SPSTEAMPULSELIVE ANALYTICS
Bully Beatdown

Bully Beatdown Steam metadata

Almighty Games | Nov 16, 2018 | game

Released

0players observed · 7 October 2026 - 12:15:20 UTC

ActionIndieHack and SlashBeat 'em upFightingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,398
  • Revenue (VGI)$10,285
  • Review score82% positive

Bully Beatdown metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,398
  • Revenue (VGI)$10,285
  • Review score82% positive
  • Total reviews66
  • Release dateNov 16, 2018
  • DeveloperAlmighty Games
  • PublisherAlmighty Games

Genres: Action, Indie

Company pages: Developer: Almighty GamesPublisher: Almighty Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bully Beatdown Steam metadata

Bully Beatdown metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/793600/metadata
Steam Storehttps://store.steampowered.com/app/793600/
Steam Communityhttps://steamcommunity.com/app/793600
PCGamingWiki search
IGDB searchSearch IGDB for Bully Beatdown

Reviews, pricing, and metadata

Review summary

Very Positive

82% positive, 54 positive, 12 negative

Price and discount

$2.39 (40% off from $3.99)

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Steam Leaderboards, Family Sharing

Achievements

48

Platform releases
  • Steam 16 November 2018

Latest Steam announcements

  • It's Official: Full Release!! - 17 November 2018

    Out Now: "Bully Beatdown" Full Release Edition! Thanks to everyone who helped out along the way. Although we've reached full release, we will keep watching for bug reports and fix anything that may have slipped into the game. Please be sure to report your bugs in the discussions. I'm taking notes and will do my best to clean things up in the coming weeks.

  • Update 1.13: Ready for Full Release Nov 16th! - 14 November 2018

    Full Release (Nov 16th, 2018) We are going Full Release on November 16th, 2018. The game is in a fully playable state right now. Achievements I finished coding the rest of the Achievements for the game. Now, every single achievement can be unlocked. The latest achievements include the following; Box of Chocolates Smell Shocked Chemical Warfare Silent Butt Deadly Flatulator Chubby Spree Holy Fat Kid Mighty Brawler Titanic Frenzy Fatinator Monstrosity Porky Power Bully Beatdown Penny Pincher Piggy Banker Tax Collector Greedy Bastard Thug Brute Slayer Butcher Predator Bully Dozer Avenger Vigilante Punisher Cereal Killer

  • Update 1.12: Achievements - 13 November 2018

    Full Release Coming Soon We are planning to go Full Release on November 16th, 2018. I am currently working on completing the last of the Achievements for the game. You can watch me working on the game live on my AlmightyGamesDev Twitch.tv channel. RECENTLY COMPLETED ACHIEVEMENTS... Below are the recently completed Achievements. There will be one more batch before all of the Achievements are finished. For now, here's what was recently added... Sharing is Caring This Achievement demands that you fart on every single character within the game. Sandbagger You must kill any enemy using only a sandbag trap to issue damage. (This is a bit harder than it sounds.. try it!) Spreading The News Without spoiling the location of the Achievement, this one requires the player to stomp on a pile of newspapers somewhere within the game. Almighty Beatdown This Achievement requires the player to beat all o…

  • Update 1.11: More Updates - 11 November 2018

    New Achievements Although there are now 48 Achievements in the game, I have only scripted some of those achievements. You can currently get achievements for finishing the game on each of the 4 difficulties and for maxing out each individual skill. In this update, you can now get an achievement for finding the Save Jesus logo and for squashing all roaches, spiders and rats throughout the game. More to come! Broadcaster Voice Doubling The broadcaster voice for combo bonuses was sending out duplicates, resulting in a loud echoing voice effect which was unintended. This has been fixed. now only one broadcaster voice plays, instead of dozens at at time. Stop Sound When Level Completes Previously, you could continue to hear sounds such as the Fat Kid's Bowling loop after the level was completed. These sorts of sound effects are now being turned off at the time of level completion. Belly Freez…

  • Update 1.1: Stable Build - 6 November 2018

    Belly Bump (Burst) Added a new Belly Bump Upgrade. Now, Fat Kid can burst forward, plowing through enemies as he uses the Belly Bump attack. This feature unlocks and continues to enhance as you gain Skills in Belly Bumping. Combo Bonus Cooldown Timer Added a Cooldown Timer Bar to allow players to visualize the amount of time before the Combo Bonus Timer is reset. Also increased the cooldown timer from 5 to 8 seconds. Fart DOT Fixed the Fart's Damage Over Time (DOT). Also changed the Fart Skill Progression table to max out at 800 Farts (instead of 3,600 which was just too much) Particle System Updates I spent some time improving the smoke, dust, and cloud particles throughout the game. The new particles appear a little smoother than before. Language Settings The Language selection menu is now accessible from the Main Menu. Created a new graphic button to make the Language Selection more…

  • Update 1.09: Bug Fixes & Name Change - 2 November 2018

    Full Release Coming Soon! I am currently working day and night to finish the game with the hopes to fully release by November 16th. You can watch me work live on my AlmightyGamesDev Twitch.tv channel. The game will continue to be improved even after full release. Name Change The game has now officially been renamed to "Bully Beatdown". I felt that the previous name was unattractive to the average gamer and hope that the new name will be more interesting to all. Bug Fixes Player can now punch, kick, stomp, bowl and belly bump all items that are breakable or wobble. Player now gains skills as a result of hitting all enemies, bosses and special boss objects. Damage Text is now shown on all enemies and bosses. When killing bosses, all enemies are automatically eliminated, except for those visible on the screen. Player now needs to unlock levels for each difficulty setting. While playing in…

  • Update 1.08: Gameplay Tweaks - 25 September 2018

    Breakables Now you can walk around punching, kicking, stomping, and bowling through all of the breakable items in the game. I was reluctant about enabling this capability, but after play testing the game for myself, it's obvious that this was the best choice. Semi-Forced Tutorial The Tutorial can be skipped shortly after killing the first enemy. The previous versions of the game required players to complete the tutorial before allowing them to proceed to level 1. After watching a few players struggle with this, I decided to only require the first segment of the tutorial where the player binds the keys and competes against the first enemy. While working on the Tutorial level, I also changed a few minor things. The first enemy spawns a little bit further from the wave wall than before. I also made the warehouse shelves breakable in two steps (rather than only one). Hell Fixes Added “Imp B…

  • Update 1.07: Asian Localization - 21 August 2018

    Chinese, Japanese & Korean Languages This update features Chinese, Japanese and Korean Language Support. There's still a little bit of work left to do with the overall localization. For example, we haven't finished making "Achievements" for the game yet, so we'll hold off before translating the Achievements. The Scoreboard that appears when you complete each level will also be translated before Full Release. With all of the recent additions, the Language Selection Menu has gotten pretty crowded. I intend to create a menu that displays language choices with a little more space between selections.

  • Update 1.06: Language, Lights, Shadows & Progress Bars - 6 August 2018

    Language Updates Language support features translations for all cut scene dialogue, tutorial system & menus throughout the game. Added support for the following languages; * Spanish * Brazilian Portuguese * Turkish * Russian * German * Italian * Polish Lights & Shadows Improved the lighting of the game and added drop shadows to many objects to further enhance the game's appearance. Progress Bars for Attack Skills There is now a series of progress bars located near the Player's health/energy in the top right corner of the game. The new progress bars show details about the player's progress with each attack skill. You can now monitor your progress as you continue unlocking new skills in various attacks. Regeneration Changes Player can no longer regenerate health or energy while within combat range. To regenerate, player must simply stand or walk a few steps away from nearest enemy. Enemie…

  • Update 1.05: Color & Lighting - 8 July 2018

    Color & Lighting Enhancements I spent some time configuring the game's settings to enhance the color and lighting effects. The game's color was very dull before. Now, the colors appear as they were originally drawn, which is much warmer and overall, just a better visual experience. The lighting effects have changed on some of the later levels too. Where before they were just dark and dull, now they are shadowy and rich in vibrant colors.

  • Update 1.04: Tutorial System - 25 June 2018

    Tutorial After watching more and more people play the game, I've gathered that the average person just can't figure out how to read instructions. The "How To Play" menu (which previously explained how to use the controls) has now been replaced with a tutorial system which allows the player to rebind the keys as well as walking the player through how to use the Special Key combinations to achieve Belly Bumps, Farts, Stomps and Bowls. The tutorial takes just a couple of minutes to complete, but should familiarize the player with these essential tid bits of knowledge before starting the game. I've also configured the game to recognize whether the player has finished the tutorial yet, and force the player to complete the tutorial before continuing on to play the game. Level Progress Reset Due to the fact that the tutorial is an actual scene that has enemies, contributes to your skills, and…

  • Update 1.03: Sprees & Combo Bonuses - 18 June 2018

    Broadcaster / Voice Announcements Added an announcer voice that broadcasts Sprees. You'll hear a voice say different things for every 10 combos performed. Sprees Fat Kid will only use a left and right punch until the combos begin to stack up. For every 10 combos, you'll unlock additional punch and kick animations which increase damage and knockback to enemies. There are now 8 punch and 8 kick animations. Bonuses are available at x10, x20, x30, x40, x50, x60, x70, x80, x90 and x100 combos intervals.

  • Update 1.02: Robot Laser & Bug Fixes - 15 June 2018

    Robot Laser The boss in Scene 2 was updated to feature a ranged laser gun weapon that fires laser beams while pursuing the player. This special laser gun attack is in addition to his regular close range melee attack. While making changes to the Robot's missile attacks, the Drones from Scene 6 have also been updated to allow them to shoot while pursuing. Enemy Damage Bug While play testing the Robot on Nightmare, I noticed a glitch where enemies were doing 3x more damage than they should have been doing. I eventually found the bug and fixed it. Now enemies seem to do the correct amount of damage for harder difficulty settings.

  • Update 1.01: Language & Charge - 14 June 2018

    Language Support Added Cutscenes Language Translations for English, Spanish, Brazilian Portuguese, Turkish and Russian. The User Interface is currently still only available in English. I intend to add User Interface Language Translations once I finish up the Tutorial System. I intend to support more languages in upcoming updates too. Future Languages should include; German, French, Italian, Chinese, Japanese, Korean and Polish. Charging Enemies A special "Charge" ability has been added to Grunt, Cheericorn, Shredder and Quarterback (AKA Reggie). This new ability allows these enemies to rush towards the player while smashing through breakable objects that get in their way. As a result of adding this feature to the Quarterback, I have decided to change his Punch resistance to "Half" instead of "Immune". There are also a few less instances of the Quarterback to help balance the game.

  • Soon in Russian, Spanish, Portuguese/Brazilian, Turkish and Polish - 9 June 2018

    We are happy to announce that we are working on several translations. So far we got Russian, Spanish, Portuguese/Brazilian, Turkish and Polish. Soon we should additional languages.

  • Alpha Update: Key Binding - 8 June 2018

    Keyboard Configuration Today's update features a new keyboard binding menu. Use the Escape Key to access the regular in-game menu. From there you can find "Controls". Now you can set your basic game controls for the keyboard. Please note, I haven't gotten around to configuring for the XBOX controller just yet, so you'll have to deal with the default settings for now. But don't panic! This will come eventually. Unity Loader Screen Blues While adding the new Keyboard Binding Menu, I have removed the Unity Loader Screen that appears when you initially start the game. This Unity Loader had it's own method for rebinding keys, which no longer function due to the recent changes. There's also very little practical use for the Unity Loader Screen, beyond choosing Windowed Mode or selecting from a short list of resolutions, so I just got rid of it entirely. I may include options to change resolut…

  • Alpha Update: Optimizations - 6 June 2018

    Quality VS Quantity I had previously optimized some of the enemies by down-scaling their animation sprite sheets. I was able to reduce the installation size by 1.2 GB. However, after play testing the game a few times, I started to realize that some of the game's graphics looked kind of bad. After improving the graphics a bit, the overall change increased the installation space by only 100 MB. This isn't bad, but there's still more optimization to come. (We're still down 1.1 GB from the original file size) Gameplay Tweaks I have continued tweaking the game play by adjusting various enemy stats (such as health and damage for example). I have moved some enemies around and added a few enemies here and there.

  • Alpha Update: Boss Love - 4 June 2018

    Knockback Player can now be knocked back by enemies. Each enemy has been configured to deliver a knockback amount suitable for their size and weight. This update was originally only going to affect bosses (since they are bigger than ordinary characters) but I decided to apply this knockback to all characters, and just give the bigger bosses a much more powerful knockback than the smaller foes. Spider Tank The Spider Tank's movement has been completely changed from the original. Instead of following the player around and often ending up in undesirable places (such as halfway through a building) the big tank now wanders around on it's own node-based path while it's minion Drones continue attacking. This makes it a little more challenging to keep up with the tank while it continuously relocates, all while fending off annoying drones. While working on the Spider Tank, I also fixed some visu…

  • Alpha Update: Locked Levels & Leaderboards - 1 June 2018

    Locked Levels Since the game will be publicly available very soon, I thought it would be a good idea to lock the levels. Now, as with most games, you must complete level 1 to unlock level 2 and so on. Leaderboards I setup the leaderboards today for posting your scores on Steam. If you notice any problems, please be sure to let me know. It seemed kind of buggy. More to come!

  • Alpha Update: Optimizations - 30 May 2018

    Optimizations By resizing most of the character sprite sheets to 512 pixels (instead of 800) I was able to reduce the size of the build by 1.2 GB. However, the build is still very large, so I will continue optimizing while the game goes into Early Access. What this means to players is that the game's file size is still over 3 GB. When the game starts, it stores some of that information in memory. When levels load, more memory is used. Due to the heavy burden of resources, the game will run poorly on computers that lack a good processor and adequate memory. I am working to resolve this, and today's update was a big help. The game is already performing better than it was yesterday and the scenes take far less time to load.

Patch notes and updates

S.noRelease datePatch nameGID number
117 November 2018It's Official: Full Release!!3316234163919914292
214 November 2018Update 1.13: Ready for Full Release Nov 16th!2413262343931581461

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID793600
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.39 (40% off from $3.99)
Free to playNo
Discount40%
Original price USD$3.99
Current price USD$2.39
Release dateNov 16, 2018
DeveloperAlmighty Games
PublisherAlmighty Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent82%
Positive reviews54
Negative reviews12
Total reviews66
Steam recommendationsNot available
Achievements48
Average playtime forever91 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/793600/

Short description

You play a fat kid in school who everyone picks on. Get even with the bullies by beating them up! But be careful not to become one yourself! This story-based comic book style Beat-Em-Up Brawler features Progressive Skill Mastering, 4 Difficulty Settings and tons of stuff to smash!

About this game

You play that one fat kid in school that everyone loves to pick on. But is that really such a good idea? Now you can kick some bully ass by punching, kicking, stomping, belly bumping, bowling over enemies or farting in their faces! "Bully Beatdown" is a story-based comic book style Beat-Em-Up Brawler featuring Progressive Skill Mastering, 4 Difficulty Settings, an uplifting visual experience with tons of stuff to break along the way! "Gamer Geek" and "Goth Chick" encourage "Fat Kid" to ask "Skool Gurl" out to the prom. He builds up courage while fending off bullies only to discover he has become one himself. FEATURES: 9 Unique Levels 8 Bosses 60+ Characters 100+ Breakable Objects 5 Original Songs Steam Achievements Steam Leaderboards Comic Style Cutscenes

Supported languages

English * , Spanish - Spain, Portuguese - Brazil, Russian, Turkish, Italian, German, Polish, Japanese, Korean, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $2.39
  • Highest observed: $2.39

Bully Beatdown's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.39, the highest is $2.39, and the first visible tracked price is $2.39. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -40%
  • Latest sale window: Oct 7, 2026 to Oct 7, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -40%, with a lowest recorded final price of $2.39 during rows named Steam sale. The latest recorded window starts Oct 7, 2026 and ends Oct 7, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.39, from Oct 7, 2026 through Oct 7, 2026. The latest run records $2.39 for 1 day of uninterrupted daily tracking with a listed discount from $3.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.39
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bully Beatdown at $2.39 in USD, with a listed base price of $3.99 and a -40% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.39$3.9940%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.39.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.39$2.39No change40% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.39.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$2.39$3.9940% (Steam sale)Steam Store - Steam sale

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