- Guards of the Gate V1.0 Released! - 30 January 2019
All things from the early acces roadmap is done and some more too (based on your ideas) and all known bugs and glitches are fixed. Special thanks to all Early Access players! I read all reviews, discussions you wrote and watched the most gameplay video you made. Your feedback and ideas was great help and support for me! I will try to fix all the future reported bugs and glitches as soon as possible, but bigger patches will come less frequently. I have already some mid and long-term content plan, but of course I still look forward your ideas too.
- 0.92 - Hard difficulty and preparing for release - 28 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2F26f80dd28555bce0967c0ddf5274e7ea98f79917.png Campaign hard difficulty is added Need to complete the normal campaign in order to play on hard (if you have the achievement you don't need to do it again) And a lot of bug fixing, smaller balance and gameplay changes: Gameplay -Vendor now has unlimited stock and he also trades every time when revisiting him. -Reveal hex now works 2 range -Two only-ninja items added to the game -Increased chance of skill shrine spawning -Trap hex damage is increased -Statue spawns chance is increased on higher levels -The special Troll encounter now only can appear in chapter 2 and chapter 3, and gives more xp -Character's window health and damage tooltip now contain the information about level up stat increased Balance -Enemies rebalanced, armor, life, damage and some abilities are m…
- 0.91 - New class: Ninja - 11 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2Ff828d4ecdfac61e183972740797b71abfa9962bc.jpg New class: Ninja She is a melee fighter with high speed and great damage but she has low health. Balance changes Mutant -Mutant character stats changed: now he has 35 health(+5) and 0 armor(-20), but gain 3(+1) hp per level -Mutant armor's talent also reworked: Tier1 Armor talent swapped to Toughness (+15% health) Tier3 Like a mountain: Gain armor bonus equal character's maximum life Tier4 Berserker: Grant +x% damage (x equal character's max life) Skills and Buffs -Protection (Knight's Encouraging Shout skill) and Fury (Mutant's Rage skill) last 1 turn longer -Knight's Encouraging Shout, Mutant's Rage and Shaman's totems now work without range limitations (effects every ally) Items changes -Increased spawn chance of armor items. -Bleed and poison resistant items' valu…
- 0.81 - Trap Hex and New Skills - 23 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2F14dbee6b669fa696a7c46d2378fe8811ee1d8558.jpg New hex: trap You can disarm traps by solving a mini puzzle. In case of success, it grants xp otherwise it damages heroes. New skills: Wizard - Ice form: Grant very high armor bonus buff and taunt nearby enemies Mutant - Demoralizing Roar: Slow all enemies Ranger - Mark the prey: Cause armor debuff to target and grant speed bonus to the caster Knight - Regeneration: Grant healing over to next 2 turn Shaman - Primal strike: Prevent all enemies from using active abilities for 2 turns (bosses for 1 turn) 8.0 Balance changes: Knight -Talents order sightly changed -Bravery talent armor bonus increased from 30 to 40 armor -Holy blast skill damage decreased from 150% to 120%, but now also prevent the target from using active abilities for 2 turns Wizard -Wizard concentrate t…
- 0.7 - Achievements and Arena difficulties - 7 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2Fc0dd252fd99f0adde95e9987cc5262c0e0dda535.jpg Achievements added to the game Arena mode -hard and expert arena difficulty added to the game Campaign "Ancient horn" event added "Magic column" event added Bugs: -statue bonus life bug fixed (cause some unexpected heals between fights)
- 0.63 - Event hex - 29 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2F92dbf381073279396c1daa6e679a63bcf9f3ac03.jpg New hex: Event Added some event hex to the first 3 chapters in campaign mode (soon more will be added). These hexes grant some optional bonus or quest with rewards. Balance changes: -Wizard - Burning Ground: bonus dmg decreased from 150% to 130%. -Wizard - Ice Spike skill: bonus dmg increased from 150% to 160%. -Ranger - Aimed Shot skill: Now cause bleeding to target. -Ranger - Sudden Shoot skill: bonus dmg decreased from 100% to 120%. -Knight - Holy shield talent damage percent is increased from 50% to 75%. -Shaman - Healing totems and Wartime totems talents' bonus increased from 25% to 50%. Gameplay -enemy AI movement is improved -arena vendor has increased chance to sell rare or legendary items -additional 5 battle music added to the game -added turn detail for in…
- 0.62 - New Items + Arena mode - 8 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2F77221df6d6d1ba716c7bb6f02ab732f13d4cd02b.jpg New Items 15 new items added to the game 5 legendary and 10 rare items Arena mode New mode added to the game: On the character selection screen new checkbox appears if you got statue bonuses at least 10 times. If checkbox checked it will start an arena game: - There are 30 waves of Monsters - The waves will get harder every time - Heroes can collect minor buff hexes (This mode is really new and early, so every feedback/idea is welcomed) Balance changes: Heroes -Ranger - Prepared Strike skill: bonus dmg increased from 100% to 125%. -Knight - Holy Blast skill: bonus dmg reduced from 180% to 150%. -Wizard - Ice Spike skill: bonus dmg increased from 120% to 150%. Heroes base critical bonus dmg reduced to 50% from 100%. Items -"Wing of Bat" (+1 Speed) item rarity changed f…
- 0.61 - New class: Shaman - 23 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2Fe10fe6d8fa28e2c0daeb9a2adcf568e731303db9.jpg New class: Shaman She can support the team with totems and heals or build up higher damage or deal damage over time (depend on the build). Balance changes: Armor mechanism reworked: now characters can have unlimited armor, but the damage reduction is not linear anymore, it means the same armor bonus gives a bigger reduction with lower armor than with high. Examples: 0 armor -> 0% reduction 25 armor -> 20% reduction (+25% effective health) 100 armor -> 50% reduction (+100% effective health) (actualdamage = damage * (100 / (100 + armor)) ) Statue bonuses are nerfed a little bit. Armor bonus reduced from 3 to 2. Life bonus reduced from 2 to 1. Critical chance bonus reduced from 2 to 1. Critical damage bonus reduced from 10 to 5. Heroes: -Ranger - Smoke Bomb skill: durati…
- Guards of the Gate is Now Available! - 17 September 2018
Guards of the Gate is now available to buy on Steam! As you can see on the roadmap the game essential part is ready, however it is early access: there are few stories and dialog elements and some bugs can occur. I hope you will enjoy the game, and every idea/suggestion/critics are welcome! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2F0f3d7bfbe49c3e9257c5842463f9bcb8777a944e.jpg
- Weekly Update 4: Last month's progress - 22 June 2018
Hey everyone, if everything goes well, there will be only one more progress update, then the game will ready for release. Here are some of the last month's new features: I've finished the Wizard's skills (so 4 heroes are done, the shaman will be the 5th hero, but maybe it will be ready during the early access) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2F43c74f6f8433650b95ba2c99d09fa2d291a0e16a.gif Cave chapter places are also done. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2Fbaf8c02efb0ad68a1e9a2c26dd4b64da05b14571.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2F4d12c450d4d3fc64211f89474437c14d760201f2.jpg New hex type: Reveal. It reveals adjacent hexes. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2Fdd838456d514e72ca61dd4914a386be95b22a221.gif A new enemy type: P…
- Weekly Update 3: Gameplay Video + Last week's progress - 19 May 2018
Hi there! After long silence here is the next update. Worked on to improve new dungeon map mechanics, it took some time, but I think it became very good. Last week I uploaded a gameplay video with it. With these developments the release date postponed to June, I am really sorry for it, but I try to bring the best from the game. Here are some of the last week's new features: Winter chapter level chooser and battle locations. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2F3a7dd2e43160f0345ec0c235f01fb7384cd21bae.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2Ff1d98fedd003112429b5f1d573ca4c64fbb8c512.jpg New hexa type: Vendor. You can trade items with him. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2F7354b03df6b4418be650c1756c7a93e9e176d731.gif A new enemy: exploding bug. It will explode upon death…
- Weekly Update 2: Dungeon map reloaded - 2 April 2018
Hey everyone, just finished the redesign of the level chooser and dungeon maps, and organized into one unit. It's fit much more functional for the game and I think it's more beautiful too, hope you will like it! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2Fa7d7eca32e581097ff6b0e17c57cd9e493f0ff19.jpg Trying to finish the game in next 2-3 weeks. That's it for now, thanks for reading!
- Weekly Update 2: Dungeon map reloaded - 2 April 2018
Hey everyone, just finished the redesign of the level chooser and dungeon maps, and organized into one unit. It's fit much more functional for the game and I think it's more beautiful too, hope you will like it! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32276413%2Fa7d7eca32e581097ff6b0e17c57cd9e493f0ff19.jpg Trying to finish the game in next 2-3 weeks. That's it for now, thanks for reading!
- Weekly Update 1: In-game intro - 10 March 2018
Hey everyone, just finished the in-game intro, what you can watch here: https://youtu.be/NlhREhGP9Qk Now continue working on talent trees and dungeon maps. Plan to finish the game in the next 3-5 weeks, so stay tuned. (You can add Guards of the Gate to your wishlist and follow the progress on Steam) Thanks for reading!
- Weekly Update 1: In-game intro - 10 March 2018
Hey everyone, just finished the in-game intro, what you can watch here: https://youtu.be/NlhREhGP9Qk Now continue working on talent trees and dungeon maps. Plan to finish the game in the next 3-5 weeks, so stay tuned. (You can add Guards of the Gate to your wishlist and follow the progress on Steam) Thanks for reading!