedback. If you think a weapon is too weak or a stage is not exciting enough, do let me know. I’m currently looking into why the game occasionally freezes on exit/death so if you get an error message or can describe what happened prior to the session, please leave a comment. - Kevin Nguyen :HangingController:Patch Notes: Crystal enemies now spawn more often towards the end of the stage Machine enemies were spawning less than intended Bombs are now capped at 1 and take much longer to regenerate. Bombs were initally implemented to help ease the difficultly but could be abused. Bombs are now limited to get out of dangerous situations and encourage shooting while dodging. Parti…

Patch notes and updates

S.noRelease datePatch nameGID number
120 March 2018Patch 3/20/184249665521688364703
222 February 2018Patch 2/22/184249665521688364833
320 February 2018Update 2/20/20184249665521688364989

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID778120
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateFeb 12, 2018
DeveloperKevin Nguyen
PublisherKevin Nguyen
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type7 user reviews
Positive review percent57%
Positive reviews4
Negative reviews3
Total reviews7
Steam recommendationsNot available
Achievements7
Average playtime forever32 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/778120/

Short description

Hyperbolic Ignition is a 2D multidirectional bullet hell-like shooter about a wandering pilot trying to return home. By utilizing wormholes, enter and evade combat against hostile spaceships, machinery, sentient crystals, and remnants of warfare.

About this game

Take control of a deadly spacecraft to destroy hordes of vicious enemies from faraway galaxies in arcade shooter Hyperbolic Ignition . With 360 degrees of movement and combat, drift through the pitch-black void of space amidst the debris and explosions of fallen foes. As the last known survivor of their race without a place to call home, resist the ongoing pursuit of hostile adversaries. Become the fierce fighter pilot known only in fantasies. Gripping Space Action – Utilizing 15 different possible weapon combinations from 8 different weapon types, tailor your arsenal to best suit the situation and towards your desired play-style. Each of the 4 areas presents a unique combat style that will force you to adapt. Swarming Enemies and Projectiles – 21 unique enemies, including 4 powerful bosses, with their own movement patterns and weaponry, quickly fill the player’s view with danger. Swift maneuvering, precise timing, and aggressive counterattack by the player are key to overcoming their onslaught. Infinite Hard Mode – After defeating normal mode, unlock an endless challenge to test one’s true ability. In this mode, players must survive while defeating enemies that increase in numbers to achieve the highest score and rank on the leaderboards.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbeMild Fantasy Violence
pegi3Not available
usk6Abstract Violence

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Hyperbolic Ignition's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hyperbolic Ignition's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Oct 7, 2026 through Oct 7, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hyperbolic Ignition at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$0.99$0.99No discountSteam Store

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