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Pillage

Pillage Steam news

Jakub Klementewicz | Aug 13, 2018 | game

Released

0players observed · 24 September 2026 - 04:41:09 UTC

NudityViolentGoreActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Pillage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews15
  • Release dateAug 13, 2018
  • DeveloperJakub Klementewicz
  • PublisherJakub Klementewicz

Genres: Nudity, Violent, Gore, Action, Indie

Company pages: Developer: Jakub KlementewiczPublisher: Jakub Klementewicz

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Pillage Steam news

Pillage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Map Update - 27 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2Fd8b2dfbe656af12f52c78e537f7aab3da62c15f8.jpgHello Pillagers! In this update, I'm bringing a new map! Basing on the feedback that I had received, I have decided to change the map and reorganize it! The database has been also changed. That's why your saves were wiped(you lost your equipment and stats).

  • Finally Released! - 13 August 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F49064dfb2e872ee8fa27b21437428f340d324488.jpg Pillage is finally released! Let's enjoy!

  • Pillage Devblog 4 The Pot - 8 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F8847445f338034c84ed6933e896ea93da3456585.jpg Hello Pillagers! One day after the official release! Have you been peeing, yet? ːsteamhappyː I'm here with a new & fresh update for you! What's new: Added "The Pot" - the new thing you can "wear"! Put it on your head and be happy that it protects you! What's fixed: Changes in the fighting system. (Now it's easier to hit someone using any white weapon) Collisions.

  • Pillage Devblog 3 Gun! Ammo! Let's pee! - 30 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F0f64052705e1fd06582d529a5def85ff26488bbc.jpg Hello Pillagers! I'm coming to you with the new, fresh and sweet update! ːsteamhappyː Describing the update in just 3 words: Changes, Changes, Changes What's new: Added "Pillageslayer" - the one-shot shotgun, high damage in short-distance! Added Shotgun Shells for "Pillageslayer"! Added ability to pee! Yeah! When you're talking about survival we cannot forget about eating, drinking and peeing! Guess what's going to be added next (⌐■_■) Light of the candle is pulsing! The candle has got consumption level! If it's going to be dark, let's find new candle! You can put the bucket on your head. What's fixed: Chat problems. Collisions. Networking problems. Optimizing the network connection. Peeing https://www.youtube.com/watch?v=EYo_9ZDDccQ&feature=youtu.be Pillageslayer htt…

  • Alpha Tests Day 2. - The war against bugs! - 28 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F0d84fd053f500399847ab38e493879858d906e70.jpg Hello Pillagers! I'm coming to you with great news & bug fixes! What's new Nicknames - Now you can see who's that! ːsteamhappyː The map has been added - Just press M and see! *Your position isn't marked! I wrote it's a map, not a GPS. What's fixed Collisions - they're more stable and you should be able to go through containers. Stamina Regeneration works properly. It won't insta refill when you crouch. Hunger & Hydration affect on your health points. Fence "has been repaired". - There should be no gaps that let you go outside. Chat - Messages doesn't disappear anymore. Loot - I've changed a little the loot system. The map Just take a look how it looks like ;) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F388907f18fc610886f444dda23f4567a23%25E2%2580%25A6

  • Alpha Tests Feedback - 27 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2Fd8b2dfbe656af12f52c78e537f7aab3da62c15f8.jpg Hello Pillagers! I had received a lot of very important feedback that helped me to make this game better! After one day of Alpha Tests, your hours spent in the game: Enlarged a map. Now it's twice time bigger. Removed the dealer's system. You've been complaining that it's unuseful and it doesn't fit a survival type of the game. I've also remastered spawn points and now you're able to find every weapon on the ground. I've been working on the collisions system. Some of the glitches have been fixed. I know that it still needs more work and I will be trying to improve it in the next updates. Hunger & Dehydration affects on your health. When you're hungry or thirsty you lose your HP points. I've added new buildings. Thank you a lot!

  • Alpha Tests started! - 27 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2Fc88f163cb36a45bd16066a3551805e047aef0745.jpg Alpha Tests Started! Everyone who received an invitation can play the game! Find bugs & glitches and report them to me! Let's make this game better!

  • Pillage Devblog 2 - 1 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F3f202393849fe9f6db4828592d52dc3042d47cd5.jpg Hello everyone! I've just finished the new menu! With the simple animation of a falling pillager! Watch that on the video! https://youtu.be/tY6FWAnM3W4 The map The map is finished too. Since Tuesday I've been testing the spawning system and everything works well! Currently, the game has got over 6000 Loot Points! I've also got some fresh screenshots for you ːsteamhappyː https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2Fce91942422cd2845b3ee1223b3c788693555546a.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F29c04b6ce0ecaf6e86a23614469dd366a6b79fb1.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F62a4c04ef95d6f56de8e5314f4644d9bb46c692e.jpg https://steamcdn-a.akamaihd.net/steamcommu…

  • Pillage Devblog 1 - 1 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F120418fdc68d477e90eadbb052e6ecd9711e11ca.jpg Release: Steam in Summer 2018 The huge Garbage Dump, full of old containers, trashes and valuable things(if you find them) and of course the looters - your enemies. You've entered when the gate was open..., but you can't get out now. You know that you're not alone there. Did you hear steps? This Garbage Dump is full of looters who think that all things belong to them. There are no bots, there is no AI. Enemies are other players. Fight or hide! Rush or wait! Protect your stuff or just give up! It's your decision. Find valuable loot, take it, try to alive and sell your stuff to the masked men, who are trades! Where are them? Everywhere. Hey! You!!! The dealer can offer some good things to you, ohhh.. of course, if you've got cash. What the game offers: - Map size: about…

  • Devblog 12 - 7 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F7ed3531a2a5db5b6f50c036d4bf2ae1c54d5ba51.jpg New polished models, lighting system, optimization & post-effects! Models https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F68b7c2cc51a1beebbe3e4fd20577a36f5868870e.jpg The remastered furniture looks more realistic and they suit the environment well! Although models have got more vertex, there are more FPS than before! Thanks to the optimized the rendering system that I’ve been working on last week. Lighting https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2Fecac5ee582c0677767cef35965c827d3fdca7d94.jpg I’ve been pushing the lighting system even further than before. The first thing you will notice here is that instead of having just shadows, there are blending with gloss and other lights now. This makes the scene look…

  • Devblog 11 - 30 March 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2F172f8d5398ae02e6c32c29b4e138f6ebba5359a4.jpg Jimmy can finally move and wear clothes! https://youtu.be/aNPfMEKLPgw As you can see Jimmy is able to pick up items and put on them! He can also walk, run, and fight using his fists. Now I’m working on taking items in hands and preparing animations for attacks.

  • Devblog 10 - 30 March 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32004527%2Ff4e3944cb6b8232db654fa6089782ffa91747c9f.png This time I’m bringing shirts, pants, and animations! https://youtu.be/9E3DbQhQTG4 I’ve added 10 Shirts. They can be found in Clothes Shops. I’m going to create more shirts and some of them would be available only to buy from dealers. https://youtu.be/CuwrAxGdcAM I’ve also implemented a few pants. I know, I have to add Jeans too! https://youtu.be/IYP8cE-5ohs I’ve been hard at work on animations to make them smooth and polished. I’m also creating the animating system and synchronization during Multiplayer gameplay.

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