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Beat the Rhythm VR

Beat the Rhythm VR Steam news

narayana games UG | To be announced | game

Coming Soon

GameSteam Store content

CasualIndieSports

  • Steam app typegame
  • Steam App ID781200
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • Developernarayana games UG

Beat the Rhythm VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID781200
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • Developernarayana games UG
  • Publishernarayana games UG
  • Parent gameNot available

Genres: Casual, Indie, Sports

Company pages: Developer: narayana games UGPublisher: narayana games UG

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Beat the Rhythm VR Steam news

Beat the Rhythm VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog 2: Building Our Own Backend Server - 4 February 2019

    This was (and still is) a big one! I actually knew we needed our own backend server for a very long time: One reason Holodance is still only available on Steam is because I heavily relied on the Steamworks backend for leaderboards, achievements and keeping state for players (i.e. progress in the game, mostly for Story Mode). In order to let you play with people on other platforms, like Oculus Home, Windows Store or PlayStation Network, we either need to use a third party service (there are some, like PlayFab or GameSparks, or roll our own. With Beat the Rhythm VR, we not only want cross-platform but cross-game: All the community features, like leaderboards, song and beatmap quality rankings, session streams and so forth should be consistent and shared among both games, so that we can have one (hopefully) large community for both games, instead of two smaller, isolated player communities…

  • Devlog 1: A new kind of "Orb" - The OctaDrop - 28 June 2018

    We have already been working on Beat the Rhythm for quite a while. Some of that work already went into Holodance, so if you were following the release notes there, some things in this posting may sound familiar - but not quite all of it. So here is a first devlog: Music is Done - Beatmap Design in Progress Just yesterday, Billy Mello finished the last song for the Beat the Rhythm original soundtrack. It's called Eternity and is a marathon (full 12 minutes). All of the music for the game has been produced in a very close collaboration between Billy and me, and I think this initial set of six built-in songs will give you a good start into the game. The songs are composed and produced with a progression in difficulty: It begins fairly easy with a short, almost tutorial-style song, and gets longer and more intense and complex with each track. Time, the fourth song, switches meter a few time…

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