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Identity

Identity Steam news

Asylum Entertainment Inc. | Nov 30, 2018 | game

Released

0players observed · 22 September 2026 - 03:03:18 UTC

AdventureMassively MultiplayerRPGSimulationEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score15% positive

Identity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score15% positive
  • Total reviews2,154
  • Release dateNov 30, 2018
  • DeveloperAsylum Entertainment Inc.
  • PublisherAsylum Entertainment Inc.

Genres: Adventure, Massively Multiplayer, RPG, Simulation, Early Access

Company pages: Developer: Asylum Entertainment Inc.Publisher: Asylum Entertainment Inc.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Identity Steam news

Identity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.0.3.4996 and weapon system info - 26 June 2019

    Some info on the upcoming weapon system in Identity! We've condensed it into a trailer that you can see here: https://www.youtube.com/watch?v=6od9Nzx7YP0&t= Hope you'll like what you see! A few days ago we also rolled out a patch with mostly bug fixes, including a very frequent VoIP crash. Check below for details. Patch 1.0.3.4996 - June 17th As we continue our work on the SWAT module we also continue to work on bugs and quality of life changes. - Fixed a VoIP related crash that could occur when traveling in the elevators or into the cinema. - Changed anti-aliasing to a new custom FXAA based method. This will remove the ghosting effect around your character. - Added image sharpening, defaulted to 80%. You can control this (or disable it) in your video settings. - Added more litter and polish to the world. - Lighting has been overhauled, especially during the day. - Significant performan…

  • Update 1.0.3.4900 - 19 March 2019

    This is mostly a hotfix patch addressing the more significant bugs in the Town Square, although we've also made some visual changes to outdoor lighting which will give a more realistic appearance. Patch Notes 1.0.3.4900 Fixed a bug where grow table dirt plots could move after the table was re-positioned. Radial menu for interaction with objects will now appear properly. Fixed a bug which would sometimes prevent interaction with objects after a radial menu was closed. Fixed a bug causing desync'd movement when holding items like popcorn. Exterior lighting, especially during the day, has been adjusted to be more realistic. Changes behind the scenes to make game testing more efficient for the internal testing team. This should reduce unexpected bugs in future updates. As usual, this will be going live across all servers in about 30 minutes.

  • Update 1.0.3.4891 - 13 March 2019

    As the first update positioned to bring gaming elements and an eventual economy into the Town Square module, we've implemented the first crafting element, marijuana production. Update 1.0.3.4891 Soccer balls have been refactored to produce more realistic physics. We can now also add player controls to the interaction. To start, you can now kick the ball harder if you're holding down your left mouse button when you hit it. Characters can now turn more sharply, especially at high speeds (sprinting). Added a little polish to jumping and landing animation. Fixed a bug allowing you to turn your character while standing from chairs. Fixed a bug which could prevent you from opening apartment doors to which you do have access. Marijuana joints have been removed from the drug dealer. He now sells cannabis seeds instead. Hydroponics table is now available at the furniture vendor. Use this to grow…

  • Update 1.0.2.4843 - 7 February 2019

    This is a minor hotfix patch to address issues found with the previous update. This will be going live in about 20 minutes from the time of this post. Identity Hotfix v1.0.2.4843 Fixed a bug which could sometimes cause people who did not use heroin to see the effects when another player on the server did use it. Fixed a bug which could cause some microphones to queue speech by default on connection. Soccer ball reset timer reduced to 5 minutes of inactivity. A piece of the road clipping into the police station stairwell is fixed up. It should now be easier to place wall-mounted TVs. Drug effects on eyeballs will now be more visible. Bloodshot eyes are back. Heroin will also restrict pupils. Street lamps are now brighter. VoIP range has been slightly reduced to be more physically accurate. House edit mode will now be properly forced off when walking out of an apartment area. Adjusted lig…

  • Update 1.0.2.4826 - 5 February 2019

    While our focus has been on mechanics for the next module, SWAT, we've put together a bunch of fixes and improvements for today's update! We've been building on the weapon mechanics as our primary focus. Once we feel that the weapons are in a state that we feel is ready for the public, we'll be giving you access to a few in the Town Square. In preparation for this, we've opened up the basement of the police station where the shooting range is located. The patch is rolling out on Steam right now. Drop in to check out the changes! Identity Update v1.0.2.4826 Added new VOIP backend system, greatly increasing quality of voice sounds. Character movement has been refactored to allow for better polish and feature expansion in the future. This also now allows you to sprint in all directions. TVs in apartments are now functional. Play YouTube videos, synchronized for everyone around. Added addit…

  • 1.0.1.4710 Live - 31 December 2018

    Hope you all had a merry Christmas! Our devs are now back to work and the bugs are being smashed again. So to wave goodbye to 2018 and say hello to a 2019 full of new awesome features, here's a new build for you all! - Fixed bug with chair path finding where you wouldn't be able to go to the requested spot if you were too close to it when you started. - Removed collision vs pawn for placement/edit actors in housing. - Should no longer be possible to walk around outside cinema or housing while not being in the main instance. This was being used to grief players by getting them stuck. So if that happened to you, try again now! - Made it possible to sit on chairs in apartments. - Fixed bug where sitting on tall chairs would make the player sink into the chair.

  • Hotfix 1.0.1.4704 Live - 20 December 2018

    Fixed that some walls in apartments were unselectable for decorating.

  • Build 1.0.1.4703 Live - 19 December 2018

    Potential fix to red items staying when cancelling placement. Changed furniture placement method to be more lenient on where you can place things. Added Claim Items to the escape menu. This will finally let you claim your apartments in game! (Known limitation here: Can only claim one apartment type per account, it should be one apartment type per char) Art deposit box should now correctly remove the deposited canvas from inventory much quicker. Fixed missing collision in some corridors. Numerous updates to furniture items to make them easier to place. Players should no longer get stuck on police station counter.

  • Build 1.0.1.4685 live - 16 December 2018

    Enabled consumable effects. Details below. This will be expanded a good deal in the future, including addictions and more effect detail. You can now drink all alcohol sold by the bartender. Watch your step! The drug dealer got his hands on heroin. Marijuana effect is now active, affecting your pupils and giving bloodshot eyes. Fixed initial rotation of preview items in shops and inventory. Added more karaoke songs Karaoke song volume reduced to be better suited for the environment. Fixed a bug allowing you to get stuck in a static crouch while moving

  • Hotfix live - 13 December 2018

    Fixed deleting furniture items from your inventory outside of apartments. No more full inventories! Picking up furniture while in apartments should no longer populate your inventory with irremovable items.

  • Build 1.0.1.4643 Live - 11 December 2018

    - Fixed a major physics engine crash. - You can now eat food in the restaurant, although it needs more polish. - Players now spawn outside of the hotel when joining a server. - Fixed bug where non-furniture items placed in apartments would be lost. - Corrected issues with wall decor. - The elevator doors in shaft 2 will no longer block when open. - More furniture placement and rotation fixes. (May leave some already placed pieces rotated incorrectly, sorry for the inconvenience!) - Fixed many seats and chairs around the world where positioning was off. - Added button sound when calling an elevator. - Added sounds to newspaper dispensers. - Held items should be cleaned up properly from the world when a player disconnects. - The white chess queen is now on the proper tile by default. - Overhauled the cinema schedule to include less commercial time.

  • Town Square Release Hotfixes - 4 December 2018

    The Town Square module has been released for a few days and we've been working tirelessly to get everything sorted over the weekend. We did not anticipate the incredible attention which Identity received, and it took some hours to get our systems working under immense load. The first hotfix below was pushed out yesterday. I'm late posting the notes for that one as we've been busy focusing on more patches. I expect that we'll be releasing patches with fixes, improvements and/or new content just about every weekday. The next update is expected to released in a few hours, and so the patch notes are also below. Hotfix 1 Fixed a whole lot of crashes! Settings menu crashes, server joining crashes, and the whole lot of them. Fixed a bug which would make your character invisible. It may still happen from time to time, but will be rare. Your character slots will now always be populated with your…

  • The Town Square is coming! - 7 November 2018

    Identity and the Town Square are finally here on Steam, with a release date in just three weeks on November 30! It's been a long time coming, and we've now completed the foundation for Identity and progress is moving quickly. I look forward to meeting everyone in Ash Hill. Thank you to everyone who has pledged and supported Identity already, or who plan to in the future. It is because of your generosity and encouragement that we've come so far. We at Asylum will do our best to keep you up to date with major happenings here on Steam. Thanks again! Tell your friends about Identity; as our support grows, our team does too.

Patch notes and updates

S.noRelease datePatch nameGID number
126 June 2019Update 1.0.3.4996 and weapon system info2436926440564282971
219 March 2019Update 1.0.3.49003140604542259674634
313 March 2019Update 1.0.3.48912539373912623750383
47 February 2019Update 1.0.2.48432461683368386155538
55 February 2019Update 1.0.2.48262461683368375938649
631 December 20181.0.1.4710 Live2417769111323682057
720 December 2018Hotfix 1.0.1.4704 Live2417769111281930307
819 December 2018Build 1.0.1.4703 Live2417769111278825908
916 December 2018Build 1.0.1.4685 live3244179105172221248
1013 December 2018Hotfix live3244179105160509755
1111 December 2018Build 1.0.1.4643 Live2416641943190207264
124 December 2018Town Square Release Hotfixes2415515408485317609

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