- Hotfix Update - 10 July 2022
Update to fix some errors: - Workbench Metal Helmet descriptions and icon - Fixed plantbed growing visual plants positions - Fixed river near Barn not being able to interact
- Hotfix Update - 8 July 2022
Update to fix some errors: - Fixed a bug that would make everything not interactable for the save slot (car, craft stations, items on floor, dog, etc) - Fixed not being able to hit zombies or enemies, or get hit by them
- Hotfix Update - 7 July 2022
Small update to fix some errors: - Fixed enemies not being able to hit you when shooting (this was causing other bugs too)
- Hotfix Update - 6 July 2022
Small update to fix some errors: - Fixed causing solar panel and fusebox to despawn - Fixed a bug when saving inside car would make car unplayable
- Hotfix Update - 5 July 2022
Small update to fix some errors: - Fixed Ores getting destroyed in Furnace after some time (this only happens to food using campfire) - Fixed Drying Rack description texts - Fixed drops in Factory Zone - Fixed drops in Military Zone - Fixed Salt increasing in Drying Rack when raining
- Hotfix Update - 4 July 2022
Small update to fix some errors: - Fixed Storage Containers duplication (You will need to rebuild your chests to avoid this problem) - Added a Button to Storage Containers that allow for destruction of the container and recover the materials used to built it (It will not give items inside chests back, so before destroying a chest, remove all items from it, then you can create another Storage Container and put them back)
- Hotfix Update - 3 July 2022
Small update to fix some errors: - Fixed bag upgrade not saving when exiting the game - Fixed anvil turn into lantern or other placeable when loading a game - Fixed Workbench sledge hammer texts and description - Fixed Workbench scroll lists not showing all items - Log Cart should now be working properly - Fixed loot containers in Old Gas Station - Fixed Car free-look key not working
- Hotfix Update - 2 July 2022
Small update to fix some errors: - Fixed Log cart not being able to pick logs - Fixed dust particle not stopping when leaving log cart driving position - Fixed Production stations such as campfire, furnace etc accepting an entire stack of items instead of one per slot - Fixed Skin Dryer slot 2 and 3 not working
- Update 3 - 1 July 2022
Update 3.0 First of all, i wanted to thank you all for your patience, it has been hard times lately, Important, duo to engine update, old saves will not work with this new update New Features: UI Rework and improved interactions Mutant Nests you can Burn using Molotov and obtain Nest Sample item New area (POI) - Trader's Camp (you can get the dog from the traders) Dog Companion you can give four orders: - GO TO (The dog will move wherever you want, also if pointing at or near an enemy dog will enter attack mode) - STAY (Dog will stay where he is) - DEFENSIVE (Dog will auto attack any enemy nearby) - FOLLOW (Dog will follow you everywhere, but will not attack anyone) Meat/Fish Drying Rack Double Barrel Shotgun Crossbow Improved AK-47 with sight attachment Saw Blade Axe Mace Molotov (To burn nests) C4 trap Driveable Log cart that can auto-pick logs in the area Stone Crate (stores Ores and…
- Dog Companion - WIP - 19 May 2022
Hello everyone, sharing some progress on the Dog Companion. This is still a work in progress, it is still missing some sound and currently testing out the best way to control the dog. Right now you can give some orders like - GO TO (The dog will move wherever you want, also if pointing at or near an enemy dog will enter attack mode) - STAY (Dog will stay where he is) - DEFENSIVE (Dog will auto attack any enemy near by) - FOLLOW (Dog will follow you everywhere but will not attack anyone) if you have any suggestions related to the dog companion, please post them
- Update Progress - 14 May 2022
Hi everyone, just wanted to share some progress on the upcoming update: - Zombie Nest they will be spawning randomly around the map and where's a nest there are zombies around the area, to clean an area from zombies you must burn the Nest with fire. If you clean an area of nests only after 10 in game days there will be chance to spawn again in the area on another randomly generated position. This way you will be able to build whereever you want your bases, just make sure to clean nests when they spawn. - UI improvements and Animations In the upcoming update there will be a huge improvement to the UI and interactions, as an example you will be able to drag meat or wood to slots, instead of clicking and choosing options. Also a new animation system have been implemented and it will allow for better FPS animations, such as igniting a campfire or filling up a bottle. Here's the full list of…
- Hotfix Update - 22 April 2022
Small update to fix some errors: - Fixed Car not being able to brake - Attempt to fix some hiccups when moving through some areas - Improved the way tree's spawn to prevent hiccups
- Hotfix #6 - 21 April 2022
Small update to fix some errors: - Fixed a problem with AI navigation that caused Zombies walking through bases - Fixed bandit camp house not spawning properly - Now you can configure movement keys and flashlight key - Fixed a bug causing Quick Bar slots items not being able to be directly replaced when dragging an item to a non empty slot
- Update 2.5 - 18 April 2022
Update 2.5 This last days/weeks were focused on improving some code logic to allow for better fps and memory management specially when building bigger bases but also some reported bugs have been fixed, and added some visual content like L-shaped Stairs and Wooden Railing To prevent future updates to download always the full game, this version will upload the full game uncompressed, this way Steam will compress it by itself and when a new update is released, only the changed files will be downloaded, so future updates size will be lowered. Changelog: Improved base building logic to allow for better FPS when building bigger bases Improved game world creation logic Fixed memory leaks that would cause big fps drops after playing for some time Improved Loading/Saving time Improved item stack system logic Improved spawn logic for animals and natural resources Improved container chests/loot sa…
- Hotfix #5 - 30 March 2022
Small update to fix some errors: - Fixed falling of terrain bug - Fixed a bug causing traps to get destroyed instantly with only one zombie - Fixed Chest colliding with player when moving from place - Fixed closing inventory with inventory key while eating or doing any other action freeze player - Increased Saw Durability - Fixed Cooking Pot not saving position
- Hotfix #4 - 29 March 2022
Small update to fix some errors: - Fixed "Loading Game World" freezing sometimes and prevent game from start - Fixed an error related to loading terrains - Fixed closing craft window in the middle of a craft or anything with a progress bar, you get froze in place and cant do anything - Changed cloth text to Log on Wood foundation building - Reduced rain sound - Changed Steel Pickaxe material recipe, now it requires Iron Ingot
- Update #2 - 28 March 2022
Update #2 Hello everyone, after two and a half weeks of hard work, I can finally present to you the new update. In this Update the major addition is the rework made to the save system, allowing now to create different save slots and a big improvement on the performance of the saving. Sadly, duo to the changes to the save system, your old progress can't carry on to this version. Now it is possible to configure some options such as: Disabling Waves, Change Wave Interval or Disable Aggressive night Zombies. Here's the list of changes that will come with update 2: New features - Reworked save system, now it is possible to have multiple saves - Added options to remove Waves of zombies, Wave Interval, Night Aggressive Zombies - Added Sledge Hammer item, it can destroy structures faster and recover materials you used on the process - Now it is possible to repair guns using the Workbench - Now…
- Hotfix #3 - 16 March 2022
Here's the list of changes that will come with this update: - Now the time will only start when a new player leaves the first area, this will allow looting without pressure from the night - Reduced raining chance - Removed Pause fade in/out animation, it should be faster now - Now it is possible to move campfire and furnace to the base floor - Base roof will protect campfire and furnace fire from extinguish when raining - Wood Shelter will work properly now - Added more stone spawners to the map - Fixed load last save not working - Nerfed wolf damage - Night zombies only spawn after day 2 - Now Stone hammer can also create Nails using the Anvil - Added more durability to Wood Spikes Trap - Fixed a bug that would make car move along the player when entering and exiting to fast
- Hotfix #2 - 15 March 2022
Hello everyone, first, just wanted to say big thanks to you all who support the game Here's the list of changes: - Improved save system and added a message while the game is saving - If you get stuck underground, you can press '0' (zero) and you will be unstucked - The tutorial is now optional, you can ignore it and do whatever you want, there are no more map limits - Now it is possible to skip any quest by pressing F9 (recommend following anyway) - Added a key to hide tutorial window - Now stone hammer can build any structure steel hammer does - Added more Stones to the natural resource spawners - Shelter will now stop Storm from extinguish campfire/furnace fire - Night zombies will only spawn after day 1 - Updated some German words (thanks to TheEmptyBurial) - Wood foundations will prevent trees from regrowing - Now it is possible to stack Med kits - Fixed a bug that caused weapon to…
- Hotfix #1 - 12 March 2022
Here's the list of changes: - Fixed ESQ key not being able to open options - Now you can save the game by pressing 'F8' without going to options - Fixed Stone Knife not able to destroy plants - Improved plant fibers pickup detector - Fixed "Shelter" pink texture - Fixed weather system not changing to rain or storm - Added raining particles - Fixed a problem with some resolutions - Fixed failed to ignite text not appearing - Fixed sound lagging when changing ambient sound - Fixed consuming from an empty loot container