- Patch v1.2.1 - 18 October 2023
This small patch fixes a performance issue reported by a few players. Thanks for reporting! nkm
- Update 1.2 released! - 10 October 2023
It has been a while but here is Update 1.2, which brings much wanted new features and tons of improvements: HUD speed-o-meter More extreme! Improvements in engine technology now allow speeds of up to 2000kmph, double the previous amount! And you can now grow your train to 250 wagons (against 50 previously). Booster and brake segments Make use of high energy booster rail segments to catapult your train forward! But avoid the brake rail segments or you will grind to a halt... 4K and wide screen support Get totally immersed with 4K and wide screen support. Optimizations The render engine has undergone optimizations, resulting in a draw distance that is now twice what it was previously. Quality of life improvements & Bug fixes A lot of effort has been spent on making the UI more accessible by adding guidance and tooltips. Sound design has been revamped and the road generation algorithm has…
- Update v1.1 is out now! - 23 April 2019
Hi Hypertrainers, This update focusses mainly on bug fixes and tweaks. More to come soon! Thanks again everybody for your feedback and support for the game! NEW FEATURES Toy Train Style As requested by one of the game's biggest fans: Alex Chosen! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2Fc80add9aa22cced2923877d206357e76b0dcdd91.png Sonic Boom Another idea by Alex (thanks!). A sonic boom can now be heard when a train goes through the sound barrier, at 1234kmph. Windowed Mode You can now run the game in windowed mode using the -windowed command line argument. Note that this feature is experimental. The game might not adapt well to non-16:9 window aspect ratios. CHANGES Added more tooltips to help new players. Various localization changes. Various UI tweaks. FIXES Fixed a bug that caused the train to point in the opposite direction when respawning. Fixed a…
- Hypertrain has left Early Access! - 28 February 2019
Now it's official! ːsteamhappyː Thanks everyone for your help! Your enthousiasm for the game gave me the motivation needed to get this far. I'm very happy with the result: Hypertrain is a one of a kind train survival simulator. As we say in dutch: een beetje vreemd maar wel lekker! But there's always stuff that can be improved, so expect more updates in the future. Regards, nkm
- Hypertrain v1.0 released! Departing for Early Access on February 28th! - 14 February 2019
After almost one year of implementing community-fed feedback, fixing bugs and polishing with bleeding fingers, Hypertrain is now ready to exit Early Access! All the important systems are working (e.g. multiplayer) and the pillar gameplay features have been added. Thanks to everyone who helped me achieve this! I develop this game in my spare time while having a full day job, which can be demanding energy-wise sometimes. But your enthousiasm (next to my own ːsteamhappyː) keeps me motivated! v1.0 will not be the end of the updates for sure. I've got much more stuff on my wish list. Stay tuned. Now follows the list of changes brought by v1.0: MAJOR NEW FEATURES Marauder Boss The head of the Marauder clan hides in his tower of doom. You need to be pretty beefed up to have a chance of taking him out. If you manage though, you'll be rewarded with good(ies). https://steamcdn-a.akamaihd.net/stea…
- Update v0.10 released! - 13 January 2019
Get ready for the first update of 2019! This update focuses on Production Facilities, Multiplier Cards, a multiplayer matchmaking server and many quality of life improvements. MAJOR NEW FEATURES Production Facilities Production Facilities are special settlements that do not appear on the map. If you manage to find and hook up a Production Facility you are rewarded with one of three types of Multiplier Cards (see below). https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2Feba895d9c6b09579adcfa46580746372f52fc443.png Multiplier Cards These collectible wildcards come in three flavours: x3, x5 and x10 (rare). When you accept a mission you can use a Multiplier Card to boost the mission pay-out by respectively 3 times, 5 times and 10 times. A card is consumed on use. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2Ff4f5d770fa68c88544b09f9f47d%25E2%2580%25A6
- Update v0.9 is out! - 15 December 2018
It's the season to release another Hypertrain update! This update brings some exciting new features as well as many bug fixes and tweaks. Thanks again for all your feedback! MAJOR NEW FEATURES Construction Missions Settlements will now give missions for constructing roads to (nearby) unconnected settlements. The train that builds the shortest road will be given a big sack of gold and - as the owner of the road - is entitled to all the toll payments given by Corp trains using the road. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2F4781301d726e7e8284be00014c2f78cc958e0a46.png Construction Tech Tree Path Construction is now one of the main strategies to win the game. This is reflected by the tech tree which now contains a path tailored to construction. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2F5eb30c63db499b72b95c73d3897c0ce3b%25E2%2580%25A6
- Update v0.8 out now! - 16 November 2018
Another month, another update! This update focuses on multiplayer coop play through the addition of factions. MAJOR NEW FEATURES Factions A faction allows human players to work together under a single banner. Faction members share settlement ownership bonuses. Each faction has a tax fund which is used to distribute the faction's total wealth evenly across its members. A faction wins the game if the average of the lengths of all its members surpasses 50. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2F790010df1cd5fdfe603d62450fd36fa17ad86d02.png Toll Revenues Toll is now paid to the creator of the road segment. Toll revenues are paid out at the end of the day. Shop Stock Settlement shops now have a limited supply of wagons. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2F9c3130c3f06892fa86079f49adb11c8eac9dedc6.png Control Mapping C…
- Update v0.7 released! - 3 October 2018
Hi players, Time for another update! Major New Features Corp Battletrains These trains pack a real punch. They protect important Corp properties and attack everyone with a reputation (REP) lower than 25%. Respect The Corp! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2F4dd9a15e011264e170f3f895c0cc511c6bbd4954.png Covered Roads Some of the roads you'll encounter now have ceilings. These are excellent hiding spots. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2F6aa51930c48c86d23812344380cc01a95a288608.png 16km Render Distance If your system can handle it. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32452015%2F39d05ff9d8585206fcb0aa251de8be49c5e8b80b.png Battery Wagon With the all new Battery Wagon you will never run out of energy anymore. Plasma Shield You can now upgrade a Shield Wagon to a Plasma Shield Wagon…
- Update v0.6 out now! - 20 September 2018
Hi Hypertrainers! Another big update is out! v0.6 adds the following: New Features Wagon Upgrades: you can now upgrade a Turret Wagon to a Double Barrel Turret Wagon for double the fire power. Passenger Wagons can be upgraded to Luxury Passenger Wagons to allow for the transportation of VIP passengers. Cargo Wagons can be upgraded to Oil Wagons to be able to transport the new Oil good. VIP passengers: these people pay well and boost your passenger trust (TRUST) but be sure to give them a smooth ride or their claims will hurt you. Require Luxury Passenger Wagons. Desert biome, Oil good and Oil Cargo Wagons: the new Oil good is now a requirement for upgrading your cities to metropoles. The new Oil Cargo Wagon upgrade is required to move Oil around. But beware: oil is highly explosive! An exploding Oil Wagon might cause a chain reaction of exploding wagons which can be disastrous for your…
- Update v0.5 released! - 1 September 2018
After many weeks of work I'm happy to release the multiplayer update of Hypertrain! This is a big update touching most of the functionality of the game. Thanks for all your support so far! Note that the game is still very much in Early Access, so expect bugs. New Features Multiplayer ːsteamhappyː. Play against others (PvP) and the Corp (PvE) in a shared Hypertrain world! Information on how to set up your own dedicated multi-player server can be found in the Steam guides section. Autobuild. Just drive and rail segments will be added automatically. Works at speeds up to 250kmph. Shield wagon. Protects adjacent wagons (or locomotives) against bullets. Mission target HUD indicators. These help with finding the right directions. AI level setting. A lower AI level means a longer game. Additional music from Maxvic. Stair-shaped city buildings. Corp passenger-only trains. Treat them with respec…
- Next update - 19 June 2018
Hi guys, Here's an update on what I'm currently doing. Currently I'm slowly but steadily working on the multi-player mode of Hypertrain. As expected, this is a lot of (complex) work which also touches large parts of the single player code of the game. When I've got something working I will probably release it in a multi-player Steam branch first before merging it with the main branch. The multiplayer setup will be client-server, in which anyone can run a dedicated server and up to 64 (hopefully, also depending on the power of the server) players can join in. It will be both PvP and PvE. That's the goal at least. If in the meantime game breaking bugs emerge in the current version of the game then I'll definitely release patches. Bug fixing has the highest priority as always. @31/07: we just had the second multiplayer test and it went very well! I'll be on vacation for the rest of the mon…
- Update v0.4.6 released! - 6 June 2018
A new update has landed! New Features Steam achievements! The first batch of 14. Active Missions overview in Map Screen. Includes the option to cancel a mission, at a cost. Exit signs that help you find the right exit on ring roads. Elevated ring roads. And wider ring roads to reduce the chance at traffic jams. Horn function to chase away other hypertrains. World Generation customization. German language support. Thanks to Lord Kekz! ːsteamhappyː Game ratings. Win a game and earn a C, B, A or S rating! Player leveling. Your level increases by game rating. Players are ranked by their levels on the Steam leaderboards. Changes Improved ring road junctions. Added extreme loopings and spirals. Added a variation in the number of lanes per road. Removed obstacles at the base of loopings. Added more title screen backgrounds. Mouse Invert Y does not affect the Orbit Cam anymore. Various minor ch…
- Game updated! v0.4.5 - 22 May 2018
Hi guys, As promised, another update. A lot of time went into Multi-language support. Not a very sexy feature I know :) But important regardless for the future of Hypertrain. And when german is added soon Steam allows me to call the game Hochgeschwindigkeitszug ːsteamhappyː Unfortunately Steam Achievements take a bit longer than expected. Hopefully they will be done for the next update (v0.4.6). New Features Wagons Screen: here you can reorder your wagons and optionally sell them. Multi-language support. The first supported language is dutch! More to come. Mouse Invert Y setting. VSync setting. Changes Added 1680x1050 screen resolution. Visiting a station will not reset the turret cool down time anymore. A long AI player will not risk his train by attacking you. A successful mission now yields +10% reputation. Faster bullets. Changed the boosting sound. You need to be driving less than…
- Update v0.4.4 released! - 10 May 2018
Wow! That was quite some week. Thanks everybody for your support! We're super motivated to make Hypertrain as good as it can be. Here's the first official update which includes many suggestions and bug fixes as reported by you guys. Thanks for that! Important: the Steam Overlay caused problems for some people. With this update the issues should be resolved. So you can safely turn on the Steam Overlay again. :) New Features New terrain features: rivers and windmills. More variation in city styles and a new style. Zen mode. Totally relaxed driving: no traffic, no other hypertrains, no marauders, no obstacles. Screen resolution setting. Fog banks. Info bits are now shown in the loading screen. Changes Cleaned up the new game dialog. Map Screen icons won't overlap anymore. Distant geometry now gently fades in. Settlements now start with random population sizes. Made compass look more like a…
- The game will be released on the 3rd of May at a 25% discount! - 30 April 2018
DISCOUNT It's almost time for departure! Be sure to grab the game during its first week while it is priced at a 25% discount. NEXT UPDATE In the meantime we're already working on the next update, which includes (amongst others): rivers. more variaton in settlement styles and a new exotic settlement style. improved night visuals. fog banks. various UI improvements. Happy driving!