SPSTEAMPULSELIVE ANALYTICS
Cardinal Cross

Cardinal Cross Steam metadata

LarkyLabs | Jul 9, 2018 | game

Released

0players observed · 3 October 2026 - 14:47:30 UTC

CasualIndieVisual NovelFemale ProtagonistStory RichSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,556
  • Revenue (VGI)$44,966
  • Review score94% positive

Cardinal Cross metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,556
  • Revenue (VGI)$44,966
  • Review score94% positive
  • Total reviews184
  • Release dateJul 9, 2018
  • DeveloperLarkyLabs
  • PublisherLarkyLabs

Genres: Casual, Indie

Company pages: Developer: LarkyLabsPublisher: LarkyLabs

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cardinal Cross Steam metadata

Cardinal Cross metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/815450/metadata
Steam Storehttps://store.steampowered.com/app/815450/
Steam Communityhttps://steamcommunity.com/app/815450
PCGamingWiki search
IGDB searchSearch IGDB for Cardinal Cross

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 173 positive, 11 negative

Price and discount

$11.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

26

Platform releases
  • Steam 10 July 2018

Latest Steam announcements

  • Trading cards! - 16 August 2018

    Hey everyone, Just letting you know Cardinal Cross's trading cards have been approved just now! =) Along with trading cards, there are several emoticons and backgrounds too! I'm not very familiar with them, so please let me know if I've done something wrong. :Kitt: See you!

  • Full Release and Beyond! - 10 July 2018

    Hey everyone! We are finally out of the Early Access! First of all, thank you so much for your support and all of your help during the EA. Your suggestions, feedback and bug/spelling error reports have been incredibly helpful! I can't say it was always easy working on Cardinal Cross, but I always felt the same enthusiasm from chapter 1 to 12. A big part was always thanks to you. This was a story I really wanted to tell and I hope you will enjoy it! Now that the game is completed and out, there is the question of "what's next?" Of course, along with new game/visual novel developments, I am planning to keep Cardinal Cross updated. A DLC or a continuation is not in the close future plans, but there are few things I want to add to Cardinal Cross. The first and the most important one is translation to different languages. As a non-English speaker myself, I know how important it is to read a…

  • Full Version Update - 9 July 2018

    Hey everyone! Just a very short announcement to say I released the full version update for the Early Access users! It's around 300mb. You can start playing the rest of the chapters now. (You may have to restart the client if you didn't receive the update.) I'll keep the game in Early Access just for a day more, in case of game breaking bugs if there are any. As always feel free to give me your suggestions and your feedback. I'll see you tomorrow for the actual full release, and let you know about the future of Cardinal Cross. What I'm planning after release etc. (No picture this time. I'll keep it for tomorrow!)

  • Weekly info 20.06.2018 - 20 June 2018

    Hi everyone! As we are getting really close to full release, I'm having a hard time trying to write spoiler-free updates. There is so much I want to say, but can't. I'm done with chapter 11 in the game. It was a very exciting chapter and left one of my real life testers really hyped. It's just one person, but it still feels great to see someone so excited after playing it. Now, all that's left is Chapter 12. The endings. Half of the ending Cgs are done, and the scripts are ready, so hopefully, I'll be done within two weeks at most. Which takes us to the matter of the full release date. If everything goes right, and no catastrophic delays, I'm thinking July 9th I'll release the update for the early access owners and the 10th of July will be the full release date. So, I'll have at least one day to fix bugs or possible achievement issues. Next 2 weeks, I'll have to pass the weekly info. (U…

  • Weekly info 13.06.2018 - 13 June 2018

    Hey everyone! I have so many good news, I don't know which one to start with! (So excited) 1- I'm completely done with the script! Every ending / branching is ready. I will, of course, re-read the whole thing again and again for a few days to make sure everything is working out as intended. There is quite a bit of change with earlier choices, so I have to make sure they are persistent. 2- CGs are getting ready pretty quickly, and I may have some time to add a hidden CG series to unlock when you complete all endings! It was something I wanted to do only if I had the time, and I think I will have the time! 3- I still don't want to give an exact date (just in case), but the release month is %99.01 July. (Probably the second week of July.) I'm off to working on the game now. I can't believe the full release is so soon! See you next week, and as always feel free to give me your feedback and…

  • Weekly info 06.06.2018 - 6 June 2018

    Hey everyone! This week has been so productive! Although I worked a little on chapter 10's placement, I mainly worked on the endings and I only have 2 endings left to write! Everything is planned already, so no extra delays here. Chapter 12 (actually multiple chapter 12s) is probably my favorite chapter now. (I'm especially happy with sad/dramatic endings and variations!) As for the artwork, everything but some of the ending Cgs are complete! After the Cgs, all that is left is to place them in the game, send the rest of the script off to editing, add achievements and release! I'll hold the actual release date for a while longer, just in case. (But it's really really soon.) I can't wait to show you the rest of the story. I'm beyond excited! Going back to work now! As always feel free to give me your feedback and suggestions. See you next week! https://steamcdn-a.akamaihd.net/steamcommuni…

  • Weekly info 30.05.2018 - 30 May 2018

    Hey everyone! This was a slow week that got really fast right at the end of it. The great news is, I now have a new additional (awesome) CG artist who is working on the ending CGs at the moment. Chapter 12 script is advancing very quickly, and chapter 10 placement is halfway done. The bad news is, there will have to be a few weeks delay to the full release because of the last minute CG artists change. (I am still one CG artist down) I could actually rush and get the game ready by early to mid-June. But I wanted an extra week or two for testing and making sure everything is working properly. Because there are quite a few branching on chapter 11 and 12, the longer I have for testing, the better. And with the extra time, I thought I could add a few more CGs to some of the scenes I had to cut out due to timing issues. (One of the reasons for the delay.) All in all, I think we are still movi…

  • Weekly info 23.05.2018 - 23 May 2018

    Hi everyone! This has been a very exciting week for Cardinal Cross! Our side characters are %100 complete and more than half of chapter 11 and 12 backgrounds are also done. We are two CG artists short, so the CG artwork development is a bit slower than I expected, but we will figure it out! I will most probably have to hire more CG artists, which means more variation in CG styles. But I don't want to cut back on the quantity or the quality. Hopefully, it'll work. Good news is, chapter 9 is almost complete in the game, so I can start chapter 10 a little earlier than I anticipated. Which is great, because it gives me more time to double-check the rest of the script. It's almost over, and I really can't wait for the full release. Starting a new project is always fun, but finishing one feels way better. I can't help but feel a little proud. As always, feel free to give me your feedback and…

  • Weekly info 17.05.2018 - 17 May 2018

    Hey everyone! Due to the emergency gallbladder surgery of my mom, I am one day late for the update! For initially a useless thing, gallbladder has the power to do quite a lot of damage. Guess it has a lot in common with Lana. Good news is, I'm done with Chapter 11 and already started Chapter 12 branching. Although, this week I'll mostly work on the programming/placement of Chapter 9 in the game. Can't wait to show you in-game teasers of chapter 9. Parties, jungle planets and a hidden main character incoming! Many of the last backgrounds and side characters are done, and CG artists are already working on the ending CGs. (I see dead people.) Everything is going very well. I can't believe there are still no possible delays. Minus one gallbladder. (fingers crossed) As always, feel free to give me your feedback and suggestions! I'll see you next week! https://steamcdn-a.akamaihd.net/steamcom…

  • Weekly info 09.05.2018 - 9 May 2018

    Hi everyone! This will be a short update, I just wanted to let you know everything is going very smoothly here. The artists have already started working on the last batch of the backgrounds and side characters. Once the backgrounds are done, I will be able to send final CG briefings to the CG artists. So many of them in chapter 11 and 12. The script of chapter 11 is almost done. Branching took a bit longer than I anticipated, but with good reason. Hopefully, even though it's a very fast-paced chapter, it won't feel rushed. I can't wait to show you the rest of the story. =) See you next week! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32263382%2F97fc0210ee37386249dd6f03fe687b385060f7ea.jpg

  • Weekly info 02.05.2018 - 2 May 2018

    Hey everyone! It's finally May! Cardinal Cross is getting really close to full release. I'm almost done with chapter 11 in the script and began writing the ending(s). Branching, here we go! It's a very exciting chapter, but because it's exciting, I have to make sure I don't slip up and end up with a terrible plot hole. Lots of writing and re-writing incoming. Along with a substantial amount of caffeine. As for in game, I started working on chapter 9. Just a few scenes, but I'm already having a lot of fun. There is a party in it! A Moraian party too! =D By next Wednesday, I am hoping to finally start working on the dreaded chapter 12! (Anxiety rises) P.s: Some people seem to be losing sound whenever they open up codex entries. I can't replicate the error in any of my computers, so it's taking me some time to figure out what's really happening. It's really strange. Nevertheless, I'm worki…

  • Weekly info 25.04.2018 - 25 April 2018

    Hi everyone! This week was very productive regarding Cardinal Cross. A few days ago, I released a tiny update that fixed a romance choice UI bug. It was urgent, so I couldn't wait until Wednesday. I finished Chapter 8 completely in the game, and sending the dialogues to the editor in a few minutes. It was really fun (and kind of strange) to see Lana in a dress. I also started working on Chapter 11 on the script, and I can't believe how smoothly things are going at the moment. I was expecting and prepared for at least one disaster.(Still am. Not letting my guard down.) At this rate if everything goes right, the full release will be ready by end of May or beginning of June. There is always unknown disasters lurking around in the shadows, waiting for their time to strike, though. So, fingers crossed. This week, I'll be working on Chapter 11 in the script, and start programming Chapter 9 as…

  • Weekly info 18.04.2018 - 18 April 2018

    Hi everyone, Almost one month since the early access release. Thank you so so much for all your suggestions and bug reports! I finally finished Chapter 10 revision this week and started chapter 11. It took a bit longer than usual, because I added some extra scenes to Chapter 10's ending. Which is why I couldn't start the placement in the game, but I think they were very much needed. This week, I will start working on the placement and programming of the next chapters. So next Wednesday, I'll be able to show you some new screenshots! :) I'm also planning a small update next week to add a save option at the end of chapter 7(the end of early access) as suggested. As always, please let me know your suggestions and feedback. See you next week! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32263382%2Fae2ffff4eff1c201bc7bce34ac7eb5b4a520523d.jpg

  • Unknown Pleasures: The five best new games on Steam - 16 April 2018

    Infants. Infants everywhere. Ooh, look at me, I’m like a human but smaller and I’m allowed to scream and climb on stuff if I want to, oooh. End of term holidays are when you’re supposed to be indoors playing games, not studying or going outside like some sort of peon. Bah. Wake me up when they’re all back in school juggling cats or bouncer baiting, or whatever this week’s Fear The Yoof thing is. Why, I bet they don’t even know what Unknown Pleasures is named after. Pointing out what used to be grass this week: naive snipers, murine nomads, and a little blobby blob that boings. (more…)

  • Update 11.04.2018 - 11 April 2018

    Hey everyone! We have a very small update this week. As promised I added the entry font size slider to the codex and a previous choices hide/show option to the settings menu. This week, I finally finished Chapter 10. It was really intense, I am so excited about this chapter especially! Can't wait to see it in the game. If everything goes right, I'll be revising chapter 10 for the rest of this week, and will start adding Chapter 9 to the game. (And if I get a little free time, I can start working on Chapter 11 in the script.) As always, I'll be waiting for your feedback. =) See you next week! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32263382%2F15328a037e6b14dcdddf7f17db573228d39b7b6a.jpg

  • Weekly info 04.04.2018 - 4 April 2018

    Hi everyone! This week I mainly worked on the script of the next chapters. Revised Chapter.8 and 9, and I'm almost done with chapter.10. The sprite artwork, Background artwork and CG artwork is complete until chapter.10. I think we are ahead of the deadline. I have a feeling the game will be finished sooner than I expect. I hope so, so that I can add an extra week for more testing and editing. Next week, I am planning a small update to add a "hiding/showing previous choices" in the settings menu. I also want to add a font size slider to the codex entries. If you have suggestions for more features, feel free to leave a comment here! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32263382%2F2e0b0ab934b5b87b671969004dd91dd7e5d76259.jpg See you next week!

  • Weekly info 04.04.2018 - 4 April 2018

    Hi everyone! This week I mainly worked on the script of the next chapters. Revised Chapter.8 and 9, and I'm almost done with chapter.10. The sprite artwork, Background artwork and CG artwork is complete until chapter.10. I think we are ahead of the deadline. I have a feeling the game will be finished sooner than I expect. I hope so, so that I can add an extra week for more testing and editing. Next week, I am planning a small update to add a "hiding/showing previous choices" in the settings menu. I also want to add a font size slider to the codex entries. If you have suggestions for more features, feel free to leave a comment here! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32263382%2F2e0b0ab934b5b87b671969004dd91dd7e5d76259.jpg See you next week!

  • Update 28.03.2018 - 28 March 2018

    Hi everyone! This is the first update of Cardinal Cross since the Early Access release. I want to give you weekly updates about the progress of the game, if it won't be too overwhelming to you. The last thing I want is to spam your community hub feed. This week was all about listening to your suggestions, and fixing the bugs/errors in the game. Here is what the small update (or should I say patch?) contains; Fixed a bunch of spelling errors. English is not my native language, so yikes. There were quite a lot, huh? Added Quick Save and Quick Load shortcut keys to the game. F4 for QS, F5 for QL. Added a shortcut key for text history ("H"), and now it resets the scroll bar whenever you open it up. Escape menu now has a gallery option, and saving the game through escape menu shows the proper scene picture now. (not a screenshot of the actual escape menu.) Enter key works for choice selectin…

  • Update 28.03.2018 - 28 March 2018

    Hi everyone! This is the first update of Cardinal Cross since the Early Access release. I want to give you weekly updates about the progress of the game, if it won't be too overwhelming to you. The last thing I want is to spam your community hub feed. This week was all about listening to your suggestions, and fixing the bugs/errors in the game. Here is what the small update (or should I say patch?) contains; Fixed a bunch of spelling errors. English is not my native language, so yikes. There were quite a lot, huh? Added Quick Save and Quick Load shortcut keys to the game. F4 for QS, F5 for QL. Added a shortcut key for text history ("H"), and now it resets the scroll bar whenever you open it up. Escape menu now has a gallery option, and saving the game through escape menu shows the proper scene picture now. (not a screenshot of the actual escape menu.) Enter key works for choice selectin…

Patch notes and updates

S.noRelease datePatch nameGID number
128 March 2018Update 28.03.20184249665521688507085

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID815450
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateJul 9, 2018
DeveloperLarkyLabs
PublisherLarkyLabs
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent94%
Positive reviews173
Negative reviews11
Total reviews184
Steam recommendations175
Achievements26
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/815450/

Short description

When small-time Raider Scavenger Lana Brice meets her mysterious client, her life takes a wrong turn in the worst way possible. Cardinal Cross cannot be stopped… But will Lana emerge as hero or villain?

About this game

- Story - We are Raiders Divided, autonomous, uninvited Misery is our neighbor Pain, our kin When small-time Raider Scavenger Lana Brice meets her mysterious client, she has a sudden realisation: her life just took a very wrong turn in the worst way possible. A storm is brewing... Being forced to join a stranger's fight raises a mess of complex feelings in Lana. Generations of oppression and injustice, the bittersweet bonds of family and the pull of ethics: it’s a brooding volcano that threatens to erupt. Cardinal Cross cannot be stopped... But will Lana’s careless adventure spark a Galactic disaster? Will she be hailed as a hero or reviled as an anarchist? - Features - 80+ backgrounds. 50+ Side Characters. 70+ CGs. 3 different personality choices for Lana. Multiple endings. Original Theme Song. 2 male and 1 female romance option. Built-in Encyclopedia.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Cardinal Cross's USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cardinal Cross's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cardinal Cross at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-03$11.99$11.99No discountSteam Store

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Bongo Cat181,3683 October 2026 - 14:33:23 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine111,3893 October 2026 - 14:33:11 UTC150,2711,008,495Wallpaper Engine Team
How to Fish77,7233 October 2026 - 13:51:46 UTC373,97124,190Dazed Games
TBH: Task Bar Hero77,1363 October 2026 - 14:33:14 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat58,8363 October 2026 - 14:36:57 UTC74,217261,953VRChat Inc.
Transport Fever 338,2723 October 2026 - 13:22:38 UTC38,272Not availableUrban Games
Dressmaker31,6953 October 2026 - 14:48:38 UTC31,695Not availableelyaradine, raithza, oomsarel
Garry's Mod30,2943 October 2026 - 13:19:57 UTC73,7501,258,308Facepunch Studios
The Sims™ 429,4003 October 2026 - 14:05:05 UTC96,185193,399Maxis
Diablo® IV27,6073 October 2026 - 11:15:26 UTC64,51869,242Blizzard Entertainment, Inc.
Factorio18,7043 October 2026 - 12:21:26 UTC118,166233,918Wube Software LTD.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

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