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Angles

Angles Steam news

Bio Punk Games | Mar 7, 2018 | game

Released

0players observed · 22 September 2026 - 14:17:50 UTC

AdventureCasualIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Angles news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateMar 7, 2018
  • DeveloperBio Punk Games
  • PublisherBio Punk Games

Genres: Adventure, Casual, Indie, RPG, Early Access

Company pages: Developer: Bio Punk GamesPublisher: Bio Punk Games

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Angles Steam news

Angles news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 0.750 Bug Fixes & Awakening Enhancements - 15 February 2021

    Hello everyone, You may be wondering where have we been all this time. We are a small team of a few members that work on this game. Over the past few years the project leads Mother had been very unwell, suffering a rapid decline in health. She has now passed on and will be missed greatly by the surviving members of her family. Of course in these situations family comes first, we hope everyone can understand that during an alpha stage in development. With the Bad News out of the way we can give you the update news. ANGLES v.0750 UPDATE: Bugs Fixed: Teleport East has now been fixed. Longitudinal navigation clamped. New Features: Awakening Mode Changes: Easy Mode = Infinite Stamina Normal = Infinite Health or Armor Hard = Infinite Armor only if Armor intact Awakening mode is charged through kills and activated with "4" Infinite World update: If you travel to world edges, you may travel in…

  • v0.64a Gamepad Support Added - 27 March 2018

    New Feature: We have added Controller Support for Gamepads. This can be selected in the pause menu or by starting a new game. Hybrid mode can be used by both Keyboard/Mouse and Gamepads. When Starting a new Game, Controller options have now replaced the Time Scale system. All Games now use the "365 days to a Year" Timescale. The Hybrid Control Scheme is a new system we are currently working on. Hybrid mode Draws an invisible Line from the Player to the Aiming Indicator on the Screen. If an enemy is on that line and inside the weapon range, you will hit it. Multi-Hit is unaffected. Ranged Weapons now Spawn a Projectile when in Hybrid mode. Changes: - Choose Hybrid from Pause screen or start a new game. - All Menus now Support Gamepads, use L Stick up/down. - New Aiming System uses Line Trace from Player to Cursor Position. -- Any enemy in range on that Line will be Hit Fixes: * Tree remo…

  • v0.64a Gamepad Support Added - 27 March 2018

    New Feature: We have added Controller Support for Gamepads. This can be selected in the pause menu or by starting a new game. Hybrid mode can be used by both Keyboard/Mouse and Gamepads. When Starting a new Game, Controller options have now replaced the Time Scale system. All Games now use the "365 days to a Year" Timescale. The Hybrid Control Scheme is a new system we are currently working on. Hybrid mode Draws an invisible Line from the Player to the Aiming Indicator on the Screen. If an enemy is on that line and inside the weapon range, you will hit it. Multi-Hit is unaffected. Ranged Weapons now Spawn a Projectile when in Hybrid mode. Changes: - Choose Hybrid from Pause screen or start a new game. - All Menus now Support Gamepads, use L Stick up/down. - New Aiming System uses Line Trace from Player to Cursor Position. -- Any enemy in range on that Line will be Hit Fixes: * Tree remo…

  • v0.63b Captain Spawning System - 20 March 2018

    New Feature: This one is coming in early, Captains are now handled properly by it's own Spawning system. This tracks distance from the Enemy to the Player among other things. The Captain Spawns should be equally rare, however they cannot travel as far as before, without you being nearby. The Gobling Captains refused to Die with their King! This Change has solved this for good. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2Fa88764cf2993f79821e6abfe795a0f7e51396633.png Changes: - Captains removed from all Maps - Dedicated Spawning System now handling Captains - Captains can roam twice as far from the player as Swarm type Enemies Fixes: * Gobling Captains now Die with their King, As intended. * Tree removed from middle of road DEMO PLAYERS: You will also be updated to this version. Early Access Builds will begin to diverge as we go on, so this will always be st…

  • v0.63b Captain Spawning System - 20 March 2018

    New Feature: This one is coming in early, Captains are now handled properly by it's own Spawning system. This tracks distance from the Enemy to the Player among other things. The Captain Spawns should be equally rare, however they cannot travel as far as before, without you being nearby. The Gobling Captains refused to Die with their King! This Change has solved this for good. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2Fa88764cf2993f79821e6abfe795a0f7e51396633.png Changes: - Captains removed from all Maps - Dedicated Spawning System now handling Captains - Captains can roam twice as far from the player as Swarm type Enemies Fixes: * Gobling Captains now Die with their King, As intended. * Tree removed from middle of road DEMO PLAYERS: You will also be updated to this version. Early Access Builds will begin to diverge as we go on, so this will always be st…

  • v0.63a New Tutorial - 20 March 2018

    New Feature: The Tutorial has been completely overhauled. In place of Forced Menus, you must now find and speak to the Wise Old Man. He will do his best to explain how to play ANGLES! Changes: - All Forced Tutorial Menus Removed - All new Audio Samples for Conversations - Wise Old Man has learned Smokey Teleport - Tutorial now using the new Conversation system Fixes: * Fishing Deck no longer forcing Unarmed in tutorial map * Tree removed from middle of road https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F17cfda2c9223e9ac68477727e6698444d38678c7.png Thanks for Playing! Tom http://www.ShogunateGames.com

  • v0.63a New Tutorial - 20 March 2018

    New Feature: The Tutorial has been completely overhauled. In place of Forced Menus, you must now find and speak to the Wise Old Man. He will do his best to explain how to play ANGLES! Changes: - All Forced Tutorial Menus Removed - All new Audio Samples for Conversations - Wise Old Man has learned Smokey Teleport - Tutorial now using the new Conversation system Fixes: * Fishing Deck no longer forcing Unarmed in tutorial map * Tree removed from middle of road https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F17cfda2c9223e9ac68477727e6698444d38678c7.png Thanks for Playing! Tom http://www.ShogunateGames.com

  • v0.62d Feedback Hotfix - 19 March 2018

    Hotfix corrects a few reported bugs. Thanks for the feedback everyone! Chapter Two is nearly completed, watch this space for more news soon! Fixes: * Blue blood Hue reduced * Loot Drop now scaling rewards by boss level * BloodBox Position now working as intended * Treestump removed from middle of Road * Scalp Target now resetting as intended * Health Bars Now Positioned Correctly * Captain Types Now Spawn Correctly https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F0ad71da3fe3749cc7132610d796c619a959ba06a.png Thanks for Playing! Tom http://www.ShogunateGames.com

  • v0.62d Feedback Hotfix - 19 March 2018

    Hotfix corrects a few reported bugs. Thanks for the feedback everyone! Chapter Two is nearly completed, watch this space for more news soon! Fixes: * Blue blood Hue reduced * Loot Drop now scaling rewards by boss level * BloodBox Position now working as intended * Treestump removed from middle of Road * Scalp Target now resetting as intended * Health Bars Now Positioned Correctly * Captain Types Now Spawn Correctly https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F0ad71da3fe3749cc7132610d796c619a959ba06a.png Thanks for Playing! Tom http://www.ShogunateGames.com

  • v0.62b Fishy Limits - 19 March 2018

    New Feature: Pro Fisherman have been earning their Fortunes without fighting the Hordes, so we are introducing Daily Limits. You may fish to your hearts content, however, the Fishermonger will only buy 30 fish per day. (Excess Caught Fish will Rot away each Day) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F81c20ce15ff44f76920a68108338aa19aa00139e.png Changes: - Daily Fishing Cap introduced. 30 Fish per Day. - Rotting Fish, Daily Caught Fish reduction. Fixes: * Regen Values Truncated for Display * Boss now updates Chapter on level Exit (boss Fights) * Bounty Rank and Scalp counters now reset properly * Awakening now Stops when Traveling between Maps * Tree Stump Removed from Middle of Road. Thanks for Playing! Tom http://www.ShogunateGames.com

  • v0.62b Fishy Limits - 19 March 2018

    New Feature: Pro Fisherman have been earning their Fortunes without fighting the Hordes, so we are introducing Daily Limits. You may fish to your hearts content, however, the Fishermonger will only buy 30 fish per day. (Excess Caught Fish will Rot away each Day) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F81c20ce15ff44f76920a68108338aa19aa00139e.png Changes: - Daily Fishing Cap introduced. 30 Fish per Day. - Rotting Fish, Daily Caught Fish reduction. Fixes: * Regen Values Truncated for Display * Boss now updates Chapter on level Exit (boss Fights) * Bounty Rank and Scalp counters now reset properly * Awakening now Stops when Traveling between Maps * Tree Stump Removed from Middle of Road. Thanks for Playing! Tom http://www.ShogunateGames.com

  • v0.62a Insect Captains - 18 March 2018

    New Feature: The Animations for the Insect Captains are now in game. Once the First Boss is defeated, these will be infesting the world. They have more HP and deal more Damage than the Gobling Captains. Changes: - Added Animations for Insect Captain - Chapter Updates on defeating Boss & Leaving Fight Map. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2Fd65ffb7646f2f85d7b569885a282bb137b486fe3.png Thanks for Playing! Tom http://www.ShogunateGames.com

  • v0.62a Insect Captains - 18 March 2018

    New Feature: The Animations for the Insect Captains are now in game. Once the First Boss is defeated, these will be infesting the world. They have more HP and deal more Damage than the Gobling Captains. Changes: - Added Animations for Insect Captain - Chapter Updates on defeating Boss & Leaving Fight Map. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2Fd65ffb7646f2f85d7b569885a282bb137b486fe3.png Thanks for Playing! Tom http://www.ShogunateGames.com

  • V061c Fishy Update - 18 March 2018

    New Feature: Following Feedback from players we have begun fleshing out the Fishing Job. Jobs are ways to earn Gold or XP in the Village. When you stand on the Platform by the Lake, Fish begin to appear. If you use the Pike, you may catch these fish. These Fish can be sold to the Fishmonger for Gold. We have also added mouse-wheel weapon selection and the player Skill Level system in this update. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F440212c1426c7f908ccbb71aaf130553b3e8b64a.png Changes: - Caught Fish Counter now Displays while Fishing - Fish Spawn interval reduced & Surface times increased - Wise Old Man now Talks louder - Reaching Village Map edges now Travels North, South, East & West - Player Torchlight Colour Adjusted, now correct on snow at night - Bonus Loot Sound effects no longer misleading - Skill Point Upgrade now applies Full HP as expect…

  • V061c Fishy Update - 18 March 2018

    New Feature: Following Feedback from players we have begun fleshing out the Fishing Job. Jobs are ways to earn Gold or XP in the Village. When you stand on the Platform by the Lake, Fish begin to appear. If you use the Pike, you may catch these fish. These Fish can be sold to the Fishmonger for Gold. We have also added mouse-wheel weapon selection and the player Skill Level system in this update. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F440212c1426c7f908ccbb71aaf130553b3e8b64a.png Changes: - Caught Fish Counter now Displays while Fishing - Fish Spawn interval reduced & Surface times increased - Wise Old Man now Talks louder - Reaching Village Map edges now Travels North, South, East & West - Player Torchlight Colour Adjusted, now correct on snow at night - Bonus Loot Sound effects no longer misleading - Skill Point Upgrade now applies Full HP as expect…

  • v0.61 World Building - 17 March 2018

    New Feature: With this update we are adding travel between maps. Similarly to DND you can choose to Go North, South, East or West. By reaching the Edge of a map & pushing E you will travel. As New Biomes are introduced this will become more complex. There is currently no coastline, so East/West Travel is infinite. The Bounty Board is still used to leave the Village! Travel between Biomes as you head North or South. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2Fc96e1c9c98ef39969a5ceceafcbafae95df2a027.jpg Changes: - Long & Lat system introduced - Map Edges now Transport you around the World - Time No Longer Cycles on Leaving the Village. - Time Cycles when Travelling, returning to the Village & Sleeping. - 50 HP now Restored on Revival after being Defeated. - Arrow Count Now Displays correctly in Fletcher menu. - Stat point changes now gives 100% health as i…

  • v0.61 World Building - 17 March 2018

    New Feature: With this update we are adding travel between maps. Similarly to DND you can choose to Go North, South, East or West. By reaching the Edge of a map & pushing E you will travel. As New Biomes are introduced this will become more complex. There is currently no coastline, so East/West Travel is infinite. The Bounty Board is still used to leave the Village! Travel between Biomes as you head North or South. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2Fc96e1c9c98ef39969a5ceceafcbafae95df2a027.jpg Changes: - Long & Lat system introduced - Map Edges now Transport you around the World - Time No Longer Cycles on Leaving the Village. - Time Cycles when Travelling, returning to the Village & Sleeping. - 50 HP now Restored on Revival after being Defeated. - Arrow Count Now Displays correctly in Fletcher menu. - Stat point changes now gives 100% health as i…

  • v0.60 Release! New Magic Ability - 15 March 2018

    New Feature: Once a Boss is defeated, you may choose to unlock a new Armour Class. These Classes unlock as you progress through the game at the Armory. All Classes will have a unique Ability, activated with the Spacebar. The Mana Dash, temporarily slows down time while increasing Max Speed, was the first Casting. Now we have the Second ready! Changes: - First Unlockable Class's Ability is now ready for Early Access Players to use. - When Activated, Attacks are imbued with Rune Energy and hit for Double Damage. - Time is Slowed for twice the Duration of the Dash Ability. Fixes: * Scalp Count now being reset on New Game inside same Session. * Church no longer displays option to Heal (The Fishmonger or Salted Fish Items should be used to Heal HP) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F0762bd361c566825644794996e90e7dec7ec34ec.png Thanks for Playing! Tom…

  • v0.60 Release! New Magic Ability - 15 March 2018

    New Feature: Once a Boss is defeated, you may choose to unlock a new Armour Class. These Classes unlock as you progress through the game at the Armory. All Classes will have a unique Ability, activated with the Spacebar. The Mana Dash, temporarily slows down time while increasing Max Speed, was the first Casting. Now we have the Second ready! Changes: - First Unlockable Class's Ability is now ready for Early Access Players to use. - When Activated, Attacks are imbued with Rune Energy and hit for Double Damage. - Time is Slowed for twice the Duration of the Dash Ability. Fixes: * Scalp Count now being reset on New Game inside same Session. * Church no longer displays option to Heal (The Fishmonger or Salted Fish Items should be used to Heal HP) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F0762bd361c566825644794996e90e7dec7ec34ec.png Thanks for Playing! Tom…

  • v0.59 The Sticky Update - 15 March 2018

    New Feature: We are proud to announce the return of splatter effects when attacking monsters. You will now see a lot of this when in Combat. Not all enemies have the same Splatter! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2Fdcf1383c073829e10853cb69d7dfe180d2c6d49e.png Changes: - Particle and Decals now trigger on hitting enemies Bugs Fixed: * Double Damage no longer applied to primary target * Pike and Sword Splash Damage now working correctly * All weapons - Splatter effects now working as intended https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32147040%2F042990ba71cf80d1f1258e3216a728bb559aa89a.png (Demo will be updated to this version soon) Thanks for Playing! Tom http://www.ShogunateGames.com

Patch notes and updates

S.noRelease datePatch nameGID number
115 February 20210.750 Bug Fixes & Awakening Enhancements4703417046215666219
227 March 2018v0.64a Gamepad Support Added4249665521688447414
320 March 2018v0.63b Captain Spawning System4249665521688447540
420 March 2018v0.63a New Tutorial4249665521688447672
519 March 2018v0.62d Feedback Hotfix4249665521688447808
619 March 2018v0.62d Feedback Hotfix2982945658367432565
719 March 2018v0.62b Fishy Limits4249665521688447936
818 March 2018v0.62a Insect Captains4249665521688448071
918 March 2018V061c Fishy Update4249665521688448198
1017 March 2018v0.61 World Building4249665521688448328
1115 March 2018v0.60 Release! New Magic Ability4249665521688448458
1215 March 2018v0.59 The Sticky Update4249665521688448583
1314 March 2018v0.58a The Difficult Update4249665521688448750
1413 March 2018V0.57a Scalps4249665521688448888
1513 March 2018V0.55b Multi-Hit System Added4249665521688449010
1612 March 2018Angles Patch Notes v0.55a4249665521688449256
1712 March 2018Angles Patch Notes v0.55a2363699913383888378
188 March 2018Angles v0.54c Patchnotes4249665521688449375
198 March 2018Angles v0.54c Patchnotes2363699913372430929

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