- Sector Unknown - Latest Devlogs Part II - 20 February 2025
Sector Unknown - Latest Devlogs Here are some devlogs from my latest sci-fi cRPG that I've been working on. Hope you enjoy! If you like what you see, please feel free to wishlist and follow: https://store.steampowered.com/app/2734270/Sector_Unknown/ Devlog: The Planets of Sector Unknown A few weeks back, I wrapped up the last of the five story planets for Sector Unknown. There’s still the “point of no return” planet—the climactic final world—to finish, but every planet leading up to it is now fully fleshed out with quests, writing, and design. Now seems like a good time to share a bit of insight into each of these worlds. Keep in mind, these are just the core story planets—there are also numerous side-mission stations, derelict ships, and other locations scattered throughout the game…. Read More! Devlog: The Setting As humanity expanded into the cosmos, the narrative of "Sector Unknown"…
- Sector Unknown - Latest Devlogs - 10 June 2024
Hi All, Here are some devlogs from my latest sci-fi cRPG that I've been working on. Hope you enjoy! https://store.steampowered.com/app/2734270/Sector_Unknown/ Companions "Welcome to the party, pal!" In my last devlog, I discussed non-combat support personnel that you could recruit for your cause. This devlog will focus on combat companions/party members. These are allies you can recruit to join you on missions if you choose, or you can opt to go it alone. There might be some people that want to murder hobo everyone in the game, including potential companions. Yes, there's even room for serial killers in Sector Unknown... Read More Support Personnel In your adventures across various planets, you'll have the opportunity to recruit a wide range of characters into your organization. While not all of these characters are suited for combat, they will each bring unique skills and contributions…
- Announcement: Sector Unknown - A Sci-Fi cRPG - 8 March 2024
I would like to take a moment and announce my next game, a cPRG titled Sector Unknown. https://store.steampowered.com/app/2734270/Sector_Unknown/ After creating quite a few strategy games as an indie (and mostly solo) developer, I decided, perhaps quite insanely, to create an cRPG instead. This is the genre that I find myself playing and enjoying the most, from classics such as Baldur’s Gate 2, Fallout 2, Fallout New Vegas, Knights of the Old Republic, Mass Effect, to more contemporary games such as Pillars of Eternity, Outer Worlds, Colony Ship, Trudograd, Underrail, and Encased. In short, I really, really like RPGs, and especially ones that use an isometric angle of gameplay. Sector Unknown is sort of my love letter to both the classics and the contemporaries. I think I’m better suited for telling a story than number crunching strategy games (as evidenced by my mixture of reviews in t…
- Age of Gladiators Reforged Launched! 50% Discount For Owners - 27 March 2023
Thanks for your patience last week with the delay. Age of Gladiators Reforged has now launched (a few minutes early even!) I hope you all enjoy the new version of the game. It was a lot of fun for me to revisit my first foray into game design. Looking at my old code I had to shake my head. This one is a complete remake from scratch - the nice thing as well is that it can be updated far easier than the old version. Here is the bundle link for previous owners of Age of Gladiators (50% Discount): https://store.steampowered.com/bundle/8189/Age_of_Gladiators__Pit_Fighter_Bundle/ And here is the link to anyone that just wishes to purchase the new version: https://store.steampowered.com/app/2103620/Age_of_Gladiators_Reforged/ Thanks again to all the previous fans of the series and to perhaps some news ones as well!
- Age of Gladiators Reforged - Monday, March 27th, 11:30 am Eastern Time Launch - 26 March 2023
Hey all, Just a quick note: Age of Gladiators Reforged is on track to be launching on Monday, March 27th at 11:30 AM Eastern Time. Will keep you all up to date! There will be a discount for previous owners as previously announced as well. https://store.steampowered.com/app/2103620/Age_of_Gladiators_Reforged/
- Age of Gladiators Reforged - March 27th Release Date and Discount - 15 March 2023
Hi All, Age of Gladiators Reforged will be launching on March 27th, 2023. This game is a remake of the original game launched back in 2016 with a ton of new features and quality of life improvements. I will also be offering it in a bundle at a steep discount for owners of either this game or the original Age of Gladiators. Thank you for all your support. Hope you enjoy the game - it was a lot of fun and also brought up a lot of memories going back to my first game and revising it to the modern era. Cheers!
- Age of Gladiators Reforged - Coming Soon! - 19 August 2022
It's been a busy Summer. Along with Deadwater Saloon, I would also like to announce Age of Gladiators Reforged, a remake of the original 2016 game in the Unity Engine. The store page can be seen here: https://store.steampowered.com/app/2103620/Age_of_Gladiators_Reforged/ As some of you might know, I created the 2016 game in an engine I (barely) cobbled together from several books. It didn't work in most resolutions and UI/quality-of-life changes were near impossible to implement - so I decided to recreate it in Unity from scratch. The UI has been updated to something made in 2022 (featuring more icons and less text as well as better-looking windows that conform to the overall palette) and many new quality of life additions have been added (daily alert icons across the top for example). As well, numerous other gameplay and aesthetic changes have been made: Combat Mitigation now fed by ag…
- Deadwater Saloon - Coming Spring 2022 - 18 October 2021
I'm pleased to announce our next game Deadwater Saloon, coming out Spring 2022! https://store.steampowered.com/app/1696080/Deadwater_Saloon/ Dive into the wild west as a saloon owner in a volatile frontier town. Customize your character and face the consequences of your choices as you forge friendships and enemies of townsfolk, travellers, outlaws and lawmen. Build the most famous saloon in the territory, or be overrun and destroyed. Create Your Character Playing as a rich and dynamic character in the old west, you will be able to fully customize your attributes to fit your playstyle, such as Mixology, Seduction, and Sneakiness. You will manage your life as well as your saloon, such as maintaining your reputation and getting married. You will struggle with the effects of disease, aging, sanity, and addictions. Form Relationships Provide travellers with a distinct drink parlour, gaining…
- Raiders! Forsaken Earth Discount For Age of Gladiators II: Rome Owners - 9 November 2020
Raiders! Forsaken Earth will be going live on Tuesday, November 10th with a launch discount of 15%. All owners of Age of Gladiators II: Rome will be eligible for a further discount of 10%, making the total discount to 25%. https://store.steampowered.com/app/972010/Raiders_Forsaken_Earth/ This will be done by purchasing the bundle containing Age of Gladiators and Raiders! Forsaken Earth when the game is live - however, anyone already owning Age of Gladiators will only have to pay for Raiders. Will keep you posted!
- Latest Update - May 19, 2020 - 20 May 2020
Here's the latest update notes with v1.3.21. Like the last update, these are based on the well-received feedback from players thus far. Enemy gladiators now level much slower on the easiest game setting Gladiators suffer permanent (-5) stat reduction after receiving a critical injury Property prices increase significantly with each new purchase Toggle option to equip and un-equip gladiators when assigning to hospital Obstructive coins removed from lender screen Thanks everyone for continued suggestions and comments so far!
- Latest Update - April 22, 2020 - 22 April 2020
Here's the latest updates with v1.3.20. Some of these are quality of life changes while others affect the game itself in both difficulty and gameplay mechanics. These are based on the fantastic feedback from players through the last year or so. I'm not done yet, there will be more making it into the game soon. Spectate Only mode added to Game Start for increased difficulty Added age status (Developing, Prime, Declining) to gladiator screen Gladiator morale decreases daily now, making it more important to share purses and build up your ludus Text changes (removed reference to armor and weapon techs and called them smiths instead) Fixed bug where gladiators training weapons would not age on birthday Adjusted rewards and losses (both decreased) from Ludus Raid random events Stat/Grading Key added to Recruit Screen Sliding Notification added when Building is upgraded Decreased text size of…
- Latest Update - New Portraits - 11 September 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32835087%2Fa0bc2b7b3838bca32f1f09211a619c9a795381e8.png With update v1.3.10, ten new Roman portraits have been added to the game. From an old and tired looking gladiator, to fresh-faced recruits, this should provide even more characterization and potential back-story for your gladiators! Hope you enjoy!
- Raiders! - Coming Fall 2020 - 10 August 2019
I'm pleased to announce my next game Raiders!, coming out Fall 2020! https://store.steampowered.com/app/972010 Wasteland Raiders is a post-apocalyptic single-player strategy game by the maker of the Age of Gladiators. Extort, attack and pillage greenhouses, rock quarries, and other industries of the wasteland in order to gain the resources required to build up your forces. Interact with, loot, or capture settlements and industries, spreading your reign of terror - captured settlements will need to be run with an iron-fist in order to ensure they remain under your control. Do battle with local mercenary companies sent to stop your rampage. You are the fearsome commander of the your raiders; the boss. Engage in duels, terrorize both your men and your enemies, and build your physical and mental attributes toward the eventual goal of total domination. Hire, manage, equip and level up your r…
- New Update - Combat View, Ironman, Grid Turning - 4 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32835087%2F70960850baf89d8ea91b06f783cb7053b9289ac1.png Update 1.3.6 is here! Ironman Mode - this has now been added to the game. This should hopefully add a new challenge for people! Combat View - a third view has been added: over-the-shoulder. This allows players to get right into the arena with their gladiators. This is more useful for spectating, but it can also be used for controlling gladiators as well. Combat Turning - gladiators can now spend an action point to turn a certain number of degrees in their hex. This is done by right-clicking on the grid adjacent to the next spot you wish your gladiator to turn. More to come! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32835087%2Fd3ddb11bb26c38339ff08f2e5ea961a3a416be2f.png
- Latest Updates - March 28, 2019 - 28 March 2019
Over the last 2-3 months, I've made some minor but important updates to the game. More will be coming, including additional portraits. Here's a list of the latest incremental changes made thus far: End Turn button renamed to End Day. Forfeiting matches not longer counts as a loss. Gladiators now properly receiving morale during match wins. Weapons and armor costs have been lowered. Removed healing powder from game. Slaves no longer receive a salary at year end. Slaves can be promoted to no longer be slaves. This button can be found beneath the Donate button on the Gladiator view screen. Sell Gladiators - Gladiators can now be sold. To do so, look for a button under their portrait on the View Gladiator screen called "Get Offers". There, other bosses will provide offers to buy a gladiator, with the price determined by fame, wins, and how much the other boss wants them. Some consideration…
- Latest Updates - October 24 (Shields, New Class) - 24 October 2018
Here's the latest updates with v1.3.0 New Combat Class - The Barbari class has been added. This class specializes in no armor and heavy weapons and are generated specifically from German and Gaul ethnicities. They gain a sizeable damage bonus when equipped properly but are fragile due to having no armor. Shields - These have been added under other items. Equipping them takes one slot and adds to a gladiator's block chance. Thanks everyone for continued suggestions and comments so far! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32835087%2F0fa214daf223bf310dbefdccfdfca11cb6a0486c.png
- Latest Updates - September 11th (New Portraits & More!) - 12 September 2018
List of updates over the last week. Game - An additional set of new portraits have been added to the game. Hope you enjoy! Equipment - Items now start with 2000 condition instead of 1000 (does not apply for retroactive weapons already owned). Combat - Fixed bug where gladiator sometimes uses Yarrow with attacks of opportunity and counter-attacks. Game - Gladiators are now unequipped when being added to hospital. Game - AI now assigns expertise properly to armor or weapons based on class. Game - Unequip All button added to individual gladiator screens. Game - Unequip All button added to Armory. Combat - Adjusted fight purse label to show fight purses not being shared for lost battles. Combat - Fixed bug where fast-clicking hot keys would cause issues. Combat - Special equipment returned to armory from dead gladiators. Game - Fixed bug that incorrectly tallied combat stats when equipped w…
- Latest Updates - September 3rd - 4 September 2018
Quite a few updates the last few days. Combat - Players no longer need to assign the same amount of gladiators as the AI to a fight. Meaning a player can pit a single superstar gladiator against 1, 2, or 3 enemies. This opens up a whole new dynamic of betting and money-making, as well as I believe makes for some pretty exciting matches and tests of skill. Combat - Gladiator makes sound now when throwing sand. Combat - Beasts do not convert AP into Counter-Attack chance. Combat - Hold Ground for AI gladiators now convert AP into Counter-Attack %. Combat - Fixed a bug where AI was able to attack an infinite number of times during occasional matches. Combat - Fixed bug where actions panel would sometimes disappear during use of skill or item. Combat - Fixed a bug with boast causing next player-controlled gladiator to miss turn. Barracks - Fixed error in Weapons Training upgrade description…
- Latest Updates - September 1st - 2 September 2018
Quite a few updates the last few days, including an important increase of combat speed in the arena. Combat - Delay between attacks significantly reduced. This speeds up AI attacks and matches considerably. Game - AI controlled gladiators have their morale better managed. Game - Fixed bug misrepresenting the player Perk damage increase for African gladiators Game - Adjusted region label on recruitment screen to indicate scout is offering one or other of gladiator ethnicities Random Events - Staff upgrades will now reflect on Office screen, though not retroactively. Game - Fixed bug where Titan achievement was triggering at 30 million instead of 20. Game - Fixed bug where Augustus achievement was triggering at 60 million instead of 30. Game - Slaves going on quests will now remove all equipment. Combat - Quick adjustment to AP being converted into counter-attack % (from a multiplier of 2…
- Latest Updates - August 30th - 31 August 2018
Big update today, including some combat changes. Combat - Unspent AP at the end of each turn gets turned into a counter-attack buff. So for example, if a gladiator has 5 unused AP, this will contribute 10% to their counter-attack chance during their defensive turn and reset once it is their attack turn again. This should add an additional element of thought when fighting. Combat - Lowered the AP bonus of Inspiration from 5 AP to 3 AP. Combat - Inspiration no longer used any AP. Combat - Reduced glancing blow damage from 30% regular damage down to 20% regular damage. Combat - Counter-attack now triggering during glancing blows. Weapons - Lowered slightly the damage range of Sica and increased slightly the damage range of Spatha. Will only apply for new weapons on the market. Game - Donate button costs 3,000 gold now instead of 2,000. Combat - Fixed bug where counter-attack attempts were…