- Oda's Ordinary Lives, The Steam Page Is Live! - 15 September 2026
The Steam page for Oda's Ordinary Lives is now live, along with its very first trailer.Discover Oda's life, year after year, and the small choices that can shape an entire lifetime.If the game intrigues you, please consider adding it to your wishlist. Every wishlist means so much to a small independent developer. ❤️Thank you for your support, and see you on October 27, 2026, to discover the life that awaits you.
- VERLIES – Resurrection / Early Access Now Available - 25 August 2026
VERLIES III – Resurrection is a dark fantasy dungeon crawler where every step into the unknown is a risk, and every fight demands your full attention.Explore a hostile world, uncover its secrets, master its unforgiving combat, and discover how far you can go when the world itself wants you dead.The dungeon is waiting. Enter if you dare.
- Tyrants is now available in 1.0! - 4 May 2026
To celebrate the launch, Tyrants is part of the Steam Deckbuilders Fest starting today, the perfect time to jump in.👉 Available now on Steam.
- New deckbuilder "Tyrants"! - 5 March 2026
The Steam page for our new deckbuilder “Tyrants” is now live!After Stellar Orphans, we wanted to return to something very pure in terms of game design: a strategic card game that’s fast, focused on meaningful decisions, and built around short matches. That’s exactly the idea behind Tyrants.In the game, you build a deck of 8 cards from a pool of more than a hundred, then set out to conquer six rival empires in intense 5–10 minute battles.Tyrants will officially release in version 1.0 on April 29.If the project sounds interesting to you, the best way to support us right now is by adding the game to your Steam wishlist. It helps a lot with the game's visibility at launch.A big thank you to everyone already following our projects. We’re excited to show you more of Tyrants in the coming weeks.
- Empire of Vice: Chicago Is Now Available in Early Access - 27 January 2026
The time has finally come. Empire of Vice: Chicago is now available in Early Access on Steam.Step into 1920s Chicago during Prohibition and carve your own path through organized crime: territories, alliances, betrayals, and hard choices will shape the rise… or fall of your gangster.This Early Access marks the beginning of the journey. Your feedback will be essential to help grow the game, expand its content, and refine the overall experience.Thank you to everyone who has supported the project so far, and welcome to the Empire.
- 🧙♂️ The Useless Wizard is now available in Early Access! 🎉 - 24 October 2025
It’s official, the village’s most incompetent wizard has stumbled out of retirement!Monsters are invading, villagers are screaming, and apparently… no one else wants to deal with it.You play as Rincebrew, a wizard with zero spells, armed only with rocks, sarcasm, and very questionable motivation.Your mission? Save the village, or die trying (most likely both).🧪 Why Early Access?Because we want to build this disaster with you!Your feedback will shape upcoming updates, enhance core gameplay, new competences, balancing, new areas, bosses...👉 Play it now, discover the true power of rock-throwing, and help us make this useless wizard a little less useless!And don’t forget…💖 Add the game to your wishlist (yes, again), share it, and tell us what you think, it really helps us A LOT!
- The Useless Wizard demo is live for the Steam Next Fest! 🧙♂️ - 13 October 2025
It’s happening! The village is under attack, monsters are everywhere, and the only “hero” around is… a retired alcoholic wizard with no magic who only throws rocks. Yes, rocks.Embrace the chaos, try to save a few villagers, and see how a completely useless wizard can become (almost) legendary!🧪 The demo is available now during the Steam Next Fest — come play, laugh, and throw some rocks like it’s your destiny!And most importantly: 👉 Add the game to your wishlist — it’s super important and helps us A LOT! 💖
- 🎩 The Useless Wizard is coming soon! - 23 September 2025
The village is under attack, and its last hope rests on… a retired alcoholic wizard who knows no spells and throws nothing but rocks. Face absurd monster hordes, stack ridiculous abilities, and unleash weapon combos that are as powerful as they are uncontrollable.Absurd humor, tactical action, and total chaos, this isn’t your usual Vampire Survivors-like.📅 Launching in Early Access at the end of October.👉 Add the game to your wishlist, it really helps us a lot!
- Bugfix - 11 August 2021
Fixed a bug that prevented the use of the trade menu after meeting other civilizations.
- Finally 1.0! - 9 August 2021
Finally! I'm not going to hide it from you, getting here wasn't the easiest thing I had to do. Developing a game on your own (especially a 4X) is a tiring experience, even traumatic in some ways. Besides, last year was really a shit year, I think we all agree on that point. But we got there! The game has finally reached maturity! So, yes this 1.0 is probably less ambitious than I hoped when this journey started. But in truth, knowing what to add and what to take away to become cohesive and fun is the part of any indie game. The important thing is that 1.0 is here! And that in no way means the end of this adventure. Rather, we finally have a good basis to start intelligently growing the game. Without waiting and as the night was rather short for me, here is (for the moment) a summary of what contains this 1.0. - Translations! (Chinese, Russian, Spanish, Portuguese / Brazilian, German and…
- Now with steam cards! - 21 December 2020
Everything is in the title, I wish you happy end of year holidays! Tyler.
- Update B13 ! - 8 December 2020
Finally, it had been a long time! This is a small balancing and bug fixing update that had been hanging around for some time but it is mainly the return of regular updates, which will allow to "smooth" the base game up to the arrival of 1.0. It is also an opportunity for me to wish you happy holidays (Sorry for the poor editing haha) at this very special time and to thank those who continue to support the game. Also in the next few days the Burned Land Steam trading cards will arrive! Add: -4 new prophecies (2 Tier2, 2 Tier3) -2 new historical events -2 new enemies Balancing: -AI has learned to better concentrate its forces where the player is weakest -AI now knows better how to retreat to wait for reinforcements if they are close BugFix: -Fixed a bug that allowed the build limit to be exceeded under certain conditions -Fixed a bug that allowed 2 units to occupy the same space under som…
- Update B12 is live! - 2 December 2019
Add: -New king system -New political party: "Noble party" Balancing: -Now noble lords can die of old age -Establishing a political party now costs 2 civil actions -Developing an innovation now costs 1 civil action -Now use each special action only once per turn -The election of a minister produces fewer nobles (-20%) -Light rebalancing of appearance chances of noble Lord (-10%) -Reduced the cost of gold to assassinate a noble lord (5000 to 3500) -Now build colossal monument, magical academy or a castle increases interest of gods by 2 -The use of the special action "corruption" now increases crime -The maximum number of noble lords goes from 13 to 12 -The maximum number of ministers goes from 13 to 12 -Reduction of the loss of interest of gods by using the special action "Universal prayer" (-2 to -1) -Special action "sacrifice" now costs faith instead of producing it -The loss of stabili…
- Hotfix (B11.2) - 25 October 2019
Balancing: -Balancing the chances of getting development points (-25%) -Increased cost of development options (+100%) BugFix: -Fixed a bug with "cartography" that allowed to build on unplanned tiles
- Hotfix (B11.1) - 18 October 2019
BugFix: -Fixed a bug that made some units invisible after a game reload
- Update B11 is live! - 18 October 2019
Add: -New political party: "Militarist party" -New law "Commemoration" -New law "Research support" -New type of minister "Scientist" -New type of minister "Bishop" -New type of Lord noble "Anarchist" -New type of Lord noble "Obscurantist" -Added an indicator of development points gained each turn -Added keypad "enter" shortcut to pass turn Balancing: -Changing the method of obtaining development points -Change the operation of "cartography", now make roads visible permanently on map BugFix: -Fixed a bug that could prevent enemies selection -Fixed a bug that allowed to select a unit when the society menu was open -Fixed a bug that could prevent the exact display of development points
- Hotfix (B10.2) - 23 September 2019
Balancing: -Increase in radius action of watchtowers (+100%) BugFix: -Fixed a selection bug during unit mergers -Fixed a graphic bug with the fog of war when using special actions, "assign a general", "assign a fleet" and "establish a nomad camp"
- Hotfix (B10.1) - 15 September 2019
BugFix: -Fixed a bug with Vsync that created a stuttering effect
- Update B10 is live! - 15 September 2019
Add: -New dynamic fog of war system -Now the watchtowers are also used to keep the map explored -Watchtowers now track a spotted unit -Addition of a new political party: "Builders party" -Added a new development option: "Urbanization" -Addition of a new mode of displacement for units: "Forced walk" -7 new enemies for the starting biome -Limit to 60 fps max, which greatly improves performance on some machines -It is no longer possible to accidentally move a unit by clicking on a interface's feature -Added warning icon to indicate loss of food production in autumn -Improvement of political parties icons Balancing: -Epidemics are now potentially more deadly -Improvement of the decrease of insalubrity that the sewers provide (-4 to -6) -Rebalancing of certain historical events BugFix: -Fixed a bug in the display of wood needs during the winter -Fixed a bug that allowed to get a negative ins…
- Hotfix (A9.1) - 28 August 2019
BugFix: -Fixed a bug that doubled the strength of looters -Fixed a slight graphical bug when passing the turn and opening the city menu