SPSTEAMPULSELIVE ANALYTICS
Legions At War

Legions At War Steam news

Digital Legion | Dec 6, 2019 | game

Released

1players observed · 8 October 2026 - 22:25:05 UTC

IndieStrategyEarly AccessTurn-Based StrategyTurn-Based TacticsSteam Store

  • Latest observed players1 · 8 October 2026 - 22:25:05 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Legions At War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 8 October 2026 - 22:25:05 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews3
  • Release dateDec 6, 2019
  • DeveloperDigital Legion
  • PublisherDigital Legion

Genres: Indie, Strategy, Early Access

Company pages: Developer: Digital LegionPublisher: Digital Legion

Top Steam chartsTop 100 gamesGame directorySteam Store page

Legions At War Steam news

Legions At War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.52 - 1 December 2024

    Gameplay In the board builder removed the lock on units. All units are now available in builder without the need to complete the campaign as campaign will be replaced shortly. New animation system to handle pathfinding, missiles and animations. 100's of bugs fixed to many to mention. Added a new puzzle section, more puzzles to come with every update. Units, Environments and Objects New environments like snow, fallout, poison, ion, healing and repair added. New wall system added to sandbox (light and concrete walls), which can be used as cover or to create puzzles. Visual Added health bars. Made the bars on the tiles that show combat stance and abilities a lot smaller. Removed the black and white tiles on multiplayer to make way for a new terrain update in the next update. Added dynamic lighting and better shadows, previous versions, shadows did not show. UI Fixed UI bugs with buttons no…

  • Upcoming Features - 25 February 2021

    Hallo Legionnaires, I’ve made a short video on all the improvements I have made so far after getting valuable feedback from our early access launch. These new features add tremendous strategic and tactical features to the game, which means our old campaign levels will fall away and new campaign levels are being designed that include all the features of the current engine With allot of players struggling to defeat the AI with the first chess like campaign, I will soon be releasing a set of videos with commentary that will take you step by step through the old campaign and what tactics were required to best the AI

  • Update 0.23 - 26 April 2020

    New Cover System We introduced a new tiered cover system. What this means is foot soldier can take cover behind any suitable object. Cover will be either light or heavy cover and light cover won't protect foot soldier from artillery or missiles. Action Point System Upgraded Legions at war can be used to play chess like games like into the breach where units typically only have one action point. The engine however can be also be used to play Xcom styled games where units have multiple action points per turn. We upgraded the AP system to make it easier to move units multiple AP per turn but still also play chess like games with 1 AP. New Scale System With the coming updates we will add allot more units that are scaled to take up multiple tiles. This allows for some interesting maneuvering capabilities and correctly scales the large arsenal of units 30+ to real world examples.

  • Animation and Server Updates - 2 April 2020

    Hallo Legionaries, Some new features for new update now live on Steam : New Animation System We scrapped the old animation system and developed a new system that in future updates will offer us more flexibility with custom animations. Units now better respond to their surrounding environment. Made a video with a few short clips Open Source Server Code for Tournaments Another big update, we will soon release all the server code as Open Source. Legions at War can be used to build games like Into the Breach, Xcom, Chess and many more. It is for this reason that we want to open up the server code so that communities can host their own tournaments and type of the games. As part of our eSport initiatives for turn based gaming, players can enter tournaments buy buying tickets. Winners of the tournaments will share in majority the spoils of victory and server hosts will share in the revenue of…

  • Update 0.22 - 16 February 2020

    Some new features for update 0.22 : Environments Environments can damage, heal, cripple or support units. You can simply paint any specific environment after or before units have been placed on the board. Some environments are also spawned after the attack of specific unit. The large nuclear weapon now leaves fallout clouds that damage health. The ION cannon, after attack create a suffocating cloud damaging turns. Snow – Reduces movement of units Suffocating Cloud – Reduces turns of units Fallout – Reduces health of units Poison – Reduces damage of units Repair – Heals/repairs units Ammunition – Addition special abilities for units. UI UI for the world editor have been revamped. Some Legionaries found the world editor difficult to navigate so we added a quickplay section. You can quickly edit some variables and click generate to create a random board. Game sets have also bee added to th…

  • Campaign Introduction - 11 May 2019

    https://www.youtube.com/watch?v=ouq2Z9a_ZL4 Introduction The earth is under attack by an unknown terror group with frightfully advance technology. You are in control of the earth's best military group and must save the world against this unknown terror group in incredibly challenging turn-based strategy combat. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32652245%2Fad6eac98561f68ce931be234cd74d3df3a26207e.jpg Legions The battle against T, leader of the terror group takes place across the globe. Steal commands humanity best hope against this threat. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32652245%2F27245720ec79bc2c9b1d8430f952e104b97d5a55.jpg Control Center Steal and team are in control of a modern military control center. They use VR technology to control several military assets across the globe. https://steamcdn-a.akamaihd.net/steamcommuni…

  • Game AI - 22 August 2018

    Game AI https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32652245%2Fa036aaa4683a7f0eece62bd6cc8f0fe6f6d1ce10.jpg Creating the AI for legions at war isan interesting journey, as there are several ways the AI can analyse the trillions of possible layouts. When to attack: 1. Always attack first, no threat or ranking algorithms. 2. Attack based on ranking and threat algorithms. 3. Randomly attack. When to move: 1. Never move unto tiles that can be attacked. 2. Move with backup. 3. Randomly move. 4. Move based on threat and victory algorithms. When to use abilities or change combat stance: 1. Based on threat and victory algorithms. 2. Random https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32652245%2F850545e37385dfbd56e4630bd322f433169aafb5.jpg By offering the player a tweakable AI, it encourages the creation of extremely interesting and challenging layouts. T…

Patch notes and updates

S.noRelease datePatch nameGID number
11 December 2024Update 0.521784506359115581
225 February 2021Upcoming Features4060529371703116864
326 April 2020Update 0.233112493747277897571
42 April 2020Animation and Server Updates2978509755346095640

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.