- Monster Crown's sequel, SIN EATER Launches April 30th 2026!!! - 16 April 2026
We're very proud to officially announce the release date of Monster Crown: Sin Eater, the follow-up to Monster Crown!April 30th 2026!!!Take a moment to check out our release announcement trailer and the steam page so you can keep an eye on things leading up to release.We've got such an action-packed journey through the Crown Nation planned for you, with more monsters than you can handle. If you enjoyed Monster Crown and want to see what it looks like when the conditions are right for it to come to life without compromises, this release is going to have a lot to offer for you.There's also a demo, which, while a year old, offers a sample of just how polished and smooth Monster Crown: Sin Eater is at the engine level (it's even better now for our release on April 30th).I greatly appreciate Monster Crown 1 fans and all those that believed in us. With a dedicated team, I couldn't be prouder…
- Monster Crown Sin Eater's Kickstarter and Free Demo are here!!! - 25 March 2025
Monster Crown's Kickstarter Campaign is NOW LIVE! https://www.kickstarter.com/projects/monster-crown/monster-crown-sin-eater-monster-taming-rpg Like what you see? Grab the expansive demo right here and enjoy hours and hours of monster taming battling, breeding, exploration, experimentation and lore. Be sure to share your crossbreeds with us as we love seeing what you create! https://store.steampowered.com/app/3388410/Monster_Crown_Sin_Eater/ Thank you so much for all your support, I know you'll agree that this demo was worth the wait!
- Sin Eater's Kickstarter and free Demo are only 24h away! - 24 March 2025
That's right! Less than 24h from now you'll be able to download the expansive demo of Monster Crown: Sin Eater. We've had streamers and content creators trying the demo and being wowed by what they've experienced. Follow the game's page to get a notification when the demo is out: https://store.steampowered.com/app/3388410/Monster_Crown_Sin_Eater/ And follow us on Kickstarter, after you've played this demo, I just know you're gonna want more (and you'll get a LOT more) https://www.kickstarter.com/projects/monster-crown/monster-crown-sin-eater-monster-taming-rpg I can't wait to see the awesome creations you'll make using the same crossbreeding system you know and love (but with a heavy upgrade), the amazing soundtrack, the huge world, the polished experience and the battle system's new level of depth (a big request we've received from many of you). If you're an ultra breeder, this demo is…
- Info on Monster Crown 2: Sin Eater - 8 January 2025
Hey Tamers, As most of you are already aware, a sequel to Monster Crown is in the works by a dedicated team, building a brand new experience (and engine) from the ground up. The next chapter of Monster Crown will improve on everything Monster Crown: Red King had to offer, along with a slew of new monsters and a new world to explore. As many of you have remarked, Monster Crown's core gameplay, content and features really bring a lot to the table. This sequel project's code, crafted by our dedicated programmer is already very smooth and I'm pleased to share that when the Kickstarter launches, a free demo will be available for everyone to download and try out for yourselves - I know you'll be very happy with what you see. Check out some of these sneak peaks of what the team is working on: We'll be launching a Kickstarter in the next few months to help fund the last stretch of development o…
- Patch 1.2.7 - 2 November 2024
Hello Tamers! Thanks to all the players that have returned for another quest in Monster Crown recently! I've been keeping my eyes peeled for notes from you on anything that needs adjustments. I have prepared another patch. What you can expect in 1.2.7: Monsters now give you a bit more wiggle room when spawning on the overworld (they were a little too close at times before) The Moveset Transfer exploit has been removed Out of bounds exploit possible in a specific section of Dew Cave has been patched out Dizzy Status condition text adjustment Improved data handling when monsters die during battle in permadeath mode Improved Box auto-add slot select when you tame new monsters with a full party To touch on the taming style topic, we've mentioned that in our recent big update instead of having two distinct taming-modes for monsters (one for regular monsters where level difference is king, an…
- Update 1.2.5 is here! - 25 October 2024
Hello Tamers! You may have seen our recent post here, in which a very large polishing update, was set live on the beta branch for testing: https://store.steampowered.com/news/app/830370/view/4545912721048424996 Turns out this update is quite solid, and so we're now ready to set it live for all players to enjoy. Many longstanding issues have been addressed, which you can read about below, and there's a small special surprise for players as well. The Philosopher Kings, the grand finale bosses of the post-game have received brand new art that shows much more character and distinction than what they had previously! These awesome designs are thanks to Bennybotabota on our discord, who also has a tumblr you can visit to see more of their work here: https://www.tumblr.com/goliathgastropod Benny did a great job of understanding the spirit of each of these characters, I think we'll be working wi…
- Big Patch 1.2.4 - Now available in Beta - 16 October 2024
Hello everyone, I've been hard at work on a new patch for Monster Crown to address some longstanding issues, and improve some systems that could use some quality improvements. A 90% complete version of v1.2.4 is available on Monster Crown's ea-beta branch. Full details are below on the patch and how to access it if you'd like to opt-in. Because the patch touches so many systems in the game we thought it was important to allow people to give it a whirl before we finalize it and make it the new default stream. The battle math AND stat calculation system has been totally rewritten. The team working on Monster Crown 2: Sin Eater developed a much better implementation and it's now been back-ported to Monster Crown because it's simply better in every way. The implementation here isn't 100% exact, because the new game factors in a lot of additional new factors/systems but it's very close. It's…
- v1.1.1 - Monster Crown Update - 10 March 2024
Hello tamers, A small update with some fixes today: Raptyl's flight path has been corrected Baby level up fix Overworld monster layering fix Missing hybrid for Shadrache, Machindra, added Kyro not registering in the notebook from breeding fixed Wiki link fixed Box monster navigation alignment fix Menu layering bug fixed Backer monster "Bombril" added to the duchess's garden Baby Apo OW sprite fix Non water monsters navigating on water fixed Undergrowth pass player layering bug fixed Slightly faster loading Creekeon palette fix I still have not gotten my hands on a steam deck, however, I can confirm that if you're updated, it works on proton, and I confirmed this build on Ubuntu LTS this morning, which hopefully is helpful to steam deck owners as well. I also added an indicator to the New Game button that makes it clearer how to start Mark's Quest, just press right on New Game (you'll no…
- RED KING DLC is out NOW! + TCG Preorder Store - 9 February 2024
Deep in Flowering Province a new land has been discovered - Dino Land! This discovery has lead to the findings of new, primordial beasts. Navigate the cliffs high above Undergrowth Pass to tame new beasts, including two mysterious fossils of monsters from even farther into the distant past of Crown Island. Find a legendary Bone Bow to add to your array of powers. Baby Monsters now roam the wilds of Crown Island, be on the lookout for these rare appearances, and even breed your own! Use the Growth Stunter to keep your cute new pals around forever! Head to dark back alleys of Nio Kio to find a dubious card supplier who can help you to obtain the dark beast Bant, the enigmatic ocean monster and more important monsters from Crown Island's history. Other secrets await a daring player with a bow... be careful when monsters multiply - and double your caution when they combine! ---BUT YOU'RE NO…
- DLC Development is complete + Some Very interesting announcements! - 15 November 2023
Hi everyone, Development of the long-awaited DLC is finally complete. There will be an announcement for the release date shortly, as well as images and teasers for the many new monsters and cool things included. I say DLC these days so casually I take for granted that it may not be clear, so just to be 100% clear, it's just a game update with a lot of new content, and is entirely free. I wanted to share an announcement from our twitter today, which reiterates the above and gives a little update on the sequel project the rest of the Studio Aurum team is focused on: === Development of Monster Crown's DLC has completed and is in final testing. A release date will be announced soon to bring the final chapter of Monster Crown to players worldwide. This update will be brought to all platforms including some additional fixes and fun. Another exciting development, the Monster Crown Official TCG…
- Update v1.0.54 - 9 July 2023
Hello tamers! Today we're launching v1.0.54, which brings a number of fixes and adjustments to the table. This is the last sizeable update before our upcoming DLC! I'm very happy to share some fixes, code tune ups,and a few goodies before I dive into finishing up the DLC. For Xbox One and PS4 players, if you're reading this, please don't worry, the fixes for your trophies and a few other items are prepared and tested, we're moving these through the review, submission and approval process as quickly as we can and hope to have them available very soon. Changelog: Monster Boxes have been hugely increased, you can now have 96 monsters per box and on-screen at once for better monster management! The old limit was 16. I've also added the ability to name your monster boxes for ease of use. This was a much requested feature and I'm very happy it's here! To unify the selection of Monster Powers…
- May 14 Patch - 14 May 2023
Hello Tamers! Today's patch: 1. Fixes a Card dungeon bug as a result of last update's optimizations 2. Fixes an attack bug 3. Fixes a bug with rendering the sea East of Hewston And overall snappier, more responsive battles!
- UPDATE 1.0.5 - New Monsters! - 3 May 2023
Hello tamers! It’s me, devotedtoneurosis! Today we launch version 1.0.5 of Monster Crown across Switch, PC, Linux and Mac. It’s been too long since I’ve seen you, and been too long since we had an update! Here’s what you can expect in today’s update: Increased performance Fixed crashing issues Fixed loading issues on overworld Updated sprites Added 2 new monsters!! Storklift feather (warp back to a safe location) Best of luck finding these two new monsters! One can be found in Scarred Province, and another is out at sea waiting to find you. We’ve had plenty of questions about our DLC plans, you’ll learn a little below about why the wait has been so long, but our plans to release DLC for Monster Crown in the near future remains the same. The DLC is sitting at about one third complete. Instead of releasing as three separate small packs, it will launch as one final “Content Pack” update, w…
- MONSTER CROWN: THE OFFICIAL TCG - 28 March 2023
Monster Crown TCG is a reimagining of Studio Aurum?s indie monster-taming RPG Monster Crown as a tabletop trading card game. In Monster Crown TCG, two or more players will undergo their own perilous journeys across Crown Island, pitting their respective Monster teams against each other as rival tamers. Each begins the game by selecting their favorite Starter Monster and placing it facedown on the field. Check it out now on Kickstarter! https://www.kickstarter.com/projects/808562247/monster-crown-trading-card-game
- Happy Valentine's Day! - 14 February 2023
Hey everyone! We wanted to say happy Valentine's Day! Wishing you a day full of love and games with your special someone. ^Want to check this game? Here Make sure to check out our other channels for more content: SOEDESCO YouTube Twitter Instagram TikTok Discord Thanks, Robert J Community Manager
- Happy Holidays! - 20 December 2022
Hey everyone, What is your favorite part about the holidays? Is it the hot chocolate by the fire, all the beautiful decorations, or perhaps giving out some great gifts? 🎁 Well for us it's all of the above, but with some of our favorite videogames to boot! Just imagine playing your favorite game on the couch with a warm beverage... Sounds perfect, doesn't it? ☕ We wanted to say happy holidays and we hope you have a great new year! Make sure to check out our other channels for more festive content: : SOEDESCO YouTube Twitter Instagram TikTok Discord Thanks, Robert J Community Manager
- SOEDESCO at Gamescom 2022! - 29 August 2022
Hello everyone! This past week we at SOEDESCO have been to Gamescom 2022! Bit of a different update this time not about the game but about us at SOEDESCO. This year we were only in the B2B area of the event, but we were still able to show our games to other developers and industry insiders. The business area is still important for the press, influencers, and other media to check out our company! Next year we hope to bring Soedesco to the customer-facing side of Gamescom as well😊 Here are some of the photos from the event: Please make sure to check our YouTube channel for the “after movie” of Gamescom 2022! YouTube Thanks and that’s all for now. - Robert J (Soedesco community manager)
- Update 1.0.5 - Invisible Walls fix, More efficient spawns, Higher encounter rate - 10 July 2022
Hey guys! Man I've been trying to get this update out all week, but my day job has been in crunch, tying me up pretty completely. There was an oversight last patch, leading to invisible wall issues as well as low encounter spawns. Those are now fixed, with more efficient spawns memory/CPU-wise as well! Have a good one tamers, apologies for the delay and rest assured - DLC1 is still in the works.
- Monster Crown Comic is here! - 6 June 2022
Hello Tamers, as promised, it's the 6th and chapter 1 of our comic is officially here! See the announcement below, and even if you're not big into comics, I think you'll like something below for your code box at the barn ;) ________________________________________________ MONSTER CROWN: THE COMIC is now available for purchase on http://itch.io and Gumroad! It will be available on Amazon in the near future. Both sites offer DRM-free downloads for pdf + cbz! Itch: https://monstercrown.itch.io/monster-crown-the-comic-issue-1 Gumroad: https://monstercrownthecomic.gumroad.com/l/issue1 Additionally, in the MONSTER CROWN game on PC, you can unlock an exclusive new Dracoyle, modelled after his appearance in the Comic! Get DRACOYLE (Comic Ver.) by putting in the code "DRAGONKING" at the Farm! This new sprite was made by the talented @StarGazaART ! https://i.imgur.com/V6q23Up.png And finally, the…
- Groundwork Update - 2 June 2022
Hello tamers! It seems like it's been quite a while indeed since we last spoke - over the past few months I've had a lot of things in life come and smack me in the face but never was Monster Crown far from my mind. On top of that, there are two others working diligently on awesome new Monster Crown projects which will be revealed later in this post. This initial update lays the groundwork for our DLC content. The entire world loading code has been rebuilt, leading to far higher performance and less lag as exploring the huge world. This update will shortly make its way to consoles as well, where it will make an even bigger impact. Additionally, we'll no longer have those weird savefiles showing up for Steam Deck users or with cloud saves. This update will remain in the beta branch for 48 hours (right-cllick, properties, select branch, "ea-beta" if you'd like to opt in) just because it's…