LifeZ - Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score68% positive
- Total reviews239
- Release dateMar 29, 2018
- DeveloperiDs Games
- PublisheriDs Games
Genres: Action, Indie, RPG, Simulation, Early Access
Company pages: Developer: iDs GamesPublisher: iDs Games
LifeZ - Survival Steam news
LifeZ - Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- LifeZ: Stories. Episode 3. - 3 January 2021
The jeep flew along the deserted road. Kira saw, heard, and understood nothing. But she was a good driver, and she didn't go off the highway even in that state. "What the hell is going on here?" - Kira began to come to her senses. Her foot, choking the gas pedal, let go of its victim. The Jeep gradually slowed down. "CALM DOWN! You didn't kill anyone. That… creature… was standing at full height on the road when you yanked away from there." - Kira told herself. The paved road ended at the supermarket. The narrow country road went on, across the river. Gravel rustled under the wheels. After passing a wooden bridge, Kira stopped to catch her breath and collect her thoughts. It was quiet and calm here, as if nothing strange was going on. Maybe she was imagining things, maybe the nervous tension was playing tricks on her. What had happened did not fit into her mind and did not reconcile with…
- Update #17. We open Supermarket - 31 December 2020
Greetings, Survivors! Congratulations on the upcoming year 2021! I'm excited to bring you a great new update. We tried to prepare an interesting update, which will allow you to pass new locations again and again. Today is the time to sum up the results of the year. But we are summing up the results of the last update. With great pleasure I present you the changes. UCP-Mechanism Our Programming Teams worked day and night to create a new UCP-Mechanism - Unlimited Cave Production. On some locations you can now find special levers: If you pull this lever - the countdown will start. And when the countdown ends - the location will be completely restarted. Yes, completely: all items left in the location will be deleted; all zombies will reappear; all loot boxes will be filled with new items; and even some maps will be replaced by other ones. Welcome to endless dungeons! What locations can I fi…
- LifeZ: Stories. Episode 2. - 30 December 2020
The jeep raced from cordon to cordon. The last roadblock loomed ahead. It was the only thing separating Kira from the mysterious zone and the sensational scoop. Here she could have been searched with her camera confiscated. Or even she might be detained, have they happen to find inconsistencies in her documents. A reporter wouldn't be allowed in. That's why Kira was going as a servicewoman. The plan was simple: drive to the military camp, look around, talk to people, gather all possible material, and leave with the first group heading for the city. Kira had run similar scams in undercover operations before. Still, she was quite nervous. Her fear was not justified. It was surprisingly easy to get through. The checkpoint greeted her with a raised barrier and a dead silence. Kira got out and looked around. Doors were open wide, and there was a slight mess in the offices, as if they had lef…
- LifeZ: Stories. Episode 1. - 28 December 2020
Hello. My name is Kira. I'm a journalist. When I've taken on a case, I won't leave without a juicy smoking news story. Gossip, scandal, corruption, sexual harassment… Oh yeah, those are mine! But now I don't care about such small issues. This one feels like the scoop of the year, and I've never had a poor hunch before. Right now my town lives on as it always has. Sex, drugs, murder, suffocating office routine, homeless people and some old ladies feeding stray cats… Nothing looks out of the ordinary. Normal civilized life. The city buzzes like a beehive. But it is dead silent on the southern edge. There the military cordons begin, towers and walls with barbed wire. Several hundred square kilometers are cordoned off. However, it wasn’t always like this. All was built in a matter of days, around six months ago. Even I don't know what’s going on there. When the explosion happened on the sou…
- LifeZ: Stories. Introduction. - 28 December 2020
Hello folks. As I wrote recently, we've prepared a little backstory for the game events. While the update is almost ready and we're finishing polishing it up, it gives me great pleasure to present you the first of three episodes of the backstory. I'm sure it will be interesting. https://steamcommunity.com/games/809210/announcements/detail/2951512180027665449 Enjoy reading. PS. I look forward to your feedback and reviews. Let me know if it was interesting, what you liked, and what you didn't like.
- Update announcement - 25 December 2020
Greetings, Survivors. I've been working on the next update for almost 6 months now, but there' s still not much information about it. And now it's the moment the update is almost ready. It will take several more days for me to do more testing. I really want the update to come out without any critical bugs or flaws. The update will have a lot of improvements: changes to the global map, new location restart mechanics and new maps, sound and graphics improvements and a lot of other minor improvements. We also prepared a little story that will allow you to look back into the past and know how it all began. The first episode will be published in the coming days, before the release of the update. Happy holidays to you all and best wishes for your survival in the new year. Good luck.
- Steam Trading Cards, Badges, Emoticons and Profile Backgrounds are here! - 6 July 2020
Hi friends! We have some very good news today. With the support of our community, we've released the Steam trading cards for LifeZ - Survival. Play, collect them, and profit while enjoying the game. If you have no idea what Steam Trading Cards are and how they work, I recommend you to read this material. We've put a lot of work into those and hope you'll enjoy adorning your Steam profile with LifeZ badges and backgrounds. If not, you can always sell them to the connoisseurs over at the Steam Market. If you've played LifeZ before, check your Steam Inventory. You've most likely already received several cards ^_^ Have a nice day and have fun.
- Update #16: Quality Of Life - 27 June 2020
Hello friends. Today we're releasing small Update #16: Quality of Life. A lot of different improvements and fixes. A list of changes: added: production effects for some workbenches For example, now you can see what is being cooked at the bonfire at the moment. What's how it looks: added: ability to move the global map using WASD (hello @Der_Scanner) added: the Craft window now shows how many Craft Points are no enough to learn the new recipe added: the Building window now shows the number of objects available for building fixed: not it's possible to bind "space" to the "interaction" hotkey changed: when a stone is mined, the mini-map icon disappears immediately when the stone is mined (not when the stone's object is removed as it was before) fixed: you could have hurt yourself while building barricades fixed: water bottles sometimes became empty when trying to put them in the Watermaker…
- Cloud saves - 2 June 2020
Hi friends, LifeZ now supports Steam Cloud to save the game progress. So now you won't lose your save data when reinstalling the game or logging into Steam from another computer. Feel good ^_^
- Update #15: Katana! - 1 June 2020
Hey, my friends. The long-awaited Update #15 is coming out today. This update wasn't as easy as I had originally planned. But nevertheless, the work is done. Here's a list of changes. KATANA Of course, the first item on the change list is Katana. Very effectively destroys zombies! This weapon is so powerful and great, it can't even be crafted. This weapon can only be found in Air-Drops or on rare locations. Just one new weapon. Why is this whole update focused on Katana? It's all about a unique set of animations and special attacks, available only to Katana. It's the most unusual weapon in Life Z. NEW ANIMATIONS As I wrote above, Katana got a unique set of animations. But all the other weapons have not been left out. In total, this update added or changed more than 30 animations. I could say - almost all of them. So, now there are 8 groups of melee weapons (knives, spears, bats, knuckle…
- Update #14: Concrete ways - 21 March 2020
Hey, guys. Yesterday, we released a new Update for Life Z: Update #14: "Concrete Ways". I'm happy to present you with a list of changes. NEW QUEST AND NEW LOCATIONS We did not want to make a banal repair of the concrete bridge with handy materials. That's why we made a separate, big enough quest, performing which the player can move to the other side of the river and get access to new resources, locations and opportunities. In fact, this quest is the largest and most elaborate quest in Life Z. Two special locations have been added specifically for this quest, which will need to be visited to complete the quest. Several screenshots of locations: CRAFT CHANGES We've added a new building: Coal pit. It allows to produce coal more efficiently and from different types of logs. Some other buildings have changed their production recipes. Also after the concrete bridge repair quest, new location…
- "Delicious" update #13 - 17 January 2020
Greetings, survivors "Delicious" update #13 is released today. The update is very "tasty" for two reasons: First, this update is very big and cool. Second, this update adds many new food, delicacies, recipes and mechanics. Welcome to the list of changes. CAMPING Added possibility to build small objects outside the base, on every location. We call it "camping" or just "camp". New buildings do not have to be created using Craft. They are immediately available for building at level 1 if you have enough resources in your inventory to construct it. New items that can be built on any location: Minibox Allows you to temporarily put valuable items in order to take them back to the base later or to sort the inventory more easily Campfire You can fry berries or meat here without going back to base Simple trap Necessary for stag hunting (more on this below). Be careful. If, for example, you build…
- Hotfix update 12.06 - 9 January 2020
An update for the case, when the player is dead on the global map: changed: if a player is dead on the global map, he can respawn after entering any location (if you got this case, we recommend you to enter to Home location) changed: the player will no longer take any damage during his exit to the global map (it's done to prevent death on the global map) Especially thanks to @SAM16 and @Lothmore for helping me find and test this bug. Have a nice survive experience. ^_^
- Hotfix update 12.05 - 31 December 2019
A small update: Fixed a rare bug that caused damage to save-game Happy New Year. Stay alive!
- Hotfix update 12.04 - 23 December 2019
A small update with some fixes and improvements Change list: the player no longer suffers any damage during exit to the global map added the ability to respawn on the global map Have fun and stay alive!
- Hotfix update 12.03 - 20 December 2019
A small update with some fixes and improvements Change list: added: informational messages when the armor breaks and when the player receives a new level added: in the item's tooltip is now indicated whether this item can be disassembled using the Recycler added: in the Recycler window you can now see the list of items that can be disassembled changed the hammer crafting recipe (now cast iron is required instead of steel) fixed: a bug with the duration of different types of fuel burning changed: patency for all Boxes and Workbenches; now the character will not get stuck when trying to pass two boxes fixed: bushes without berries are no longer saved fixed: sometimes a wooden pole was crafted in the crafting window instead of the selected item fixed item strength indicator Have fun and stay alive!
- Hotfix update 12.02 - 17 December 2019
A small update with some fixes and improvements Change list: changed: the recipe for making steel (now you can create it using coal instead of coal dust) fixed: rotation for built objects in the player's shelter fixed: some seeds didn't work on an improved bed fixed: saving for hotkeys settings changed: now you can attack by holding down the attack key added: new hotkey "Attack and action" (default: G): just one key for both actions added: 6 new icons: Thank you for your feedback, especially thanks to @erikem. Have fun and stay alive!
- Explosive Update #12 - 12 December 2019
Greetings, survivors Explosive update # 12 has already been released. Do you know why this update is called “explosive”? Because there have never happened as cool updates in Life Z before. And also because we added a huge bomb that you can install in the canyon and blow it up! Tear this canyon to dust. And beyond the Canyon, you can find new locations, new resources and other stuff. But first things first. QUEST SYSTEM AND FIRST QUEST Life Z's first quest: "Clearing the Canyon". The leading object is a bomb. You have to find it, activate it, deliver it to the Canyon, prepare everything for the explosion and … caboom! To do this, you will need a special terminal, which can be found in the location "Military Base K-62." After successful bombing, you can go through the Canyon to new locations! NEW LOCATIONS We have redesigned the global map, mainly cosmetically. New fog of war added; lands…
- Update announcement - 7 December 2019
Greetings, survivor. I would like to share with you information about the next update. As you know, we are preparing a very big update for Life Z. On one hand, the update is ready. All the key features that we would like to add are ready and tested. On the other hand, there is another feature that we really want to include in this update. This feature is a new sound engine and a complete processing of in-game sound. Finally, Life Z will have a good, high-quality sound. The sound engine itself and all sound events are ready, but the sounds still require polishing. It is because of the work on the sound update has been delayed for a week. In order not to waste time of the delay, we decided to add the new interface that I showed earlier. Yes yes, the next update will be even larger than expected. The new interface is also almost completely there. Here are some examples: Well, for the sake…
- Update #11 Mr. Fixit! - 22 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339051%2Facf7dfa38b5c401acede9dee6ad81065b8fa606a.jpg Greetings, survivors! I'm happy to present you with an Update #11, which brings a lot of new items to the game.. Changes, let's go: NEW BUILDINGS Repair workbench https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339051%2F842588eac710e4a506ef33ae5a68cef722d5e573.png Yeah. That's what everyone's been waiting for. Now you can repair items! This workbench allows you to fix only basic items and is available on level 15 Improved furnace https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339051%2F8ff84ce0b50c4c4e265d5a061e91e57bb477ca63.png Allows you to create high quality alloys from iron and other materials. Available on level 25 Improved repair workbench https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339051%2F878a5364%25E2%2580%25A6
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 June 2020 | Cloud saves | 3142896212107663619 |
| 2 | 9 January 2020 | Hotfix update 12.06 | 2600199781640471616 |
| 3 | 31 December 2019 | Hotfix update 12.05 | 2592316573891140138 |
| 4 | 23 December 2019 | Hotfix update 12.04 | 2592316573862515163 |
| 5 | 20 December 2019 | Hotfix update 12.03 | 2592316573852069769 |
| 6 | 17 December 2019 | Hotfix update 12.02 | 3370312875267176045 |
| 7 | 22 June 2019 | Update #11 Mr. Fixit! | 2415533798139490862 |
| 8 | 6 April 2019 | 10th Anniversary Update | 2508976515649903184 |
| 9 | 3 March 2019 | Update #9.3 The economic growth! | 2534869043315026534 |
| 10 | 12 February 2019 | Update #9.2 | 2461683368404331486 |
| 11 | 7 February 2019 | Update #9.1 | 2461683368385345749 |
| 12 | 24 January 2019 | Content Update #9 | 2425653583382928115 |
| 13 | 1 January 2019 | New Year Update #8 | 2417769111326997959 |
| 14 | 1 December 2018 | Update #7 | 2415515408477427699 |
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