Headspun news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score57% positive
- Total reviews35
- Release dateAug 28, 2019
- DeveloperSuperstring
- PublisherSuperstring
Company pages: Developer: SuperstringPublisher: Superstring
Headspun Steam news
Headspun news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Headspun Demo Now Available! - 18 July 2022
**taps mic** this thing still on? Hello! It’s been a while, but we’re back with a big Headspun update to let you know that we’ve released a brand new demo for the game. You can now play the full first day of Headspun, where Theo Kavinsky wakes from his coma for the first time, and Ted and Teddy - the voices in his head - deal with the aftermath inside his brain. Headspun is an FMV/Adventure hybrid which puts you in the shoes of Ted: the Director of Cortex - the rational, intelligent voice in Theo's head. What Ted thinks is best for Theo isn't necessarily a view shared by Teddy, however; the primal, emotional subconscious voice... If you enjoy what you play, we’ve also dropped the price of the full game, AND slashed 50% off for a week-long deal (ends July 25th) so you can carry on playing to find out how Theo, Ted and Teddy’s stories end. We’ve ALSO released a new Superstring bundle, whi…
- Minor Update - 14 September 2021
Minor bug fixes
- Anniversary Sale! - 3 September 2020
To celebrate the one year anniversary of the FMV-hybrid, we are proud to offer our biggest Steam discount on Headspun... saving you 55%! So, for everyone new to the FMV/adventure hybrid... what is Headspun all about? A GAME ABOUT RECOVERY Cortex is in ruins. After waking from a five-week coma, Theo Kavinsky finds his life in disrepair, and with no memory of the accident, it’s up to Ted and Teddy – the conscious and subconscious voices in his head – to work out what happened, and put his life back on track. Headspun is an FMV/Adventure hybrid which puts you in the shoes of Ted: the Director of Cortex - the rational, intelligent voice in Theo's head. What Ted thinks is best for Theo isn't necessarily a view shared by Teddy, however; the primal, emotional subconscious voice... In the process of repairing Cortex, re-hiring a team and finding out what happened the night of the accident, Ted…
- The FMV/Adventure Hybrid is On Sale! - 13 March 2020
Today, we have a very important announcement to make! We are proud to offer our biggest discount on Headspun... saving you 50% until 25th March! Previous owners of the game will also notice a minor update went live today featuring some minor optimisations throughout. So, for everyone new to the FMV/adventure hybrid... what is Headspun all about? A GAME ABOUT RECOVERY Cortex is in ruins. After waking from a five-week coma, Theo Kavinsky finds his life in disrepair, and with no memory of the accident, it’s up to Ted and Teddy – the conscious and subconscious voices in his head – to work out what happened, and put his life back on track. Headspun is an FMV/Adventure hybrid which puts you in the shoes of Ted: the Director of Cortex - the rational, intelligent voice in Theo's head. What Ted thinks is best for Theo isn't necessarily a view shared by Teddy, however; the primal, emotional subco…
- #12 | New Languages Supported - 16 October 2019
Hello everyone! We have had demand for new languages to be added to the game so we are proud to announce support for the following: - German - Russian - Turkish - Simplified Chinese To celebrate the additional language support, Headspun will be on sale starting today with 30% discount. We are open to adding even more languages should there be enough demand for it, so if there's one you'd like to see, please comment below or reach out to with the links below. Wales Interactive Twitter Facebook YouTube Website https://youtu.be/jifwXmv6kVA
- #11 | Patch notes - 5 September 2019
Dear players, We have collated a list of major bug fixes since the launch of the game on 28.08. Fixed a rare issue where all videos wouldn't play for some players. Please note, some users on Windows 7 may still have issues, additionally, anyone missing the necessary video codecs on their version of Windows may also have issues. Please see this thread for more details. Fixed an issue where the final video wouldn't end the game. Fixed a rare issue where input would be ignored entirely. Fixed a visual issue where players couldn't progress as Memory 13 appeared to not unlock. Now, the unlocked padlock icon appears for players to select. Fixed an issue where staff members wouldn't appear in a certain place when completing the Corpse Correction task. Fixed an issue where the progress wouldn't update after assigning staff to tasks. Fixed an issue where you can't summon multiple staff in succes…
- #10 | An update from the developers - 3 September 2019
To the community, This is just a quick post to let you know we are recording any and all bug reports sent our way, on all platforms. We have been patching the game on almost a daily basis and will continue this for as long as needed. Later this week (05-09) we will be making an announcement with all those fixes collated in one post, so keep an eye out for that announcement. We're sorry for any bugs that made it into the game and we want you to know our team are making these our highest priority. We expect the last of them to be fixed by the end of this week. If there are any specific bug fixes you have been waiting on since the day of launch, please update the game and verify the integrity to check if it has been implemented (or wait until the announcement this Thursday). Thank you to all for your support ːsteamhappyː Wales Interactive
- #9 | Headspun is OUT NOW on PC and Console - 28 August 2019
Today, we released Headspun to the world! It's an exciting day as we have finally released Headspun on Steam, PS4 and Xbox One (Switch and Mac still to come very soon) and we've done this with a 10% discount on all platforms for a limited time. Jamin Smith is here to share some words about the creation of Headspun... Headspun was an idea born out of reading too many pop-psychology books; I loved the concept of the competing voices in our heads and wanted to personify the different drives and desires that form our personalities. Choosing live-action - in part - to tell that story seemed like a natural fit. I'm incredibly proud of the end result; a true genre-hybrid that fuses elements of the Adventure, RPG and FMV genres into something new. Jamin also has a whole bunch of fun facts about the development of the game which we'll feature in a follow-up news post on the Steam Forum, so keep…
- #8 | Win Headspun keys exclusively on the Steam Community Hub - 2 August 2019
Dear Steam users, In the build up to the launch and to say thank you for your support during development of Headspun, we want to run a giveaway exclusively on the Steam Community Hub. So no social media or email needed here! Giveaway Prizes We are giving away 3x Steam keys for the FMV/Adventure hybrid game and will announce the winner here on Friday 9 August. How to enter 1. Add Headspun to your Steam Wishlist 2. Comment below Don't know what to comment? Just say "I've added Headspun to my Wishlist" ːsteammockingː Support the devs 1. Like FMV/Horror/Story? Follow our Wales Interactive Steam Page 2. Share the giveaway on Twitter 3. Join the Wales Interactive Discord This will not gain extra entries but it will support the devs ːsteamhappyː https://store.steampowered.com/app/808770
- Indie FMV game Headspun has a release date for console and PC - 22 July 2019
Headspun is a British indie game looking to revive the FMV genre by placing the player in the brain of a recently awoken coma patient - and it's launching on PC, PS4, Xbox One, Nintendo Switch and Mac on 28th August. Players will take on the role of Ted the conscious voice in the head of Theo Kavinsky, a man who has no memory of the accident or events leading up to his coma. As Ted you'll work to discover what happened and put Theo's life back on track, all the while dealing with Teddy - Theo's subconscious voice who doesn't always agree with Ted. The game is being made by Superstring, a British microstudio run by Jamin Smith , and features footage filmed in a working hospice in Surrey. Read more
- #7 | Revealing The Headspun Release Date - 22 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32267491%2F6c46644e1978a1267880f387c81dfe7e1e40de2e.png The official release date has been revealed ːsteamhappyː Venture into Cortex on... August 28! On that day Headspun will release on PC, Mac, PlayStation 4, Xbox One and Nintendo Switch. The FMV/adventure hybrid game will also receive discounted pre-order from August 14. Steam Giveaway Incoming... Stay tuned and keep your eyes peeled for an exclusive Steam Forum giveaway which will be announced here very soon. No social media accounts required, just be sure to WISHLIST the game and SUBSCRIBE to the Headspun Steam Forum to be notified of when it goes live. That's all for now. Any questions, comments or requests, drop them in the comment section below! Wales Interactive
- #6 | Headspun Release; a schedule update with new publishers Wales Interactive - 3 July 2019
You might be wondering why Headspun has taken a little longer than expected to launch and I'm here to reveal all. I'm pleased to announce that Wales Interactive is collaborating with Superstring to bring Headspun to PC, Mac, PlayStation 4, Xbox One and Nintendo Switch under the Wales Interactive games label. So we've put in some extra dev time to port the game on all platforms as well as some optimisations that cover full controller support and support for multi-language subtitles. The list of languages is unconfirmed right now but comment below and let us know what language you would like to see featured in the game! We're excited to be working alongside Jamin at Superstring to bring this game to Steam and console platforms. If anyone has been following our Publisher collection then you'll know we have a soft spot for story-rich games, especially those featuring FMV (full motion video)…
- #5 | Headspun: Dazed Edition - OUT NOW - 24 August 2018
Yo! We've recently released the Headspun: Dazed Edition exclusively on itch! This is a chance to check out the game and get involved with the project ahead of full launch later this year. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32267491%2Fdfd47dceb0c745905b107a673b93953590ff9cd7.jpg Headspun: Dazed Edition is an early access version of the game. If you're looking for a final, slick game experience and want to experience the story in its finished form - please wait for the full release here on Steam. If you're happy getting stuck into something unfinished and would like to involve yourself in the remainder of development - the Dazed Edition might be for you. Anybody that purchases the DRM-free Dazed Edition will also be upgraded to a key for the final game when the full release rolls around later next month. This is a chance to check out the game in a slightly ea…
- #4 | An Insight into Headspun's Synthwave OST - 14 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32267491%2Fb663de42bd02104f848e4db370b5de2d10fa5dfc.png Complementing Headspun's themes and world design is an original soundtrack to gel everything together and create a unique atmosphere. Cortex is brought to life with a synthwave soundtrack composed by Soho Loop - a synth outfit from Birmingham UK. Here's Soho Loop's Steve Willey with an in depth insight into the game's soundtrack. "When I was first approached about the soundtrack, the early artwork and conversations showed that the game needed to take on a neon and synth vibe. Jamin had been working with placeholder Synthwave tracks in development and it was clearly well suited to the game. Early discussions centred around tracks from the likes of Magic Sword, Carpenter Brut and Meteor and how they could work in this world. Certain aspects of this genre grabbed me imme…
- #3 | Become the CEO of Cortex; a look at Headspun's Staff System - 18 April 2018
Headspun casts you in the role of a Company Director - the CEO of Cortex; the world of Theo's brain. It's your job to restore the company to its former glory after Theo suffers an accident, but doing this alone is not an option. You'll need to assemble a team. It's a game about management. Resource allocation. Delegation. As such, you'll use company earnings - Neurocredits - to hire from a roster of potential employees, and build a team capable of returning Cortex to the prosperous, thriving company it once was. Each member of staff contributes to the overall success of the company, and helps raise Theo's overall brainpower. Once hired, your employees will carry out tasks based on your orders. You can instruct them to repair damaged areas of Cortex, for example, or assign them to various departments to improve specific areas of the company. As we talked about in our last update, you'll…
- #2 | Rebuilding Cortex; a closer look at the features of Headspun - 3 April 2018
Hullo, Hope everybody had a smashing Easter. Some good news from Superstring: Headspun has now - kinda-sorta-unofficially - hit its alpha milestone! The last placeholder game-asset was swapped out over the weekend, and the game is now playable from start to finish - which means the game is *technically* content complete. There's still a lot of work to be done, but Headspun is still on track for release a little later this year - we hope to be able to furnish you with a release date soon. In the meantime, we were keen to share more insight into what you actually *do* in the game... A GAME ABOUT RECOVERY In Headpsun, Theo wakes from a five-week coma, and Cortex - the world of his brain - is in a bit of a state. The game's narrative revolves around his recovery after this accident; of recovering his lost memories and getting better. It's more than just a plot point, however. On a gameplay…
- #2 | Rebuilding Cortex; a closer look at the features of Headspun - 3 April 2018
Hullo, Hope everybody had a smashing Easter. Some good news from Superstring: Headspun has now - kinda-sorta-unofficially - hit its alpha milestone! The last placeholder game-asset was swapped out over the weekend, and the game is now playable from start to finish - which means the game is *technically* content complete. There's still a lot of work to be done, but Headspun is still on track for release a little later this year - we hope to be able to furnish you with a release date soon. In the meantime, we were keen to share more insight into what you actually *do* in the game... A GAME ABOUT RECOVERY In Headpsun, Theo wakes from a five-week coma, and Cortex - the world of his brain - is in a bit of a state. The game's narrative revolves around his recovery after this accident; of recovering his lost memories and getting better. It's more than just a plot point, however. On a gameplay…
- #1 | AN INTRO TO HEADSPUN & THE WORLD OF CORTEX - 21 March 2018
In Professor Steve Peters book - The Chimp Paradox - he outlines a metaphor for two voices we all have in our heads: the Human, and the Chimp. The Human is the rational, conscious voice, and deals with situations in an intelligent and measured manner. The Human is the voice you like to think is in the driving seat of your life. The Chimp, on the other hand, is the primal, irrational subconscious. It doesn't care for logic or reason, and acts purely on emotion. It's been conditioned over thousands of years to keep you out of harms way - it cares not for society and the modern rules we live by. In life, there are often moments where these two voices come into conflict, which can cause stress and turbulence. Headspun is a game about these voices coming to blows. After Theo wakes up from a five week coma after an accident, Ted and Teddy - inspired by the Human and Chimp voices respectively…
- #1 | AN INTRO TO HEADSPUN & THE WORLD OF CORTEX - 21 March 2018
In Professor Steve Peters book - The Chimp Paradox - he outlines a metaphor for two voices we all have in our heads: the Human, and the Chimp. The Human is the rational, conscious voice, and deals with situations in an intelligent and measured manner. The Human is the voice you like to think is in the driving seat of your life. The Chimp, on the other hand, is the primal, irrational subconscious. It doesn't care for logic or reason, and acts purely on emotion. It's been conditioned over thousands of years to keep you out of harms way - it cares not for society and the modern rules we live by. In life, there are often moments where these two voices come into conflict, which can cause stress and turbulence. Headspun is a game about these voices coming to blows. After Theo wakes up from a five week coma after an accident, Ted and Teddy - inspired by the Human and Chimp voices respectively…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 September 2021 | Minor Update | 4020014731812892033 |
| 2 | 5 September 2019 | #11 | Patch notes | 2413288973189170944 |
| 3 | 3 September 2019 | #10 | An update from the developers | 2415540140474488779 |
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