SPSTEAMPULSELIVE ANALYTICS
Sandbox Showdown

Sandbox Showdown Steam news

Fistfang | Jun 8, 2018 | game

Released

0players observed · 23 September 2026 - 16:00:54 UTC

ActionCasualIndieEarly AccessFunnySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Sandbox Showdown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews18
  • Release dateJun 8, 2018
  • DeveloperFistfang
  • PublisherFistfang

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: FistfangPublisher: Fistfang

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Sandbox Showdown Steam news

Sandbox Showdown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • News Update (Aug. 31st) - 31 August 2019

    Hello everyone. I've been working on an update for Sandbox Showdown. I'm building the game with Unity Development, and earlier this year, I ran into some difficulty with their software due to Unity losing support from a company that provided code to their library handling textures and rendering. Having utilized this code for setting my skin textures and clothing models, I had to look go through various code removing it and looking for alternatives. Since I couldn't release a patch until reworking several pages of code, I decided to work on it over time while learning betters ways to code. I hope you guys are having a bit of fun with it, and I since I'm a one man operation, it's taking me a little bit to get an update out. -Deejay

  • Patch v0.51 - 11 June 2018

    Hey everyone. Fixing a few goofs that were released in the last version, including a bug where the player Volume preference was set to 0. Here we go. PATCH NOTES v. 0.51 --Fixed-- Music should be on by Default. Audio should be 100% by Default. Heroes respawning would sometimes get stuck flopping around the ground indefinately. Heroes attacks getting stuck after a Revive. Raptors would 'melt' after dying. Into a gooey pile of Raptor parts. Decreased distance zoomed-in when entering vehicle. Slightly higher resistance to stumbling. Slightly. Typos in the Hero Select Screen. Adjusted Fly Cam speeds and rotations. NEW FEATURE: The Fly Cam (Default Hotkey J) can now lock onto a target enemy or hero body, even while time is stopped. Press E to lock on during Fly Cam Mode, and E again to unlock. Great for screenshot. --HEROES-- Lil Pete's Knockback ability was, while hilarious, keeping him fro…

  • Releasing 0.5v Today - 8 June 2018

    Hey, DJ Here. Currently fixing some HUD issues and collision monitoring things to help stabilize the game just a little bit. Stay tuned!

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