Kate's Test news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score82% positive
- Total reviews22
- Release dateFeb 17, 2018
- DeveloperAzurezero
- PublisherAzurezero
Genres: Action, Adventure, RPG
Company pages: Developer: AzurezeroPublisher: Azurezero
Kate's Test Steam news
Kate's Test news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New update! Bug fixes 15/4/2018 - 15 April 2018
Minx played my game. This makes me pretty happy but she found some bugs I didn't know about. It seems that the cause of some of them were kate's double wield ability in the last area, so I've removed it. This script is a pain to work with. I had to remove my favourite puzzle in the game before release because the hookshot script couldn't handle it. People have been asking for sequels, but I currently don't have any good ideas for one. Still, I'd like to hone my sense of humor to make you all laugh in future.
- 30% OFF Sale (March 19th - March 27th) - 19 March 2018
The game's been out for a month now, so today I'm putting the game on sale to celebrate, for the next 8 days you can get Kate's Test at a 30% discount. If you liked the game, please consider reccomending it to your friends or writing a review, every bit of attention it gets will help. So I'd be grateful.
- 30% OFF Sale (March 19th - March 27th) - 19 March 2018
The game's been out for a month now, so today I'm putting the game on sale to celebrate, for the next 8 days you can get Kate's Test at a 30% discount. If you liked the game, please consider reccomending it to your friends or writing a review, every bit of attention it gets will help. So I'd be grateful.
- New update! - 27 February 2018
This version adds some extra jokes to the game. The paintings in the casino gallery can now be examined. Also, by popular request I figured out how to add a load option to the in game menu. Which has already lead one let's player to accidentally load when they intended to save. Excellent! Also changed the front door to look more like a front door after people got stuck repeatedly getting the new bad ending by going back to bed after receiving the invitation.
- New update! - 27 February 2018
This version adds some extra jokes to the game. The paintings in the casino gallery can now be examined. Also, by popular request I figured out how to add a load option to the in game menu. Which has already lead one let's player to accidentally load when they intended to save. Excellent! Also changed the front door to look more like a front door after people got stuck repeatedly getting the new bad ending by going back to bed after receiving the invitation.
- RPG Maker Ace RTP [solved] - 20 February 2018
I'm being told that the game is saying it requires the RTP. I actually included the rtp in the game, I don't know why it's saying that. So, here's a link to the rtp until I can figure out what's going on. http://www.rpgmakerweb.com/download/additional/run-time-packages It really is confusing though. Normally, a game would run and only crash when it tries to use an asset that doesnt exist. Edit- I changed the ini file to tell the game no rtp was necessary, it works now.
- RPG Maker Ace RTP [solved] - 20 February 2018
I'm being told that the game is saying it requires the RTP. I actually included the rtp in the game, I don't know why it's saying that. So, here's a link to the rtp until I can figure out what's going on. http://www.rpgmakerweb.com/download/additional/run-time-packages It really is confusing though. Normally, a game would run and only crash when it tries to use an asset that doesnt exist. Edit- I changed the ini file to tell the game no rtp was necessary, it works now.
- That was A nice nap! - 17 February 2018
Just uploaded a new version of the game. Various bugfixes that slipped through the net while testing earlier today. Fixed achievement calls, 3 of them were wrong. Changed dialogue from previous version where you didn't get the Hero Sword until the end. Reworked the special death event so it doesnt crash, it confuses me because dying to bombs doesn't crash the game, but dying to hp=0 or calling game over does. Fixed various textboxes. Re-added the script that moves the battler portraits down. I hope you enjoy the game. Round 2! Fight! Fixed the ending gate and the wisdom dungeon. Reverted to just Fight and Escape on the battle screen.
- That was A nice nap! - 17 February 2018
Just uploaded a new version of the game. Various bugfixes that slipped through the net while testing earlier today. Fixed achievement calls, 3 of them were wrong. Changed dialogue from previous version where you didn't get the Hero Sword until the end. Reworked the special death event so it doesnt crash, it confuses me because dying to bombs doesn't crash the game, but dying to hp=0 or calling game over does. Fixed various textboxes. Re-added the script that moves the battler portraits down. I hope you enjoy the game. Round 2! Fight! Fixed the ending gate and the wisdom dungeon. Reverted to just Fight and Escape on the battle screen.
- It's a bit late but... - 16 February 2018
I decided to work on an extra scenario for the game. It's gonna be a stretch but if I continue to work at my current pace the game will still be released on time. The new scenario is inspired by The Legend of Zelda: A Link to the Past and makes use of mechanics like the hookshot and bombs for more puzzle goodness. I wouldn't be surprised if this scenario doubled the length of the game. I've participated in game james with crunch time before, but nothing like this. I wonder if I can properly think up 3 bosses for the dungeons. Look forward to finding out.
- It's a bit late but... - 16 February 2018
I decided to work on an extra scenario for the game. It's gonna be a stretch but if I continue to work at my current pace the game will still be released on time. The new scenario is inspired by The Legend of Zelda: A Link to the Past and makes use of mechanics like the hookshot and bombs for more puzzle goodness. I wouldn't be surprised if this scenario doubled the length of the game. I've participated in game james with crunch time before, but nothing like this. I wonder if I can properly think up 3 bosses for the dungeons. Look forward to finding out.
- More previews - 13 February 2018
https://www.youtube.com/watch?v=-WlUfHoKGl8 Thought I'd show this off because not many people choose to do it. I made an interactive title screen for the game. After the partner leaves a mysterious letter arrives for Kate. The original title screen can still be viewed If you quit to title screen or beat the game.
- More previews - 13 February 2018
https://www.youtube.com/watch?v=-WlUfHoKGl8 Thought I'd show this off because not many people choose to do it. I made an interactive title screen for the game. After the partner leaves a mysterious letter arrives for Kate. The original title screen can still be viewed If you quit to title screen or beat the game.
- Kate's Test is only 7 days from release - 10 February 2018
https://www.youtube.com/watch?v=DXAerPoPvqA Only 7 days to go! I thought I'd show off more of the sort of thing you can expect from the game. If you get captured in the ninja girl scenario. You get to do this rope escape minigame, only getting to struggle free of the ropes while the guard isnt looking.
- Kate's Test is only 7 days from release - 10 February 2018
https://www.youtube.com/watch?v=DXAerPoPvqA Only 7 days to go! I thought I'd show off more of the sort of thing you can expect from the game. If you get captured in the ninja girl scenario. You get to do this rope escape minigame, only getting to struggle free of the ropes while the guard isnt looking.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 February 2018 | That was A nice nap! | 4249665521688414292 |
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