SPSTEAMPULSELIVE ANALYTICS
Razerwire:Nanowars

Razerwire:Nanowars Steam metadata

Hammer & Ravens | Feb 28, 2018 | game

Released

0players observed · 22 September 2026 - 10:41:10 UTC

ActionCasualIndieArena ShooterBullet HellSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)754
  • Revenue (VGI)$687
  • Review score86% positive

Razerwire:Nanowars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)754
  • Revenue (VGI)$687
  • Review score86% positive
  • Total reviews110
  • Release dateFeb 28, 2018
  • DeveloperHammer & Ravens
  • PublisherHammer & Ravens

Genres: Action, Casual, Indie

Company pages: Developer: Hammer & RavensPublisher: Hammer & Ravens

Top Steam chartsTop 100 gamesGame directorySteam Store page

Razerwire:Nanowars Steam metadata

Razerwire:Nanowars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/788930/metadata
Steam Storehttps://store.steampowered.com/app/788930/
Steam Communityhttps://steamcommunity.com/app/788930
PCGamingWiki search
IGDB searchSearch IGDB for Razerwire:Nanowars

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 95 positive, 15 negative

Price and discount

$0.69 (65% off from $1.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Stats, Steam Leaderboards

Achievements

25

Platform releases
  • Steam 28 February 2018
  • Xbox 17 December 2021

Latest Steam announcements

  • A new game announced! Ale Abbey, a monastery brewery tycoon! - 9 June 2024

    https://store.steampowered.com/app/2789460/Ale_Abbey/ Ale Abbey is a monastery brewery tycoon set in the late Middle Ages. Assign your carefully selected crew of brewers to research new styles and better practices, craft recipes, and brew beer using real-life tools and methods. But that's not the end of it! Trade your beer in the surrounding villages and towns, store your beer for your own little brewers or use it to sway Lords and Bandits alike to win their favor. Made by a team that appreciates beer and respects the art of crafting it, Ale Abbey is a pixelated wink to the ones that not only kept the craft alive but also perfected it through harder and darker times. Accurate ingredients, realistic practices, demanding audiences (!), and a handful of trusty monks and nuns ready to brew. Although realistic, Ale Abbey has been developed under the premise of being zen and stress-free, so i…

  • 1.31 - 17 September 2021

    * If you hit Spacebar in the Settings menu, it will deactivate the strobo and glitch effects when the Pod is damaged or scrambled

  • v1.3 Free Full Visual Reskin - 14 September 2021

    Some time ago I told you wasn't done with Razewire, and here's the proof the I ain't be lying. With the help of Francesco (@NerdsWe on Twitter) and his magic pixels, we did a full visual reskin, in-game, banners, UIs, etc, everything. It comes now as a free update of the main game. IF you are curious to see what the game looked like before, though, just access the old_visuals beta branch, and you'll be able to play the last version before the reskin, still with the old graphics. I won't spoil you more, but who knows, maybe in the next months there will be some more surprises about Razerwire.... Cheers! Dr.H

  • A surprise is coming with v 1.3 - 2 September 2021

    We've got a surprise for you, it's major and we won't spoil it beside what you can see in the header picture of this blog entry. What is happening to Razerwire? ːlunar2019grinningpigː Stay tuned and you shall find it out!

  • Our game, Empires in Ruins, leaves early access with a 20% discount. - 25 March 2021

    Even though I released Razerwire:Nanowars in 2018, and we produced Headbängers in Holiday Hell in December 2020, I have been working on Empires in Ruins, with ups and downs due to freelancing, since 2015. In february 2018 we released it in Early Access, and now, after 13 months, we are finally ready for the big release! https://store.steampowered.com/app/604510/Empires_in_Ruins/ Even though fully different in visuals and style from our already released games, we did craft Empires in Ruins with the same intent and passion. To create something unique, with character and personality. Even though it might not be your cup of tea, it would be awesome if you could give it a wishlist if just to help us gaining a bit more of visibility! If you like it instead, well, that's even better and you are welcome to buy it, play it, enjoy it and review it! See you soon, Cheers, Dr.H

  • Razerwire is back! - 26 January 2021

    I did let Razerwire rest for quite a while, didn't we? You guys liked it and played it for now almost three years (HOLY CRAP!), and it's quite some times that we play with the idea that Razerwire needs some more love. And this is the first step! First of all, I now updated the game to the latest unity build, making sure that it's using the most recent drivers and technology. Then I fixed some usability issues with the menus, mouse cursor and saves. And now...well, what comes next I can't spoil yet, but I am fairly sure that you will appreciate it! Until then, if any problem, please don't hesitate to write in the forum, the Wire is back! v1.2.0 Ported the game to the latest unity build and fixed related issues Locked cursor on screen for multidisplay setups Improved navigation of the upgrades menu for mouse and pad Stabilized usage of settings menu (for both pad and mouse) Fixed a minor…

  • Minor Update 1.08 - 18 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31950538%2Fb8c43eff184b91de723d2005800c18b304a4d141.png Hi guys, I know I've been silent on this page, but RWNW had had very little problems since the last time, close to zero (one to be precise, and very minor) bug report, and therefore well, we kept on working on my other big project. But it's halloween, and as today (18.10.18 at 10 am, Valve time) the game enter sales, a little update was due. * Halloween themed mines graphics * Skull decals on the generator * Fixed a tiny bug on the shooting of the Antimatter bullets So as you see, I didn't forget about you!!Well, I guess for now that's it! Cheers, H

  • Major Update 1.07 - Full controller support - 10 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31950538%2Fb8c43eff184b91de723d2005800c18b304a4d141.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31950538%2Fbcc505ac3aff6400ca74a35b452e73f7a5dcf277.png Added Full controller support, Game and Menu Changed the naming system for new profiles to allow use in Big Picture Shortened the duration of the Nanoblade (tiers 2 and 3) Dear Razewires, the time has come for a big update. Lots of you asked for a fully supported game controller build of RWNW, and here we are! Personally I think think that having been born with mouse in mind as a controller, the game is quite harder with controller, even though after a while that I was playing with it I started loving it. But on the other hand, I am SO BAD with the controller, that I hardly represent a standard user :D But that said, now it's in, you can choose to u…

  • Minor Update 1.06 - 20 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31950538%2Fb8c43eff184b91de723d2005800c18b304a4d141.png Hello guys, I know I promised a new powerup for this month, but I honestly didn't have enough time for it, but I made a couple of fixes to the current version of the game The game can't be paused by mistake during the loading screen Fixed a minor bug with the mines timers Balanced out the teleporting times and range of the teleporting enemies Keep on giving me feedback and I will keep on applying it (and yes, the XXL extension of the game is growing on design, will update you as soon as i have a bit more free time!) Cheers, H

  • Post MayThe4th-ic Chill - 19 May 2018

    Hello dear players of RWNW!! Sales are over, and with it the MayThe4th Edition too. The traditional Generators are back in place, only the beam remained by mistake the MayThe4th Edition color for now ;) Anyway, there will be a new Special Edition next month, with a couple of additional tiny fixes and possibly a new powerup too, so stay tuned if you wanna try them in action! I am also still experimenting with the Controller integration, but up until now I didn't find any comfortable integration with the game gameplay. RWNW is really mouse bound, so it's hard to break that bond somehow! As a last thing, a big big thanks to everybody that left a review. Reviews are what keeps a game afloat or sinks it on Steam nowadays, and while RWNW might not be a top seller, I am extremely proud of how it's doing and of the 100% current positive reviews ratio. Cheers, Emiliano, @DokHgn

  • MayThe4th Update 1.05 - 4 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31950538%2Fb3040a78fed2e5196eb4bd22a986f84cec1f158f.png It's THAT day! And even while hunting nanobugs, you should really celebrate it! How to? That's simple, we're pushing up a Limited Edition that is gonna be playable only for 14 days! Check it out to see what's different from the usual one ;) Meanwhile, I kept on getting feedback, and I kept on updating the game. Here's some of them, I think they're quite delicious in terms fo gameplay. Play the game as LE MayThe4th Edition for two weeks starting on 04.05.18 Upgraded combo system and added combo bar in UI Mines now have timed explosions and visible timer The powerwave can now be activated also by holding the Space bar Ah, and by the way, I am also working on the Controller integration ;)

  • Minor Update 1.04 - 23 March 2018

    Update 1.04 Picking up the Powerwave now causes a delay on the next powerup respawn Added DLC in game link for non-owners Fixed a very minor glitch on one enemy visuals Here we go, new week new tiny update. Bring more feedback in, share the game with friends, colonize those leaderboards, meanwhile I am about to start working on the next gameling for your ;)

  • Minor Update 1.04 - 23 March 2018

    Update 1.04 Picking up the Powerwave now causes a delay on the next powerup respawn Added DLC in game link for non-owners Fixed a very minor glitch on one enemy visuals Here we go, new week new tiny update. Bring more feedback in, share the game with friends, colonize those leaderboards, meanwhile I am about to start working on the next gameling for your ;)

  • Major update 1.03! - 16 March 2018

    Update 1.03 Leaderboards visible in game from the Main Menu! Increased the power of Tiers 1,2 and 3 of the Antimatter powerup (Now 4,8 and 16 shots while before it was 2,4 and 8 shots) Increased the power of Tiers 1,2 and 3 of the Nanomissiles powerup (Now 2,3 and 7 missiles while before it was 1,2 and 3 missiles) Anabolishields provides immunity to Mines explosion Increased the loading time for Tiers 1,2 and 3 of the Powerwave (Now 6/5/4 seconds) Barely 2 weeks from release, already 3rd update and a major one at that? Well yes! Why? Because release gave me access to a wider and more varied set of players, and therefore I could gather more feedback and get better ideas for the game. The "in-game" part of the update aimed at balancing out some powerups, decreasing a bit the power of the Powerwave and making the other powerups sexier and stronger also at their base tiers. The second side…

  • Major update 1.03! - 16 March 2018

    Update 1.03 Leaderboards visible in game from the Main Menu! Increased the power of Tiers 1,2 and 3 of the Antimatter powerup (Now 4,8 and 16 shots while before it was 2,4 and 8 shots) Increased the power of Tiers 1,2 and 3 of the Nanomissiles powerup (Now 2,3 and 7 missiles while before it was 1,2 and 3 missiles) Anabolishields provides immunity to Mines explosion Increased the loading time for Tiers 1,2 and 3 of the Powerwave (Now 6/5/4 seconds) Barely 2 weeks from release, already 3rd update and a major one at that? Well yes! Why? Because release gave me access to a wider and more varied set of players, and therefore I could gather more feedback and get better ideas for the game. The "in-game" part of the update aimed at balancing out some powerups, decreasing a bit the power of the Powerwave and making the other powerups sexier and stronger also at their base tiers. The second side…

  • Mac Os X version available! - 5 March 2018

    It's here! After a couple of days of struggle, Razerwire is now also available for Mac Os X. The only limitation is that even though performance-wise it would have no issues in running on much older machines, it requires the operative system to be at least 10.9 or newer. Blame it on the engine, unfortunately there is nothing I can do about that. But tech surveys seem to show that 98% of the active steam mac users have newer OS, so I hope it won't be a problem. Enjoy! Emiliano, @DokHgn

  • Mac Os X version available! - 5 March 2018

    It's here! After a couple of days of struggle, Razerwire is now also available for Mac Os X. The only limitation is that even though performance-wise it would have no issues in running on much older machines, it requires the operative system to be at least 10.9 or newer. Blame it on the engine, unfortunately there is nothing I can do about that. But tech surveys seem to show that 98% of the active steam mac users have newer OS, so I hope it won't be a problem. Enjoy! Emiliano, @DokHgn

  • First Update already! - 2 March 2018

    Updates 1.01+1.02 Decreased by 1 second the jammed Wiredrive duration. Increased the score value of low tier enemies. Increased by 2 the number of base enemies per wave. Shortened the progress of appearance of stronger enemies. Slightly reduced maximum waiting time for powerups. Anabolishield now provides immunity from scrambling bullets and has slightly increased duration. Hello Razerwireres! It should not come as a surprise that less than 48 hours after the steam release I am already pushing the first update. RWNW™ went through quite a lot of beta testing for such a small game, but I was sure that more and new feedback would have popped up upon release. Wider community, new gamers, new ideas and new opinions. What I basically did here up until now, listening to the new community on Steam, is to shorten up the first phase of the game. Several players deemed the first 4-5 minutes of the…

  • First Update already! - 2 March 2018

    Updates 1.01+1.02 Decreased by 1 second the jammed Wiredrive duration. Increased the score value of low tier enemies. Increased by 2 the number of base enemies per wave. Shortened the progress of appearance of stronger enemies. Slightly reduced maximum waiting time for powerups. Anabolishield now provides immunity from scrambling bullets and has slightly increased duration. Hello Razerwireres! It should not come as a surprise that less than 48 hours after the steam release I am already pushing the first update. RWNW™ went through quite a lot of beta testing for such a small game, but I was sure that more and new feedback would have popped up upon release. Wider community, new gamers, new ideas and new opinions. What I basically did here up until now, listening to the new community on Steam, is to shorten up the first phase of the game. Several players deemed the first 4-5 minutes of the…

Patch notes and updates

S.noRelease datePatch nameGID number
117 September 20211.315418383147738833742
223 March 2018Minor Update 1.044249665521688408467
316 March 2018Major update 1.03!4249665521688408618
42 March 2018First Update already!4249665521688408877

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID788930
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.69 (65% off from $1.99)
Free to playNo
Discount65%
Original price USD$1.99
Current price USD$0.69
Release dateFeb 28, 2018
DeveloperHammer & Ravens
PublisherHammer & Ravens
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent86%
Positive reviews95
Negative reviews15
Total reviews110
Steam recommendationsNot available
Achievements25
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/788930/

Short description

A modern revisitation of the 80s arcades. Use your Razerwire to cut through waves of nanobugs with a rogue-like inspired progression.

About this game

RW:NW™ is a personal revisitation of the 80s' arcades where I spent most of my pocket money as a kid. It's also my very first solo project after six years of working on much larger team projects. After all that work on slow pachyderms, I wanted to take a stab at something smaller, faster to make, and granting a more immediate fun. So, I dusted a gameplay idea I hid in a drawer a couple of years back, I set it up as a 30 minutes-a-day project and started working on it during lunch breaks. When the prototype was welcomed quite enthusiastically by the first testers, I decided to make it real. Razerwire:Nanowars™ is as a simple little game, quite replayable and with a little nice set of upgrades, achievements and highscores to beat to satisfy the progression geek in all of us. It is suggested to play with a mouse, but now since version 1.07, Razerwire integrates full controller support as well If you get to have half the fun playing it as I had making it, I think you'll cherish it! Cheers, Emiliano, @DokHgn Use the mouse to maneuver a monomolecular filament (the RazerWire) to protect your generators and kill the nanobugs assaulting them. Survive endless waves of attackers with increasing difficulty. Avoid hits on the Generators. Use the RazerWire to destroy your enemies. Use left and right mouse click to activate some powerups (like the Antimatter Blaster and the PowerWave). Enjoy a rogue-like progress: Survive as many waves as possible, die, use earned points to unlock upgrades and powerups, and then jump back in the fight (there are checkpoints every 20 waves, no worries!) Multiple enemy types with several variants each : 7 Movement types (including Teleport, Accelerating Zig zags and Escaping from the Wire) 4 Shooting modes including homing missiles, scrambling bullets and all-around shooting 2 Armor types Multiple unlockable upgrades for the Wire including Shields, Armor, Health and Recovery Times Up to 7 powerups including Anabolishields, Nanoblades and Chrono Molasses Procedural difficulty increase in the endless waves progression If you like what you see, feel free to follow me (@DokHgn) and RWNW (@RzW_NW) on Twitter! Support is the best fuel…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.69
  • Highest observed: $0.69

Razerwire:Nanowars's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.69, the highest is $0.69, and the first visible tracked price is $0.69. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -65%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -65%, with a lowest recorded final price of $0.69 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.69, from Sep 22, 2026 through Sep 22, 2026. The latest run records $0.69 for 1 day of uninterrupted daily tracking with a listed discount from $1.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.69
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Razerwire:Nanowars at $0.69 in USD, with a listed base price of $1.99 and a -65% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.69$1.9965%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.69.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.69$0.69No change65% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.69.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.69$1.9965% (Steam sale)Steam Store - Steam sale

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.