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When Wardens Fall

When Wardens Fall Steam news

Peernet Games | Aug 15, 2019 | game

Released

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ActionAdventureIndieRPG

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When Wardens Fall news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
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  • Release dateAug 15, 2019
  • DeveloperPeernet Games
  • PublisherPeernet Games

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Peernet GamesPublisher: Peernet Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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When Wardens Fall Steam news

When Wardens Fall news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • When Wardens Fall is being discontinued - 9 February 2023

    When Wardens Fall has been discontinued and will be removed from Steam shortly. We would like to thank anyone who has tried the game.

  • Patch Released: Available Now - 30 August 2019

    Hunters! We just released a patch to address a smooth motion issue observed by Vive players. Anyone experiencing issues walking around the world while using smooth motion in Vive will now see that the issue has been corrected. Included in the patch is also a fix for the holstering system. We also noted that the holstering of items was not functionally 100% with Vive but the problems have now been corrected.

  • Live Stream: Team Discussion on Release - Friday, August 16th @ 12 PM EST - 15 August 2019

    Come join us on Twitch tomorrow at 12pm EST / 9am PST for a special live stream team discussion. We'll be discussing Patch 2.0 and the full release of When Wardens Fall. Leave us your questions below! https://www.twitch.tv/whenwardensfall

  • When Wardens Fall 2.0 (FULL RELEASE) - Available Now - 15 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32565770%2F61ca37c8c6bb1d0387200bbbbe616130a1b62266.png https://youtu.be/h1XR633tuO8 We've just released Patch 2.0 for When Wardens Fall, which marks our transition out of Early Access to Full Release. Thank you for those that supported us in our Early Access period. If you already picked up When Wardens Fall during Early Access be sure to download the latest update of the game and check out the new patch. If you haven't yet experienced When Wardens Fall, we would be so grateful if you could support us by picking up the full release version of the game. Grab it this week when it is available at a 10% launch discount! Patch Notes: The Camp The newest and largest feature in When Wardens Fall 2.0 is the inclusion of The Camp. This new player hub allows for enhanced progression systems, found outside of the dungeon to encourag…

  • When Wardens Fall 2.0 - Let's Play: Dungeon Level I - 8 August 2019

    To celebrate 1 week until the release of When Wardens Fall 2.0 and our transition from early access to full release, we've got a Let's Play for you! This Let's Play features Level I of the dungeon. Keep in mind that every level of the dungeon features a different tile set and a different variety of monsters. https://youtu.be/jgp0rNt9R7A Let us know what you think & feel free to leave any questions in the comments below!

  • We have a release date! AUG. 15. 2019 - 1 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32565770%2F0c3f71fcfbc27968bab49480ab7bd88b340453b8.jpg https://www.youtube.com/watch?v=h8RVo2e_cmA When Wardens Fall full release version (Patch 2.0) will be available AUGUST 15TH. The wait is almost over. When Wardens Fall is transitioning from Early Access to Full Release on Thursday, August 15th, 2019. We are so excited for you to get your hands on the full release version of the game, and experience all the changes that we've made to the game since the last patch. Keep an eye out for more previews of full release content over the next two weeks. Next week you can expect to see an amazing Let's Play! We're happy to answer any question you may have about the release. Leave your comments/questions below.

  • When Wardens Fall 2.0 - Patch Trailer - 25 July 2019

    Hello Hunters, Welcome to this week’s developer update. Today we are sharing our Patch 2.0 Trailer highlighting all of the new features you will can expect in When Wardens Fall 2.0 - the full release version of our game coming this August! Either watch the video below or take a read!! https://youtu.be/QU52NstXRdg The release of patch 2.0 will mark our transition out of Early Access into Full Release. We have been working on this patch for many months, overhauling and refining the game to get it ready for full release. Some new features you'll encounter in Patch 2.0 are: + The Camp - a completely new Start Room + Ability to Spend Coin to Enhance your Camp + Upgradeable Weapons + Overhauled Alchemy System + New Place to Enter the Dungeons + All New Boss Rooms +++ We hope that you are excited to experience all of these features in When Wardens Fall 2.0. If you have any questions, feel free…

  • When Wardens Fall 2.0 - Monsters Overview - 18 July 2019

    Hello Hunters, Welcome to this week’s developer update. Today we are going to be reviewing all the monsters that you can fight and destroy in When Wardens Fall 2.0. We’ll look at what each monster does, a little bit of their lore, and how you can expect to fight them when you get your hands on patch 2.0 in August. Either watch the video below or take a read! https://youtu.be/7gZABGZuAm0 The Forgotten The Forgotten are the most common monsters that you’ll find in the dungeon and act as the rank and file of the demonic hoards. Forgotten are the initiates of the Warden Order now corrupted by the darkness within the dungeon and turned into husks of what they once were. Forgotten carry light armor in their default form. Most of the time they have a shield and sword, but sometimes they spawn without a shield, and other times they spawn with small pieces of armor scattered around their bodies.…

  • When Wardens Fall 2.0 - Dev Vlog - 11 July 2019

    Hello Hunters, Welcome to our first ever When Wardens Fall Developer Vlog. Today we are looking at all the new features that have been added to When Wardens Fall 2.0, the patch that will finally bring us out of Early Access. Either watch the video below or take a read! https://youtu.be/zcKjUjAUhxY https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32565770%2F10760c882c7e0b3f6de42c745da37d38f32300d0.png The biggest addition to When Wardens Fall 2.0 is the The Camp. The Camp acts as our new player hub. The current game has a starting room which allows you to enter the dungeon, look at your gear, but not much else. The starting room right now is essentially just a staging ground for you to enter the dungeon. In When Wardens Fall 2.0, The Camp will replace the starting room and contain a lot of special and unique features, including progression and interesting customization op…

  • Where have we been? - 3 July 2019

    Hello fellow Hunters, It has been 5 months since our last update and I am here to let everyone know that we are still here, hard at work on When Wardens Fall 2.0. Even better than that though I am here to tell you that the aforementioned patch is almost ready to make its way into your hands. This patch marks the full release of When Wardens Fall, bringing it out of Early Access, and also marks a massive number of systemic changes which will dramatically change how all players experience When Wardens Fall. If you have been following these blogs you will know that a few months ago I spoke about The Camp, a brand new player hub. This is the flagship change coming to When Wardens Fall 2.0, bringing with it a revamped Alchemy System, Upgradable Weaponry and, unlike before, you can finally choose your gear rather than relying on random drops with our new Armory. Players will now be able to co…

  • When Wardens Fall 2.0 – Alchemy Overhaul - 8 March 2019

    Welcome back everyone! A few weeks ago you got your first look at When Wardens Fall 2.0 when we introduced you all to The Camp and all the features that are currently being developed to make our front end experience more satisfying for players. This week we are focusing in on a specific system that is receiving a lot of love in patch 2.0. When we started thinking about the future of the alchemy system in When Wardens Fall 2.0, our team agreed that we liked our initial approach to alchemy. The system we decided allowed players to get creative and build the potions, poisons and explosives that worked best for them. However, we also knew that this system was often hard for players to understand or interact with, limiting that creative nature and making it a frustrating experience. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32565770%2F9f6aa123ae39552a6f0486b86bc0f2767b%25E2%2580%25A6

  • When Wardens Fall 2.0 - The Camp - 15 February 2019

    Happy New Year everyone! It has been a while since we have posted a blog and we thought it was about time that we revealed some secrets of what we’ve been up to. As the title implies, we have been hard at work on the largest update we have ever done. We’re calling this update When Wardens Fall 2.0. Over the next few months we are going to be releasing detailed blogs about each of the new features. Without further ado let’s talk about The Camp. When you jump into When Wardens Fall 2.0 you will all be greeted with a brand new starting zone, The Camp. Here players will be able to equip their weapons, prepare for their adventures and select their quests before diving into the Portal, sending them deep into the familiar dark. Why change the starting area? The Camp has been introduced to accommodate the new front end of When Wardens Fall. In the current patch players are able to jump into ran…

  • When Wardens Fall Patch 1.2.1: Available Now - 7 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32565770%2F89a41796ba456c6c7f61c3654f48f9d2e8521bfd.png Happy New Years I hope everyone has been enjoying patch 1.2 which we released right before going on our Christmas break. But now it is 2019 and we are back at work making When Wardens Fall the game we all want it to be. With this comes a few options that have been requested for some time so enjoy these new options and stay tuned because there are HUGE game changing patches coming in the next few months and you won't want to miss them New Options Smooth Locomotion Now Featuring Smooth Locomotion controls with both Touch and Click. The option can be found on the Menu Board Blood Toggle Blood on and off on the Menu Board Smooth Locomotion Vignette Highly Requested, the black outline or Vignette that appears when using Smooth Locomotion can now be toggled on and off on th…

  • When Wardens Fall Patch 1.2: Available Now - 18 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32565770%2F89a41796ba456c6c7f61c3654f48f9d2e8521bfd.png Hunters! When Wardens Fall patch 1.2 is available now! This release was all about adding variety and realism to each dungeon run. Varity because of the addition of 3 new monsters: The Chosen, The Warden, and The Sister. Realism because of the addition of dynamic grip, new blood and damage effects, and new physics reactions for hits. New Mechanics New Monsters The Warden – The Wardens were once the most elite among the Wardens ranks, but now they act as no more than glorified body guards to the demon lords that they once imprisoned. A towering mass of armor and flesh, the Warden are capable of holding their ground against most opponents. You will often encounter a Warden standing between you and other enemies, slowing down your progression through the dungeon. The Sist…

  • Live Stream Update: What to expect in Patch 1.2 - 14 December 2018

    Missed this week's live stream? Check it out now over on YouTube to learn all about what to expect from Patch 1.2 (being released on Steam next week!) https://www.youtube.com/watch?v=w5gUK4F68vo

  • Weekly Live Stream Update: Friday Dec 14 @ 2pm EST - 14 December 2018

    Come join us on Twitch today at 2pm EST for our weekly live stream update. This week we'll be discussing all the new features available in Patch 1.2, which will be available next week! Patch 1.2 will include: 3 New Monsters: The Chosen, The Warden & The Sister Dynamic Grip which allows players to pick up a weapon at any point along the handle Improved blood and damage effects on the enemies Added physics reactions for hits Players now have a personal light attached to them New start rooms and end rooms for the dungeon tile set AND (as always) copious bug fixes!

  • Weekly Live Stream Update: Gameplay Footage of Patch 1.1.2 - 9 November 2018

    Missed this week's live stream? Check it out now over on YouTube to see some gameplay footage of When Wardens Fall patch 1.1.2 https://www.youtube.com/watch?v=tV5oUCvCvLM We're live on Twitch every Friday at 2pm EST with an update on the progress of When Wardens Fall!

  • Weekly Live Stream Update: FRI NOV 9TH @ 2PM EST - 9 November 2018

    Join us today at 2pm EST for our weekly live stream update on Twitch. This week we're featuring gameplay footage from the latest patch of When Wardens Fall! https://www.twitch.tv/whenwardensfall

  • When Wardens Fall Patch 1.1.2: Available Now - 29 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32565770%2Fe829aa05f9e9cbdbe52bc91cbeb2ec2e717ac90c.png Hunter! When Wardens Fall patch 1.1.2 is available now! This patch is a hotfix to finish addressing performance issues with the game. With this hotfix gameplay should be a much smoother experience for players. Fixes Fixed navigation mesh - sometimes not computing which results in a lack of monsters Updated post-processing to better support lower end PCs Removed unnecessary expensive graphic operations Fixed candle smoke appearing as a flat grey plane

  • Weekly Live Stream Update: Discussing Patch 1.1.2 & 1.2 - 26 October 2018

    Be sure to watch this week's live stream where we discuss the optimization hotfix patches we have been working on this week. Patch 1.1.1 was released on Wednesday and Patch 1.1.2 is being released on Monday. We also dive into what you can expect in Patch 1.2 coming in November. https://www.youtube.com/watch?v=-6CFg5EGJh4

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 2019Patch Released: Available Now2415540140460253382
215 August 2019When Wardens Fall 2.0 (FULL RELEASE) - Available Now2412161173665326282
37 January 2019When Wardens Fall Patch 1.2.1: Available Now2417770561726635717
418 December 2018When Wardens Fall Patch 1.2: Available Now3244179105178492495

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