Mimic Man news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateDec 19, 2025
- DeveloperSilent Krill, LLC
- PublisherSilent Krill, LLC
Genres: Action, Indie, Strategy
Company pages: Developer: Silent Krill, LLCPublisher: Silent Krill, LLC
Mimic Man Steam news
Mimic Man news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- MIMIC MAN IS FINALLY RELEASED!!! - 19 December 2025
MIMC MAN HAS BEEN RELEASED!After such a long time my first indie game is finally LIVE!As a solo indie developer, this has been such a fun project with many ups and downs!I hope everyone enjoys this modern take on prop hunt style gameplay.Cause CHAOS be being a Mimic and then hunt them down as a Hunter! The universe must be saved!I'm looking forward to working with players to make the game more fun and add more content as the game continues to grow!
- Bug fixes galore! - 25 October 2025
Rejoice Hunters and Mimics! The first real batch of patch notes are upon us! Hunter TrapsRevamped UI — yellow dot indicators now show trap charges above each Gear.Added a radial recharge timer for each trap.Added a throw animation; traps correctly disappear from hand when out of charges.Now persist for the entire round (previously disappeared after 60 seconds).Can always be placed and now spawn closer to the Hunter’s feet.All traps now start with 5 charges (will be rebalanced with future data).Teams & LobbyReturning from a map now keeps you on the same team (Team A: Mimics / Team B: Hunters).Added “Team A” or “Team B” text above player names on the Lobby board.Survey DroneFully revamped: now “pings” Mimic locations with a static ping visible to both teams.Hunters can locate general areas without tracking Mimics directly.Balances power by allowing Mimics to reposition when detected.Knife…
- Fixed issue with Tutorial possibly not loading - 9 October 2025
Greetings Hunters and Mimics,I believe I've resolved an issue with the Tutorial possibly not loading.For this Demo, I was having trouble un-linking it from the actual unreleased game, so the achievements and file saves were not working correctly. I believe it should be properly separated now and the Tutorial + Achievments should now be separate for this demo. If you find any issues preventing you from playing please start a discussion post and let me know! If I don't know, I can't fix it! Thanks,Sebatnik
- Mimic Man Demo is finally live and Next Fest is only 6 days away! - 7 October 2025
It has been a long journey but Steam Next Fest is finally here and so is Mimic Man with a demo! Gather your crew or find a random game and enjoy a modern take on Prop Hunt style gameplay made by a single indie dev! This will be the first time Mimic Man is available publicly for the world to play and I'm excited to hear all feedback good or bad! As my first solo indie game I don't expect any of this to go perfectly, but I'm here to accept any and all feedback and make improvements! I thought Steam Next Fest would automatically release the Demo but after doing some research, everyone recommends you release your Demo before Next Fest so here we are!
- The Tutorial is done! Time to streamline testing! Full speed ahead! - 28 September 2023
It's been a very busy year. (It's 1:08am and I should be asleep...day job meetings at 8am...nooooo) While Mimic Man is my true passion, it still must take a backseat to my day job. However, take solace in that this project will never be abandoned, as it can only be abandoned if I die. It's been 7 years on and off and it's in a state currently stronger than ever before. Time has already proven itself on the project! Exciting news though: development on Mimic Man is ramping up again into what we can all only hope is it's final stages before a release! The framework I have in place has been proven to work so far, so I think content will start being added like crazy very soon. Here are some random highlights as of late: Mimic Man is now on Unreal Engine 5.3. (This project started on 4.14!!!) The Tutorial is complete (it is not skippable) and only takes about 10-15 minutes to complete. I hav…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 25 October 2025 | Bug fixes galore! | 1814309641498420 |
| 2 | 9 October 2025 | Fixed issue with Tutorial possibly not loading | 1813041031216166 |
| 3 | 28 September 2023 | The Tutorial is done! Time to streamline testing! Full speed ahead! | 5220291886486149817 |
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