SPSTEAMPULSELIVE ANALYTICS
Berserker's Descent

Berserker's Descent Steam metadata

Rendah Games | Sep 18, 2020 | game

Released

0players observed · 4 October 2026 - 14:44:56 UTC

ActionRogue-liteCharacter Action GameHack and SlashAction RoguelikeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,260
  • Revenue (VGI)$9,084
  • Review score100% positive

Berserker's Descent metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,260
  • Revenue (VGI)$9,084
  • Review score100% positive
  • Total reviews40
  • Release dateSep 18, 2020
  • DeveloperRendah Games
  • PublisherRendah Games

Genres: Action

Company pages: Developer: Rendah GamesPublisher: Rendah Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Berserker's Descent Steam metadata

Berserker's Descent metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/828680/metadata
Steam Storehttps://store.steampowered.com/app/828680/
Steam Communityhttps://steamcommunity.com/app/828680
PCGamingWiki search
IGDB searchSearch IGDB for Berserker's Descent

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 40 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Partial Controller Support

Achievements

27

Platform releases
  • Steam 14 December 2018

Latest Steam announcements

  • HYPERBALL TACHYON Out Now! - 19 November 2021

    My superfast bouncy platformer HYPERBALL TACHYON is out now! Please check it out if you want to support me! https://store.steampowered.com/app/1696090/HYPERBALL_TACHYON/

  • Hyperball Tachyon Demo Live Now! Rendah Games' Next Game! - 1 October 2021

    I've been working on a couple of games since Berserker's Descent, and I put the first on a hiatus to work on this! So for this Steam Next Fest, try out the free demo of HYPERBALL TACHYON! Just like Berserker's Descent, you can play as casually as you want, or dig in and explore the depth I've tried to cram in there. If you like platformers at all, or just want to support me, give it a shot. You can also wishlist the full game, which would help me out immensely. Thank you. https://store.steampowered.com/app/1696090/HYPERBALL_TACHYON/

  • Berserker’s Descent - Update 1.10 - 24 June 2021

    Patch Notes: Added a new Trial section to almost every Layer, 8 in total. Also made it so every Trial from Layer 7 and 8 will show up in 9 (the post-game looping Layer), instead of just some, for increased variety. Made it so you lose style gauge half as fast while in a Trial. (Yeah it probably should have been like this from the beginning...) Lowered Boss Giant Amalgam’s health from 2,750 to 2,300 Fixed Eye Lazers so they won’t get randomly desynced from my timing design. Dynas Parasite now properly reduces max Stamina, by a flat 10 per Dynas Parasite instead of like, 1 for every 3 Dynas Parasites. Fixed the thing where more than 10 Lectus Cloaks or Robus Chestplates would start to reduce their stat instead of increasing it. Also changed their curves so they won’t stack as well at those absurdly high numbers, but it’s still noticeable. If you're curious what I've been up to, I recently…

  • Berserker's Descent - Update 1.02 - 29 October 2020

    Patch Notes I’m glad people are liking Berserker’s Descent, but the game is a LOT harder than I thought it was, and where I want it to be. so this update should smooth some of the edges out a bit. There’s no real “content” here, since I’ve been working on a new game, but I still might add stuff in the future! Made it much easier to jump over Rampage Phantom’s basic attack and “Phase Slash.” Made it much easier to jump over Giant Amalgam’s Triple Spikes attack. Triple Spikes damage down to 30 from 35. Giant Amalgam’s “homing orb” was made much slower and more predictable, but lasts twice as long. (This should be easier AND more interesting) Reduced the damage of environmental spikes to 20 from 30. Reduced the damage of Eye Lazers to 25 from 35. Reduced the damage of Magic Arrows (in platforming sections) to 20 from 30. Reduced the damage of Axes and Magic Axes to 30 from 35. Reduced the…

  • Berserker's Descent - Update 1.01 - 20 September 2020

    Patch Notes: Reduced starting acceleration when walking, and increased ground friction, so it’s much easier to move very small distances and be more precise with your movement. Removed/bugfixed the ability to “charge” your forward movement while attacking/guarding which let you start walking at full speed as soon as the attack ended. This should make movement more consistent, and easier to predict. You can still dash out of attacks to act faster, and start moving at full speed instantly Buffed Charged Slash damage. Made the Swamp (Layer 3) boss Arena much larger, to make the fight against Giant Axe Goo + Semisquatch easier. The “Magic Axes” that Mage Goos throw now move slightly faster, so they clog the screen less. (4 > 4.5). And their trail visual is a bit longer so it’s easier to tell their direction. Eye Lazer and Spike hitboxes reduced a bit to make platforming smoother. Fixed Broa…

  • Berserker's Descent 1.0 Out Now! - 19 September 2020

    Yes, the game is out on this wonderful day! What to expect in 1.0: Challenge Mode! (20 Events to work through, unlocking more as you go) Bugfixed Multiplayer! (There may still be problems, if so I'll keep working on it) Local and Steam leaderboards for Singleplayer, Turbo Singleplayer, Multiplayer, and Turbo Multiplayer! New Enemies! New Items! New Special Attacks! (Including "buffs" as an archetype, a few of which you can use on friends online) New "Hallway" Trials! New Layers! Revamped Boss encounters! A Final Boss! Revamped Extra Layers! New background visuals! New basic attacks and animations! Loads of balancing on everything in the game! I'll probably continue to add content every now and then, but I'm finally happy enough with the game to call it "done!" Thank you for playing, I hope you enjoy it! - Rendah Games

  • FIXED TUTORIAL SOFTLOCK! - Update Notes: - 31 July 2019

    Fixed a horrible game-breaking bug where players without the old save data folder couldn’t progress past the tutorial. Deeply sorry to anyone this effected. Since I’m pushing this out anyway, here’s some minor new stuff that made it into the build: New music for the swamp Layer, pushing the other 3 songs back. Gave Marchosias their “attack trigger” range back from the last update. Guarding their attack got tricky because it felt like they were waiting longer than they realistically should. Instead, they now do a quick dash backwards before charging. This gives you much more time to react to their aggression, and lets you do riskier attacks while they’re close and not aggro’d, but sometimes they’ll dodge your attacks. Also gave the two Cube-Heads expanded “attack trigger” range, for a similar reason. Now their trigger box more accurately matches when you’d think that monster CAN attack y…

  • Wasteland Rampage no more! Update 0.970 Patch Notes - 23 July 2019

    PATCH NOTES: Massive visual overhaul, implementing real “perspective” camera 2.5D. These maximum settings are now much more demanding than the old maximum. Minimum settings are much faster, but worse looking than before (my netbook FPS went from 24->40 in combat!) Turning “High Spec” and “Full World” off sets the camera back to 2D, which is a MASSIVE performance boost. And also, the name of the game is changing from Wasteland Rampage to Berserker's Descent Gameplay: Remade loads of unfun Trials and added 4 completely new ones. Increased the time it takes for enemy stun meters to begin “healing.” When you see the white flash that means they’re close to being stunned, now they’ll stay like that for 3.33 seconds instead of 1.66 Marchosias (4-legged guys) will get closer before lunging now, so it’s easier to interrupt them. Also very slightly reduced their running speed. Stone Mask wasn’t v…

  • Update 0.940 Patch Notes - 3 March 2019

    Patch Notes: 5 new items. 6 new Hallways. 2 and a half new Special Attacks. 1 new Layer with a new tileset. Gave Magus a completely new Neutral-X where he throws a spinning Magic Blade that lingers in the air. Berserker and Rampage's Air-Down-Z is now a mult-hit. New Mechanic: Special Combos. Using different Special attacks in sequence will cost much less Stamina than using the same one repeatedly. Now you care much more about all your slots instead of your one favorite Special! Spaced out the Giant Axe Goo’s axes so they’re more easily readable and it’s easier to stand where you don’t need to guard. Made the Giant Amalgam’s homing orbs faster so there won’t be as many on the screen at once. (This should make the end-game more fair and less about stunlocking or killing before they can attack) Reworked Shining Spiral: Now throws two Magic Blades outward. The Speed is the same, the damage…

  • Update 0.930 Patch Notes - 28 January 2019

    New Enemy: Marchosias - (Very fast, lots of health and isn’t stunned for very long. Won’t be 1-hit stunned by normal attacks, only Strongs) New legendary item: Zweihander - (Whenever you kill an enemy with a melee attack, you can cancel that attack immediately. Since strong attacks have the most recovery, this works with them well) Added neat soul particles to better visualize how much you’re earning I spent a LOT of time optimizing, so there are some nice performance boosts all around Two new options that both use that extra CPU power: Turbo Mode - Game runs at 1.2x speed. Works online, based off the host’s setting. Queue Frames - Queuing frames helps performance a lot, but adds 1 frame of input lag in high spec, and 3 in low spec. Now you can turn it off to minimize input lag but maybe cause stuttering. Changed that troublesome Layer 2 Hallway so Knight can jump across like everyone e…

  • Update 0.920 Patch Notes - 13 January 2019

    Sorry for the delay! Added Input Remapping Added achievements Added a new Layer to the early game Added several new trials to run through Added “Duo” items New boss encounter near the end of the game Increased stun resistance of Giant Amalgam Added a homing orb attack to the Giant Amalgam Made it easier and safer to counter-hit an Armor Malphas in the air (reduced hitbox, expanded hurtbox) Slash Combination can now juggle properly, instead of bouncing them out early Arenas with bosses are larger now, giving you more room to work with Added the second-to-last Layer’s trials to the pool for the last Layer. (Trials are more varied when you’re looping or about to beat the game) Moved the “tips” section from the options menu into the main menu, and added buttons to cycle through them Rounded the price of all items to the hundreds so the math is easier And I'm probably missing a bunch of othe…

  • First update almost complete! - 3 January 2019

    Hey there everyone! Just wanted to make sure you guys know I'm getting work done over here. I'm almost done with an update that should smooth over some problems and make the game feel fresh. Aside from "content" I'm also adding achievements and input rebinding! I underestimated how important that was, so thanks for letting me know. This update should be done in less than a week, but if I think of something I really want to add, I might delay by a couple days. I see a lot of posts in here that I completely missed, due to some stupid stuff on my part. So I'm going to go through and reply to everyone thus far, and actively participate in the future. Please continue to post feedback and criticism, especially if it's something I can fix before I ship this update!

Patch notes and updates

S.noRelease datePatch nameGID number
129 October 2020Berserker's Descent - Update 1.023884878205215296564
220 September 2020Berserker's Descent - Update 1.013819572206277353611
331 July 2019FIXED TUTORIAL SOFTLOCK! - Update Notes:2412159905923467120
423 July 2019Wasteland Rampage no more! Update 0.970 Patch Notes2413284533108613864
53 March 2019Update 0.940 Patch Notes2534869043316095746
628 January 2019Update 0.930 Patch Notes2425653583395719934
713 January 2019Update 0.920 Patch Notes2711631078222892358

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID828680
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateSep 18, 2020
DeveloperRendah Games
PublisherRendah Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent100%
Positive reviews40
Negative reviews0
Total reviews40
Steam recommendationsNot available
Achievements27
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/828680/

Short description

Berserker's Descent is a visceral, hardcore Roguelite. Descend into The Source and engage in brutal melee combat.

About this game

Berserker's Descent is a visceral, hardcore Roguelite. Descend into The Source and engage in brutal melee combat , making the most of your diverse attacks. Tightly designed and balanced, combat is easy to pick up, and hard to master. Die, learn, and try again. Play online with your friends or strangers. Key Features: As you delve deeper into The Source, you'll find new special attacks to augment your moveset. Will your keep your Netherlauncher to quickly juggle foes? Or equip a Hyper Grenade Throw for the pure explosive carnage? You'll also equip unique items all with special effects. Buy the items that supplement your play-style, and combine them for devastating synergies. Play long enough, and you'll learn advanced techniques to swing the fight in your favor. Perfect-Cancel to speed up your attacks, Dash-Guard out of harm's way, and aim your attacks precisely to change attack properties and deal more damage. A variable difficulty meter makes sure you're playing to your limit at all times. If you can avoid getting hit, you'll multiply the souls earned for dispatching foes. Of course, enemies will also become more numerous, and aggressive. Between the arenas, you'll dash and double jump through quick platforming challenges. The faster you are, the better the rewards. Slay monsters together with simple lobby based online co-op. Unlock new classes with different stats.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
18Partial Controller Support
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Interaksi Daring Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Berserker's Descent's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Berserker's Descent's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Berserker's Descent at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$9.99$9.99No discountSteam Store

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