- Limited TIME Demo / NEW GAME Sit-Back Attack! Try it NOW! - 9 February 2025
Hey guys! Stapleton here. Sit-Back Attack's demo is closing up in 2 days! Now is the time to try our new game in development! It might be coming back online around the 14th for a preview into the Steam Next Fest, but we are unsure! So if you want to check it out, do so now! https://store.steampowered.com/app/3092260/SitBack_Attack/ It is an Idle RPG with features that include: 50+ playable characters! 500+ unique skills for hundreds of thousands of build combinations Intuitive easy to use UI system unlike any seen from (Stapleton) so far! Good addictive flow to the game (user feedback) 300+ monsters including super bosses (not found in demo) 4 pets that all have their unique skills and they scale in strength with achievements (also not in demo) ZERO MTX! Full game will likely be at $9.99 price point. ONE TIME BUY. Get everything you love from Idle RPG's without feeling ripped off! Vast…
- Future of World of Shadows - Stapleton - 4 February 2025
And we have World of Shadows... The beloved game that took 4+ years to design. I have already made news announcements of Card Battles and Heavenly Acres. Talking about how I am going to improve their UI systems and so fourth. To be honest, World of Shadows UI system is actually not as bad. And it's because it is the least modified of the 3, lol. Meaning I screwed them up it seems! It is mainly because I integrated mouse into the mix. World of Shadows does not utilize the mouse and therefore the UI design is straightforward. This fact became obvious to me when Sit-Back Attack (a New IDLE RPG I am designing) started to come to light. This game only uses the MOUSE! And boy has that made designing UI much simplier. But I have also learned much from this. Enough getting side-tracked anyway. World of Shadows future is like this... - City of Atlantis will be added - Haunted mansion will be add…
- World of Shadows is on SALE 50% OFF! - 2 September 2022
World of Shadows is on SALE 50% OFF! This JRPG (the first of Stapleton's creations) is on sale for 50% off! Get it while you can! FAQ! - But isn't there a demo? Sadly no, but maybe in the future! - What is so special about World of Shadows? It has a good story, a farming system (though not nearly as well done as Heavenly Acres), a full card battle system, over 20 playable party members all with their own unique personalities, classes, and skills. And a lot of challenges! - What won't I like about it? To be honest probably the resolution. - It is a retro game with retro resolution capabilities. It can easily be full screen and it still looks good with full screen, but this is often a complaint.. - Not much guidance in the game. Some people like this, some don't. Just a warning! What is next for World of Shadows, Stapleton? - Sadly nothing as of yet. I am pretty content where it lays. Som…
- You can now remove controls from HUD via Menu:System! - 20 March 2021
Due to feedback, I have decided to add the option to remove controls from HUD and also to post an announcement regarding it's latest update providing that option! I appreciate your support and thank you again for playing! If you have any questions and want to talk directly or keep up on the latest De'Vine: Universe news, feel free to join our discord! https://discord.gg/GSbbrjyAFu Thank you!
- NEW GAME ANNOUNCEMENT De'Vine: Heavenly Acres! - 18 February 2021
Latest game in the De'Vine Series is De'Vine: Heavenly Acres. A Farming game with RPG elements like Monster Collection and Battling! Collect over 200+ Monsters! Customize the world to your liking! Set to release Q2 2021. Check it out! https://store.steampowered.com/app/1516680/DeVine_Heavenly_Acres/
- UPDATED! - 21 April 2019
Updated the game in a few areas. - Added HINTS and TIPS through ALL the people that are in the Isle of Tenoch, (the starting isle). - Added and upgraded the HUD's to show controls to make things more clear. - Fixed a couple issues. -Thanks!
- Big New Features Added! - 3 April 2019
Added TURBO MODE! Press F7 or Enable it in Menu: System, to double game speed! Great for exploring! Default Battles still proceed in normal speed. Added TURN-BASED battles! For those of you that want a less stressful approach to the game there is now a setting in Menu: System that will enable turn-based battles. Now you can take your time deciding combat abilities without getting mauled! Added in extra tutorials and hints to help your adventures go smoother! -Thanks
- De'Vine: Card Battles launched! - 15 March 2019
De'Vine: Card Battles launched for $3.99. Will go back up to it's original price at the end of the launch week! https://store.steampowered.com/app/998570/DeVine_The_Card_Battles/
- Update! - 16 September 2018
Applying an update that fixes various bugs. Please if there is anything you find, let me know in the discussion board! Also thank you to all those you have reported any issues. Will be live by 11pm EST, 9/16. -Thanks
- Amend - 2 June 2018
Good day. De'Vine has been amended as to correct a few anomalies. One such was a bug that was affecting Card Battles. It has been cleared. However, if you there is lingering affects from this bug, please see Pythia in your HQ. She will exorcism said bugs from your game. Also, there are additions planned in the future for De'Vine. Please be patient for more details. Enjoy your day!
- Controller Support Update! - 22 May 2018
Changed the way controller directions worked. Movement both map and menu can now be used with only the analog or the D-Pad. The option can be changed in-game in System Options. This simplifies things by allowing you to move on the map and use the menu with the same directional input! However, recently launching the game directly from steam interfered with XInput and is causing some controller issues. If you experience any of these please right click on the game in your library, go to properties, and browse local game files and launch it from there. Until I get it straightened out! Thanks -Stapleton
- Update! - 19 May 2018
Updated some of the UI to be a little more clear. Also fixed a couple bugs!
- Update fixing anomalies! - 14 May 2018
A few minor anomalies have been fixed! Also Pythia the Oracle has arrived to give you news of any unsuspecting changes in the laws governing the world!
- Updates!!! - 12 May 2018
Updated WASD functionality! Controls were changed slightly. Please refer to your help menu, controls to inquire of these changes. Also fixed a few minor anomalies. Please contact me if you have any concerns or questions. Post in the discussion board if you are unsure about something. -Thanks
- Cover Art has been updated! - 9 May 2018
Hi everyone, - I have updated the cover art! Thanks to a suggestion from a wise fellow! It's still subject to change slightly but overall I believe it is much cleaner and more professional. - Also fixed a minor bug in the map scene, brought to my attention due to another wise fellow!
- Update concerning controller support. - 6 May 2018
- A patch has been applied that will fix the support for Xbox360 controllers. Once inside the game, press start on your controller anywhere to switch to controller input. Press Ctrl on the keyboard anywhere to switch back to keyboard. If you have any other questions or concerns please feel free to post them in the discussion board! -Thanks!
- De'Vine: World of Shadows is now released! - 4 May 2018
May 4th has arrived and it is time to play De'Vine! If you have any questions or concerns please use the discussion board. Enjoy!! Thanks -Stapleton
- One more day until release! - 3 May 2018
Remember you can check out the discussions board here on steam. It has information on controls and hints and tips that can get you started on your adventure through De'Vine!
- Added New Gameplay Trailer - 30 April 2018
Added new gameplay trailers to the store page. Going to add more in the future as well.
- Steam Achievements - 28 April 2018
Steam Achievements have been added and are ready for launch!