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Paunch

Paunch Steam news

Kozhakov | Dec 4, 2019 | game

Released

6players observed · 5 October 2026 - 17:33:20 UTC

ActionIndieMassively MultiplayerRPGSportsSteam Store

  • Latest observed players6 · 5 October 2026 - 17:33:20 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Paunch news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players6 · 5 October 2026 - 17:33:20 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews11,290
  • Release dateDec 4, 2019
  • DeveloperKozhakov
  • PublisherKozhakov

Genres: Action, Indie, Massively Multiplayer, RPG, Sports

Company pages: Developer: KozhakovPublisher: Kozhakov

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Paunch Steam news

Paunch news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bare torso update - 21 February 2026

    Bob’s bare torso is back.Camp capacity increased to 6 players.New biome: SnowThis setting is not synchronized and is a local preference. It does not change the actual world/landscape geometry. It can be toggled during gameplay in the game settings. Unique mountain layouts for each biome. Tonemapping settings: LUT profile options added to Graphics settings. Nights are brighter. Reduced foot collider size - successful kicks now require more precision.Reduced vegetation density - it no longer obstructs visibility or makes it harder to find rocks and loot.

  • Patch notes - 5 February 2026

    Increased matchmaking distance — with the Far option enabled, matchmaking is now worldwide (warning: may result in critically high ping). Duel/Sparring duration calculation increased by 15% — now 17 seconds per boulder. Leaderboards display has been restored.

  • Boulder Throwing as an Art - 3 February 2026

    There is no anger — only life. Only movement, weight, and the moment. A boulder throw is not an attack, nor is a kick strike aggression — it is a thought carried through. We do not rage. We live. Again and again, reborn, meeting each other on our feet. All hail Bob!

  • Have You Played… Paunch? - 30 September 2020

    Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Paunch is tagged “Psychological Horror” and “Sexual Content” on Steam, and while this is wrong, it also couldn’t be more accurate. Two players take control of huge sumo wrestlers called Bob and fight to the death by flinging large rocks at each other. One can also opt to charge down the opposing player and lay them out with a solid hook to the chin. It is immediately arousing, yet disquieting. (more…)

  • Empty Boulder Update: Challenges and Achievements - 6 February 2020

    Bob's life was unpredictable, but blissful. What he found in the arena was a revelation. White Boulder A 13th empty boulder has appeared in the arena. This white container is not like the rest: it contains no life, and a hit with it ends the character’s lifecycle. Daily challenges To make the season go by faster and discover the possibilities of the game, complete daily challenges. Each challenge contains a counter for the required value and a limit that cannot be exceeded. Every day you can earn a reward for a single challenge; if you don’t like it or it proves too challenging you can replace it up to two times. Final screen HITS - points from hit KNOCKOUTS - points from hand-to-hand attack COUNTERBLOWS - extra points from similar reply attack SCORING BEGUN - extra 2 points for first hit/knockout Leaderboard In the PROGRESS tab, you will see a leaderboard. Currently in test mode, ranki…

  • Quarter million and "no contest" - 26 December 2019

    Less than month we reached 250000 lifetime unique players, many boulders destroyed. And this is just beginning. no contest Connecting players from different regions is difficult to predict network latency. But you can quickly finish combat without decision. If you see red ping (600+), use "Back" button (Escape by default). No more pain. future Challenges, statistics, achievements, and more at the beginning of 2020.

  • Input system update - 19 December 2019

    key binding - Normal change of control keys (press and rewrite) controller support - Xbox and PlayStation controllers in-game support (select in the mouse settings) - Tune alternate buttons in controls settings bug fixes - More independence from different frame rates - Arabic Windows troubleshooting - Localized ui layout size fix - "Sharp" rotation border damper more sharp

Patch notes and updates

S.noRelease datePatch nameGID number
15 February 2026Patch notes1823825466497965

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