SPSTEAMPULSELIVE ANALYTICS
Legendary Eleven: Epic Football

Legendary Eleven: Epic Football Steam news

Eclipse Games | Mar 1, 2019 | game

Released

0players observed · 24 September 2026 - 15:44:01 UTC

IndieSportsFootball (Soccer)ArcadeMultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

Legendary Eleven: Epic Football news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews128
  • Release dateMar 1, 2019
  • DeveloperEclipse Games
  • PublisherEclipse Gamse

Genres: Indie, Sports

Company pages: Developer: Eclipse GamesPublisher: Eclipse Gamse

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Legendary Eleven: Epic Football Steam news

Legendary Eleven: Epic Football news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Last Early Access Update! - 14 February 2019

    Hi, So, after a very long hiatus (my apologies), we've decided to give a final push to the game and finish the last promised features to leave it ready for its final release. Here you have the final roadmap image for the Early Access period for Legendary Eleven: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32777766%2F20d3771a0f4fea3a63bf99a8c03a666b75442d22.jpg As you can see the last update has a major new feature: the Players Editor. You can now configure your teams the way you want. You can change the name and the physical appearance of every player in every team. You can also change their stats, but only to a certain degree: you can remove up to 10 points from any given stat. That means you can't improve players or make teams with all stats to 100. Actually, teams won't vary their overall stats, you just change how the points are distributed for different players…

  • Online Multiplayer in default branch - 4 August 2018

    Hi, How you doing? I have a relatively big update, if you haven't read the forums as of lately, the game has now online multiplayer in the main branch. We have had online multiplayer for a few weeks in the beta branch but have decided to move it to the default branch to try to get more people to give it a go. The game mode is mostly thought for playing online with friends but you can try your luck online, although it's going to be really hard to find online opponents at the moment. The game mode is still in beta so, please, let us know if you find anything weird or any errors while playing online. If you can record the errors when you see them that would be awesome, but just letting us know of what issues you encounter will help us greatly. Hope you enjoy the new option and don't forget to let us know your opinion in the forums. Best regards, Eduardo

  • Update 3.5 - 29 July 2018

    Hi, So we've decided to drop a bunch of improvements in between major updates because we feel they are very important, they include quite a few bugfixes for stuff we screwed in our last update and because they are mostly trying to be a response to your feedback and we'd like to hear from you again to know if you like the game better like this. So, let me list the stuff we've added in this update (btw, the update has been posted both to the beta and normal branches so no matter whether you're playing online or offline you should see these): New Legendary Games. We've added 6 new Legendary Games (some based on your suggestions) to reach a total of 20 Legenday Games which is a reasonable amount, IMO. As usual, feel free to leave your feedback on them. Super Shots can now be disabled before a game or championship. Some of you have stated that Super Shots are OP and don't particularly like t…

  • Online Multiplayer - 21 July 2018

    Hi, As promised in the last update, we've added multiplayer online to the game in the beta branch. In order to select it, you have to go to Preferences->Betas and pick the beta branch instead of the default one. The feature is in a beta instead of the default version because we're not sure how stable the game is online or what bugs you'll find. We've done our best to try to minimize the bugs but we're sure there'll be many we haven't seen or guessed. That's why we'd like to ask for your help. If you see any bugs or would like to suggest any improvements for this game mode feel free to go to the forums to voice your opinion. We hope you enjoy the feature, we know it's been requested by many of you. Thanks! Eduardo

  • Third Update: New Teams - 20 July 2018

    Hi, So here we are again! We're a bit late this time around, but we have lots of stuff for you. As usual, let's start with an updated roadmap for the next months: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32777766%2Fb411615e9879d3b602b70357115630787b6049fb.jpg Let's add some detail on the stuff we're adding with this update: New Teams. We have 8 new teams: Austria, Bulgaria, Wales, China, Iran, Morocco, Tunisia, and Canada. With them we hope we don't leave any important team from that era out. Still, if you feel there's an important team missing in the game don't hesitate to shoot out in the forums. UI Improvements. The most obvious UI improvement is the new goal UI that happens when someone scores a goal, but it's not the only one. We've slightly changed the scoreboard and the player UI (I believe I'm not forgetting anything else). Please feel free to give us you…

  • Second Update: Legendary Games - 20 June 2018

    Hi, We're back again with an important update for Legendary Eleven! It's been a few hectic weeks and we have been really busy, but we've added some stuff I believe you guys are going to appreciate. Let's start first showing the roadmap for the next months: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32777766%2Fe6683340659eea748231fc9e1a61a73c9bbf78b4.jpg So, this update has a few things worth mentioning: Legendary Matches. We've added a new game mode (we called it before mythical games) which basically sets up a scenario where you have to fulfill certain conditions to win. All scenarios are inspired in real life games that somehow made their mark in football history. This feature is still work in progress and we're open to adding more of these or modifying the ones that are there. Please, feel free to add your comments and suggestions in the forums. Championship Dif…

  • First update: Chinese, Arabic, penalties and the roadmap! - 25 May 2018

    Hi, This is Eduardo, from Eclipse Games. I wanted to make the most of the first update to Legendary Eleven: Epic Football and use it to tell you, not only what we've added (before the game is actually released) but also what's our roadmap for the future. Let's start with the roadmap: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32777766%2Fb6c306b5369791f461778190ac898620f34a3ee9.jpg You can see we have quite a few features planned for the next 3 months. Please, please!, consider this is a plan that will need to adjust depending on the circumstances. As such we'll go updating this roadmap as we go. This is NOT written in stone. Things can delay (or could be earlier but that's unlikely) and we can change these features or their priorities (and thus their order) based on your feedback. With regards to your feedback, please guys, feel free to post in the forums any feedb…

Patch notes and updates

S.noRelease datePatch nameGID number
114 February 2019Last Early Access Update!3702426087238567851

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