SPSTEAMPULSELIVE ANALYTICS
The Endless Mission

The Endless Mission Steam metadata

E-Line Media | Nov 14, 2019 | game

Released

0players observed · 21 September 2026 - 23:35:45 UTC

AdventureIndieEarly AccessSandboxModdableSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)480
  • Revenue (VGI)$5,641
  • Review score77% positive

The Endless Mission metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)480
  • Revenue (VGI)$5,641
  • Review score77% positive
  • Total reviews13
  • Release dateNov 14, 2019
  • DeveloperE-Line Media
  • PublisherE-Line Media, Endless

Genres: Adventure, Indie, Early Access

Company pages: Developer: E-Line MediaPublisher: E-Line Media, Endless

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Endless Mission Steam metadata

The Endless Mission metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/827880/metadata
Steam Storehttps://store.steampowered.com/app/827880/
Steam Communityhttps://steamcommunity.com/app/827880
PCGamingWiki search
IGDB searchSearch IGDB for The Endless Mission

Reviews, pricing, and metadata

Review summary

Mostly Positive

77% positive, 10 positive, 3 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Includes level editor, Family Sharing

Achievements

1

Platform releases
  • Steam 14 November 2019

Latest Steam announcements

  • Patch Notes 6/16/21 - 16 June 2021

    Hi everyone! It's been a little while. We're happy you're here and we hope this update finds you well! We have some exciting things coming in The Endless Mission - starting with a brand new update today featuring a fully revamped Editor! Complete details are below. Account Login Changes The first thing you may notice when you go to log in is that the login process has changed (no, you're not imagining things). We’ve moved away from a Steam login into an independent account system that's platform-agnostic. Super-duper important note: you will no longer be able to log in with your Steam account. Going forward, you have a couple of options -- you can either create a new account or email us to recover your existing account. Send an email to [email protected] from the email address you associated with your initial signup and we will send you a temporary password that will allow y…

  • Behind the Design: Weasel Raceway (Part 2) - 28 July 2020

    Welcome back, designers! When we last left off, I had just finished laying down the groundwork for Weasel Raceway, both metaphorically (giving the weasels racing AI) and literally (the track). Of course, I still had a lot to do, so the only question now was… what’s next? Make or Break Time The track may have been done, and the player could run laps on it well enough, but it was still missing a few key components before it could be considered fully functional. These included: A.) Some sort of “checkpoint” system to make sure the player is actually making full laps and not taking unintended shortcuts. B.) A way for the AI racers to successfully navigate the course. C.) Something that puts the racers back on the racetrack if they happen to fall off in any way. The good news? All of these features are already part of the racer template game! The checkpoints are trigger volumes that span ent…

  • Behind the Design: Weasel Raceway (Part 1) - 22 July 2020

    Greetings, designers! Recently we saw the release of a new game to the Endless Mission Content Portal: Weasel Raceway. This game takes the gameplay seen in the Racer, but swaps out the cars for weasels racing on foot and sets the action on a whole new track themed around a tropical temple. Oh, and did I mention it’s a foot race? Those little buggers can run fast. Now, what if I told you that I was the one who created this game? Totally awesome, right (don’t answer that)? With the game out now, I decided it’d be cool to write up a little postmortem about this project. Where did the idea come from? What is my design process like? What challenges did I face while making this game, and how did I overcome them? How much of my blood was replaced with caffeine by the time I was done with this project? All these questions and more will be answered in this article! It’s fine, I can stop at any t…

  • Patch Notes 5/13/20 - 13 May 2020

    We're back with a brand new update featuring some quality of life improvements throughout the game. Let us know in the comments or on Discord if you have any questions! ~ The Endlesss Mission Team NEW! User experience: Redid the main menu to transition directly into the Global menu after login. We now have a First Time Editor Scene (only for new users) that covers the basics of editor camera navigation the first time you open the editor. We have swapped over to using asset bundles, which results in a smaller build size! Editor: Clicking on an entity or component reference will now highlight the referenced entity in the hierarchy! Added tool for object snapping. Added tool to customize the editor camera speed. This is especially useful when working on larger levels! Introducing the tag system! This is a massively improved way of browsing the library, designed to help you find the content…

  • Patch Notes 3/3/20 - 3 March 2020

    We've got an exciting update for The Endless Mission heading your way right now! In addition to adding a HUGE amount of new props for you to use in your own games as well as adding a few games made by our development team, we also fixed a number of little things throughout the game. Major Changes Added 100 new RTS props to the editor Unified the start menu and global menu into a single consistent experience by making all menu options consistent, accessible, and intuitive so that it's easier to navigate throughout the game. Added support for World Space UI via the “SmartCanvasUi” script. Note: This reset existing font sizes in user games. If you have any custom UI in your games, you may need to set your font size again. Reach out to us if you have any questions! New Games From the Development Team Coin Pusher Parkour Playground Other Improvements Fixed: Event Callbacks sometimes being de…

  • Patch Notes 2/3/20 - 3 February 2020

    For this update, in addition to a ton of quality of life improvements to game creation, we've also improved the console to help with debugging. Editor ADDED: Undo/Redo capabilities to the Editor (Handles updates to individual properties, transform manipulation, selection, and creation/deletion of new Entities) ADDED: "HealthChangeVolume" script, and several prebuilt examples including "Lava Damage Volume", "Smart Healing Volume", and "Explosion with Damage." Check the wiki for additional details. ADDED: SimpleHealthBarUI - An example of SmartFillImageUI that automatically updates the bar to the health value of any HealthController ADDED: "SimpleInputListener" script allows you to listen a keyboard or mouse input and fire events, without any coding! Check the wiki for additional details. ADDED: SmartFillImageUI - allows you to do progress bar style images, where it fills from one side to…

  • Patch Notes 1/14/20 - 14 January 2020

    For this update, we've done some quality of life updates for the Editor and improved the publishing process in the Content Portal. The complete details are below! Global Improved: Clarity of the login flow, added retry button should login fail. Editor Improved: Disabled objects will now show as grayed out in the hierarchy view. Added: Added: Error reporting popup to help diagnose issues. Added: Camera Preview (Shows when a camera is selected). Fixed: Bug where you had to hit enter after each position/rotation/scale change. Fixed: Sliders for Int and Float property drawers. Fixed: Issue where asset/game downloads sometimes hang indefinitely. Fixed: Adding new script recompile logic now only happens if needed. Fixed: Localization warning that appeared in the editor console when opening the editor. ---------- Got a feature request or need to report a bug? Use the pause menu's Send Feedback…

  • Design Challenge #2: Off to the Races! - 7 January 2020

    We recently released the Racer in Dawn City as a free content update, so for our second design challenge, we thought: what better way to start the new year than to blow it all apart? In this challenge, you’re going to be taking the racer and mashing it up to make it your own! THE RULES ARE SIMPLE: Load up the Racer template in the Editor Replace the track itself with any of the other custom track shapes we’ve provided (tip: search for TRACK in the Library) — this will retain the racing gameplay mechanics and logic Redecorate the track with assets from other genres and art styles — the crazier the better! You can even asset swap the racers themselves (watch our recent livestream if you want to see how we did this to create a mascot racer) Use the Save As feature to name your game something original, then publish your game to the Content Portal using the Publish button so it's visible to…

  • The Endless Mission and the History of Racing Games, Part 3 - 21 December 2019

    Okay folks, this is it! The final lap in our series on the history of racing games! Are you ready? That question was rhetorical, of course. I’m flooring it either way. We’ve already gone over the basic history of the genre, but now it’s time to shine a light on a very specific kind of racing game. The Endless Mission is a game all about User Generated Content, and it’ll be no different when we introduce the Racer update. Thus, what better way to end this series than to spend some time looking at racing games that have made use of UGC in the past? A quick disclaimer before we begin, however: There are a lot of racing games that let you customize your vehicle, usually by picking out car body, tires, paint job, etc. In some games, these customization options are purely cosmetic, but in others - racing sims in particular - these changes can have a huge impact on your vehicle’s performance.…

  • Start your engines: the Racer’s here! - 19 December 2019

    We’re excited to announce that today we’ve released the first major update to The Endless Mission and it’s one you’ve been asking for: The Racer! And to celebrate, we’re offering 33% discount on The Endless Mission for a limited time. If you’ve played The Endless Mission at shows like EGX, Rezzed, or PAX you’ve likely encountered an early version of the Racer. We’ve since made improvements to the game and made it fully ready for you to make your very own race tracks in the Editor as well! Here’s a video to give you a peek at what’s waiting for you in Dawn City: https://www.youtube.com/watch?v=x6sBjgdMlwk We’ll also be live on Twitch and Steam today at 2-3:30pm PST building a racer together with viewers, so don’t miss it! We've also included a number of fixes and other new features: Patch Notes Global Added: The Racer Academy Game, available now for playing, hacking, and editing Fixed: D…

  • The Endless Mission and the History of Racing Games, Part 2 - 10 December 2019

    Welcome back, racers! When we last left off in our overview of racing games, Nintendo had just released Super Mario Kart, changing the landscape of racing games forever. And seascape. And skyscape. And… Racing games had been finding ways to vary themselves to stand out from the crowd long before Mario Kart came onto the scene, whether it was via unique vehicles (spaceships, snowboarding, roller skating) or gameplay elements (vehicle combat, non-linear tracks, platformer mechanics), but they were all generally content to just share the label of “racing game”. After Super Mario Kart, however, it became abundantly clear that the racing genre was splitting up into several distinct sub-genres, each starting to be championed by franchises rather than single games. For this article, we’ll be looking at each sub-genre independently, explaining what makes them unique and what games best exemplif…

  • The Endless Mission and the History of Racing Games, Part 1 - 3 December 2019

    Hello, everyone! Guess who’s back! Did you all miss me? … Eh, I’m used to it. I get the same response when I go home for the holidays. With the Early Access release of The Endless Mission out in the wild, we’ve been hard at work getting ready for the first major content update we’re bringing to the game later this month: The Racer! To that end, your favorite video game historian, responsible for the award-winning (citation needed) series on the history of UGC, has returned to provide another blog series, this time focused on the history of racing games! When did they start? What kinds of racing games exist? Have any racing games taken advantage of UGC in the past? Well, get in, buckle up, and plug in the AUX cord so you can start blasting the soundtrack from your favorite Mario Kart course at full volume, ‘cuz we’re about to rev up and find out! https://www.youtube.com/watch?v=vMyFkraDz…

  • Patch Notes 12/2/19 - 2 December 2019

    For our first update in Early Access, we've included fixes and additions for Adventure Mode, the Editor and more. Adventure Mode Fixed: Bug with player not dying after failing a side mission Fixed: Bug where action/hacking toggle being present before it is unlocked Fixed: Fearn should no longer disappear during wall destruction cutscene Editor Fixed: Objects lose references when duplicating an object Fixed: Window fails to scroll when using the arrow keys with Auto-Complete Fixed: Game light fails to update until playing the game Added: Smart UI feature upgrades, including button transition support for smart buttons, mask support for images, and improvements to the display of nested classes in the inspector Fixed/Added: Quality of Life updates to address small issues in Editor Auto-versioning incrementing and smart UI for smart conditions Added simple sequence script to allow players to…

  • Premature Evaluation: The Endless Mission - 19 November 2019

    Premature Evaluation is the weekly column in which Steve Hogarty explores the wilds of early access. This week, he’s interning as a level designer for a game about making games about games. Developer: E-Line Media Publisher: E-Line Media Release: Out now (early access) On: Windows From: Steam For: 11.39, $15, 13.50 Few things fill me with dread more than a blank canvas, especially one that s aching with untold potential, or even worse, infinite possibility. I’m talking about Little Big Planet, Super Mario Maker, and now this, The Endless Mission; games in which you are thrust into the role of the world s omnipotent architect, an unpaid and underqualified level designer shackled with the burdensome responsibility of creation. It takes a real level designer many decades and hundreds of thousands of pounds to learn their craft, probably. That this genre expects me a man regular…

  • We're In Early Access! - 6 November 2019

    Good news, everyone: The Endless Mission is available now on Steam Early Access. Now, how about a Launch Trailer? https://www.youtube.com/watch?v=8Vq-CSXDZLg Thank you for your continued support and we'll see you in-game! ~ Batcat and The Endless Mission Team p.s. If you haven't already, be sure to join our official Discord: http://discord.theendlessmission.com

  • Introducing the Voice Cast of The Endless Mission! - 11 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32524713%2F3592b7337d38f45d5f1d301d7f041801e2f2db02.png We're excited to introduce the voice actors for The Endless Mission, a sandbox style creation game where a rich narrative leads players through a world unlike any other. Having previously made their mark on iconic franchises like Mass Effect, Halo, Dragon Age, Assassin’s Creed, Diablo, and Fallout, the talents of Laura Bailey, Jennifer Hale, Alix Wilton Regan, Sara Amini, and Courtenay Taylor will all now be setting off on The Endless Mission later this year. See them in action and get a glimpse of the story here: https://www.youtube.com/watch?v=xVNZ4s38Awg&feature=youtu.be https://store.steampowered.com/app/827880/The_Endless_Mission/

  • The Endless Mission and the History of UGC, Part 7 - 10 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32524713%2F23d91a2cfb8c07869a63feb21f417abe87940297.png Well, here we are. The final article of this series. It’s been quite a journey - we laughed, we cried, we had a heartfelt montage set to a song by Phil Collins. Over the past few weeks, we’ve been looking at the history of User Generated Content and all the myriad ways that it presents itself in video games, from level editors to full-blown game creation kits. UGC has come a long way since 1983’s Pinball Construction Set, with each game and piece of software building on everything that came before it. For our final article in this series, however, we will be looking forward instead of back. It’s time to see what kind of changes and innovations are in store for UGC in the future. … And by “the future” we, of course, mean “The Endless Mission”. https://steamcdn-a.akamai…

  • The Endless Mission and the History of UGC, Part 6 - 2 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32524713%2Fb309f2124505d057655027f8eaef8023f40b7464.png Hey there, folks! We’re in the home stretch now! Yes, sadly it’s true: While we’ve all been having fun these past few weeks getting our learn on, next week’s article will be the last in this series. We know, we’re inconsolable, too. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32524713%2Fe0f3be8040cfc252fb9b509e82787cd270ca7467.png We haven’t been this upset since paying full price for a game right before the Steam Summer Sale We’ve covered a lot of ground these past weeks looking at the history of UGC. We’ve seen games about making games (and more!). Software that lets you make fully-featured games from the code on up. Fans taking matters into their own hands and modding games that otherwise had no UGC to speak of. What could possibly be left to g…

  • Join Our Closed Beta! - 26 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32524713%2F48336aa4b14ffd92ac7d05c89e27ea1de2d70a52.png Hi! We're back at it again and this time...it's for real. We're happy to announce The Endless Mission will soon be entering into a closed beta and we'd like you to be a part of it. SIGN UP HERE We want to connect with you and begin testing the various features, tools, stories, and elements throughout the game. Some times we'll ask what you think about certain sections, while other times we'll be looking at the entire game from top to bottom. We'll explain more about that as the process goes on. For right now, we need to learn a bit more about you so our testing can be as complete as possible. If you've been selected for the first round, you'll be getting more updates from us soon! If you're not, don't worry! We're going to be steadily increasing the size of the closed…

  • The Endless Mission and the History of UGC, Part 5 - 20 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32524713%2Fbd86d9be88181b1a0a2867800aea52693c53ce6f.png Hey there, creators! Who’s hungry for some Mods? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32524713%2F0d19d29dce759d5945ae023c25bda8141d1da782.jpg Our investors didn’t appreciate it when we told them our plan to “get more dough” was to start a pizza business Wait… That’s not the kind of Mod we’re talking about today? Uh… hold on a sec… Mod Pizza MOD Pizza is a fast casual pizza restaurant chain based in the United States. Founded in Seattle, Washington, in 2008, MOD has more than 400 locations in the United States and United Kingdom. MOD is a company that is claimed by its owners to be "more about the people than the pizza" and to focus on paying living wages and providing employees with opportunities to give back to the community. Game Mods We’…

Patch notes and updates

S.noRelease datePatch nameGID number
116 June 2021Patch Notes 6/16/214056035920051813226
213 May 2020Patch Notes 5/13/203110243848761813601
33 March 2020Patch Notes 3/3/202578812118971532549
43 February 2020Patch Notes 2/3/202609208878395481297
514 January 2020Patch Notes 1/14/202600199781659145950
62 December 2019Patch Notes 12/2/192551782186273941738

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID827880
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateNov 14, 2019
DeveloperE-Line Media
PublisherE-Line Media, Endless
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent77%
Positive reviews10
Negative reviews3
Total reviews13
Steam recommendationsNot available
Achievements1
Average playtime forever474 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/827880/

Short description

The Endless Mission is a community-driven creation sandbox game where you can play, hack, and create within a world...within a world...within a world, eventually making and sharing your own games...with the world.

About this game

The Endless Mission is a community-driven creation sandbox game where you can play, hack, and create within a world...within a world...within a world, eventually making and sharing your own games...with the world. You heard it in the iconic trailer voice, right? It’s ok to admit it. Play through an ever expanding collection of video game genres as an unfolding adventure pulls back the curtain on a larger world than you can imagine and what goes on behind the scenes in your favorite games. Build it better, faster, stronger - all with a simple slide or click. Modify game elements ranging from speed and health to enemy awareness in real-time just by making use of The Endless Mission’s integrated hacking mechanic, called Lenses. Answer the question of what happens when you take the avatar from a platformer and drop her into the middle of an RTS or what could possibly go wrong if you try and befriend an angry pack of weasels. Super phenomenal nearly cosmic power! The toolset for The Endless Mission’s powerful Editor gives you the opportunity to manipulate levels and assets to create whatever it is you can imagine. Hacking, modifying, and creating games...while you play the games! Minds? Blown. Make something awesome and upload it to our content portal so that your friends and people around the world have the chance to play what you’ve made! You could even be featured in our Hall of Celebration when you become a part of our community and play games the likes of which the world has never imagined. The Endless Mission will be receiving continual updates and tweaks as it continues to evolve over the course of Early Access. The roadmap below is intended to highlight some of the key milestones. In the beginning... May 30, 2017 - Proof of concept is completed and it works! Onward! March - April 2018 - The Endless Mission is officially announced with a roadtrip to PAX East and EGX Rezzed! April 2018 - August 2019 - So much development, so many conventions! October 2019 - Closed Beta launched. November 14, 2019 - The Endless Mission launches with an adventure mode, Editor, hacking, UGC content portal, Hall of Celebration, platformer and RTS genres. Early Access Phase 1…

Supported languages

English * , French, Italian, German, Spanish - Spain, Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

The Endless Mission's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Endless Mission's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Endless Mission at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2488,88822 September 2026 - 00:31:28 UTC1,818,368
2火炬之光:无限10022 September 2026 - 00:04:57 UTC7,911
3帝国:权杖与文明1522 September 2026 - 00:28:09 UTC29
4Gems of War - Puzzle RPG63422 September 2026 - 00:12:46 UTC2,965
5Total Football Online10122 September 2026 - 00:30:52 UTC932
6Once Human19,08221 September 2026 - 22:42:27 UTC231,343
7Escape From Duckov87322 September 2026 - 00:28:12 UTC301,322
8Battle Teams 24721 September 2026 - 21:41:53 UTC7,966

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Bongo Cat137,30422 September 2026 - 00:03:12 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero68,62521 September 2026 - 23:48:13 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust58,19622 September 2026 - 00:29:48 UTC259,6461,359,516Facepunch Studios
Palworld49,54521 September 2026 - 23:58:20 UTC2,101,535451,088Pocketpair
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
Slay the Spire 243,94722 September 2026 - 00:03:41 UTC574,638199,438Mega Crit
Wallpaper Engine42,27822 September 2026 - 00:17:29 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash39,00921 September 2026 - 23:53:38 UTC108,707590,977RobTop Games
Stardew Valley35,00921 September 2026 - 23:48:24 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Aniimo109,35322 September 2026 - 00:10:36 UTC111,475Not availablePawprint Studio
PUBG: BATTLEGROUNDS90,58922 September 2026 - 00:31:28 UTC3,236,0272,744,193PUBG Corporation
Rust58,19622 September 2026 - 00:29:48 UTC259,6461,359,516Facepunch Studios
Apex Legends™57,60922 September 2026 - 00:04:03 UTC624,4731,047,228Respawn
Palworld49,54521 September 2026 - 23:58:20 UTC2,101,535451,088Pocketpair
Baldur's Gate 345,09322 September 2026 - 00:32:13 UTC875,343836,282Larian Studios
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
Path of Exile 232,76322 September 2026 - 00:08:03 UTC578,562209,717Grinding Gear Games
Grand Theft Auto V Enhanced32,35222 September 2026 - 00:09:42 UTC161,805217,159Rockstar North
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
No Man's Sky30,86622 September 2026 - 00:10:19 UTC212,321412,546Hello Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Palworld49,54521 September 2026 - 23:58:20 UTC2,101,535451,088Pocketpair
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
Slay the Spire 243,94722 September 2026 - 00:03:41 UTC574,638199,438Mega Crit
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
Path of Exile 232,76322 September 2026 - 00:08:03 UTC578,562209,717Grinding Gear Games
R.E.P.O.18,76621 September 2026 - 20:55:29 UTC266,908420,693semiwork
ARK: Survival Ascended17,48622 September 2026 - 00:23:07 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive14,86822 September 2026 - 00:17:11 UTC44,232392,944BeamNG
The Isle14,79221 September 2026 - 22:18:15 UTC27,916111,695Afterthought LLC
Schedule I12,20722 September 2026 - 00:04:30 UTC455,652297,022TVGS

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