Aggressors: Ancient Rome news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 6 October 2026 - 00:42:26 UTC
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score82% positive
- Total reviews281
- Release dateAug 30, 2018
- DeveloperKubat Software
- PublisherKube Games
Genres: Strategy
Company pages: Developer: Kubat SoftwarePublisher: Kube Games
Aggressors: Ancient Rome Steam news
Aggressors: Ancient Rome news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Imperiums: Rise of Caesar RELEASED! - 15 February 2024
A great day for all the Imperiums fans who can’t wait to make their mark in history – Imperiums: Rise of Caesar is out! Although we kept you waiting longer than we had planned because of other work commitments, we are sure that what we have created here will entice you in for many enjoyable hours of gaming. https://store.steampowered.com/app/2250440/Imperiums_Rise_of_Caesar/ This will be a true test of your military skills. Thanks to the new mechanics, this will be a totally different gaming experience to what you know from previous Imperiums games, so start your conquests carefully with a clear mind. You will need good stamina to fight your way through the Gallic and British interiors. Planning two steps ahead of your opponents will be also crucial because your opponents are fighting for their very survival and are desperate to survive. There are two consecutive maps, Gallic wars and t…
- Small and big news - 1 January 2024
Hello everyone. We want to wish you all Happy New Year filled with many memorable moments. It has been a long while since we published the last news. Well, there have been reasons for it, but as of December 2023, Aggressors: Ancient Rome has come back "home" under our own (indie) wings, those of Kube Games dev studio. We prepared an update with bug fixes and some improvements. You can now expect regular updates, even though we do not plan any major changes to the gameplay, rather smaller changes improving the player experience. It is quite possible that you haven't heard of Kube Games yet. We are a small indie team from the Czech Republic focusing purely on turn-based strategy games. Aggressors: Ancient Rome was our first game released under a publisher. Our next game was released two years later under our name of Kube Games. It is called Imperiums: Greek Wars, and it already has three…
- Imperiums: Rome vs Carthage - 23 September 2022
For all you fans of Aggressors: Ancient Rome we have some terrific news. Our new expansion pack Imperiums: Rome vs Carthage is what you can call "Aggressors 2.0" with upgrades in graphics, a bigger map, new mechanics and new units. The twists and challenges will test your military skill, political shrewdness and tactical genius to the limits. Imperiums is the spiritual successor of Aggressors, yet it is a completely new game with a different look, additional features and a different historical feel to it. We built on the solid foundations and strengths of Aggressors and then expanded the game in many varying directions to enhance the player experience. We have put a lot of effort in making Imperiums a truly deep 4X strategy game and we consider Rome vs Carthage to be the highlight of our work. The DLC focuses on the central Mediterranean where the fledgling Roman Republic still fights t…
- Winners of Best Game Design 2018 award! - 31 May 2019
We can proudly announce that we won an Indie Prize 2018 award in the category "Best Game Design"! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F36441e77ab2d2334224bdbc4badacc10df2886e4.png It was a great experience, and the number and quality of indie games presented at the Casual Connect event in London makes our success even more precious for us. It came as a big surprise, as Aggressors is not really the "Casual" cup of tea for everyone. Casual Connect is over, we are already back in Prague with our nice glass award, but that's definitely not the only thing we got at the conference. We met interesting new business partners, got great feedback about the game, made new friends, and learned about new technologies and changes in the gaming industry. Thank you, Casual Connect, for the opportunity to come to London and for making the event a worthwhile experien…
- Among nominees for Indie Prize 2018 - 30 May 2019
Hello Everyone, We have some great news! Among 100 finalists at Casual Connect, we are among 22 nominees for an Indie Prize! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F9e154466ae4cb18b9b8d0ee8c87ae4d9d9477edc.jpg Most of the other nominees are pretty casual, so Aggressors stands out from the crowd quite a bit, as we don't fit the "casual" theme. Even so, we have been nominated, which really surprises us! Wish us luck today!
- We are heading to Casual Connect! - 26 May 2019
We received some excellent news earlier this month: Aggressors: Ancient Rome has been selected as a finalist for the Casual Connect 2019 Indie Prize! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F19c8067b276a4b0a80f21f97f8a2739fb6091c4b.png You can see all the finalists here It's already a big achievement to have gotten to the final, considering the nature of the game; not many strategy titles are there with us! We'll be there at the event in London, so please stop by and say hello if you're around. Otherwise follow us on Twitter or our Discord channel. See you soon!
- New Aggressors: Ancient Rome reviews, including in Turkish and Spanish - 31 March 2019
We have received a number of very good reviews from various gaming websites in the past few weeks, and we would like to share at least some of them with you. Such reviews are evidence that the game has matured and been polished to a high level of satisfaction for you – our players. Still hesitating? Read some of the references and step in the world of Aggressors Ancient Rome with us! Ulvespill score 9.6/10 Aggressors: Ancient Rome is a great indie game in the 4X genre and it really deserves a go if you like turn-based strategy. Way Too Many Games score 9/10 This is 4X gaming perfection. Everything is polished to a point, no mechanic is wasted, and everything comes together beautifully instead of being lost in needless complexity. The Mommy Gamers This game is deep and controlled and considered. Every element has been chosen for a reason and implemented with care. Spanish: Gamers Hub sco…
- Sengoku Japan 1560 scenario - 5 February 2019
One of the first scenarios that was uploaded to the Aggressors Steam workshop was “Ancient Orient BC1000” with its own mod “Orient”. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F087cbaf01d9fc81d2707696fd0c7c73fbb42254e.jpg In that time our Map Builder tool was not yet available, and the creator made his map manually. It contained Greece, Asia Minor, Egypt, and Middle Eastern territories like Syria, Assyria, Arabia, etc. The scenario was a bit of a surprise for me. The other scenario creators were pretty active on the forum and our Discord channel asking questions regarding the game editor, mod related issues, how to add new factions, and so on. The creator of “Ancient Orient BC1000” was different. He rarely asked questions on forum, and he was able to figure out most of the things on his own. That's also the reason why I was a bit sceptical about the resul…
- The Centurion scenario - 29 January 2019
One of the scenarios which popped up in Aggressors: Ancient Rome Steam workshop not too long ago is called "Centurion". Its creator is a fan of an old-school strategy game of the same name released in 1990. As I am a big fan of this strategy game myself, I gave it a try and it instantly became one of my favorites. It is a great work and I had much fun playing it. Let me introduce you to Mogilan who created this scenario, and the journey of its creation in his own words. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F373b2b6ecb7502078d3eee4d6c854931d7188bcb.jpg I’ll keep it simple, as I don’t want this text to be too boring. I was looking for a game set in the Ancient Era and Aggressors: Ancient Rome attracted me with its simplicity and resemblance to the Civilization series. I bought a game and finished the tutorial, the Simple one. I loved the game, the fee…
- The Gallic Wars scenario - 22 January 2019
Aggressors: Ancient Rome does not start and end with the Mediterranean scenario. Our players can create their own maps, factions, units, rules, or whole mods. We would like to introduce you some of the most interesting ones, and let the creators themselves tell you something about what they created, what was their motivation, how they enjoyed creation of these scenarios, and what they may have struggled with. Today we would like to introduce you a scenario called "The Gallic Wars", created by Liko336. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F21342374a7b153c9860525cb6e8605b99ffa9861.png Without further ado we give the floor to him to tell you about his "child". One year ago, I came across the old game History Great Empires: Rome and its original PC counterpart, Legion Gold. I decided to play another round, and enjoyed it, even with the lack of graphic,…
- "Strategic command" - new update available! - 17 December 2018
Hello again, Aggressors! It has been a while since the last update, but don't doubt that we are working as hard as before. We have prepared a new update for you with many changes that were requested by you - players! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F57f53397e7a6c2eaf8603e437e62467b59aaf268.png The most important changes are: Strategic Overview window was extended, and you can now choose between Map View and Table View. We received this request from a number of players, and I am sure you’ll appreciate the result. We extended the Resource Usage window calculation panel. It is more detailed and the individual factors affecting the calculation are explained in detail. Battle Result outcomes have been reviewed, and the calculation of outcomes such as "Draw", "Victory", etc. has been tweaked. Similarly, the General's advice has been reviewed. AI has…
- Read some Aggressors: Ancient Rome reviews! - 30 November 2018
Still hesitating whether it’s worth your money to buy Aggressors: Ancient Rome? Read some reviews and dive into the world of Aggressors yourself! English: Big boss battle review Have you played? review Italian: Eurogamer review Polish: Sztab review Turkish: Level review Spanish: Sálivan Análisis Greek: IGN review Czech: Vytukej review Hungarian: Gamestar review
- "Español and more" - new update available! - 2 November 2018
Hello Aggressors! We have just finished a new version v1.0.6. called "Español and more" as a thank you to the translators who did an incredible job and translated all the texts into Spanish. Aggressors has proven to be ready for a multilingual support and even modders and scenario creators can create content in these languages! We hope that some other languages will follow soon but needless to say - if you want to help us with localization, we would be very grateful for any kind of support! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F0e2e6401d1486445bcf4a89e2b47ba35053fa8be.png Apart from this, there are a number of other changes. The most important are: Spanish language added. Player can see the progress of other factions towards the individual victory conditions. Unit selection out of stack improved. This is one of the features players were asking for t…
- SPARTA!!! Developers' Gameplay Stream today - 2 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F99fd4bdfa8d06d00512b62d4754fa9703bd25778.jpg Today at 8 PM BST Pavel & Lucie will continue their playthrough leading the sons of Sparta to victory in Aggressors! This time they have a special target - nothing less than Rome! Tune in with us on Twitch to find out if developers themselves are capable of defeating the mighty Rome! Slitherine Twitch channel https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F48b80251351865491ca95ba53429c6a62311fecd.jpg
- Aggressors - Map Builder Video - 15 October 2018
We have prepared a short video explaining and showing how the new Map Builder tool in Aggressors works. With the new Map Builder tool players are able to import any kind of map (e.g. from a picture) and play it out in Aggressors. Do you want to play on a map of South Africa? Just find a picture of the map of South Africa you want to import, run it through the tool as shown in the video and get ready to play. It's as easy as that. https://www.youtube.com/watch?v=Wy-E_0mbvks Many players are already making use of the new tool, as well as of the new changes and improvements that we brought with the latest free update. It's part of our continuous effort to support the modding community, and it's certainly working. There are already several dozens of mods and scenarios available in the Steam Workshop, all available for free. It is extremely important for us to help and support the modding co…
- Aggressors Dev Diary #12 - Creators Update - 11 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F48e749aefc0931ca57a2cd1136eeea65b12ee905.jpg Today we released a new version v1.0.5, called "Creators Update". The update was not announced in advance as usual – as it was a small surprise for our fans, especially the scenario creators and modders. We hope that this will also convince other players that creating your own map is so easy and fast that anyone can do it! Let's first start with the built-in game editor. The feedback we have received so far was very positive. All suggestions and requests related to the editor were given a priority in our change implementation schedule. The game editor is very stable, intuitive and easy to use. You can change pretty much anything related to a scenario - such as adding new units or creating rivers, to defining relations and army morale for each faction. We also wanted t…
- Aggressors Dev Diary #11 - The show has just begun - 5 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F391d68169980eed6bc70e2d5086307b69b8714c3.jpg It has now been more than a month since Aggressors was released. We've already released three big updates since then, and we are proud to say that just a minor portion of the changes were bugfixes. We would like to thank our beta testers who did an incredible job during the long beta testing phase with helping us identifying and fixing almost all technical issues. One thing our players appreciate is our professional customer support. The game itself comes with a simple to use "error window" that pops up when a problem is encountered. This is a quick way of informing us that something went wrong. You can contact us directly either by using this tool, through e-mail or just by posting on our forums. We really do our best to answer within hours every time. In some cases…
- Aggressors - Dev Stream - Customization - 4 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F035201824b4475134d430c42d396cdfd29e2dbc5.jpg There's going to be a new Aggressors dev stream tomorrow! Pavel, lead designer of the game, will focus on the degree of customization you can experience in Aggressors, as well as speak at length about his design choices behind the UI. As the other dev streams in the past this will be a great occasion to hear straight from the devs and get an insight on how the game was designed. You will also be able to speak with them and ask them anything you'd like! So don't miss this chance and tune in on our Twitch channel at 9 pm CEST tomorrow on Friday October 5th!
- Aggressors - Dev Stream on Country Management - 26 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F51247caf0110c2acdaf8479aa377cbd5c0a95163.jpg Another friday is approaching, and Pavel from Kubat Software, lead designer of Aggressors: Ancient Rome, will once again return to Twitch for more live streaming! This time, after last week's stream on Diplomacy, he will focus on Country management. As usual it will be an incredibly in-depth stream, ideal for anyone who really wants to master a quite complex game. So join us on our Twitch channel on Friday September 28th at 9 pm CEST! Don't miss it!
- Aggressors - Dev Stream on Home Politics - 18 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32720708%2F9cc41a72d3ab8e0fbed93518a9575dec19c3737e.jpg After last week's break due to Home of Wargamers, we are ready to continue with our weekly series of Aggressors Dev Streams! Many players asked for these streams to continue, and we're happy to oblige them. This Friday Pavel, designer and lead developer of the game, will stream Aggressors and focus exclusively on how to handle Diplomacy and Home Politics. As usual it will be a very detailed stream, and it will be the best way to learn about the subtleties in the gameplay as well as to find out the reasons behind certain design choices. Tune in on our Twitch channel on Friday September 21st at 9 pm CEST. Don't miss it!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 December 2018 | "Strategic command" - new update available! | 3244179105175023585 |
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