Journey of the Fox news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviews1
- Release dateAug 16, 2018
- DeveloperApe Like Games
- PublisherApe Like Games
Genres: Adventure, Casual, Indie, Strategy, Early Access
Company pages: Developer: Ape Like GamesPublisher: Ape Like Games
Journey of the Fox Steam news
Journey of the Fox news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Combat and Tutorials - 30 September 2018
New update live, this update adds the basic combat system, though one sided at the moment. Additions and fixes: fixed the walking animation for the boy, you no longer slide around for a bit. you can now hit things with the sword a tutorial level has been added, it is still in development but the main parts are there. Known bugs: While blocking you slide to the left if you are moving or have just stopped moving while holding right click. No enemies have been added yet nor any traps or other hazards. The fox will not pass through the spaces where a door has been if called Future plans: Still no word on how the sound is going so it may be a while away still, ill look into adding some free SFX in the meantime though music might not be added till closer to full-release. Will add in will-o-wisps to show paths around the maps to secrets, they will only be visible to the fox thus making him mor…
- Coming soon, Hopefully sooner - 9 August 2018
The game currently doesn't have any of the combat or puzzles at the current time nor is the player character out yet, the first hub world is complete minus the above statement doors are now unlock-able once certain scores are obtained scores carry over between levels the first four levels are accessible though no real challenge due to no puzzles or threats are implemented yet Current bugs/problems: pressing E will damage the player, if you get stuck or fall through the water this will kill the character and you will reset the current level though you have a health meter it can exceed what is on the screen so picking up a heart when on full health will give you more max health but you wont be able to see it doors that are initially locked do not display loading screens, they just freeze the shrinking problem in 'sword creation' is still a problem and your created sword will not become he…
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