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Real Winners: Victoryball

Real Winners: Victoryball Steam news

Pizza Curse Studios | Oct 8, 2018 | game

Released

0players observed · 24 September 2026 - 10:58:48 UTC

Indie4 Player LocalLocal Co-OpLocal MultiplayerActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Real Winners: Victoryball news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateOct 8, 2018
  • DeveloperPizza Curse Studios
  • PublisherPizza Curse Studios

Genres: Indie

Company pages: Developer: Pizza Curse StudiosPublisher: Pizza Curse Studios

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Real Winners: Victoryball Steam news

Real Winners: Victoryball news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Polar Vortex Sale! - 31 January 2019

    Hey all! As you may or may not be aware currently Chicago is in the deep negatives, so as a ritualistic sacrifice to bring back above-0 temps we've put the game on sale until the cold snap is over! Sports often, sports hard, and have fun! And send us some hand-warmers

  • #RealWinners is OUT! - 9 October 2018

    Real Winners is out! Holy cow, we actually did it!? After three years (...or maybe four, who's counting?) of working on nights and weekends, we've finally set our baby loose! Real Winners: Victoryball started after one of Chicago's famous Bit Bash games festivals, where Majdi (designer) approached Kevin (programmer) and said they should make good on their promise to work together. We agreed we should try to get a game into the next Bit Bash event. Soon thereafter, our humble ode to the great sport that is Calvinball started taking shape, and once Jordan (artist) agreed to join then we really started to have a game! We began prototyping and throwing a bunch of ideas back and forth and got a very basic "sports" game up and running, with the ability to greatly alter how the rules of the game behaved on-the-fly! Thanks to the amazing Chris and Hollie Figueroa we were able to get a super ear…

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