- I've made new game - "Which Sausage, Mate?" - 1 April 2026
Hello folks! I'm releasing a small indie project I made recently, Which Sausage, Mate?, a $5.99 Papers-Please-esque game where you man a cash register in a Polish corner convenience store. It's not exactly sandbox, it's not about genetics, and there is very limited biology in it - but if you want to check out a quick, fun, albeit quite stressful game (full of references you will likely never understand if you are not from Poland) I will appreciate it if You wishlist it while waiting for more Creatura 2 news (...and it's coming, things are happening, as some keen observers might have noticed already).So sorry for the short interruption, and we're back to the scheduled silent hum of flatworms evolving around in very outdated vivariums. ...it's coming, ok?Cheers!
- Update 1.1.10 - 29 July 2025
Hello folks! Recently i've stumbled upon Creatura source code, so here is a small update. Cheers! - Fixed simple dev editor toggle in Freeplay selection - Fixed some achievements not triggering - Fixed cleaning algae from decorations - Fixed mirror reflections not rendering - Fixed random crashing at start - Optimized animals pathfinding - Engine updated to Unity 6 LTS - Replaced deprecated libraries - Improved localizations - Improved fonts
- Creatura on Creature Collector Fest - 15 May 2025
Hi Creatura fans, We've wanted to let you know Creatura is participating in Creature Collector Fest! https://store.steampowered.com/category/creature_collector We are proud and wanted to thank you for being in the top games featured on Steam. If you still haven't got Creatura now is in best ever price (90% discount), try it now: https://store.steampowered.com/app/781130/Creatura/ Yours, Koksny
- 🌲🌸Gardener: Master of Trees and Flowers Released 🌸🌲 - 7 March 2025
Gardener: Master of Trees and Flowers is now available on Steam! Watch the release trailer to know more: Now the game is 10% off but you can have it even cheaper in a bundle. Grab it now and play: https://store.steampowered.com/bundle/51172/Gardener_and_Creatura/ Cheers! FreeMind
- Gardener Plant Creator Announced! - 23 April 2024
Hello gamers, In just a few days the Gardener Plant Creator, a free-to-play oasis of creativity will be launching on Steam on April 29th. We invite you all to immerse yourselves in the art of botanical design, where imagination knows no bounds. Whether you're a seasoned gardener or simply appreciate the beauty of nature. Watch game trailer here Want to know more? Check✅ here Wishlist now: https://store.steampowered.com/app/2813710/Gardener_Plant_Creator Be one of the first to unlock all gens and be ready to put your creative juices flowing from the very beginning in the full Gardener game! Whether you're a seasoned gardener or simply appreciate the beauty of nature. Gardener Plant Creator is a simple yet useful and unique tool. You create and unlock countless plants that you can share and use in the upcoming Gardener game. ⚠️ Remember: This is just a small fraction of the possibilities…
- Gardener Plant Creator - the new engine behind Creatura 2.0! - 15 March 2024
Hello folks! Here's a quick update for players looking for news about Creatura 2.0. As you may know, I'm currently working on another title called Gardener, which shares a backend framework with Creatura for generating plants - the Orchard Engine API. This new way of rendering plants and simulating their growth still uses Creatura's DNA system but is superior to its predecessor in every way. In a couple of weeks, we will release Gardener Plant Creator, a free app that showcases the Orchard Engine and its possibilities. Everyone on Steam will be able to preview the next-gen plant simulation that will power Creatura 2.0 after Gardener's release. To see what to expect from Gardener Plant Creator and Gardener itself, watch the latest Gardener devlog, where I briefly explain the plant editor software and how it works. Until the release, have fun, and hopefully see you all soon in the new and…
- Creatura 2.0 Gameplay Changes - 18 May 2023
Hello folks! Creatura 2.0, as previously teased, is more than just an update; it's a full-fledged upgrade intended to deliver a more polished and engaging experience. Following up on my last community post, let's uncover more about the tweaks and additions in gameplay, genetics, and the UI, starting with the significant revamp of game difficulty. Taming the Wild - Game Difficulty Overhaul In the nascent stages of Creatura, back in 2016, my vision was straightforward - akin to a sophisticated "tamagotchi" game with realistic genetics and customizable environments. Over time, and due to various factors such as feature creep and certain gameplay diversions, this vision shifted, leading to a game where challenge and reward weren't always congruous. While it was rewarding to successfully use edyGene or create visually appealing vivariums, the challenge was often skewed more towards strugglin…
- Creatura 2.0 Announcement - 3 April 2023
Creatura 2.0 - De Integro Plantae Update Hello folks! It's been a while since last update, and you're probably wondering what we've been up to. Although I've been absorbed in our new project, Gardener Simulator, I haven't forgotten the roots of the Creatura community. So, let's take a stroll through the blossoming world of Creatura 2.0. As technology progresses and development skills improve, I've come to understand that maintaining the old Creatura codebase (with some remnants dating back to 2016) is like trying to grow a vibrant garden in depleted soil. To truly flourish, I'm transitioning the codebase to a new semi-engine that will nurture both Creatura and Gardener Simulator. We've made significant progress on both games and look forward to showcasing them in the near future. To clarify, Creatura 2.0 is not a sequel, but rather a comprehensive and free update for our dedicated playe…
- Steam Next Fest - Free Demos and More - 6 February 2023
Hello Gamers, Steam Next Fest has started FreeMind has prepared for you a lot of presents 🎁 HERE ARE 5 GAMES TO PLAY FORE TODAY (DEMO) 🌲 FOREST RANGER SIMULATOR https://store.steampowered.com/app/1185780/Forest_Ranger_Simulator 💗FARMER'S FATHER: SAVE THE INNOCENCE https://store.steampowered.com/app/1905980/Farmers_Father_Save_the_Innocence/ 🌈PAINTER SIMULATOR https://store.steampowered.com/app/2052780/Painter_Simulator/ ❄️SNOW PLOWING SIMULATOR https://store.steampowered.com/app/2096030/Snow_Plowing_Simulator/ 💻SERVICE IT: YOU CAN DO IT https://store.steampowered.com/app/2194730/ServiceIT_You_can_do_IT/ KICKSTARTER Just to let you know our Kickstarter is ending soon. These are the last moments to grab your rewards. DISCOUNTS Our games got new updates and a discount of 20%. So tell your friends to grab them while on sale: https://store.steampowered.com/app/1430760/Aquarist/ https://…
- Pumpkin update! - Halloween with Creatura - 25 October 2022
BOOOOOO! 👻👻👻 Join us in this fantastic event and dive into world of Creatura during magical October! We've got several surprises for you! Don't hesitate to check them out! All of you will get a rare tank stand! What an occasion! https://store.steampowered.com/app/781130/Creatura/
- Update 1.1.4 - 7 April 2022
- Implemented localizations - Vsync can be now enabled in Options - Auto-save intervals can be now set in Options - Tall plants are now considered over 2 nodes tall - Very tall plants are now considered 5 nodes tall - Short plants are now considered under 3 nodes tall - Auto inventory toggling can be now enabled in Options - Reduced maximum plant complexity (From: 2/3/6 or 3/3/5, to: 3/3/5 max) - Character dialogues can be now disabled when loading tutorial scenarios - Simple DNA editor can be now enabled when generating new Freeplay tank - Fixed animal misselection when creating new animal family - Fixed time lapsing sometimes not working - Fixed overview camera tank stand visibility - Fixed random crashes while saving - Fixed slot 125 in global inventory
- Steam Simulator Festival Stream - 31 March 2022
Watch out stream on SimFest! ːsteamhappyː https://store.steampowered.com/app/781130/Creatura/
- Update 1.1.3 - 17 March 2022
- Balanced DNA sequencing duration - Balanced experience gains - Balanced experience required for research levels - Implemented scorpions - Genomes are now 128 codons long - Research level is no longer capped at 40 - Animals DNA can mutate now pack behaviour - Plants DNA can mutate now leafs color gradients - DNA sequencing is now required for each specimen - Plants DNA can mutate now fruits and flowers color gradients - Plant color mutations are no longer limited to 3 variants per plant - Tutorial dialogues button references are now dynamically generated - Almanac species now inherit name of parent species if it is discovered - Animals DNA genome order is now unified and no longer affected by animal type - Plants DNA genome order is now unified and structural mutations no longer affect it
- Update 1.1.3 Save Wipe - 17 March 2022
Hello folks. Due to changes in the research system and genome length/mapping, a save wipe will be performed on the next update. Old pre-1.1.3.1 .state files and Player.data files are unfortunately no longer compatible, and might cause unexpected behaviour if attempted to be sideloaded into Creatura saves directory. Your Steam achievements, statistics and in-game currency will remain unchanged. If You wish to attempt using the old data anyway, backup the contents of "C:\Users\ \AppData\LocalLow\Koksny\Creatura" before starting the game after update, and copy them back after first run of version 1.1.3.1." Thank You for the continuous support, and hope to see all new tanks with the new expanded genetics, allowing much more customization and better gene editing experience! Have fun!
- Update 1.1.2 - 30 January 2022
- Implemented Steam Leaderboards - Implemented transparent background screenshots - Animal tissue type now affects species evolution depending on biome temperature - Microbiome camera no longer blocks faster time lapsing mode - Unlocked store items and tools are now displayed on level up - Almanac displays now missing links between known species - Evolution scenarios now reward tank stands on completion - Reward chests contain now 11 new vivarium stand models - Store items now require minimum research level to buy - Camera edge rotation is now active on vertical edges - Almanac stores now genomes usable in edyGene - Fixed side reflections options sliders and toggles - Improved sponge meshes and textures - Improved plant base stalk scaling - Refactored camera modes handling - Refactored Almanac
- The New Almanac Update - 18 January 2022
Usual warning: Below text contains technicalities and developer insight. If You are just interested in playing Creatura - As always an update is coming, almanac has been replaced and now stores genomes for later use. Details are below, cheers! Since the inception of the almanac feature in August 2018, it wasn't really part of any update cycle spotlight. In fact, the word "Almanac" on the changelog has been only a hero of a single category: "Fixed"; single handedly introducing many crashes and bugs into the game, as long as it was part of Creatura. Until now. Keep It Simple, Stupid. Most of us, given a problem, will attempt to solve it with the most efficient solution. Some classical solutions, however, could be seen by an inexperienced naive newcomer, as deserving upgrade, or worse - inventing them from scratch. That's an unfortunate part of the Dunning-Krugger effect - our inability to…
- Mid-Update Content Supply - 12 November 2021
As You might have noticed, the recently released patch has been unusually large for the middle of the update cycle. While the version 1.1.2 is still brewing (and hopefully will introduce new animal species), the latest minor release brings changes to two quite neglected parts of the game - scenarios and tank parts. Better ScenariosThe complete set of evolution scenarios has been redesigned and improved. Quests and environments got rebalanced, and each scenario now grants a unique tank stand on completion, so even if You enjoy the game more in Freeplay, there might be a couple of new reasons to complete the current "Evolution Vivarium" campaign. More Tank PartsIn any game mode, looking for chests (or grinding credits to open them, in case your inventory is full of stashed chests) just got much more exciting. 11 new rare tank stands can be now collected from the reward chests, and the old…
- Update 1.1.1 - 2 October 2021
- Implemented new developer DNA editor - Implemented legacy compatibility indirect renderer for DirectX 10 and OpenGL 4.3 GPUs - Plants DNA can mutate now nodes tilt - Plants DNA can mutate now nodes weight - Plants DNA can mutate now leaf grow position - Plants hover highlight is now visible only on selected nodes - Plant nodes weight is now visibly bending plants - Fixed plant roots visibility when handling active plant - Optimized game startup and loading time by structuring transform data into discrete class - Refactored growing plant caching to no longer use singleton method
- Update 1.1 - 18 September 2021
- Optimized rendering large amounts of plant nodes - Refactored plants renderer to use indirect instancing - Refactored flowers and fruits animations system
- Creatura, Up To Ludicrous Speed - 22 June 2021
Warning: Below text contains technicalities. If You are just interested in playing Creatura - Update is coming, performance will be better, unique order of words and numbers achieved this. Thanks for the attention, now for the actual post: When my work on Creatura started in 2016, the priority was to keep the game performance high. In a game where selecting plants is part of gameplay, the amount of plants that can be displayed at once becomes bound to difficulty level, giving advantage to people with rigs powerful enough to render millions of nodes without the simulation slowing down to keep the frame rate stable. Over the course of 5 years between the prototype and 1.0 release, computer hardware got more powerful, the game gained many more features, and became more complex visually. While the performance would be considered good enough by ~2015 standards, now with screens capable of 30…