Elea - Episode 1 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release dateSep 6, 2018
- DeveloperKyodai Ltd
- PublisherSOEDESCO Publishing
Company pages: Developer: Kyodai LtdPublisher: SOEDESCO Publishing
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Elea - Episode 1 Steam news
Elea - Episode 1 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Updated version of Elea is now available! - 23 August 2019
Hey everyone! Last month we announced that Elea would get an updated version on a new AppID. After some delay we are happy to share with you that the updated version is now available! Some extra information regarding this release: For everyone that already owns Elea; you'll get new version for free and will soon be added to your library. This old version will remain available for the people who already own old version. The old store page for this version will be hidden and only the new version will be available for purchase. You can find the new Store Page for Elea right here: https://store.steampowered.com/app/1122150/ELEA/ Thanks for your support and we hope you'll enjoy Elea! - Danny
- Elea is getting a new AppID! - 18 July 2019
Hi everyone! Over the last year, Elea has changed quite a lot. We got through Early Access, released on Xbox and next week the PS4 version will launch. With the release of the PS4 version on July 25th, all the improvements Kyodai has made for the console versions will be implemented back into the Steam version. However, this means that current save games are no longer compatible with the new version of the game. To make sure noone loses their old save games, and everyone still gets to play the latest version, we've created a new AppID for Elea, which means there's a new store page and library listing for that version. After launch on the 25th, the store page for the old Elea will be hidden, and only the new version will be available for purchase. It will remaind available to play for everyone who owns it before then. So to recap: A new library listing and store page for Elea will launch…
- Big updates coming to Elea + PS4 release - 4 July 2019
Hi all! It's been a while since we've posted here, but I come bearing good news! The guys at Kyodai haven't been sitting still, because there's some huge updates coming to Elea. The game will be drastically improved both graphically and gameplay wise. There's new shading features, shorter loading times and optimization for new video cards but also completely new scenes, new gameplay mechanics and over 200 bug fixes and additions. Later this month we'll share the specifics with you about how this'll work and what exactly is coming to the game. In the meantime, we just announced that Elea is coming to PS4 as well! You can check out the full story here: https://soedesco.com/elea-comes-to-ps4-on-25-july/ Hope to see you next time, when we'll have all the specifics of the update for you. See ya! -Marten
- Watch NX Gamer's technical review of Elea! - 11 December 2018
Hey everyone! It's been a while since we posted something here, but I just wanted to share a video review of Elea by NX Gamer, who explains a lot about the game! If you're still on the fence about getting the game, this might make up your mind: https://youtu.be/nRbuyF9KNaU Let me know what you think, have a good one! -Marten
- Elea nominated for best sound + Trading Cards are now added! - 12 October 2018
Hi everyone! It's Marten here with an update. Trading Cards are now available in Elea - Episode 1, so get collecting! Additionally, Elea was nominated for 'Best Audio' in the Central & Eastern European Game Awards. They will be announced at October 13th on a big gala hosted by Poznan Game Arena and Game Industry conference. Thank you all and have a great weekend! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6917111%2Fa90f057e64b431a5f503c216ff05879641b42eb1.png
- First patch since launch! v1.1 patch notes - 24 September 2018
Hi everyone! It's Marten here with some fresh patch notes! v1.1 is live now and it's the first update since launch! Here's what we've done: New save checkpoint at the end of the episode - when you die in the chasing scene, you will return directly to the beginning of the said chasing scene. Opportunity to tone down or switch off post processing effects like CA (chromatic aberration) and motion blur UI 4K optimizations for Ultra HD users Faster and longer sprinting - Elea's stamina is greater in the 1.1 build Optimized cursors animations - the animations are faster and less glitchy Slower camera speed control by default for better interactions with the world Added new scenes Optimized streaming, lighting and localization improvements 30+ smaller bug fixes So, what do you think? Is there anything else you'd like to see in there? Let me know! For now, have a great day ;) -Marten
- Elea is out of Early Access! v1.0 now live - 6 September 2018
Hello everyone! Today is a great day, because after 4,5 months of Early Access, Elea's v1.0 is now available! First off, I really want to thank you all for participating in the Early Access and helping us improve, shape and make Elea to what it is now. Just to emphasize what you've helped us achieve, here's a list of the most important changes and updates we've done in 10 huge updates over the Early Access period: Gameplay A huge amount of gameplay changes have been implemented based on the community input. Elea can now sprint in the entire 'Recovery' chapter (minus when there's a conversation with other characters) for faster paced gameplay. We've added an entirely new hint system, created more clear objectives, highlighted important assets/objects, implemented faster movement in the house segment, etc. New Content We added tons of new content in the ten updates. We've implemented a ne…
- Elea is leaving Early Access on September 6th + New Trailer! - 13 August 2018
Hey everyone! Good news today, v1.0 will come out on September 6th for Steam AND Xbox One! Check out the new trailer here: https://youtu.be/fGD997tNQTA The final pricing of the game will be €/$9,99 but until September 3rd the pricing will be €/$4,99! For all of you who tested the game during Early Access, thanks so much! All your feedback has been really valuable, you've made this happen! -Marten
- Patch v0.9 is now live! - 11 August 2018
Hey everyone! It's Marten here! We just published update v0.9 and we added a whole new story intro to the game! Jump in and check it out. Of course there's other things in this patch as well, read the full list here: Added completely new story overview at the beginning of the game Optimization of the level loading system Optimization of the save & load system Update of some meshes and textures New game intro Audio improvements Localization fixes and updates Scripting updates & changes (for example, the player can skip the logos at the beginning of the game, enable the subtitles during the gameplay) Small bug-fixes Some visual updates (for example, there is a time & location text at the beginning of each chapter, loading icon when bigger sub-level is loading during gameplay) Improved puzzle hints in the server core What do you think? Let us know! Have a nice weekend! -Marten
- Another patch is coming up! - 3 August 2018
Hey all! We’ve been a bit quiet lately, because we’ve been working hard on preparing the Xbox One version of Elea. But now we have an update to share: another patch is coming up! Patch 0.9 will release on the 10th of August. For this patch, we focused on making the narrative more understandable by adding context to the story at the start of the game, and adding times and locations to different scenes. Besides that, we worked on polishing the audio, visuals, texts, systems and more. Keep an eye on us for more news, because we’ll soon have a release date to share with you! Thanks, Hans
- Patch v0.8 is live now! Sound updates + Memory Optimization - 3 July 2018
Hey all! Today there's another update, it's time for v0.8! Huge audio update - Elea now features full 5.1 surround support (you need a 5.1 surround system to experience this) and better mastering for the sound mix (stereo and 5.1) Audio is streamed instead of cached in the memory all the time. This optimizes memory Fixed a bug where saves made at the beginning of the Broken Mindscape level would dissapear Fixed the bug where the Oculus & Vive app would open when starting the game Now you can run/sprint in every Recovery chapter floors (there's an exception when there's a controlled situation like conversations/cutscenes) You can run longer compared to v0.7. Your sprint will recharge once you move slower, so in practice, you can run almost all the time Some visual changes/updates (for example, the final scene has a new visual facelift) Some scripting updates/changes Smaller input icons L…
- Patch v0.7 is live! Biggest patch since Early Access launch - 16 June 2018
Hello everyone! Today is the day, patch v0.7 is live! The biggest patch since the Early Access launch. Now, onto the good stuff! You can find the full patch notes right here: Fixed the bug when Oculus app is opening when starting the game Unlocked FPS option now supports 120 fps New auto-save checkpoints are implemented in the Recovery chapter Additional and improved objective hints Completely new how to play help screen is available in the settings menu and at the start of the game Various performance updates in regards to the streaming system in the game New voice over for some characters Better screen space reflections (SSR) when effects in the settings menu are on ULTRA. The higher version of SSR can decrease your performances with up to 10FPS. Effects settings on HIGH in the new 0.7 build are comparable in quality to Ultra in the older builds. New voice lines for Elea - some of the…
- Important save game announcement - 11 June 2018
Hi all! Just a quick announcement about your saved files. We've got the next patch ready to go, but due to migrating the game to Unreal Engine 4.19 and Xbox certification, we had to make edits to the save system in the game. In the end, this means that saves made in the current version of the game will not work anymore once the update hits. Don't be afraid, though! We're going to give you an option to finish your game in the old version and also be able to play the game in the new version. Details will be shared once the update drops. For now, see ya! -Marten
- Big patch incoming! - 7 June 2018
Hey all! Just a quick update to let you know we've been working on a huge update for the past month! I'm sorry we broke the cycle of regular updates for a while, but we've been focussing on bigger stuff now. We migrated Elea from Unreal Engine 4.18 to 4.19, made preperations for the launch on Xbox One and implemented tons of fixes and new features! Here's a small sneak peak on some things that are going to be in the next patch: Over 100 small bug-fixes and updates Unlocked FPS option now supports 120 fps New auto-save checkpoint is implemented Improved objective hints Completely new how to play help screen is available in the settings menu Full patch notes are coming when the update drops! Please keep in mind, Kyodai is a small, but dedicated and motivated team and all your feedback is greatly appreciated! Thanks so much everyone for helping out and see you soon! -Marten
- Patch notes V0.6 - 3 May 2018
Hello people! Another update is inbound and this time we added more guidance and hints to help you progress through the game! You can read a full list for this version here: Some interaction improvements, for instance interacting with keypads Fixed some hud errors with mouse/keyboard controls Added more hints to help the players progression such as a new picture in picture hint in VR level + added tips in 'recovery' Visual updates in some scenes Over a 20 small fixes and improvements, including (but not limited to) small Gameplay changes and tweaks in some situations and streaming optimizations. If you've got any questions, please let me know! Also, if you've got any bugs to report or suggestions to make, please head over to this thread! https://steamcommunity.com/app/812020/discussions/0/3288067088118307090/
- Patch notes V0.5 - 30 April 2018
Hey everyone! Here we are again, and we're back with a very big update! Check out what's new: 33% faster-moving speed of the main character Elea is implemented in the "A life full of promises" chapter. The movement speed is only increased when not in conversation A new hint system is introduced, giving the player more detailed objective information by pressing 'i' or left on the D-pad The player can run in some parts of Recovery chapter (Shift/Left Bumper) Most important objects in the game are highlighted Over a 50 small fixes and improvements, including (but not limited to) small gameplay changes and tweaks in some situations, some grammar mistakes, and streaming optimizations. Don't have Elea yet? You can win it for free here: https://twitter.com/SOEDESCO/status/990943947026518016 If you've got any questions, please let me know! Also, if you've got any bugs to report or suggestions t…
- Patch notes V0.4 - 26 April 2018
Hey everyone! We're back with another update! Thanks everyone for the feedback! Here's what we did: Fixed a bug where mouse controls would stop working mid-game Fixed a bug where players would only see one note on in-game computers/tablets when playing with subtitles turned off Fixed the accidental enabling of the AR memory from Deck 3 bug Test running (faster moving) is implemented in the AR memory Over a 20 small fixes and improvements, including (but not limited to) small gameplay changes and tweaks in some situations and timing of the final credits If you've got any questions, please let me know! Also, if you've got any bugs to report or suggestions to make, please head over to this thread! https://steamcommunity.com/app/812020/discussions/0/3288067088118307090/
- Patch notes V0.3 - 24 April 2018
Hey everyone! We already received quite some useful feedback from you since we began sending out preview keys, so thanks a lot! We published a patch yesterday, and here you can find what we did: Improved inventory logic – the game will remember which inventory slot you have selected Polished menus Improved "hint" logic for the “A Broken Mindscape” chapter, which makes it easier to understand what to do Fixed inverted controls Over a 100 small fixes and improvements, including (but not limited to) better sound mastering, small gameplay changes in some situations and added 2D art If you've got any questions, please let me know! Also, if you've got any bugs to report or suggestions to make, please head over to this thread! https://steamcommunity.com/app/812020/discussions/0/3288067088118307090/ See ya! - Marten
- Out Now in Early Access! - 24 April 2018
Hello everyone! It's time! Elea - Episode 1 is now available in Early Access! During this period, we want to hear your feedback and we're offering the game at a discounted price! Have you seen the all new trailer yet? Check it out now! https://youtu.be/NaSjGCq_XMA Come across any bugs, glitches or want to make suggestions? Head over to this post: https://steamcommunity.com/app/812020/discussions/0/3288067088118307090/ We'll keep you up to date on all developments through here during this Early Access period, so keep an eye on us! Thanks and have fun! - Marten
- Request your preview key now! - 18 April 2018
Hey all! Elea's Early Access launch is nearly upon us! Starting tomorrow, we're sending out preview keys to content creators and press. Want to request a key? The easiest way to do this is via Keymailer! https://www.keymailer.co/g/games/59713 Alternatively, you can put in your request at [email protected]. For everyone else, we hope to see you on April 24th for the Early Access launch! -Marten
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 September 2018 | First patch since launch! v1.1 patch notes | 2450411965566578291 |
| 2 | 3 May 2018 | Patch notes V0.6 | 2394104285095510720 |
| 3 | 30 April 2018 | Patch notes V0.5 | 2394103650902531852 |
| 4 | 26 April 2018 | Patch notes V0.4 | 2394103650887321847 |
| 5 | 24 April 2018 | Patch notes V0.3 | 2758894130330166456 |
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