- [9/2/2021 News] What is the future of Arena of the Gods? - 3 September 2021
Hello to all of my players in the community, it's David and I'm back with another update for you guys. I wish that I could say that it's good news for ATG (Arena of the Gods) however unfortunately I've recently had to put the game on a temporary hiatus as I've gone solo and no longer work with the game's old coder Mixtape for many personal reasons and instead have chosen to continue not as Craptop Studios, but under a new name for my brand, A3 Industries. He and I had multiple reasons why things didn't work out and it's for the best both for me, for Arena of the Gods and for A3 Industries, that we split up as a team so I don't regret how things turned out in that regard. However in terms of what this means for you, first and foremost ARENA OF THE GODS IS NOT CANCELLED. I have such a deep love for this game and the story I wrote for it, it's characters, and the whole universe that it tak…
- Arena of the Gods Update v1.7 coming soon! - 8 March 2020
Hey everybody, we know that It's been a long time since Arena of the Gods' last update and it's likely left many players wondering where Arena of the Gods is headed and if it's still under active development. For those wondering if the project is dead, no, Arena of the Gods is very much so alive and is being continuously improved every day. In the time since our last update, Mixtape and I have been hard at work preparing content for this absolutely massive update. Almost everything in the game is being overhauled; There will be a new and finalized arena, new weapons, the long awaited shop, abilities and items that are chosen randomly upon starting, leveling up which allows you to access new weapons and increase your stats, the perk system which massively changes the way you play the game and much more! New changes aside, in the past year there have been a lot of radical changes in every…
- Arena of the Gods Update v1.6: New challengers appear! - 21 August 2018
Arena of the Gods v1.6 is now live! Here's a rundown of the changes: - Vital information To promote enhanced readability, the player's healthbar now has a background behind it instead of showing the arena through it's empty space. Enemies now have health bars that appear when they take damage and disappear after a few seconds for reduced clutter. - Eternal life, endless torture Added a new, tanky demon giant called the Ghast. The Ghast lumbers around slowly, but relentlessly, crushing any opposition under it's slow but mighty fists. The Ghast's slam deals 35% of your current health as damage. The slam's shockwave deals a small amount of flat damage. - Supersanic Added a new, speedy flying demon called the saberwing. The Saberwing patrols the arena at high speeds, slicing any would be arena champions to bits with their blade-like wings and fierce wind gusts. The Saberwings fly ahead of t…
- Arena of the Gods Update v1.5a: Let's settle the score! - 6 April 2018
Arena of the Gods v1.5a is now live! Here's what we changed in this update: - The Arena Sees All! Added current game stats to the pause menu. Said stats track many variables such as, the amount of enemies slain, damage dealt, attack accuracy, rolls performed, damage taken, distance traveled, etc. In future updates, the info menu will also rate your performance in the arena with a grade from D- to S+. - UI AI Added custom cursors to the game. The cursors are context sensitive and change when you attack an enemy, and based on what you hover over. Silver: Base Cursor Blue: Hovering over the player Red: Hovering over an enemy/enemy projectile - Size Matters Updated Lance/Shortsword hitboxes to be more accurate. Lance hitbox length slightly decreased. Shortsword hitbox is now thiccer than a bowl of oatmeal. - Smooth As Butter Demon spawning is more random and enemies dont pop up next to you…
- Arena of the Gods Update v1.5a: Let's settle the score! - 6 April 2018
Arena of the Gods v1.5a is now live! Here's what we changed in this update: - The Arena Sees All! Added current game stats to the pause menu. Said stats track many variables such as, the amount of enemies slain, damage dealt, attack accuracy, rolls performed, damage taken, distance traveled, etc. In future updates, the info menu will also rate your performance in the arena with a grade from D- to S+. - UI AI Added custom cursors to the game. The cursors are context sensitive and change when you attack an enemy, and based on what you hover over. Silver: Base Cursor Blue: Hovering over the player Red: Hovering over an enemy/enemy projectile - Size Matters Updated Lance/Shortsword hitboxes to be more accurate. Lance hitbox length slightly decreased. Shortsword hitbox is now thiccer than a bowl of oatmeal. - Smooth As Butter Demon spawning is more random and enemies dont pop up next to you…
- Arena of the Gods Update v1.4: I'm a lean, mean, steam machine! - 22 March 2018
Arena of the Gods is now available for purchase on Steam! Also, along with the steam release comes A LOT of improvements since our last update so here's all the changes! - Spooky, Scary Dungeons! Removed the old, bland main menu, in place of a lil' spooky dungeon that better fits the game's tone. This scene will also act as a shop in later updates. - *Click* *Click* *Tap* Removed the old user interface, in place of one that better fits the game's tone. No more ugly blue background! - The Sound Of Music Added actual music to the main menu(instead of the never-ending choir going “ahhhhhhh...”), and Multiple possible battle themes to listen to while fighting in the arena. When one track finishes, it will fade into the other. Added new sound effects to all weapon/enemy interactions such as sounds when a player hits an enemy, or when an enemy's spell is destroyed, etc. You can now hear rushi…
- Arena of the Gods Update v1.4: I'm a lean, mean, steam machine! - 22 March 2018
Arena of the Gods is now available for purchase on Steam! Also, along with the steam release comes A LOT of improvements since our last update so here's all the changes! - Spooky, Scary Dungeons! Removed the old, bland main menu, in place of a lil' spooky dungeon that better fits the game's tone. This scene will also act as a shop in later updates. - *Click* *Click* *Tap* Removed the old user interface, in place of one that better fits the game's tone. No more ugly blue background! - The Sound Of Music Added actual music to the main menu(instead of the never-ending choir going “ahhhhhhh...”), and Multiple possible battle themes to listen to while fighting in the arena. When one track finishes, it will fade into the other. Added new sound effects to all weapon/enemy interactions such as sounds when a player hits an enemy, or when an enemy's spell is destroyed, etc. You can now hear rushi…
- More changes to our update schedule! - 22 March 2018
Along with the Steam release of Arena of the Gods, Mixtape and I are moving back to scheduled updates! In our new schedule, there will always be at least 1 update within 2 weeks of the last update. So in short, there may be more than 1 update every 2 weeks, but there will never be less! Our early access plan is for the game to be fully featured around 3 months from our Steam release date, so these scheduled updates will ensure that big changes come in a timely manner, and keep the game moving forward at a steady pace. We look forward to hearing your feedback on future updates, so have a good day, and we'll see you in our next update!
- (8/12/2017) Arena of the Gods Update v1.3: It's been a longgggg time cominnnnnnn! - 22 March 2018
It's been a while since our last update, but the new and improved Arena of the Gods is finally here, so thank you for your patience and without further ado lets get on with the changes. - Gimme the green light! WOOOOOO! Guess who got greenlit on steam? We did. A short while before steam announced the closing of it's greenlight function to help new developers get their game onto the store, we received enough upvotes to ensure our game was greenlit on steam so it will soon be reaching the store so that everyone can play! This is a huge milestone both for Arena of the Gods as a game, and to me and my partner Marquis as indie developers, so we're excited to see what the future holds. Thank you to everyone that voted for us! You'll see our game on steam soon! - It's a bird! It's a plane! It's a massively updated arena that looks infinitely better! We've felt for some time now that while we l…
- (8/12/2017) Arena of the Gods Update v1.3: It's been a longgggg time cominnnnnnn! - 22 March 2018
It's been a while since our last update, but the new and improved Arena of the Gods is finally here, so thank you for your patience and without further ado lets get on with the changes. - Gimme the green light! WOOOOOO! Guess who got greenlit on steam? We did. A short while before steam announced the closing of it's greenlight function to help new developers get their game onto the store, we received enough upvotes to ensure our game was greenlit on steam so it will soon be reaching the store so that everyone can play! This is a huge milestone both for Arena of the Gods as a game, and to me and my partner Marquis as indie developers, so we're excited to see what the future holds. Thank you to everyone that voted for us! You'll see our game on steam soon! - It's a bird! It's a plane! It's a massively updated arena that looks infinitely better! We've felt for some time now that while we l…
- (6/9/2017) New changes in our update schedule! - 22 March 2018
Hey guys, so after a lot of planning on our part, we've decided that (for the moment) we'll be moving away from smaller, weekly updates into larger, more spread out updates that don't run on a schedule in an effort to produce higher quality content. The weekly updates achieved what we were looking for in terms of communication with our audience, but from a development standpoint stressing a time limit on yourself can feel a bit forced if an update needs to be out on Wednesday, but putting one more feature in that might take a few more days to create would make the update so much better. With the removal of a weekly update cadence, this gives us more time to create new features like shops/glory, stage hazards, and bosses every few floors without having to worry on rushing out content, which in turn makes each update feel like it brings a lot more to the table in terms of improvement. Ove…
- (6/9/2017) New changes in our update schedule! - 22 March 2018
Hey guys, so after a lot of planning on our part, we've decided that (for the moment) we'll be moving away from smaller, weekly updates into larger, more spread out updates that don't run on a schedule in an effort to produce higher quality content. The weekly updates achieved what we were looking for in terms of communication with our audience, but from a development standpoint stressing a time limit on yourself can feel a bit forced if an update needs to be out on Wednesday, but putting one more feature in that might take a few more days to create would make the update so much better. With the removal of a weekly update cadence, this gives us more time to create new features like shops/glory, stage hazards, and bosses every few floors without having to worry on rushing out content, which in turn makes each update feel like it brings a lot more to the table in terms of improvement. Ove…
- (5/31/2017) Arena of the Gods Update v1.2: Audio bling and simpler things! - 22 March 2018
- Let the funky jams flow through you... Alright so while the old ingame music was hyped up and good for a fast paced game, the electronic sounds didn't really match the game's setting or subject matter very well so we changed it out for some better fitting, more Renaissance-y (Yes I just made that word up) background music that fit's the game's theme a lot better. - Frozen in fear! Before this update, rolling would make the character dodge incoming attacks for a brief moment as well as move him a short distance, but after the roll he would be essentially defenseless for a short moment for apparently no reason. This definitely was NOT working as intended, so these changes should fix that! - And now for my next trick, I'm gonna make your health bar... DISAPPEAR! The orbs that drop from enemies and bestow positive or negative effects are meant to reward the player for defeating enemies, a…
- (5/31/2017) Arena of the Gods Update v1.2: Audio bling and simpler things! - 22 March 2018
- Let the funky jams flow through you... Alright so while the old ingame music was hyped up and good for a fast paced game, the electronic sounds didn't really match the game's setting or subject matter very well so we changed it out for some better fitting, more Renaissance-y (Yes I just made that word up) background music that fit's the game's theme a lot better. - Frozen in fear! Before this update, rolling would make the character dodge incoming attacks for a brief moment as well as move him a short distance, but after the roll he would be essentially defenseless for a short moment for apparently no reason. This definitely was NOT working as intended, so these changes should fix that! - And now for my next trick, I'm gonna make your health bar... DISAPPEAR! The orbs that drop from enemies and bestow positive or negative effects are meant to reward the player for defeating enemies, a…
- (5/24/2017) Arena of the Gods v1.1 Update: First and Foremost! - 22 March 2018
- New sky, new me! This one's pretty self explanatory. The old background we had in the scene was way too bright(so bright it glowed!), didn't match the lighting, and distracted from the game so we changed it out for a much better looking one that fits the sunset lighting, and isn't so much of an eyesore. - Temporary Cage Matches! The circular areas of the map near the center now have rotating walls that block you in while travelling through them. You can use them to block enemies who are pursuing you, or to cut off enemies from their allies, making them easier to deal with.(or harder if there's a lot of them waiting on the other side) Enjoy your brief cage matches! - No more "Wait, where did all my health go?" In an attempt to make what's going on a little more clear, on top of the usual grunt your character makes (that can be pretty difficult to hear when you're not paying attention)…
- (5/24/2017) Arena of the Gods v1.1 Update: First and Foremost! - 22 March 2018
- New sky, new me! This one's pretty self explanatory. The old background we had in the scene was way too bright(so bright it glowed!), didn't match the lighting, and distracted from the game so we changed it out for a much better looking one that fits the sunset lighting, and isn't so much of an eyesore. - Temporary Cage Matches! The circular areas of the map near the center now have rotating walls that block you in while travelling through them. You can use them to block enemies who are pursuing you, or to cut off enemies from their allies, making them easier to deal with.(or harder if there's a lot of them waiting on the other side) Enjoy your brief cage matches! - No more "Wait, where did all my health go?" In an attempt to make what's going on a little more clear, on top of the usual grunt your character makes (that can be pretty difficult to hear when you're not paying attention)…
- (5/17/2017) Arena of the Gods v1.0 has been released! - 22 March 2018
/// Please note that this game is a work in progress and does not represent the final version of the game. /// Vote for us on Steam Greenlight! After dying what his gods deemed to be a dishonorable death, a knight must fight through countless waves of demons to amass glory, escape purgatory and come back to life! Do you have what it takes to earn the salvation of your soul? Summary Slay demons, gain glory, and save your soul in this difficult, action packed, top down, hack n' slash! Every time you challenge the arena, you receive a random weapon that you've unlocked so far. Defeat enemies to earn glory, and purchase new weapons, each with their own unique abilities, playstyles, and movesets! Upcoming Features Broad Goals: - Weekly Updates! New weapons, enemies, arenas, and features every Wednesday! - HUGE arsenal of weapons to unlock, each one having different and unique abilities! (Not…
- (5/17/2017) Arena of the Gods v1.0 has been released! - 22 March 2018
/// Please note that this game is a work in progress and does not represent the final version of the game. /// Vote for us on Steam Greenlight! After dying what his gods deemed to be a dishonorable death, a knight must fight through countless waves of demons to amass glory, escape purgatory and come back to life! Do you have what it takes to earn the salvation of your soul? Summary Slay demons, gain glory, and save your soul in this difficult, action packed, top down, hack n' slash! Every time you challenge the arena, you receive a random weapon that you've unlocked so far. Defeat enemies to earn glory, and purchase new weapons, each with their own unique abilities, playstyles, and movesets! Upcoming Features Broad Goals: - Weekly Updates! New weapons, enemies, arenas, and features every Wednesday! - HUGE arsenal of weapons to unlock, each one having different and unique abilities! (Not…