SPSTEAMPULSELIVE ANALYTICS
CRUSH

CRUSH Steam news

Salt & Pixel LLC | May 31, 2018 | game

Released

0players observed · 24 September 2026 - 08:09:07 UTC

Early AccessActionIndieShooterGoreSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive

CRUSH news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews17
  • Release dateMay 31, 2018
  • DeveloperSalt & Pixel LLC
  • PublisherSalt & Pixel LLC

Genres: Early Access

Company pages: Developer: Salt & Pixel LLCPublisher: Salt & Pixel LLC

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CRUSH Steam news

CRUSH news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • CRUSH Visual Update - 14 June 2021

    https://m.gjcdn.net/fireside-post-image/500/7212490-ll-csibgmkz-v4.webp It's been a long time since I said anything about this game. Mostly because I hate using Steam's system. But I wanted to let anyone here, who is till interested, know that I'm working on a major update to CRUSH's visuals + some other things. I'm also going to be releasing it as an update and not a new game. To stay better connected, you can follow me on Gamejolt: https://gamejolt.com/@saltandpixel Twitter: https://twitter.com/saltandpixeldev Twitch: https://www.twitch.tv/saltandpixel

  • Round 2 Update: Lots of bug squashing - 23 June 2019

    Here's a list of what has been updated. With this update the foundation is set. - Intro/tutorial stage - Your character can now roll out of the way - Weapon spawn system (all weapons available) - More ammounaughts (Coming Soon) - Added graphics, FX, and gibs - The minigun is back - Better UI - Fixed a bunch of game breaking bugs. - Reduced player lives to 12 - Added a 1up Shop

  • SUPER AWESOME BIG UPDATE! CRUSH is not dead. - 2 June 2019

    You will either be excited or mildly disappointed by this post. Why? Because I spent the last month crunching the hell out of my time to work on CRUSH… and I made some drastic changes. I felt the game was not going in the direction I had originally planned. I let the game go to my head. As the designer, I was trying to add things I thought players would want. The way I executed making this game was taking too long and complicated the code. I took a 10 second look in the mirror and said to myself, ” We got to roll this back.” Tak a look: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32804405%2F380a79c07b2c0d309094cdbdfa4e4e1a156b50b2.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32804405%2F25bde496568cb23507c9305d7b2ed9b9c2608125.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32804405%2F33de6589ab4c852d1aee6918e727475c3a45c1%25E2%2580%25A6

  • Upcoming Updates - 6 August 2018

    Hello! if It feels like I haven't updated the game in a while, it's because the next update is big - I'm adding a new arena, and my day job picked up. So I'm going to split the update into smaller parts. Some of the updates will be small fixes and menu changes. Thank you for support and let me know if you have any frustrations or ideas for where you see the game going.

  • EA ERROR: RESOLVED - 17 July 2018

    The game has been rolled back to Early Access and thank you for your support.

  • Full Release Error - 15 July 2018

    This game is still in Early Access. Some how it was placed as full release. I'm trying to resolve the issue but steam doesn't allow me to hide the store without their permission. Please do not buy this game if you are expected a full release, bug free title. I'm very sorry for this.

  • The Core Update 4.2.2 - 25 June 2018

    So I did a ton of work. This update places the game in the ballpark of core gameplay. I (temporarily) removed a lot of the items from the last update to showcase what the first arena should feel like. There are still a lot of adjustments and additions coming. I also (for this update) removed the scan lines and screen bulge. They will toggled options in the future. - I fix the issue where crates would spawn over and over again when you live and enter a room. Now they spawn only one time. - Fire fade out time has been shorten to 0.7 seconds. - Corner room 1up's only spawn one time. - Added: Difficulty ai: The game will adjust difficulty to how your doing. - Added: Ratings bar: The ratings bar pairs with the difficulty ai, allowing you to moniter your skill. Max out the ratings and you get bonus gold and pulse from crates - Added Pulse: Items you pick up now you a energy source called "pul…

  • CRUSH will take part in the Summer Sale but, - 22 June 2018

    Steam won't let me until June 30. So add CRUSH to you wishlist!

  • UPDATE 4.2.1 - More Items! - 20 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32804405%2F331cabe0dd5a3429e73f4875af460c38b0ffc9b8.png Here comes another quick update: New Additions - Items: Sword, Map, Mines, Tome, Ooze, Multiply, Blade Droid - Pulse: Powers your special items. Use it wisely. - Pickup/Drop Mechanics - Two items slot: Left and right Fixes and Changes - HUD Frame - Center room bug: A clone would be spawned. - Items are now reusable. Powered by pulse.

  • The Rogue like update! - 16 June 2018

    CRUSH is getting a major update right now. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32804405%2F7d01975ceb56be9aef69efca901c68317e43786a.png Additions: - Varied rooms: Dead ends, cut offs, bridges. - Map: The rooms are random but not disorganized, so now you can track where you're at. - One use items: Blunderbust (shotgun), personal shield (belt), speed boots (boot). - Types of money: Gold bars, VCR, diamond, tablet. (for upcoming shop) - Crates: Small crates contain coins. Large crates contain items and larger sums of money. Changes and Fixes: - Arenas are now grid based rooms. - Arenas are now explorable. - Enemies no longer drop money. - Ammonaught no longer drop 1up’s. - 1up’s are hidden around the arena. - Find and defeat the boss to advance to the next arena: Somewhere in one of the outside rooms. - Removed endless zombie rush. (For now) - Fix the issue wher…

  • Upcoming Update - 10 June 2018

    Here is what to look forward to with the next update (there may be more added too this list) : - Full Screen bug fix - Persistant objects - Better defined arena exploration, with a map - Crates with items - Barrels to destroy... everything

  • Fullscreen Shenanigans - 6 June 2018

    I just fixed the super annoying fullscreen glitch... The little devil only showed up only after export. So feel relieved about the upcoming update.

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