- Gatlin' - 10/05/2025 Patch - 6 October 2025
Upgraded Unity from 2021.3.16f1 to 2021.3.45f2 to address a Unity security vulnerability
- Gatlin' - The Delightful Update - 7 December 2024
Gatlin' - The Delightful Update (V1.2.0) Additional eye candy for your neverquenching eyes. Introducing... death!! A wise man once said, "DUDE, I just spent 84 minutes on this GODFORSAKEN boss fight. Why did it just END? Why couldn't I see the boss SUFFER as it faded away into the ETERNAL abyss we all slowly march towards? I DESERVE that much, I GAVE you $4.99." I'm not your therapist, in fact, I'm probably the opposite of one with what I offer you. Anyhoo - sure! All bosses now have some form of death animation. Now go feel accomplished, sport. Pop off. Slay. 💅🌟 Moisten your eyes! A second wise man, no relation, once said, "DUDE, why do I have to fight The Beholder EVERY time I battle Art? What is WRONG with you? Seriously, I'm earnestly asking. How do you sleep at night?" Still not your therapist, nor are you mine - keep that Gatlin-related trauma to yourself. Anyhoo - OK! Blot's ch…
- Gatlin' - The Easy Update - 20 January 2023
Gatlin' - The Easy Update (V1.1.0) More content, more QoL, less throwing your keyboard against the wall. Guaranteed. Introducing... Easy Mode! We get it, Gatlin' is a hard game - that's intended, not a bug. However, our Chief Balance Officer (me) and Head Intern (also me) have been bickering back and forth for nearly three years now about making the game easier. Long story short, the Head Intern decked the CBO and stole his computer. We have Easy Mode now. While Easy Mode is enabled: Blot can take two additional hits before dying horribly. That's right, his suffering is prolonged and even worse - you horrible, horrible, person. Boss achievements cannot be earned A new level modifier - Tumbleweed! It's goofy, it's silly - it's... actually quite difficult. Pair this with Easy Mode for a unique experience. Entirely Organic Achievements! Continuing the streak of more achievements, here ya g…
- Gatlin' - The Dusty Patch - 13 January 2023
Gatlin' - The Dusty Patch (V1.0.5) A completionist's wet dream. Achieving 100% has never been more possible. Literally. Highlights: Lowered the threshold of kills needed for a large amount of achievements The "Free Fallin'" achievement is now actually possible to earn Changes: Lowered the number of Note kills required for the "Symphonic" achievement from 1,827 to 44 Lowered the number of Knight kills required for the "Midknight Crisis" achievement from 1,500 to 250 Lowered the number of Photo kills required for the "Right to Privacy" achievement from 2,000 to 404 Lowered the number of targets required for the "Target Practice" achievement from 1,000,000 to 1,000 Lowered the number of deaths required for the "Live, Die, Repeat" achievement from 10,000 to 5,000 Adjusted the "Intro" level to make it more feasible to jump off the map (what are these patch notes??) Changed the credit text on…
- Gatlin' - The Promised Update - 16 September 2020
Gatlin' - The Promised Update (V1.0.4) We promised to leave early access by 2021 at the latest. Guess what, it's 2020? We're leaving early access. DEVELOPMENTAL HELL? NEVER HEARD OF IT! Highlights: PROMISED graphical polishing! Nearly all sprites are enhanced. Now that's what I call jpeg! BOUNTIFUL bug fixes! That's right, if you complain about a bug, we'll fix it! PLENTIFUL new OST! Thank DJIVVI (aka Cadence Hira) or else. Three new achievements! Dumb Ways to Die Photo Finish Ramblin' Man Changes: Almost all of the game's sprites/terrain overhauled graphically The current level name is displayed in the pause menu Entering a level now has a transition Performance increased drastically in all levels where Blot has his gun Graphic priority changed from "Very Low" to "Medium" by default Default FOV changed from 0 to 6 FOV is now on a scale from 0 to 12 instead of -4 to 6 All levels polishe…
- Gatlin' leaves early access on September 16th! - 22 August 2020
Pretty self-explanatory. Full release. Big update. September 16th 2020. Check out our Twitter for teasers and more info!
- Gatlin' - 1.0.3 Beta Testing has commenced! - 28 February 2020
https://pbs.twimg.com/media/ER5U65GXUAc_sCh?format=jpg&name=large Joining The Beta Test In Four Easy Steps Own Gatlin' on Steam Right click Gatlin' in your library, go to "Properties" Go to BETAS, enter the password "gatlinbetapassword" Select the Beta build - you're good to go Scream bugs at us via discussion boards or Twitter Premeditated FAQ I did all of the above, why isn't the beta different? The beta is only live on Windows systems at the moment. How do I switch back? To switch back to the live version, all you need to do is opt out of the beta. Unselect the beta branch in the BETAS tab. What's new? There are currently no patch notes for the beta. The big highlights are controller support, overhauled graphics, and several new options. How stable is the build? Very stable! You should experience the exact same stability as the live version. The main issues we expect you to encounter…
- Gatlin's OST is on sale now! 🎵🎶🎹 - 18 February 2020
Check it out today! It includes the original soundtrack for the entire game. Any future music expansions will be included as well. https://store.steampowered.com/app/1216070/Gatlin_OST/
- Gatlin' - The Annual Big Comprehensive Holiday Update #1 - 24 December 2019
Gatlin' - The Annual Big Comprehensive Holiday Update #1 (1.0.2) Introducing the first-ever "The Annual Big Comprehensive Holiday Update." We're starting off relatively small this year, but we hope to make this a big thing for Gatlin' in the future once/if we pick up more of a community. Highlights: OST is finally here! Thank DJIVVI (aka Cadence Hira) for joining Gatlin' as the composer! Some levels still have placeholder music, but over time we plan on covering all the bases! New world! Introducing "Art's Rejects." These levels are various polished concepts that were taken out of story mode for being on the crueler side. New boss! Meet "Credits." Credits is a physics-based boss battle that ideally makes giving proper credits not annoying! Well, not annoying in the traditional sense. New boss! Meet "Damn." Damn is a unique boss fight. It resides at the end of Art's Rejects. We'll leave…
- Gatlin' - 20% Off! - 19 December 2019
Gatlin' is on sale for 20% off during the Steam Winter Sale! Buy your friends a copy if you want to officially be that guy. Additionally, Gatlin' is set to receive its first-ever major winter update on 12/24! Get ready!
- Gatlin' - Patch 1.0.1 - 22 November 2019
Gatlin' - Patch 1.0.1 Achievements: You are now reminded of your progress to the 1M bullets achievement every 10,000 bullets fired Various incremental achievements for dying have been added "Chain Reaction" added "CT Sided" added "Terminated." added Fixes: Explosion SFX volume reduced by 25% Fuse SFX volume reduced by 20% Closing out of the settings menu using the "X" now actually works Changes: Enemies have been completely rewritten codewise, they should be more consistent and more fun to fight against! Default music volume has been reduced from 60% to 20% - your ears live to ring another day Explosions have been made consistent rather than random for the sake of speedrunning consistency The "Antique" (suit of armor) is now immune to spikes The Lobby has been expanded upwards
- Gatlin' - The Ticked Off Update - 3 November 2019
The Ticked Off Update Introducing Explosives They kill you and enemies - use them or avoid them, the choice is yours! Yes, explosives do have chain reactions! Explosives have been added throughout Story Mode! New Props Props have been added throughout Story Mode! Minecart Pickaxe Debris Ink Crystals Lantern M80 TNT Landmine Change Log Minigun Acceleration Caps Increased Blitz max speed has been increased from 30 to 45 units Pogo max speed has been increased from 30 to 60 units Level Tweak: Tutorial A lantern and minecart have been added to the secret cavern at the start Level Tweak: Level 1 Mining equipment has been scattered throughout the level Level Tweak: Level 2 The end of the level has been made much less blind Level Tweak: Level 3 Mining equipment has been scattered throughout the level A minecart full of explosives has been added to the center hallway Level Tweak: Level 4 A mine…
- Gatlin' Launches! - 31 October 2019
Gatlin' is now out of alpha and available to purchase! Snag it for only $4.49 in this special launch sale. Now would be a great time to convince your friends that you can beat the game faster than them, even if that's objectively false. Nothing screams Halloween more than racing your friends in a flash-inspired game while failing miserably. Okay, maybe that's you screaming about how they're better than you - but our point still stands!